Difference between revisions of "IJN Yugumo"

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(Added General Info)
(Added armament)
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== Armament ==
 
== Armament ==
 +
[[File:Yugumo Main guns.jpg|thumb|right|[[Type 3 (127 mm)|Primary guns]] firing with other weapon systems clearly visible on the hull]]
 
=== Primary armament ===
 
=== Primary armament ===
{{main|Type 3 (127 mm)}}
+
{{main|Type 3 (127 mm)|IJN Ayanami#Primary armament}}
 
+
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
Yugumo's primary guns are shared with [[IJN Ayanami#Primary armament|Ayanami]], offering the same capabilities and the same shell choice. Despite of being in a higher BR the ship stands a fair chance against its counterparts, though with increasingly challenging opponents and added care has to be put in an accurate gunnery and torpedoes play an even more important role in disposing opponents.
  
 
=== Secondary armament ===
 
=== Secondary armament ===
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{{main|25 mm/60 Type 96 (25 mm)}}
 
{{main|25 mm/60 Type 96 (25 mm)}}
  
The Yugumo is equipped with two twin mountings of the 25 mm Type 96 autocannon. On destroyer like this, its best use is as anti-aircraft armament. The high-explosive type rounds this gun fires will have no trouble knocking out any airplane it hits. AP type rounds are also available and can be used against small torpedo boats that want to sneak. Each twin mounting is placed on side of the ship which mean they can't shoot at the same target unless its aircraft.
+
The Yugumo is equipped with two twin mountings of the 25 mm Type 96 autocannon. Its setup clearly plays a primary role as an anti-aircraft weaponry, having turrets located to provide optimal AA coverage, however they are classified as an auxiliary armament and will use those crew skills instead of anti-aircraft. The high-explosive type rounds this gun fires will have no trouble knocking out any airplane it hits. AP type rounds are also available and can be used against small torpedo boats that want to sneak. Each twin mounting is placed on side of the ship which mean they can't shoot at the same target unless its aircraft.
  
 
* Universal belts: good balance between firepower and tracer contents, useful for newcomers to the Japanese 25 mm autocannon.
 
* Universal belts: good balance between firepower and tracer contents, useful for newcomers to the Japanese 25 mm autocannon.
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=== Torpedo armament ===
 
=== Torpedo armament ===
 +
[[File:Yugumo torpedoes.jpg|thumb|right|Front torpedo turret releasing Type 93s, with both 25 mm/60 Type 96 visible]]
 
{{main|Type 93 Model 1, Mod 2 (610 mm)}}
 
{{main|Type 93 Model 1, Mod 2 (610 mm)}}
 +
<!--
 +
''Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.'' -->
 +
 +
Unlike its predecessors, Yugumo uses a new, Type 93 Model 1, Mod 2 torpedoes. Those are much more powerful, having over 30% more explosive power, which enables it to sink nearly any destroyer with a single hit. To compare with equivalents of other nations, Yugumo's torpedoes have an equivalent of 627.2 kg TNT, while German [[G7a (533 mm)|G7a]] has 358.4 kg, British [[Mk.IX (533 mm)|Mk.IX]] has 340kg or US [[Mk.15 (533 mm)|Mk.15]] has 224 kg, all also having much lower range and slower speed. It's one of the best torpedoes available, bested only by [[Type 93 Model 3 (610 mm)|Type 93 Model 3]] or more modern anti-ship torpedoes, such as [[Mk.16 (533 mm)|Mk.16]].
  
''Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.''
+
{| class="wikitable sortable"
 +
! class="unsortable" |
 +
! class="unsortable" |
 +
! Number<br>per&nbsp;turret
 +
! Mass (kg)
 +
! Maximum speed in water (km/h)
 +
! Travel Distance (km)
 +
! Explosive TNT equivalent (kg)
 +
|-
 +
| Type&nbsp;90
 +
| [[IJN&nbsp;Ayanami]] [[IJN&nbsp;Mutsuki]]
 +
| 3
 +
| 2540
 +
| 85
 +
| 7
 +
| 480
 +
|-
 +
| Type&nbsp;90 + Torpedo&nbsp;Mode
 +
| [[IJN&nbsp;Ayanami]] [[IJN&nbsp;Mutsuki]]
 +
| 3
 +
| 2540
 +
| 65
 +
| 15
 +
| 480
 +
|-
 +
| Type&nbsp;93 Model&nbsp;1, Mod&nbsp;2
 +
| [[IJN&nbsp;Yugumo]]
 +
| 4
 +
| 2700
 +
| 91
 +
| 20
 +
| 627.2
 +
|-
 +
| Type&nbsp;93 Model&nbsp;3
 +
| [[IJN Akizuki]]
 +
| 4
 +
| 2800
 +
| 91
 +
| 15
 +
| 998.4
 +
|}
  
 
=== Special armament ===
 
=== Special armament ===
 +
[[File:Yugumo Depth Charges Distance.jpg|thumb|right|Explosion size and distance of the depth charges released from Yugumo with a minimal fuze time]]
 
{{main|Type 95 depth charge}}
 
{{main|Type 95 depth charge}}
 +
<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.'' -->
 +
Yugumo has a tire IV modification available that unlocks the Bomb Mortar, allowing it to equip 8 Type 95 depth charges. All are stored above deck and ejected pneumatically to either port or starbord, up to four on each side.
  
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.''
+
Depth charges currently have an extremely limited use, having no submarines in the game and being limited to a combination of a static position where they were dropped at, and a specific time at which enemy has to arrive in order to risk any damage from the charge. Realistically it should be the last modification researched on the ship, as it provides no palatable benefit during the gameplay.
  
 
== Usage in battles ==
 
== Usage in battles ==

Revision as of 11:53, 15 March 2020

Introducing Wiki 3.0
jp_destroyer_yugumo.png
IJN Yugumo
AB RB SB
4.3 4.3 4.3
Class:
Research:9 200 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png

Description

GarageImage IJN Yugumo.jpg


The Yugumo-class, IJN Yugumo, 1942 is a rank II Japanese destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update 1.89 "Imperial Navy". This is a last torpedo focused boat, before player gets introduced into the gunboat-style of the Akizuki destroyer.

General info

Survivability and armour

Fully-spaded IJN Yugumo is both: fast and manoeuvrable, allowing it to quickly face the enemy for an optimal torpedo deployment

IJN Yugumo upgrades over IJN Ayanami in survivability, primarily due to its lower profile, but also higher crew count. Notably Yugumo has a much lower freeboard, lower forecastle and much smaller smoke funnels. This in effect gives it a better chance of avoiding enemy fire, especially at the long range, even though overall it is a longer ship. Additionally its survivability further is aided by having ammunition stored deep underneath the water line, what ensures survival if faced with AP shells, and having torpedo turrets protected against fragmentation damage, though they are still one of the easiest components to damage on the ship.

That said though, comparing to the equivalents in its BR, the ship has a relatively low crew count, sailing just a 2/3 of the Leningrad men, in a short-range fights Yugumo has to rely on its overwhelming firepower to take down the enemy before suffering overwhelming causalities itself.

Mobility

Stock Yugumo has a maximum speed of 58 km/h, which upgrades to 79 km/s with all the seakeeping modifications. Overall its relatively comparable with equivalents in other nations, if not slightly slower, though the differences are within 5% range between most of the destroyers in the same BR. Maximum reverse speed is -23 km/s stock and -31 km/h spaded.

Armament

Primary guns firing with other weapon systems clearly visible on the hull

Primary armament

Yugumo's primary guns are shared with Ayanami, offering the same capabilities and the same shell choice. Despite of being in a higher BR the ship stands a fair chance against its counterparts, though with increasingly challenging opponents and added care has to be put in an accurate gunnery and torpedoes play an even more important role in disposing opponents.

Secondary armament

The Yugumo is equipped with two twin mountings of the 25 mm Type 96 autocannon. Its setup clearly plays a primary role as an anti-aircraft weaponry, having turrets located to provide optimal AA coverage, however they are classified as an auxiliary armament and will use those crew skills instead of anti-aircraft. The high-explosive type rounds this gun fires will have no trouble knocking out any airplane it hits. AP type rounds are also available and can be used against small torpedo boats that want to sneak. Each twin mounting is placed on side of the ship which mean they can't shoot at the same target unless its aircraft.

  • Universal belts: good balance between firepower and tracer contents, useful for newcomers to the Japanese 25 mm autocannon.
  • APT belts: Full of AP shells, good against boats but you might not meet lots of them in destroyer.
  • HEI belts: Trades tracer rounds for extra firepower, harder to aim but very good at knocking out aircraft.

Torpedo armament

Front torpedo turret releasing Type 93s, with both 25 mm/60 Type 96 visible

Unlike its predecessors, Yugumo uses a new, Type 93 Model 1, Mod 2 torpedoes. Those are much more powerful, having over 30% more explosive power, which enables it to sink nearly any destroyer with a single hit. To compare with equivalents of other nations, Yugumo's torpedoes have an equivalent of 627.2 kg TNT, while German G7a has 358.4 kg, British Mk.IX has 340kg or US Mk.15 has 224 kg, all also having much lower range and slower speed. It's one of the best torpedoes available, bested only by Type 93 Model 3 or more modern anti-ship torpedoes, such as Mk.16.

Number
per turret
Mass (kg) Maximum speed in water (km/h) Travel Distance (km) Explosive TNT equivalent (kg)
Type 90 IJN Ayanami IJN Mutsuki 3 2540 85 7 480
Type 90 + Torpedo Mode IJN Ayanami IJN Mutsuki 3 2540 65 15 480
Type 93 Model 1, Mod 2 IJN Yugumo 4 2700 91 20 627.2
Type 93 Model 3 IJN Akizuki 4 2800 91 15 998.4

Special armament

Explosion size and distance of the depth charges released from Yugumo with a minimal fuze time
Main article: Type 95 depth charge

Yugumo has a tire IV modification available that unlocks the Bomb Mortar, allowing it to equip 8 Type 95 depth charges. All are stored above deck and ejected pneumatically to either port or starbord, up to four on each side.

Depth charges currently have an extremely limited use, having no submarines in the game and being limited to a combination of a static position where they were dropped at, and a specific time at which enemy has to arrive in order to risk any damage from the charge. Realistically it should be the last modification researched on the ship, as it provides no palatable benefit during the gameplay.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Can release 8 torpedoes at once
  • Torpedoes are the "Long Lances," they travel a far distance (over 10 miles) and pack a punch
  • Good mobility

Cons:

  • No access to armour-piercing shells
  • Weak anti-aircraft armament, especially against higher altitude bombers
  • Torpedo tubes are damaged easily

History

The Yugumo-class (Destroyer Type A) was conceived from Kagero-class on which it improved everything, from AA-weapons to new engines. They were considered as elite units and always assigned to escort primary fleet units. They were all lost during the Pacific War.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Japan destroyers
  IJN
Momi-class  IJN Momi
Mutsuki-class  IJN Mutsuki · IJN Satsuki
Fubuki-class  IJN Ayanami
Hatsuharu-class  IJN Hatsuharu · IJN Nenohi
Shiratsuyu-class  IJN Yuudachi
Yugumo-class  IJN Yugumo · IJN Hayanami · IJN Kiyoshimo
Shimakaze-class  IJN Shimakaze
Akizuki-class  IJN Akizuki · IJN Hatsuzuki
  JMSDF
Ariake-class*  JDS Yūgure (DD-184)
Harukaze-class  JDS Harukaze (DD-101)
Murasame-class  JDS Murasame (DD-107)
  * Modified Fletcher-class destroyers