Difference between revisions of "Frunze"

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== Description ==
 
== Description ==
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Fleet-Armour}}
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
  
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=== Mobility ===
 
=== Mobility ===
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{{Specs-Fleet-Mobility}}
 
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
 
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
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=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
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{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
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{{Specs-Fleet-Primary}}
 
<!--Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.
 
<!--Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.
  
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=== Secondary armament ===
 
=== Secondary armament ===
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{{Specs-Fleet-Secondary}}
 
<!--Some ships are fitted with weapons of various calibres. The secondary armament is defined as the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.
 
<!--Some ships are fitted with weapons of various calibres. The secondary armament is defined as the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.
  
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=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
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{{Specs-Fleet-AA}}
 
<!--An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.
 
<!--An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.
  
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The Frunze has 3 x 450 mm torpedo tubes. They can only attack when pointed at the sides, and cannot fire directly forward.
 
The Frunze has 3 x 450 mm torpedo tubes. They can only attack when pointed at the sides, and cannot fire directly forward.
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=== Additional armament ===
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{{Specs-Fleet-Additional}}
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''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
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''If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==

Revision as of 12:00, 29 December 2020

Introducing Wiki 3.0
Frunze
ussr_destroyer_frunze.png
GarageImage Frunze.jpg
Frunze
AB RB SB
3.3 3.3 3.3
Class:
Research:Free
Purchase:Free

Description

GarageImage Frunze.jpg


The Novik-class, Frunze, 1940 is a rank I Soviet destroyer with a battle rating of 3.3 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game. Considered by many players the best learning destroyer for the upcoming line.

General info

Survivability and armour

Armourfront / side / back
Main fire tower38 / 0 / 0 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement1 700 t
Crew168 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.

If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB72 / 26 km/h
RB59 / 22 km/h

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Modifications and economy

Repair cost
ABfree
RBfree
Total cost of modifications3 630 Rp icon.png
165 Sl icon.png
Talisman cost190 Ge icon.png
Crew trainingfree
Experts1 000 Sl icon.png
Aces10 Ge icon.png
Research Aces80 000 Rp icon.png
Reward for battleAB / RB / SB
20 / 30 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods ship venting.png
Ventilation
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Research:
420 Rp icon.png
Cost:
19 Sl icon.png
65 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods tank ammo.png
45mm_ussr_21k_o240_naval_he_ammo_pack
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods tank ammo.png
45mm_ussr_21k_naval_ap_ammo_pack
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods shrapnel tank.png
102mm_ussr_navy_shrapnel_ammo_pack
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods torpedo.png
Torpedo Mode
Research:
420 Rp icon.png
Cost:
19 Sl icon.png
65 Ge icon.png
Mods he frag base fuse tank.png
45mm_ussr_21k_naval_base_fuse_he_ammo_pack
Research:
420 Rp icon.png
Cost:
19 Sl icon.png
65 Ge icon.png

Armament

Primary armament

4 х Turret102 mm/60 Pattern 1911 naval gun
Ammunition160 rounds
Vertical guidance-10° / 30°
Main article: Pattern 1911 (102 mm)

The Frunze has 4 x 102 mm cannons as the main weapon. These guns have decent firepower and fire rate but are far from the best brawling weapons. The greatest advantage of these guns is the high accuracy which they have. As such, the Frunze should be played as a sniper destroyer more so than a close-range brawler. The accuracy of these guns at long range far surpasses the other equivalent destroyers of other nations and can be used to shell enemies from far range with impunity from more inaccurate enemy fire.

Another point worth mentioning is the fact that the arrangement of the guns is not exactly the best, with a single gun at the front and the 3 others all at the back. This means that you can only use a single gun against a target directly in front of you.

Secondary armament

Turret76 mm Lender AA gun, pattern 1914/15
Ammunition350 rounds
Turret45 mm/46 21-K cannon
Ammunition500 rounds

In addition to the 102mm cannons, the Frunze has a 76mm and a 45mm cannon. These guns fire HE shells and are essentially the only defence the ship has against aircraft, and even in doing so are sub-par. They aren’t particularly good at tackling small and manoeuvrable patrol boats either.

Anti-aircraft armament

2 х Turret12.7 mm DShK machine gun
Ammunition2000 rounds
Belt capacity50 rounds
Fire rate600 shots/min
Main article: DShK (12.7 mm)

Simply put, the Frunze is a sitting duck for any planes with any kind of bomb or torpedo. There are two superfluous DShKs on each side of the bridge, but the firing arc of these guns make them unusable in almost all conceivable situations. The main weapons that are used as anti-aircraft are the 76mm and 45mm guns on the back of the Frunze, and unfortunately, these guns are sub-par at tackling mobile targets.

Torpedo armament

Main article: 45-36NU

The Frunze has 3 x 450 mm torpedo tubes. They can only attack when pointed at the sides, and cannot fire directly forward.

Additional armament

Setup 19 x 450 mm wet-heating 45-36NU torpedo

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.

If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 45 mm O-240 HE Anti-Air Armament Targeting
II Rudder Replacement Fire Protection System Smokescreen 45 mm BR-240 Auxiliary Armament Targeting 102 mm shrapnel
III Propeller Replacement Shrapnel Protection Ventilation Primary Armament Targeting Improved Rangefinder
IV Engine Maintenance New Pumps Ammo Wetting 45 mm F-73 Torpedo Mode

Pros and cons

Pros:

  • Main cannons are very accurate

Cons:

  • Gun crew is unprotected, even small calibre machine guns can take them out

History

The Novik-class series, which includes the Frunze, comprised of the most modernized destroyers among their class in the Imperial Russian Navy. This combat ship was laid down in Kherson in 1913 and received the designation “Bystry.” Following six months of construction, the destroyer was finally launched and soon allotted to the Black Sea Fleet. In 1918, the destroyer was captured during the German occupation and later, passed into the hands of the Anglo-French interventionists. She was then taken out of commission during a retreat and was only able to join the armed forces ranks under the Soviet flag in 1927. The destroyer joined the Second World war under the designation “Frunze.” In the war’s summer of 1941, the ship was tasked with setting up minefields in the Black Sea and escorting convoys of transport ships. She also defended Odessa during its siege. On September 21st, the Frunze was attacked by the seasoned I Group pilots of the StG 77 wing during her attempt to rescue the Krasnaya Armenia gunboat bombed by Junkers aircraft. The Stukas performed numerous group raids on the destroyer, which resulted in the ship getting hit by several 250 kg bombs and consequently sinking.

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


USSR destroyers
  Imperial Russia
Derzky-class  Frunze
Fidonisy-class  Kerch
  Soviet Union
Pr. 1  Leningrad · Moskva
Pr. 45  Opytny
Pr. 7  Besposhchadny · Ryany
Pr. 7U  Soobrazitelny · Stroyny
Pr. 20  Tashkent
Pr. 30  Ognevoy
Pr. 30-bis  Smelyi · Bezuprechny
Pr. 41  Neustrashimy
Pr. 56  Spokoinyy · Blagorodnyy · Bravy
Trophies  Romania
Regele Ferdinand-class  Letuchiy