Difference between revisions of "C. 200 serie 7 (Germany)"

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[[File:GarageImage_C.200_serie_7.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
[[File:GarageImage_C.200_serie_7.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} gift German figher {{Battle-rating}}. It was in the game since the start of the Open Beta Test prior to Update 1.29 in the German aviation tree. In [[Update 1.69 "Regia Aeronautica"]], the G.50 as well as the other Italian planes in the German tree were moved to the new Italian tree, although it still exists in the German tree for those who unlocked it prior to Update 1.69. The Fiat G.50 is the oldest of the ''Series 0'' planes, its fellow stablemates are the M.C 200 and Re 2000, both build around the same 860 HP redial engine and having the same armament.
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} gift German figher {{Battle-rating}}. It was in the game since the start of the Open Beta Test prior to Update 1.29 in the German aviation tree. In Update 1.69 "Regia Aeronautica", the C.200 as well as the other Italian planes in the German tree were moved to the new Italian tree, although it still exists in the German tree for those who unlocked it prior to Update 1.69.
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
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! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 4,500 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
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! RB
 
! RB
 
|-
 
|-
|448||435|| {{Specs|ceiling}} ||16.1||16.5||5.6||7.3||318
+
|482||467|| {{Specs|ceiling}} ||16.8||17.6||11.1||12.9||280
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 4,500 m)
 
! rowspan="2" |Max altitude (meters)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
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! RB
 
! RB
 
|-
 
|-
|492||470|| {{Specs|ceiling}} ||14.0||15.0||17.1||10.3||318
+
|531||504|| {{Specs|ceiling}} ||15.4||16.0||22.9||16.0||318
 
|-
 
|-
 
|}
 
|}
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! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| X || ✓ || ✓ || X || X    <!-- ✓ -->
+
| || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||N/A|| ~21 || ~9
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||600|| ~25 || ~10
 
|-
 
|-
 
|}
 
|}
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total)
+
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total
 
 
=== Suspended armament ===
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
{{main|GP 50 (50 kg)}}
 
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 
 
 
* Without load
 
* 2 x 50 kg GP 50 bombs
 
  
 
== Usage in the battles ==
 
== Usage in the battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->In general, it is a slightly worse version of the M.C 200, and as such, it very much flies the same, albeit a little bit slower. With its decent rate of climb, its generally best to ensure you have proper altitude to play around with first. Generally for low tier planes like the G.50 3000-4000 meters is generally enough, from there, the way of flying should be dedicated by the situation and opponents. Its good acceleration in dives and respectable dive speeds means it can be used as a Pure Boom and Zoomer, especially when you realise its energy retention is better then that of many other planes at its BR. However, it is a decent turn-fighter, barring the poor acceleration, so it can be used as such as well. Be warned on regular biplanes and Japanese monoplanes. Both of which are considerably better, bar high speeds, where the stiffness of controls on the G.50 are less than on either biplanes or Japanese planes.
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->The Macchi 200 is a standard fighter of the German tree. It is moderately armed for its tier, consisting of two 12.7mm Breda-SAFAT machine guns firing through the propeller arcs. an The M.C 200 is a fairly typical pre-war Italian design, Moderate speed combined with good rates of turning, and high speed tolerance, while maintaining good controls at all speeds. Furthermore, the MC 200 is a capable climber, easily matching a lot of planes that it will regularly meet in its BR range. It is fairly though, capable of taking hits and return to the airfield for repairs. However it does have its issues as well, most notably the poor engine power which results in poor acceleration and, much like all Italian designs, it suffers from poor armament as well, although given the lower BR then the Folgore, this is less of an issue. Furthermore, as of 1.55, its payload is not modeled, so it does not carry bombs, meaning it is a poor ground attacker. Being only able to harm soft Ground targets.
  
The Fiat G.50 Freccia is a typical Italian pre-war design, its fairly sturdy, has modest speed and poor armament consisting of 2 Breda SAFAT 12.7mm guns mounted in the upper cowling, which means it has the distinctive low rate of fire (roughly 400 rounds per minutes). However it does have its merits as well, its fairly agile, it has no trouble dogfighting Hurricanes it will commonly face, and if things become too hectic, the G.50 can quickly escape by going into a dive, and exploit its surprisingly good dive acceleration to gain separation. Furthermore it pays to be aware of its modest acceleration and overheating, as such, its generally advised to maintain an eye on your speed and use WEP sparingly.
+
In general it is recommended to climb as much as you can before engaging, a good 3000-4000 meters is important, for it can be used to get some extra speed once needed. For Combat, it can engage in a wide array of moves, the decent energy retention and high speeds it can attain, about 800 kph, before it begins to redline, means it can be used for Boom and Zoom, or to get away. Furthermore its a good turnfighter, it outturns a lot of planes it faces, exception being biplanes and Japanese aircraft. However take care, the engine is not the most powerful, and accelerating is problematic. So it is important to watch the speed carefully in combat. This becomes especially important as the engine is also quite prone to overheat when WEP is engaged, though it cools fairly quickly on 100%.
  
For the armament, the same applies to all other Italian aircraft; generally you want to use ''Tracers'', ''Anti-air'' or ''Stealth'' since they are the belts that deal the most damage. Shell velocity is low, hence they suffer above 300 meters, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as Swordfish, Po-2 and the likes.
+
For the armament, the same applies to all other Italian aircraft; generally you want to use "Omni-Purpose Belts", they have that kinetic energy that you deserve to kill enemy planes and the " I- Incendiary" shell that works better than the IAI in terms of setting enemy on fire due to the fact that IAI aren't well modelled in-game. Shell velocity is low, hence they suffer above 300 meters, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as Swordfish, Po-2 and the likes.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="1" | Survivability
! colspan="2" | Weaponry
+
! Weaponry
 
|-
 
|-
 
| I
 
| I
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|  
 
|  
 
|Offensive 12 mm
 
|Offensive 12 mm
|
 
 
|-
 
|-
 
| II
 
| II
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| Airframe
 
| Airframe
 
|  
 
|  
|MCGP50
 
 
|-
 
|-
 
| III
 
| III
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|  
 
|  
 
|New 12 mm MGs
 
|New 12 mm MGs
|
 
 
|-
 
|-
 
| IV
 
| IV
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| Cover
 
| Cover
 
|  
 
|  
|
 
 
|-
 
|-
 
|}
 
|}
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'''Pros:'''
 
'''Pros:'''
  
* Good Visibility from the cockpit.
+
* Very nimble.
* Decent rate of climb.
+
* Can turn on-par/better with other mono-planes.
* Good acceleration in a dive.
+
* Great visibility from cockpit.
* High maximum dive speed.
 
* Decent high speed handling.
 
* Good dogfighter.
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Modest armament.
+
* Subpar weapons.
* Poor acceleration in level flight.
+
* Low top speed.
* Overheating is a issue.
 
* Guns deal very little damage at long range.
 
* Modest speed.
 
  
 
== History ==
 
== History ==

Revision as of 17:18, 14 April 2019

▀C. 200 serie 7
mc200_serie7.png
▀C. 200 serie 7
AB RB SB
2.0 2.3 2.3
Class:
Show in game
Msg-info.png This page is about the aircraft C. 200 serie 7 (Germany). For other uses, see C.200 (Disambiguation)

Description

The C. 200 serie 7 (Germany) in the garage


The ▀C. 200 Saetta serie 7 is a Rank I gift German figher with a battle rating of 2.0 (AB) and 2.3 (RB/SB). It was in the game since the start of the Open Beta Test prior to Update 1.29 in the German aviation tree. In Update 1.69 "Regia Aeronautica", the C.200 as well as the other Italian planes in the German tree were moved to the new Italian tree, although it still exists in the German tree for those who unlocked it prior to Update 1.69.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 4,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
482 467 8900 16.8 17.6 11.1 12.9 280
Upgraded
Max Speed
(km/h at 4,500 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
531 504 8900 15.4 16.0 22.9 16.0 318

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 300 600 ~25 ~10
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 390 < 400 < 420 > 230
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,800 m 840 hp 983 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located in front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

Armaments

Offensive armament

The C. 200 serie 7 (Germany) is armed with:

  • 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total

Usage in the battles

The Macchi 200 is a standard fighter of the German tree. It is moderately armed for its tier, consisting of two 12.7mm Breda-SAFAT machine guns firing through the propeller arcs. an The M.C 200 is a fairly typical pre-war Italian design, Moderate speed combined with good rates of turning, and high speed tolerance, while maintaining good controls at all speeds. Furthermore, the MC 200 is a capable climber, easily matching a lot of planes that it will regularly meet in its BR range. It is fairly though, capable of taking hits and return to the airfield for repairs. However it does have its issues as well, most notably the poor engine power which results in poor acceleration and, much like all Italian designs, it suffers from poor armament as well, although given the lower BR then the Folgore, this is less of an issue. Furthermore, as of 1.55, its payload is not modeled, so it does not carry bombs, meaning it is a poor ground attacker. Being only able to harm soft Ground targets.

In general it is recommended to climb as much as you can before engaging, a good 3000-4000 meters is important, for it can be used to get some extra speed once needed. For Combat, it can engage in a wide array of moves, the decent energy retention and high speeds it can attain, about 800 kph, before it begins to redline, means it can be used for Boom and Zoom, or to get away. Furthermore its a good turnfighter, it outturns a lot of planes it faces, exception being biplanes and Japanese aircraft. However take care, the engine is not the most powerful, and accelerating is problematic. So it is important to watch the speed carefully in combat. This becomes especially important as the engine is also quite prone to overheat when WEP is engaged, though it cools fairly quickly on 100%.

For the armament, the same applies to all other Italian aircraft; generally you want to use "Omni-Purpose Belts", they have that kinetic energy that you deserve to kill enemy planes and the " I- Incendiary" shell that works better than the IAI in terms of setting enemy on fire due to the fact that IAI aren't well modelled in-game. Shell velocity is low, hence they suffer above 300 meters, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as Swordfish, Po-2 and the likes.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable Not controllable Controllable Combined Not controllable Controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 12 mm
II Compressor Airframe
III Wings Repair Engine New 12 mm MGs
IV Engine Injection Cover

Pros and cons

Pros:

  • Very nimble.
  • Can turn on-par/better with other mono-planes.
  • Great visibility from cockpit.

Cons:

  • Subpar weapons.
  • Low top speed.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Captured:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy 
CR.42  ▀CR.42 · ▀Marcolin's C.R.42 CN
G.50  ▀G.50 serie 2 · ▀G.50 AS serie 7
C.200  ▀C. 200 serie 3 · ▀C. 200 serie 7
C.202  ▀C. 202
Finland  ▀Hawk H-75A-2