Difference between revisions of "B-10B"

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== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a premium Rank {{Specs|rank}} American bomber {{Battle-rating}}. It was introduced in [[Update 1.67 "Assault"]].
+
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} American bomber {{Battle-rating}}. It was introduced in [[Update 1.67 "Assault"]].
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
The B-10B might come across as fairly mediocre, it accelerates fairly slowly, doesn't have WEP in RB and SB modes, and cruses at altitude at around 280 Km/h, which is faster than several contemporary bombers, but isn't overly impressive. However, it is incredibly manoeuvrable for a bomber, it can out turn most Axis monoplane fighters excluding the Japanese, and can safely deploy flaps for most defensive manoeuvres, it turns very well horizontally but not so much vertically. It of course can't out turn biplanes, but can outrun most of them in a shallow dive.
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
The B-10B might come across as fairly mediocre, it accelerates fairly slowly, doesn't have WEP in RB and SB modes, and cruises at altitude at around 280 km/h, which is faster than several contemporary bombers, but isn't overly impressive. However, it is incredibly manoeuvrable for a bomber, it can out turn most Axis monoplane fighters excluding the Japanese, and can safely deploy flaps for most defensive manoeuvres, and turns very well horizontally but not so much vertically. It of course can't out turn biplanes, but can outrun most of them in a shallow dive.
 +
 
 +
Its primary bomb loads, the single 2,000 lb bomb or the two 1,000 lb bombs, do create a fair amount of drag as they're carried externally, however the B-10 is fast enough to reach bombing points before having to engage with enemy fighters, so the extra drag generally won't be particularly noticeable. 
  
It's primary bomb loads, the 2000lb bomb and the two 1000lb bombs do create a fair amount of drag as they're carried externally, however the B-10 is fast enough to reach bombing points before having to engage with enemy fighters, so the extra drag generally doesn't come into effect. 
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 23: Line 24:
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
|331||319|| {{Specs|ceiling}} ||21.8||22.7||6.3||6.2||600
+
| 331 || 319 || {{Specs|ceiling}} || 21.8 || 22.7 || 6.3 || 6.2 || 600
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 2,438 m)
 
! colspan="2" | Max Speed<br>(km/h at 2,438 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
|355||343|| {{Specs|ceiling}} ||20.2||21.0||9.3||7.7||600
+
| 355 || 343 || {{Specs|ceiling}} || 20.2 || 21.0 || 9.3 || 7.7 || 600
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
|✓
+
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
|✓
 
|✓
 
| X || X    <!-- ✓ -->
 
 
|-
 
|-
 
|}
 
|}
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||340|| ~?? || ~?
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 340 || ~6 || ~3
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 2,200 m || 760 hp ||No WEP
+
| 2,200 m || 760 hp || N/A
|-
 
<!--! colspan="3" | Setting 2
 
 
|-
 
|-
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
The B-10B lacks any armour protection, but it is surprisingly survivable, not only because it most often fights aircraft only armed with Machine guns, but because most of the wing area is empty of any fuel tanks. The fuel tanks are located between the engines and the fuselage which is an area rarely hit. The B-10 also can run on one engine but only if other areas aren't too heavily damaged, being a generally large and slow aircraft it suffers from drag caused by structural damage substantially, meaning it can destabilise and fall out of the sky if an engine is damaged as well. 
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
The B-10B lacks any armour protection, but it is surprisingly durable, not only because it most often fights aircraft only armed with machine guns, but also because most of the wing area is empty of any fuel tanks. The fuel tanks are located between the engines and the fuselage which is an area rarely hit. The B-10 also can run on one engine but only if other areas aren't too heavily damaged: being a generally large and slow aircraft it suffers from drag caused by structural damage substantially, meaning it can destabilise and fall out of the sky if an engine is damaged as well. 
  
The tail is the most vulnerable area, there's a lot of control surfaces present in the rear of the aircraft, and the elevators are very large targets, even machine guns will shred through these areas if given only a short time on target,.
+
The tail is the most vulnerable area, there's a lot of control surfaces present in the rear of the aircraft, and the elevators are very large targets, machine guns will shred through these areas even if given only a short time on target.
  
The crew additionally are fairly vulnerable, the pilot notably is very exposed, being positioned quite high up on the fuselage, the tail gunner as well catches a lot of fire, but due to the B-10's maneuverability, the crew become very hard targets to hit while the aircraft is flying defensively.
+
The crew additionally are fairly vulnerable, the pilot notably is very exposed, being positioned quite high up on the fuselage, the tail gunner as well catches a lot of fire, but due to the B-10's manoeuvrability, the crew become very hard targets to hit while the aircraft is flying defensively.
  
 
== Armaments ==
 
== Armaments ==
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)}}
 
{{main|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)}}
  
The '''''{{PAGENAME}}''''' is able to be equipped with:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
+
* 6 x 250 lb AN-M57 bombs (1,500 lb total)
* 6 x 250 lb AN-M57 bombs
+
* 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
* 2 x 500 lb AN-M64A1 bombs
+
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
* 2 x 1000 lb AN-M65A1 bombs
+
* 1 x 2,000 lb AN-M66A2 bomb (2,000 lb total)
* 1 x 2000 lb AN-M66A2 bomb
 
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|Browning (7.62 mm)}}
 
{{main|Browning (7.62 mm)}}
  
The '''''{{PAGENAME}}''''' is defended with:
+
The '''''{{PAGENAME}}''''' is defended by:
 
+
* 1 x 7.62 mm Browning machine gun, nose turret (600 rpg)
* 1 x 7.62 mm Browning machine gun, nose turret (600 rpg )
+
* 1 x 7.62 mm Browning machine gun, dorsal turret (600 rpg)
* 1 x 7.62 mm Browning machine gun, beam turret (600 rpg)
 
 
* 1 x 7.62 mm Browning machine gun, ventral turret (600 rpg)
 
* 1 x 7.62 mm Browning machine gun, ventral turret (600 rpg)
  
 
== Usage in battles ==
 
== Usage in battles ==
As a bomber, the B-10B does the job well, it can easily reach bombing points before interception and can level a base with a single 2000lb bomb, and can then turn away and return to base to rearm. If enemy fighters are at altitude, consider using clouds for cover, or entering a shallow dive towards friendly fighters, or the airfield. 
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
As a bomber, the B-10B does the job well. It can easily reach bombing points before interception and can level a base with a single 2,000 lb bomb, and can then turn away and return to base to rearm. If enemy fighters are at altitude, consider using clouds for cover, or entering a shallow dive towards friendly fighters, or the airfield. 
 
[[File:B-10B, engaging.jpg|thumb|B-10B Engaging a Bf-109]]
 
[[File:B-10B, engaging.jpg|thumb|B-10B Engaging a Bf-109]]
This aircraft works very well defensively, and can be very effective when flown with a squad mate. As the B-10 is very manoeuvrable, it can out turn most enemy fighters, but lacks the firepower to deal with them effectively, it has no fixed guns and is only equipped with .30 caliber machine guns, and controlling them manually in a dogfight isn't really a viable option. But when playing with a friend, the B-10 can engage a fighter, and while manoeuvring, can draw the enemy into a low energy state, making it a very easy target take out.
+
This aircraft works very well defensively, and can be very effective when flown with a squadmate. As the B-10 is very manoeuvrable, it can out turn most enemy fighters, but lacks the firepower to deal with them effectively, it has no fixed guns and is only equipped with .30 calibre machine guns, and controlling them manually in a dogfight isn't really a viable option. But when playing with a friend, the B-10 can engage a fighter, and while manoeuvring, can draw the enemy into a low energy state, making it a very easy target to take out.
  
On your own, you can still comfortably dogfight one on one with most German and Italian monoplane aircraft, but if this fight is away from friendlies, another enemy fighter could engage with you, and being such a large target, a 2 on 1 fight likely wont go in your favor. As you are a big target, and with two enemies around you, one is likely going to take out a critical component sooner or later. 
+
On your own, you can still comfortably dogfight one-on-one with most German and Italian monoplane aircraft, but if this fight is away from friendlies, another enemy fighter could engage with you, and being such a large target, a 2-on-1 fight likely wont go in your favour. As you are a big target, and with two enemies around you, one is likely going to take out a critical component sooner or later. 
  
 
Try diving towards friendlies before engaging in a dogfight, the closer you are to your allies, the more likely it is that they'll come to your aid, the further away you are, the more likely it is that an enemy will join the fight instead.
 
Try diving towards friendlies before engaging in a dogfight, the closer you are to your allies, the more likely it is that they'll come to your aid, the further away you are, the more likely it is that an enemy will join the fight instead.
[[File:B-10B, attacking ground targets.jpg|thumb|The B-10B's nose gunner, strafing artillery targets ]]
+
[[File:B-10B, attacking ground targets.jpg|thumb|The B-10B's nose gunner, strafing artillery targets]]
 
If there are no enemies around later on in the match you can attack light ground targets by manually controlling your nose gunner, just make sure to watch out for any trees or ground hazards as there will be a delay before you can switch back to direct control of the aircraft.
 
If there are no enemies around later on in the match you can attack light ground targets by manually controlling your nose gunner, just make sure to watch out for any trees or ground hazards as there will be a delay before you can switch back to direct control of the aircraft.
  
The B-10B also works well in combined tank battles, as  the 2000lb bomb will be more than enough to take out several tanks in close proximity as most vehicles will be very lightly armoured. It is slow and a large target, but as most anti-air is fairly weak around 1.7, it should survive a bombing run.
+
The B-10B also works well in combined tank battles, as the 2,000 lb bomb will be more than enough to take out several tanks in close proximity as most vehicles will be very lightly armoured. It is slow and a large target, but as most anti-air is fairly weak around its battle rating, it should survive a bombing run.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Controllable || rowspan="2" | Controllable || rowspan="2" | Controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="1" | Tier
+
! Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
! colspan="1" | Survivability
+
! Survivability
 
! colspan="2" | Weaponry
 
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
|Turret 7.62 mm belts
+
| Turret 7 mm
|SBC-17
+
| SBC-17
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|New 7.62 mm MGs (turret)
+
| New 7 mm MGs (turret)
 
|
 
|
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
|  
+
|
|MBC-17
+
| MBC-17
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
|  
+
|
 
| Cover
 
| Cover
|  
+
|
|LBC-17
+
| LBC-17
 
|-
 
|-
 
|}
 
|}
Being a premium aircraft, it has all its modules researched by default.
+
 
 +
* Being a premium aircraft, it has all its modules researched by default.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
+
* Very manoeuvrable for a bomber.
* Very maneuverable for a bomber.
+
* The bombload is more than capable of leveling bases and vehicle formations. A single 2,000 lb bomb can net you 850+ points in a match from a good run.
* The bombload is more than capable of leveling bases and vehicle formations. A single 2000 lb bomb can net you 850+ points in a match from a good run.
 
 
* The frontal gunner, while only having a .30 cal, can be used as a manual weapon if you keep the front of the plane on an enemies tail, or for attacking ground targets.
 
* The frontal gunner, while only having a .30 cal, can be used as a manual weapon if you keep the front of the plane on an enemies tail, or for attacking ground targets.
 
* As it's a less well known aircraft, enemies may not know how to effectively fight it.
 
* As it's a less well known aircraft, enemies may not know how to effectively fight it.
 
* It can easily take fire from machine guns on the wings, and in general is fairly survivable.
 
* It can easily take fire from machine guns on the wings, and in general is fairly survivable.
 
* While having limited fire arcs on the rear turrets, they cover a wide area and can surprise enemies that don't know they're there.
 
* While having limited fire arcs on the rear turrets, they cover a wide area and can surprise enemies that don't know they're there.
* The 2000lb bomb works well in ground forces.
+
* The 2,000 lb bomb works well in ground forces.
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* It's a large target, and even though the critical components are hard to hit individually, the large wings and tail will accumulate damage over time.
 
* It's a large target, and even though the critical components are hard to hit individually, the large wings and tail will accumulate damage over time.
* Despite it's comparatively good speed, most Axis and Russian aircraft can catch up to it easily.
+
* Despite its comparatively good speed, most Axis and Russian aircraft can catch up to it easily.
* Unlike its younger brother, the B-18, the B-10s rear gunners have a slightly restricted field of view over the tail, where the gunners can't fire.
+
* Unlike its younger brother, the [[B-18A]], the B-10's rear gunners have a slightly restricted field of view over the tail, where the gunners can't fire.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''

Revision as of 18:26, 22 August 2019

Introducing Wiki 3.0
B-10B
b_10b.png
B-10B
Purchase:400 Specs-Card-Eagle.png

Description

GarageImage B-10B.jpg


The B-10B is a premium rank I American bomber with a battle rating of 1.3 (AB/RB) and 1.7 (SB). It was introduced in Update 1.67 "Assault".

General info

Flight performance

The B-10B might come across as fairly mediocre, it accelerates fairly slowly, doesn't have WEP in RB and SB modes, and cruises at altitude at around 280 km/h, which is faster than several contemporary bombers, but isn't overly impressive. However, it is incredibly manoeuvrable for a bomber, it can out turn most Axis monoplane fighters excluding the Japanese, and can safely deploy flaps for most defensive manoeuvres, and turns very well horizontally but not so much vertically. It of course can't out turn biplanes, but can outrun most of them in a shallow dive.

Its primary bomb loads, the single 2,000 lb bomb or the two 1,000 lb bombs, do create a fair amount of drag as they're carried externally, however the B-10 is fast enough to reach bombing points before having to engage with enemy fighters, so the extra drag generally won't be particularly noticeable. 

Characteristics
Stock
Max Speed
(km/h at 2,438 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
331 319 7380 21.8 22.7 6.3 6.2 600
Upgraded
Max Speed
(km/h at 2,438 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
355 343 7380 20.2 21.0 9.3 7.7 600

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
340 ~6 ~3
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 200 < 270 < 290 > 307
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,200 m 760 hp N/A

Survivability and armour

The B-10B lacks any armour protection, but it is surprisingly durable, not only because it most often fights aircraft only armed with machine guns, but also because most of the wing area is empty of any fuel tanks. The fuel tanks are located between the engines and the fuselage which is an area rarely hit. The B-10 also can run on one engine but only if other areas aren't too heavily damaged: being a generally large and slow aircraft it suffers from drag caused by structural damage substantially, meaning it can destabilise and fall out of the sky if an engine is damaged as well. 

The tail is the most vulnerable area, there's a lot of control surfaces present in the rear of the aircraft, and the elevators are very large targets, machine guns will shred through these areas even if given only a short time on target.

The crew additionally are fairly vulnerable, the pilot notably is very exposed, being positioned quite high up on the fuselage, the tail gunner as well catches a lot of fire, but due to the B-10's manoeuvrability, the crew become very hard targets to hit while the aircraft is flying defensively.

Armaments

Suspended armament

The B-10B can be outfitted with the following ordnance:

  • 6 x 250 lb AN-M57 bombs (1,500 lb total)
  • 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
  • 1 x 2,000 lb AN-M66A2 bomb (2,000 lb total)

Defensive armament

Main article: Browning (7.62 mm)

The B-10B is defended by:

  • 1 x 7.62 mm Browning machine gun, nose turret (600 rpg)
  • 1 x 7.62 mm Browning machine gun, dorsal turret (600 rpg)
  • 1 x 7.62 mm Browning machine gun, ventral turret (600 rpg)

Usage in battles

As a bomber, the B-10B does the job well. It can easily reach bombing points before interception and can level a base with a single 2,000 lb bomb, and can then turn away and return to base to rearm. If enemy fighters are at altitude, consider using clouds for cover, or entering a shallow dive towards friendly fighters, or the airfield. 

B-10B Engaging a Bf-109

This aircraft works very well defensively, and can be very effective when flown with a squadmate. As the B-10 is very manoeuvrable, it can out turn most enemy fighters, but lacks the firepower to deal with them effectively, it has no fixed guns and is only equipped with .30 calibre machine guns, and controlling them manually in a dogfight isn't really a viable option. But when playing with a friend, the B-10 can engage a fighter, and while manoeuvring, can draw the enemy into a low energy state, making it a very easy target to take out.

On your own, you can still comfortably dogfight one-on-one with most German and Italian monoplane aircraft, but if this fight is away from friendlies, another enemy fighter could engage with you, and being such a large target, a 2-on-1 fight likely wont go in your favour. As you are a big target, and with two enemies around you, one is likely going to take out a critical component sooner or later. 

Try diving towards friendlies before engaging in a dogfight, the closer you are to your allies, the more likely it is that they'll come to your aid, the further away you are, the more likely it is that an enemy will join the fight instead.

The B-10B's nose gunner, strafing artillery targets

If there are no enemies around later on in the match you can attack light ground targets by manually controlling your nose gunner, just make sure to watch out for any trees or ground hazards as there will be a delay before you can switch back to direct control of the aircraft.

The B-10B also works well in combined tank battles, as the 2,000 lb bomb will be more than enough to take out several tanks in close proximity as most vehicles will be very lightly armoured. It is slow and a large target, but as most anti-air is fairly weak around its battle rating, it should survive a bombing run.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm SBC-17
II Compressor Airframe New 7 mm MGs (turret)
III Wings repair Engine MBC-17
IV Cover LBC-17
  • Being a premium aircraft, it has all its modules researched by default.

Pros and cons

Pros:

  • Very manoeuvrable for a bomber.
  • The bombload is more than capable of leveling bases and vehicle formations. A single 2,000 lb bomb can net you 850+ points in a match from a good run.
  • The frontal gunner, while only having a .30 cal, can be used as a manual weapon if you keep the front of the plane on an enemies tail, or for attacking ground targets.
  • As it's a less well known aircraft, enemies may not know how to effectively fight it.
  • It can easily take fire from machine guns on the wings, and in general is fairly survivable.
  • While having limited fire arcs on the rear turrets, they cover a wide area and can surprise enemies that don't know they're there.
  • The 2,000 lb bomb works well in ground forces.

Cons:

  • It's a large target, and even though the critical components are hard to hit individually, the large wings and tail will accumulate damage over time.
  • Despite its comparatively good speed, most Axis and Russian aircraft can catch up to it easily.
  • Unlike its younger brother, the B-18A, the B-10's rear gunners have a slightly restricted field of view over the tail, where the gunners can't fire.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


USA bombers
Dive  SB2U-2 · SB2U-3 · SBD-3 · SB2C-1C · SB2C-4
Torpedo  TBD-1 · PBY-5 Catalina · PBY-5A Catalina · TBF-1C · BTD-1
Medium  B-10B · B-18A · B-34 · PV-2D · B-25J-1 · B-25J-20 · A-26C-45 · A-26C-45DT · B-26B
Heavy  B-17E · B-17E/L · B-17G-60-VE · PB4Y-2 · B-24D-25-CO · B-29A-BN
Hydroplanes  OS2U-1 · OS2U-3 · PBM-1 "Mariner" · PBM-3 "Mariner" · PBM-5A "Mariner"