Difference between revisions of "Chi-To"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_Type4Chi-To.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''Type 4 Chi-To''' is a Rank III Japanese medium tank with a battle rating of 4.3. It was introduced along with the initial Japanese Ground Forces tree in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]].
 +
 
 +
The Type 4 Chi-To looks similar to the [[Type 3 Chi-Nu]], though with a longer chassis with an extra wheel. Turret is also similar in look, though the turret side is more smooth and has a machine gun sticking out the right side. The big differences on the turret is the gun barrel. The gun barrel has no muzzle brake in its design and the recoil tube has been moved from a single tube on the bottom to two tubes on top.
 +
 
 +
Playing the Type 4 Chi-To can give the player a new impression of the Japanese tree line and a lasting one considering many of the Japanese tanks after it follow the same pattern. A tank with a very powerful cannon, decent mobility, but rather terrible armour. The terrible armour plus the tank's rather long reload means that the Chi-To is meant more for a long-distance shoot out than a close encounter.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armour (Gun mantlet, Machine gun port)
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 75 mm (17°) ''Front plate'' <br> 20 mm (76°) ''Front glacis'' <br> 75 mm (16°), 20 mm (58°) ''Lower glacis'' <br> 50 mm (12°) ''Front cheeks'' <br> 50 mm (0-66°) ''Machine gun port'' || 35 mm (12-30°) ''Top'' <br> 35 mm ''Bottom'' || 20 mm (73°) ''Top'' <br> 35 mm  ''Center'' <br> 20 mm (48°) ''Bottom'' || 20 mm
 +
|-
 +
| Turret || 75 mm (16°) ''Turret front'' <br> 50-75 mm (10°) ''Gun mantlet'' || 50 mm (15-16°) <br> 50 mm (0-65°) ''Right machine gun port'' || 50 mm (15-50°) ''Turret rear'' <br> 10 mm ''Turret rear underside'' || 20 mm
 +
|-
 +
! Armour !! Sides !! Roof
 +
|-
 +
| Cupola || 75 mm || 20 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.
 +
* 10 mm RHA plates are scattered on the lower side hull.
 +
* Turret ring is 20 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armor<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 30.5 || colspan="1" rowspan="2" | N/A || colspan="1" | 50 (AB)
 +
|-
 +
|45 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|620
 +
|763
 +
|-
 +
|''Realistic/Simulator''
 +
|354
 +
|400
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|20.33
 +
|25.02
 +
|-
 +
|''Realistic/Simulator''
 +
|11.61
 +
|13.11
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|Type 5 (75 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[Type 5 (75 mm)|75 mm Type 5]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 55 || -10°/+20° || ±180° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 7.6 || 10.5 || __.__ || __.__ || __.__
 +
|-
 +
| ''Realistic'' || 7.6 || 8.9 || __.__ || __.__ || __.__
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 10.00 || __.__ || __.__ || __.__
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| Type 1 APHE || APHE || 137 || 133 || 120 || 102 || 89 || 78
 +
|-
 +
| Type 4 Kou || APHE || 157 || 155 || 142 || 124 || 111 || 105
 +
|-
 +
| Type 90 HE || HE || 8 || 8 || 8 || 8 || 8 || 8
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| Type 1 APHE || APHE || 865 || 6.6 || 1.3 || 15 || 67.84 || ° || 47° || 60° || 65°
 +
|-
 +
| Type 4 Kou || APHE || 865 || 6.8 || 1.3 || 15 || 80.64 || ° || 47° || 60° || 65°
 +
|-
 +
| Type 90 HE || HE || 830 || 6.2 || 0.1 || 0.1 || 490 || +0° || 79° || 80° || 18°
 +
|-
 +
|}
  
=== Additional armament ===
+
===== [[Ammo racks|Ammo racks]] =====
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
[[File:Ammoracks Chi-To.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] on the Chi-To.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |5th<br />  rack empty
 +
! class="wikitable unsortable" |6th<br />  rack empty
 +
! class="wikitable unsortable" |7th<br />  rack empty
 +
! class="wikitable unsortable" width="10%" |Recommendations
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''55''' || 45&nbsp;''(+10)'' || 40&nbsp;''(+15)'' || 34&nbsp;''(+21)'' || 28&nbsp;''(+27)'' || 28&nbsp;''(+27)'' || 14&nbsp;''(+41)'' || 1&nbsp;''(+54)'' || style="text-align:left" | No
 +
|-
 +
|}
 +
Turret empty: 40&nbsp;''(+15)''
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|Type 97 tank (7.7 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]
 +
|-
 +
! colspan="7" | ''Pintle mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 1,000 (20) || 499 || -10°/+70° || ±60°
 +
|-
 +
! colspan="7" | ''Hull mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 3,000 (20) || 499 || ±8° || ±8°
 +
|-
 +
|}
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
Against the medium tanks, its simply getting the first shot off first as the 75 mm Type 5 cannon on the Chi-To could penetrate most through the front hull armour, with some levels of difficulty on the turret. Of course, for maximizing the Chi-To's own survival, attack from the sides and make sure the enemy is unaware of the Chi-To's presence.
 +
 
 +
Against the heavies is a more complicated method due to their armour becoming near impervious to the Chi-To if angled. Thus, it is best to go for the side armour if possible to deal the most damage possible. Though, the only tank most invincible to the Chi-To's armament from the front is the British [[Churchill Mk.VII]] and maybe the American [[Assault Tank M4A3E2 Jumbo|M4A3E2 Jumbo]], so beware if caught in a frontal engagement.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* Powerful 75 mm cannon rivaling the [[T-34-85|T-34-85's]], good penetration and very low shell drop-off.
 +
* APHE, great round with a skilled player can result in one-shot kills.
 +
* A very powerful tank at 4.3, can tackle all foes at its BR bracket.
 +
* Decent gun depression of -11°
 +
* Ammo in the turret can be emptied by carrying 15 less ammo.
 +
* Very powerful Type 4 Kou shell with more penetration and more explosive filler.
 +
* Decent top armour, enough to resist strafing aircraft weapons.
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Armour is average and mostly flat and unangled, like the Panzer IV.
 +
* The Chi-To is asymmetric and is a large tank, it is difficult to hide from enemies.
 +
* Reload rate quite slow.
 +
* Angling front armour can expose the 50 mm hull cheek armour.
 +
* Very hard to turn on the spot, especially when stock.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
===Development===
 +
The lackluster performance of Japanese tanks in World War II called for the development of newer medium tanks in the Imperial Japanese Army. The standard tank of the time was the [[Type 97 Chi-Ha]], which has its chassis used in many expedient models to provide a bigger gun for the Japanese inventory such as the [[Type 97 Chi-Ha Kai|Chi-Ha Kai]], [[Type 1 Chi-He]], [[Type 2 Ho-I]], and [[Type 3 Chi-Nu]]. By the time of Chi-Nu, however, the Chi-Ha chassis was becoming outdated and so a new tank design using an improved chassis was needed for future development.<ref name="ZalogaJapaneseTank">Zaloga 2007</ref>
 +
 
 +
In 1943, development started of the '''Chi-To''' tank, which features a new chassis and more powerful engine. Its armament is a 75 mm gun based off the Type 88 anti-aircraft gun, giving it a high-velocity weapon. Armour on the tank was welded and was quite thick in comparison to its predecessor at 75 mm thick. The tank was accepted for service in 1944 and was expected to enter mass production with 20 per month at Mitsubishi and 5 per month at Kobe-Seiko. In terms of Japanese armour development, the Chi-To was the most sophisticated tank to enter production levels.<ref name="ZalogaJapaneseTank"/>
 +
 
 +
===War's End===
 +
Despite its potential, the Type 4 Chi-To was never made in large numbers. At the war's end, only six chassis were made, with only two of those made into tanks. The tanks would be found by the U.S. occupation forces following Japan's surrender in World War II. The tanks were then transported to Aberdeen Proving Grounds for tests and would eventually scrap them in October 1952.<ref name="MaiScrapping">Sun 2017</ref>
  
 
== Media ==
 
== Media ==
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 +
 +
==References==
 +
<references />
  
 
== Read also ==
 
== Read also ==
Line 48: Line 265:
  
 
== Sources ==
 
== Sources ==
''Paste links to sources and external resources, such as:''
+
* Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007
* ''topic on the official game forum;''
+
* Sun, Eun Ae. ''Chi-Ri & Chi-To: Aberdeen Tank Scrapping.'' YouTube, YouTube, 7 Aug. 2017, [https://www.youtube.com/watch?v=4mkS8EodQbA Video]
* ''other literature.''
+
 
 +
{{Japan medium tanks}}

Revision as of 07:14, 15 November 2018

Introducing Wiki 3.0
jp_type_4_chi_to.png
Chi-To
AB RB SB
4.7 4.7 4.7
Class:
Research:33 000 Specs-Card-Exp.png
Purchase:105 000 Specs-Card-Lion.png

Description

GarageImage Chi-To.jpg


The Type 4 Chi-To is a Rank III Japanese medium tank with a battle rating of 4.3. It was introduced along with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai".

The Type 4 Chi-To looks similar to the Type 3 Chi-Nu, though with a longer chassis with an extra wheel. Turret is also similar in look, though the turret side is more smooth and has a machine gun sticking out the right side. The big differences on the turret is the gun barrel. The gun barrel has no muzzle brake in its design and the recoil tube has been moved from a single tube on the bottom to two tubes on top.

Playing the Type 4 Chi-To can give the player a new impression of the Japanese tree line and a lasting one considering many of the Japanese tanks after it follow the same pattern. A tank with a very powerful cannon, decent mobility, but rather terrible armour. The terrible armour plus the tank's rather long reload means that the Chi-To is meant more for a long-distance shoot out than a close encounter.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet, Machine gun port)
Armour Front Sides Rear Roof
Hull 75 mm (17°) Front plate
20 mm (76°) Front glacis
75 mm (16°), 20 mm (58°) Lower glacis
50 mm (12°) Front cheeks
50 mm (0-66°) Machine gun port
35 mm (12-30°) Top
35 mm Bottom
20 mm (73°) Top
35 mm Center
20 mm (48°) Bottom
20 mm
Turret 75 mm (16°) Turret front
50-75 mm (10°) Gun mantlet
50 mm (15-16°)
50 mm (0-65°) Right machine gun port
50 mm (15-50°) Turret rear
10 mm Turret rear underside
20 mm
Armour Sides Roof
Cupola 75 mm 20 mm

Notes:

  • Suspension wheels are 15 mm thick while tracks are 20 mm thick.
  • 10 mm RHA plates are scattered on the lower side hull.
  • Turret ring is 20 mm thick.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
30.5 N/A 50 (AB)
45 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 620 763
Realistic/Simulator 354 400
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 20.33 25.02
Realistic/Simulator 11.61 13.11

Armaments

Main armament

Main article: Type 5 (75 mm)
75 mm Type 5
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
55 -10°/+20° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 7.6 10.5 __.__ __.__ __.__
Realistic 7.6 8.9 __.__ __.__ __.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
10.00 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
Type 1 APHE APHE 137 133 120 102 89 78
Type 4 Kou APHE 157 155 142 124 111 105
Type 90 HE HE 8 8 8 8 8 8
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Type 1 APHE APHE 865 6.6 1.3 15 67.84 ° 47° 60° 65°
Type 4 Kou APHE 865 6.8 1.3 15 80.64 ° 47° 60° 65°
Type 90 HE HE 830 6.2 0.1 0.1 490 +0° 79° 80° 18°
Ammo racks
Ammo racks on the Chi-To.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Recommendations Visual
discrepancy
55 45 (+10) 40 (+15) 34 (+21) 28 (+27) 28 (+27) 14 (+41) (+54) No

Turret empty: 40 (+15)

Machine guns

Main article: Type 97 tank (7.7 mm)
7.7 mm Type 97
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,000 (20) 499 -10°/+70° ±60°
Hull mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
3,000 (20) 499 ±8° ±8°

Usage in the battles

Against the medium tanks, its simply getting the first shot off first as the 75 mm Type 5 cannon on the Chi-To could penetrate most through the front hull armour, with some levels of difficulty on the turret. Of course, for maximizing the Chi-To's own survival, attack from the sides and make sure the enemy is unaware of the Chi-To's presence.

Against the heavies is a more complicated method due to their armour becoming near impervious to the Chi-To if angled. Thus, it is best to go for the side armour if possible to deal the most damage possible. Though, the only tank most invincible to the Chi-To's armament from the front is the British Churchill Mk.VII and maybe the American M4A3E2 Jumbo, so beware if caught in a frontal engagement.

Pros and cons

Pros:

  • Powerful 75 mm cannon rivaling the T-34-85's, good penetration and very low shell drop-off.
  • APHE, great round with a skilled player can result in one-shot kills.
  • A very powerful tank at 4.3, can tackle all foes at its BR bracket.
  • Decent gun depression of -11°
  • Ammo in the turret can be emptied by carrying 15 less ammo.
  • Very powerful Type 4 Kou shell with more penetration and more explosive filler.
  • Decent top armour, enough to resist strafing aircraft weapons.

Cons:

  • Armour is average and mostly flat and unangled, like the Panzer IV.
  • The Chi-To is asymmetric and is a large tank, it is difficult to hide from enemies.
  • Reload rate quite slow.
  • Angling front armour can expose the 50 mm hull cheek armour.
  • Very hard to turn on the spot, especially when stock.

History

Development

The lackluster performance of Japanese tanks in World War II called for the development of newer medium tanks in the Imperial Japanese Army. The standard tank of the time was the Type 97 Chi-Ha, which has its chassis used in many expedient models to provide a bigger gun for the Japanese inventory such as the Chi-Ha Kai, Type 1 Chi-He, Type 2 Ho-I, and Type 3 Chi-Nu. By the time of Chi-Nu, however, the Chi-Ha chassis was becoming outdated and so a new tank design using an improved chassis was needed for future development.[1]

In 1943, development started of the Chi-To tank, which features a new chassis and more powerful engine. Its armament is a 75 mm gun based off the Type 88 anti-aircraft gun, giving it a high-velocity weapon. Armour on the tank was welded and was quite thick in comparison to its predecessor at 75 mm thick. The tank was accepted for service in 1944 and was expected to enter mass production with 20 per month at Mitsubishi and 5 per month at Kobe-Seiko. In terms of Japanese armour development, the Chi-To was the most sophisticated tank to enter production levels.[1]

War's End

Despite its potential, the Type 4 Chi-To was never made in large numbers. At the war's end, only six chassis were made, with only two of those made into tanks. The tanks would be found by the U.S. occupation forces following Japan's surrender in World War II. The tanks were then transported to Aberdeen Proving Grounds for tests and would eventually scrap them in October 1952.[2]

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

References

  1. 1.0 1.1 Zaloga 2007
  2. Sun 2017

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

  • Zaloga Steven. Japanese Tanks 1939-1945 Great Britain: Osprey Publishing Ltd., 2007
  • Sun, Eun Ae. Chi-Ri & Chi-To: Aberdeen Tank Scrapping. YouTube, YouTube, 7 Aug. 2017, Video


Japan medium tanks
Type 97  Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun
Type 1  Chi-He · Chi-He (5th Regiment) · Ho-I
Type 3  Chi-Nu · Chi-Nu II
Type 4  Chi-To · Chi-To Late
Type 5  Chi-Ri II
Type 61 MBT  ST-A1* · ST-A2* · ST-A3* · Type 61
Type 74 MBT  ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G)
Type 90 MBT  Type 90 · Type 90 (B) · Type 90 (B) "Fuji"
Type 10 MBT  TKX (P)* · TKX* · Type 10
Other  Ka-Chi
USA  ▅M4A3 (76) W · ▅M47
  *Prototype