Difference between revisions of "Do 17 Z-2"

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(Updated template w/ new design)
(Updated as of 1.89.1.73)
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{{Specs-Card|code=do_17z_2}}
 
{{Specs-Card|code=do_17z_2}}
 
{{About
 
{{About
|about=aircraft '''{{PAGENAME}}'''  
+
| about = German bomber '''{{PAGENAME}}'''
|usage=other uses
+
| and
|link=Do 17 (Family)
+
| usage = other versions
 +
| link-1 = Do 17 E-1
 +
| link-2 = Do 17 Z-7
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium bomber {{Battle-rating}}. It was introduced in [[Update 1.53 "Firestorm"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German bomber {{Battle-rating}}. It was introduced in [[Update 1.53 "Firestorm"]].
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
Line 27: Line 28:
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 36: Line 37:
 
! RB
 
! RB
 
|-
 
|-
|376||369|| {{Specs|ceiling}} ||36.0||37.1||5.1||6.6||450
+
| 383 || 370 || {{Specs|ceiling}} || 35.6 || 37.2 || 6.6 || 6.6 || 450
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 53: Line 54:
 
! RB
 
! RB
 
|-
 
|-
|442||407|| {{Specs|ceiling}} ||32.1||34.0||18.6||10.2||450
+
| 435 || 407 || {{Specs|ceiling}} || 32.5 || 34.0 || 15.9 || 10.2 || 450
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
Line 84: Line 85:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||500|| ~3 || ~2
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 500 || ~4 || ~2
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 290 || < 300 || < 300 || > 140
+
| < 290 || < 300 || < 300 || > 308
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 1,600 m || 1,630 hp || 2,236 hp  
+
| 1,600 m || 815 hp || 1,118 hp
 
|-
 
|-
 
! colspan="3" | Setting 2
 
! colspan="3" | Setting 2
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 4,300 m || 1,560 hp || 2,140 hp  
+
| 4,300 m || 780 hp || 1,070 hp
|-
 
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
 
 
* 8.5 mm steel - pilot's chair
 
* 8.5 mm steel - pilot's chair
 
* 8.5 mm steel - bulkhead aft of cockpit
 
* 8.5 mm steel - bulkhead aft of cockpit
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|MG 15 (7.92 mm)}}
 
{{main|MG 15 (7.92 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 
+
* 1 x 7.92 mm MG 15 machine gun, nose-mounted (375 rpg)
* 1 x 7.92 mm MG 15 machine gun, nose mounted (375 rpg)
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|SC50JA (50 kg)|SC250JA (250 kg)}}
 
{{main|SC50JA (50 kg)|SC250JA (250 kg)}}
  
The options available for the '''''{{PAGENAME}}''''' are:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
+
* 20 x 50 kg SC50JA bombs (1,000 kg total)
* 20 x 50 kg SC50JA bombs
+
* 2 x 250 kg SC250JA bombs (500 kg total)
* 2 x 250 kg SC250JA bombs
 
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|MG 15 (7.92 mm)}}
 
{{main|MG 15 (7.92 mm)}}
  
The '''''{{PAGENAME}}''''' is armed with:
+
The '''''{{PAGENAME}}''''' is defended by:
 
+
* 1 x 7.92 mm MG 15 machine gun, dorsal turret (750 rpg)
* 1 x 7.92 mm MG 15 machine gun, 2 x cheek turret (375 rpg = 750 total)
 
 
* 1 x 7.92 mm MG 15 machine gun, nose turret (375 rpg)
 
* 1 x 7.92 mm MG 15 machine gun, nose turret (375 rpg)
* 1 x 7.92 mm MG 15 machine gun, 3 x dorsal turret (750 + 375 (x2) = 1500 total)
 
 
* 1 x 7.92 mm MG 15 machine gun, ventral turret (375 rpg)
 
* 1 x 7.92 mm MG 15 machine gun, ventral turret (375 rpg)
 +
* 1 x 7.92 mm MG 15 machine gun, 4 x cockpit-side turrets (375 rpg)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
 
 
This bomber, while not having enough payload for a base and being helpless against most fighters, makes an excellent ground attacker. Take out the convoys consisting of light tanks and unarmoured vehicles, gaining a ticket advantage for your team. It is recommended to stay at altitude until you are over the convoy you want to take out, then dive down, drop your bombs, and return to your airfield with the speed gained in the dive. After landing and rearming, try to sneak your way past the remaining fighters of the enemy team and destroy the ground targets left with your bombs and offensive armament.
 
This bomber, while not having enough payload for a base and being helpless against most fighters, makes an excellent ground attacker. Take out the convoys consisting of light tanks and unarmoured vehicles, gaining a ticket advantage for your team. It is recommended to stay at altitude until you are over the convoy you want to take out, then dive down, drop your bombs, and return to your airfield with the speed gained in the dive. After landing and rearming, try to sneak your way past the remaining fighters of the enemy team and destroy the ground targets left with your bombs and offensive armament.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Not controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" |Combined|| rowspan="2" | Controllable || rowspan="2" | Not controllable
+
| Not controllable || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
It is recommended to obtain the new payloads as quickly as possible, then the defensive and offensive armament.
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="1" | Tier
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|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
|Offensive 7 mm
+
| Offensive 7 mm
 
|
 
|
 
|
 
|
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|  
+
|
|Turret 7 mm
+
| Turret 7 mm
|EHVC 500
+
| EHVC 500
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
|New 7 mm MGs
+
| New 7 mm MGs
 
|
 
|
 
|
 
|
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
|  
+
|
|New 7 mm MGs (turret)
+
| New 7 mm MGs (turret)
 
|
 
|
 
|-
 
|-
 
|}
 
|}
 +
 +
* It is recommended to obtain the new payloads as quickly as possible, then the defensive and offensive armament.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* Does not frequently meet cannon or HMG armed fighters.
 
* Does not frequently meet cannon or HMG armed fighters.
 
* Strong payload compared to other bombers in its rank.
 
* Strong payload compared to other bombers in its rank.
 
* Has a very short takeoff run.
 
* Has a very short takeoff run.
 
* Is one of the few German bombers with a machine gun armament.
 
* Is one of the few German bombers with a machine gun armament.
* Has great maneuverability, compared to other bombers of its rank.
+
* Has great manoeuvrability, compared to other bombers of its rank.
 
* Has amazing defensive armament.
 
* Has amazing defensive armament.
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Big target.
 
* Big target.
* Like most German bombers of its rank, lacks defense against any fighter.
+
* Like most German bombers of its rank, lacks defence against any fighter.
 
* Cannot fly with only one engine; it will be able to maintain speed and altitude only for a short time.
 
* Cannot fly with only one engine; it will be able to maintain speed and altitude only for a short time.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==

Revision as of 14:39, 25 June 2019

do_17z_2.png
Do 17 Z-2
Research:2 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
This page is about the German bomber Do 17 Z-2. For other versions, see Do 17 E-1 and Do 17 Z-7.

Description

GarageImage Do 17 Z-2.jpg


The Do 17 Z-2 is a rank I German bomber with a battle rating of 1.7 (AB/RB/SB). It was introduced in Update 1.53 "Firestorm".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
383 370 8500 35.6 37.2 6.6 6.6 450
Upgraded
Max Speed
(km/h at 5,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
435 407 8500 32.5 34.0 15.9 10.2 450

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
500 ~4 ~2
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 290 < 300 < 300 > 308
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,600 m 815 hp 1,118 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,300 m 780 hp 1,070 hp

Survivability and armour

  • 8.5 mm steel - pilot's chair
  • 8.5 mm steel - bulkhead aft of cockpit
  • 6 mm steel - below belly gunner
  • 6 mm steel - around top gunner

Armaments

Offensive armament

Main article: MG 15 (7.92 mm)

The Do 17 Z-2 is armed with:

  • 1 x 7.92 mm MG 15 machine gun, nose-mounted (375 rpg)

Suspended armament

The Do 17 Z-2 can be outfitted with the following ordnance:

  • 20 x 50 kg SC50JA bombs (1,000 kg total)
  • 2 x 250 kg SC250JA bombs (500 kg total)

Defensive armament

Main article: MG 15 (7.92 mm)

The Do 17 Z-2 is defended by:

  • 1 x 7.92 mm MG 15 machine gun, dorsal turret (750 rpg)
  • 1 x 7.92 mm MG 15 machine gun, nose turret (375 rpg)
  • 1 x 7.92 mm MG 15 machine gun, ventral turret (375 rpg)
  • 1 x 7.92 mm MG 15 machine gun, 4 x cockpit-side turrets (375 rpg)

Usage in battles

This bomber, while not having enough payload for a base and being helpless against most fighters, makes an excellent ground attacker. Take out the convoys consisting of light tanks and unarmoured vehicles, gaining a ticket advantage for your team. It is recommended to stay at altitude until you are over the convoy you want to take out, then dive down, drop your bombs, and return to your airfield with the speed gained in the dive. After landing and rearming, try to sneak your way past the remaining fighters of the enemy team and destroy the ground targets left with your bombs and offensive armament.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Not controllable
Not auto controlled
Not controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor Airframe Turret 7 mm EHVC 500
III Wings repair Engine New 7 mm MGs
IV Engine injection Cover New 7 mm MGs (turret)
  • It is recommended to obtain the new payloads as quickly as possible, then the defensive and offensive armament.

Pros and cons

Pros:

  • Does not frequently meet cannon or HMG armed fighters.
  • Strong payload compared to other bombers in its rank.
  • Has a very short takeoff run.
  • Is one of the few German bombers with a machine gun armament.
  • Has great manoeuvrability, compared to other bombers of its rank.
  • Has amazing defensive armament.

Cons:

  • Big target.
  • Like most German bombers of its rank, lacks defence against any fighter.
  • Cannot fly with only one engine; it will be able to maintain speed and altitude only for a short time.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Germany bombers
Arado  Ar 196 A-3
Blohm & Voss  BV 138 C-1 · BV 238
Dornier  Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1
Focke-Wulf  Fw 189 A-1 · Fw 200 C-1
Henschel  Hs 123 A-1
Heinkel  He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-3 · He 177 A-5
Junkers  Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C
Messerschmitt  Me 264
Savoia-Marchetti  ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8
  ▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M
Trophies  ▀Wellington Mk Ic