Difference between revisions of "Ratel 90"
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{{main|GT-2 (90 mm)}} | {{main|GT-2 (90 mm)}} | ||
− | The Ratel 90 uses the GT-2, a licensed copy of the French | + | The Ratel 90 uses the GT-2, a licensed copy of the French 90 mm DEFA F1 low pressure cannon. The Ratel 90 comes with a stock OCC 60-62 HEATFS ammunition, capable of penetrating most tanks at its BR at any distance. Since the OCC 60-62 is a HEAT-FS shell, most of the damage will be spalling, meaning that the commander must know the opposing vehicle's crew layout and take out the most critical parts and crew members. |
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" |
Revision as of 16:18, 14 March 2021
Contents
Description
The Ratel 90 is a rank IV British light tank with a battle rating of 6.3 (AB/RB/SB). It was introduced in Update "Ixwa Strike".
The Ratel 90 is an IFV designed to provide fire support for the Mechanized South African Battalions in combat. It was modified to this duty with the identical turret found on the Eland 90 Mk.7.
With a needed playstyle keen to recon and opportunistic target eliminations by flanking, the Ratel 90 is currently the fastest vehicle available for the British tree at the rank.
Unfortunately, the vehicle is fast not because of a good engine, but instead because of the cutback of any armour. Players accustomed to holding off some shells in similar ranked vehicles as the Tortoise will have troubles surviving in this IFV. So instead it shall be played similarly to the Charioteer, now with more cooperative abilities as the scouting.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 117 | 20 | 20.1 | _,___ | 538 | __.__ | 26.77 |
Realistic | 106 | 18 | _,___ | 282 | __.__ | 14.03 |
Modifications and economy
Armaments
Main armament
The Ratel 90 uses the GT-2, a licensed copy of the French 90 mm DEFA F1 low pressure cannon. The Ratel 90 comes with a stock OCC 60-62 HEATFS ammunition, capable of penetrating most tanks at its BR at any distance. Since the OCC 60-62 is a HEAT-FS shell, most of the damage will be spalling, meaning that the commander must know the opposing vehicle's crew layout and take out the most critical parts and crew members.
90 mm GT-2 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 53 | -8°/+15° | ±180° | N/A | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
OCC 60-62 | HEATFS | 320 | 320 | 320 | 320 | 320 | 320 |
OE 90 F1 | HE | 13 | 13 | 13 | 13 | 13 | 13 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
OCC 60-62 | HEATFS | 750 | 8.95 | 0.05 | 0.1 | 877.7 | 65° | 72° | 77° |
OE 90 F1 | HE | 640 | 10.45 | 0 | 0.1 | 945.0 | 79° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
OFUM PH90-F2 | 640 | 10.2 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
53 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
7.62 mm Browning MG4 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° | |
___ (___) | ___ | __° | __° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Great penetration and adequate ballistics; currently the first accessible vehicle in the British ranks with HEAT rounds
- Adequate mobility once fully upgraded (on roads and optimal terrains)
- Scouting, smoke grenades and smoke shells provide great supporting abilities
- Large vehicle size helps with the 90 mm gun recoil
Cons:
- Gun is not stabilized, the vehicle needs to stop to fire accurately; HEAT requires a very precise firing
- Huge size, hard to conceal and difficult to manoeuvre in close quarters
- Very unreliable armour and only 3 crew members; easily destroyed on all angles even with 12.7 mm MG
- Despite good top-speed, acceleration is not great on rough terrain; low power-to-weight ratio (14 HP/t)
- Wheeled configuration and underpowered engine struggles on deep sand and snow
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Vehicles with similar chassis
- Related service history
- Similar playstyle
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Britain light tanks | |
---|---|
A13 | A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939 |
A15 | Crusader II · Crusader "The Saint" · Crusader III |
A17 | Tetrarch I |
IFV | Warrior · Desert Warrior (Kuwait) |
Wheeled | Daimler Mk II · AEC Mk II · Fox · Vickers Mk.11 |
Other | VFM5 |
South Africa | |
SARC | SARC MkIVa · SARC MkVI (2pdr) · SARC MkVI (6pdr) |
Ratel | Ratel 90 · Ratel 20 |
Rooikat | Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD |
Other | Concept 3 · Eland 90 Mk.7 |
USA | Stuart I · Stuart III |