Difference between revisions of "AF D3"

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(I made all topics except for history and the bottom ones.)
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The '''{{Specs|name}}''' (abbreviated as '''{{Specs|pseudonym}}''') is a Rank {{Specs|rank}} German naval ferry barge {{Battle-rating|1}}. It was introduced in [[Update 1.79 "Project X"]] in the fleet closed beta test.
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The Artilleriefahrprahm typ D3 (abbreviated as AF D3) is a Rank II German naval ferry barge 3.0 (AB/RB/SB). It was introduced in [[Update 1.79 "Project X"]] in the fleet closed beta test.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle’s armor. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and maneuverability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.
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Although the armour is weak ( hull armor 15mm of steel and citadel 4 mm steel, in result is 40mm), the survivability is not that bad as it is a very long boat. If the engine gets hit, you fire back. If the guns get hit, You get to cover. But lets face it,its overall armour is weak.  
  
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''
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So, the boat has just a little bit of armor plating, so its not goin to do anything for you at CLOSE RANGE.
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 +
But because of the guns are laid at you can  do fairly effective broadsides at long range.  
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
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max speed: 19.8 km/h. A mediocore speed if compared to other ships at its BR.  
  
 
== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
{{main|10,5 cm SK C/32 (105 mm)}}
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TWO  105mm guns SK C/32
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.''
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The two SK C/32 turrets have a maximum ammo of 200 shells. The reload speed is a total  of 4.640 seconds. The main gun can fire the following ammo types: HE, HE with base fuse, HE-TF. 
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 +
Ammo information:
 +
 
 +
HE : 20mm penetration any range and any angle. Exeplosive mass: 1.55 KG
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 +
HE with base fuse: 50 mm penetration at 1 KM, 21 mm at 15 KM. Explosive mass: 1.55 KG
 +
 
 +
HE-TF: 20 mm penetration any range and any angle. Explosive mass: 1.55 KG
  
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
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All rounds have a muzzle velocity of 900 m/s
  
 
=== Secondary armament ===
 
=== Secondary armament ===
{{main|2 cm/65 Flakvierling 38 (20 mm)|MG M38(t) (15 mm)}}
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2cm/65 Flakvierling 38 (20mm), MG M 38 (t) (15 mm)
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
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 +
Ammo: 2000
 +
 
 +
Ammo types: universal (36 mm pen at 10 M, 17 mm at 2KM)
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 +
HET magazines ( 36 mm pen at 10 M, 17 mm at 2 KM)
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 +
APT magazines ( 36 mm pen at 10 M, 17 mm at 2 KM)
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
{{main|3,7 cm SK C/30 (37 mm)}}
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37 mm SK C/30
''An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
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 +
Ammo: 2000  rate: 30 rounds/minute
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 +
Reload rate: 2 seconds
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 +
Horizontal guidance: +- 180°
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 +
vertical guidance: -10°/+80°
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 +
targeting speed: 17°/sec
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 +
targeting vertical : 13°/sec
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 +
Usage: AA
  
 
=== Special armament ===
 
=== Special armament ===
 
{{main|WBD depth charge}}
 
{{main|WBD depth charge}}
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
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WBD depth charge
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 +
There are 4 WBD depth charges on the boat.
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 +
These can be used as a close range weapon although they only fire behind you. THESE ARE NOT MORTARS.
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 +
information: Mass: 194 KG
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Explosive mass: 130 KG
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 +
Price 40 SL for 4 depth charges
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 +
Usage: not that often
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
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Try to stay at long range, where your guns and armor work good together. At close range try to angle, the downside is you will only be able to use the front guns or maybe back guns, so long range is the best play here.  
  
=== Pros and cons ===
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How to defeat this 105 mm monster?
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
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 +
try to be sneaky with your boat, if spotted you will be guaranteed dead, or damaged heavily.
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 +
So i recommend coming close to the ship as the armor is weak, only downside, you will get a shower or 20 mm guns and a 37 mm gun. The main gun needs some time to turn, so a quick execution is needed
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=== and cons ===
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 +
'''Pros: good armament against ships and airplanes, armor is good when angled,'''
  
'''Pros:'''
 
 
*
 
*
  
'''Cons:'''
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'''Cons: When not angled the enemy can easily penetrate you, when angled only some guns can be used for combat.  Depth charges are rarely used as you are a long range fighter.'''
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*
 
*
  
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== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
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https://youtu.be/NeZe7Rrc_Qo
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on ship;''
 
* ''encyclopedia page on ship;''

Revision as of 10:07, 27 May 2020

Introducing Wiki 3.0
AF D3
germ_artilleriefahrprahm_typ_d3.png
AF D3
Research:89 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png

Description

GarageImage AF D3.jpg


The Artilleriefahrprahm typ D3 (abbreviated as AF D3) is a Rank II German naval ferry barge 3.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X" in the fleet closed beta test.

General info

Survivability and armour

Although the armour is weak ( hull armor 15mm of steel and citadel 4 mm steel, in result is 40mm), the survivability is not that bad as it is a very long boat. If the engine gets hit, you fire back. If the guns get hit, You get to cover. But lets face it,its overall armour is weak.

So, the boat has just a little bit of armor plating, so its not goin to do anything for you at CLOSE RANGE.

But because of the guns are laid at you can do fairly effective broadsides at long range.

Mobility

max speed: 19.8 km/h. A mediocore speed if compared to other ships at its BR.

Armament

Primary armament

TWO 105mm guns SK C/32

The two SK C/32 turrets have a maximum ammo of 200 shells. The reload speed is a total of 4.640 seconds. The main gun can fire the following ammo types: HE, HE with base fuse, HE-TF.

Ammo information:

HE : 20mm penetration any range and any angle. Exeplosive mass: 1.55 KG

HE with base fuse: 50 mm penetration at 1 KM, 21 mm at 15 KM. Explosive mass: 1.55 KG

HE-TF: 20 mm penetration any range and any angle. Explosive mass: 1.55 KG

All rounds have a muzzle velocity of 900 m/s

Secondary armament

2cm/65 Flakvierling 38 (20mm), MG M 38 (t) (15 mm)

Ammo: 2000

Ammo types: universal (36 mm pen at 10 M, 17 mm at 2KM)

HET magazines ( 36 mm pen at 10 M, 17 mm at 2 KM)

APT magazines ( 36 mm pen at 10 M, 17 mm at 2 KM)

Anti-aircraft armament

37 mm SK C/30

Ammo: 2000 rate: 30 rounds/minute

Reload rate: 2 seconds

Horizontal guidance: +- 180°

vertical guidance: -10°/+80°

targeting speed: 17°/sec

targeting vertical : 13°/sec

Usage: AA

Special armament

Main article: WBD depth charge

WBD depth charge

There are 4 WBD depth charges on the boat.

These can be used as a close range weapon although they only fire behind you. THESE ARE NOT MORTARS.

information: Mass: 194 KG

Explosive mass: 130 KG

Price 40 SL for 4 depth charges

Usage: not that often

Usage in battles

Try to stay at long range, where your guns and armor work good together. At close range try to angle, the downside is you will only be able to use the front guns or maybe back guns, so long range is the best play here.

How to defeat this 105 mm monster?

try to be sneaky with your boat, if spotted you will be guaranteed dead, or damaged heavily.

So i recommend coming close to the ship as the armor is weak, only downside, you will get a shower or 20 mm guns and a 37 mm gun. The main gun needs some time to turn, so a quick execution is needed

and cons

Pros: good armament against ships and airplanes, armor is good when angled,

Cons: When not angled the enemy can easily penetrate you, when angled only some guns can be used for combat. Depth charges are rarely used as you are a long range fighter.

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

https://youtu.be/NeZe7Rrc_Qo

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


Germany barges
Anti-air ferries  SF40 Light · SF40 Heavy
Naval ferry barges  AF D1 · AF D3