Difference between revisions of "Wellington Mk Ic (Germany)"
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{{Specs-Card|code=wellington_mk1c_luftwaffe}} | {{Specs-Card|code=wellington_mk1c_luftwaffe}} | ||
− | {{ | + | {{About |
+ | | about = bomber '''{{PAGENAME}}''' | ||
+ | | other | ||
+ | | usage-1 = the British version | ||
+ | | link-1 = Wellington Mk Ic | ||
+ | | usage-2 = other uses | ||
+ | | link-2 = Wellington (Family) | ||
+ | }} | ||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
− | [[File:GarageImage_WellingtonMkIcGermany. | + | [[File:GarageImage_WellingtonMkIcGermany.jpg|420px|thumb|left]] |
{{break}} | {{break}} | ||
− | The '''{{Specs|name}}''' is a premium | + | The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} German bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. It is on sale for 1,000 Golden Eagles. |
− | The [[Wellington Mk Ic|British Wellington]] and German Mk I’s are identical | + | The [[Wellington Mk Ic|British Wellington]] and German Mk I’s are identical. With its versatility, the captured Wellington is an excellent alternative to the [[He 111 H-6]]. |
− | Wellingtons are great | + | Wellingtons are great rank 2 turret platforms, wide arcs and stable flight. If your flight controls are shot out, adjustment of engine power will allow stable flight and more opportunities to fight back. Just remember it has only 7.7 mm (.303 in) MGs so it is more luck to earn kills with them. |
− | As with all | + | As with all bombers, crew training with at least ''Expert Qualification'' is important for profitable missions. |
== General info == | == General info == | ||
=== Flight Performance === | === Flight Performance === | ||
− | + | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | |
+ | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 27: | Line 35: | ||
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
! colspan="2" | Rate of climb<br>(meters/second) | ! colspan="2" | Rate of climb<br>(meters/second) | ||
− | ! rowspan="2" |Take-off run<br>(meters) | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
! AB | ! AB | ||
Line 36: | Line 44: | ||
! RB | ! RB | ||
|- | |- | ||
− | | | + | | 366 || 352 || {{Specs|ceiling}} || 36.0 || 37.2 || 4.2 || 4.1 || 877 |
|- | |- | ||
! colspan="8" | ''Upgraded'' | ! colspan="8" | ''Upgraded'' | ||
|- | |- | ||
! colspan="2" | Max Speed<br>(km/h at 4,572 m) | ! colspan="2" | Max Speed<br>(km/h at 4,572 m) | ||
− | ! rowspan="2" |Max altitude (meters) | + | ! rowspan="2" | Max altitude<br>(meters) |
− | ! colspan="2" | Turn time (seconds) | + | ! colspan="2" | Turn time<br>(seconds) |
! colspan="2" | Rate of climb<br>(meters/second) | ! colspan="2" | Rate of climb<br>(meters/second) | ||
− | ! rowspan="2" |Take-off run (meters) | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
! AB | ! AB | ||
Line 53: | Line 61: | ||
! RB | ! RB | ||
|- | |- | ||
− | | | + | | 391 || 378 || {{Specs|ceiling}} || 34.1 || 35.0 || 6.5 || 5.3 || 877 |
|- | |- | ||
|} | |} | ||
Line 62: | Line 70: | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
− | ! Combat | + | ! Combat flaps |
− | ! Take-off | + | ! Take-off flaps |
− | ! Landing | + | ! Landing flaps |
! Air brakes | ! Air brakes | ||
! Arrestor gear | ! Arrestor gear | ||
|- | |- | ||
− | | | + | | ✓ || ✓ || ✓ || X || X <!-- ✓ --> |
|- | |- | ||
|} | |} | ||
Line 78: | Line 86: | ||
! rowspan="2" | Wing-break speed<br>(km/h) | ! rowspan="2" | Wing-break speed<br>(km/h) | ||
! rowspan="2" | Gear limit<br>(km/h) | ! rowspan="2" | Gear limit<br>(km/h) | ||
− | ! rowspan="2" | Combat | + | ! rowspan="2" | Combat flaps<br> (km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
Line 84: | Line 92: | ||
! - | ! - | ||
|- | |- | ||
− | | | + | | {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 355 || ~5 || ~3 |
|- | |- | ||
|} | |} | ||
Line 97: | Line 105: | ||
! Radiator<br>(km/h) | ! Radiator<br>(km/h) | ||
|- | |- | ||
− | | < | + | | < 275 || < 275 || < 310 || > 320 |
|- | |- | ||
|} | |} | ||
Line 111: | Line 119: | ||
! WEP Engine power | ! WEP Engine power | ||
|- | |- | ||
− | | | + | | 900 m || 1,005 hp || 1,005 hp |
|- | |- | ||
! colspan="3" | Setting 2 | ! colspan="3" | Setting 2 | ||
Line 119: | Line 127: | ||
! WEP Engine power | ! WEP Engine power | ||
|- | |- | ||
− | | | + | | 3,920 m || 890 hp || 890 hp |
− | |||
− | |||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.'' | + | ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' |
== Armaments == | == Armaments == | ||
=== Suspended armament === | === Suspended armament === | ||
− | <!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--> | + | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> |
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)}} | {{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)}} | ||
− | The '''''{{PAGENAME}}''''' can be outfitted with the following | + | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: |
− | + | * 18 x 250 lb G.P. 250 lb Mk.IV bombs (4,500 lb total) | |
− | * 18 x G.P. 250 lb Mk.IV bombs (4,500 lb total) | + | * 9 x 500 lb G.P. 500 lb Mk.IV bombs (4,500 lb total) |
− | * 9 x G.P. 500 lb Mk.IV bombs (4,500 lb total) | ||
=== Defensive armament === | === Defensive armament === | ||
− | <!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''--> | + | <!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --> |
− | {{main| | + | {{main|Vickers K (7.7 mm)|Browning .303 (7.7 mm)}} |
− | The '''''{{PAGENAME}}''''' is defended | + | The '''''{{PAGENAME}}''''' is defended by: |
− | + | * 2 x 7.7 mm Browning .303 machine guns, nose turret (1,200 rpg = 2,400 total) | |
− | * 2 x 7.7 mm Browning machine | + | * 2 x 7.7 mm Browning .303 machine guns, rear turret (2,000 rpg = 4,000 total) |
− | * 2 x 7.7 mm Browning machine | + | * 1 x 7.7 mm Vickers K machine gun, 2 x side turrets (483 rpg) |
− | * 1 x 7.7 mm Vickers K machine gun, 2 x | ||
== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | + | <!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
− | If you are playing Arcade battles, the key tactic is to climb, as in Arcade battles the Wellington will not have trouble getting over 5,000 | + | If you are playing Arcade battles, the key tactic is to climb, as in Arcade battles the Wellington will not have trouble getting over 5,000 m (16,500 ft). From there you can take out the enemy bases from "Orbit". Once the bases are dead the main airfield can be killed if you have good escort and fellow bombers. |
In Realistic Battles you can use the Wellington's diving speed to take out ground targets such as Light Pillboxes or Tanks. The 18 x 250 lb bombs will be able to get through Light Pillboxes if direct hits are made, and area damage on AAA, Artillery, or Vehicles. The 9 x 500 lb bombs can be used to kill heavy pillboxes on direct hits, destroyers on direct hits, or they could be used to destroy an enemy bombing point/airfield. | In Realistic Battles you can use the Wellington's diving speed to take out ground targets such as Light Pillboxes or Tanks. The 18 x 250 lb bombs will be able to get through Light Pillboxes if direct hits are made, and area damage on AAA, Artillery, or Vehicles. The 9 x 500 lb bombs can be used to kill heavy pillboxes on direct hits, destroyers on direct hits, or they could be used to destroy an enemy bombing point/airfield. | ||
The Wellington, although sturdy in form and able to take a hit, will still be destroyed if the enemy gets cannons or enough machine guns on you. Having a teammate you can count on when you fall back after bombing to save you from enemy fighters is something that can ensure your survival. | The Wellington, although sturdy in form and able to take a hit, will still be destroyed if the enemy gets cannons or enough machine guns on you. Having a teammate you can count on when you fall back after bombing to save you from enemy fighters is something that can ensure your survival. | ||
− | If you are defending the Wellington from enemy fighters, ensure you keep them in your sights. The Wellington has amazing gun coverage | + | If you are defending the Wellington from enemy fighters, ensure you keep them in your sights. The Wellington has amazing gun coverage horizontally, especially on the tail and sides. If a enemy fighter pulls alongside your plane, you have not only the single side turret but also the nose and tail turrets that turn more than 180 Degrees. |
Another nice thing about the Wellington's turrets is that if there is clear sky, they can be used to strafe light ground targets with ease. | Another nice thing about the Wellington's turrets is that if there is clear sky, they can be used to strafe light ground targets with ease. | ||
− | The key | + | The key point with this Wellington is that if you push yourself and your plane too far, you will die. It's a great frontline bomber, but without team support you become nothing better than bait or a free kill for the enemy. |
===Manual Engine Control=== | ===Manual Engine Control=== | ||
Line 171: | Line 169: | ||
! colspan="7" | MEC elements | ! colspan="7" | MEC elements | ||
|- | |- | ||
− | ! rowspan="2" |Mixer | + | ! rowspan="2" | Mixer |
− | ! rowspan="2" |Pitch | + | ! rowspan="2" | Pitch |
− | ! colspan="3" |Radiator | + | ! colspan="3" | Radiator |
− | ! rowspan="2" |Supercharger | + | ! rowspan="2" | Supercharger |
− | ! rowspan="2" |Turbocharger | + | ! rowspan="2" | Turbocharger |
|- | |- | ||
! Oil | ! Oil | ||
! Water | ! Water | ||
− | ! Type | + | ! Type |
|- | |- | ||
− | | | + | | Not controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable |
|- | |- | ||
|} | |} | ||
Line 187: | Line 185: | ||
===Modules=== | ===Modules=== | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! Tier | + | ! colspan="1" | Tier |
− | ! Flight performance | + | ! colspan="2" | Flight performance |
− | ! Survivability | + | ! colspan="1" | Survivability |
− | ! Weaponry | + | ! colspan="1" | Weaponry |
|- | |- | ||
| I | | I | ||
− | | Fuselage | + | | Fuselage repair |
− | | | + | | Radiator |
+ | | | ||
| Turret 7 mm | | Turret 7 mm | ||
|- | |- | ||
| II | | II | ||
+ | | | ||
| Compressor | | Compressor | ||
| Airframe | | Airframe | ||
Line 203: | Line 203: | ||
|- | |- | ||
| III | | III | ||
− | | | + | | Wings repair |
− | | | + | | Engine |
+ | | | ||
| New 7 mm MGs (turret) | | New 7 mm MGs (turret) | ||
|- | |- | ||
| IV | | IV | ||
− | | Engine | + | | |
+ | | Engine injection | ||
| Cover | | Cover | ||
| MBC mk.I | | MBC mk.I | ||
Line 215: | Line 217: | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - | + | <!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
Line 224: | Line 226: | ||
* Defensive armament is poor | * Defensive armament is poor | ||
* Slow speed | * Slow speed | ||
− | |||
== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to | + | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' --> |
− | Performance wise the Willington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic | + | Performance wise the Willington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson they designed their record making ''Vickers Wellesley'' opening the way for the ''Wellington'' and larger ''Warwick''. With high aspect ratio wing and spacious fuselage it proved capable of handling a myriad of missions including early airborne radar and robust enough enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size its payload was slightly more than the Heinkel He 111 H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however it still was inadequate to defend itself against attacking fighters and early models lacked self sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called ''Wimpy'' after Popeye’s hamburger loving friend and sidekick who's full name is J. Wellington Wimpy. Over 11,000 made, it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No, 311) one of which was captured by Germans who used it for intelligence and training. ''Viking'', a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948. |
== Media == | == Media == | ||
− | <!--'' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
[http://live.warthunder.com/feed/camouflages/?q=%23Wellington '''Skins''' and '''camouflages''' for the Wellington series from live.warthunder.com.] | [http://live.warthunder.com/feed/camouflages/?q=%23Wellington '''Skins''' and '''camouflages''' for the Wellington series from live.warthunder.com.] | ||
* Beware that not all skins are interchangeable with each other. The [[Wellington_Mk_Ic/L|Mk.1 Late]] has got its beam turrets more to the rear and the wing windows are closed/boarded up. | * Beware that not all skins are interchangeable with each other. The [[Wellington_Mk_Ic/L|Mk.1 Late]] has got its beam turrets more to the rear and the wing windows are closed/boarded up. | ||
Line 243: | Line 244: | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''encyclopedia page on aircraft;'' | + | * ''encyclopedia page on the aircraft;'' |
* ''other literature.'' | * ''other literature.'' | ||
{{Germany bombers}} | {{Germany bombers}} |
Revision as of 11:29, 10 April 2019
Contents
This page is about the bomber Wellington Mk Ic (Germany). For the British version, see Wellington Mk Ic. For other uses, see Wellington (Family). |
Description
The ▀Wellington Mk Ic is a premium rank II German bomber
with a battle rating of 2.0 (AB), 2.3 (RB), and 3.0 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27. It is on sale for 1,000 Golden Eagles.
The British Wellington and German Mk I’s are identical. With its versatility, the captured Wellington is an excellent alternative to the He 111 H-6.
Wellingtons are great rank 2 turret platforms, wide arcs and stable flight. If your flight controls are shot out, adjustment of engine power will allow stable flight and more opportunities to fight back. Just remember it has only 7.7 mm (.303 in) MGs so it is more luck to earn kills with them.
As with all bombers, crew training with at least Expert Qualification is important for profitable missions.
General info
Flight Performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 4,572 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
366 | 352 | 6500 | 36.0 | 37.2 | 4.2 | 4.1 | 877 |
Upgraded | |||||||
Max Speed (km/h at 4,572 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
391 | 378 | 6500 | 34.1 | 35.0 | 6.5 | 5.3 | 877 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
355 | ~5 | ~3 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 275 | < 275 | < 310 | > 320 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
900 m | 1,005 hp | 1,005 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
3,920 m | 890 hp | 890 hp |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Armaments
Suspended armament
The Wellington Mk Ic (Germany) can be outfitted with the following ordnance:
- 18 x 250 lb G.P. 250 lb Mk.IV bombs (4,500 lb total)
- 9 x 500 lb G.P. 500 lb Mk.IV bombs (4,500 lb total)
Defensive armament
The Wellington Mk Ic (Germany) is defended by:
- 2 x 7.7 mm Browning .303 machine guns, nose turret (1,200 rpg = 2,400 total)
- 2 x 7.7 mm Browning .303 machine guns, rear turret (2,000 rpg = 4,000 total)
- 1 x 7.7 mm Vickers K machine gun, 2 x side turrets (483 rpg)
Usage in battles
If you are playing Arcade battles, the key tactic is to climb, as in Arcade battles the Wellington will not have trouble getting over 5,000 m (16,500 ft). From there you can take out the enemy bases from "Orbit". Once the bases are dead the main airfield can be killed if you have good escort and fellow bombers.
In Realistic Battles you can use the Wellington's diving speed to take out ground targets such as Light Pillboxes or Tanks. The 18 x 250 lb bombs will be able to get through Light Pillboxes if direct hits are made, and area damage on AAA, Artillery, or Vehicles. The 9 x 500 lb bombs can be used to kill heavy pillboxes on direct hits, destroyers on direct hits, or they could be used to destroy an enemy bombing point/airfield. The Wellington, although sturdy in form and able to take a hit, will still be destroyed if the enemy gets cannons or enough machine guns on you. Having a teammate you can count on when you fall back after bombing to save you from enemy fighters is something that can ensure your survival.
If you are defending the Wellington from enemy fighters, ensure you keep them in your sights. The Wellington has amazing gun coverage horizontally, especially on the tail and sides. If a enemy fighter pulls alongside your plane, you have not only the single side turret but also the nose and tail turrets that turn more than 180 Degrees. Another nice thing about the Wellington's turrets is that if there is clear sky, they can be used to strafe light ground targets with ease.
The key point with this Wellington is that if you push yourself and your plane too far, you will die. It's a great frontline bomber, but without team support you become nothing better than bait or a free kill for the enemy.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Not auto controlled |
Not controllable Not auto controlled |
Controllable Not auto controlled |
Combined | Controllable 2 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | |
---|---|---|---|---|
I | Fuselage repair | Radiator | Turret 7 mm | |
II | Compressor | Airframe | New 7 mm MGs (turret) | |
III | Wings repair | Engine | New 7 mm MGs (turret) | |
IV | Engine injection | Cover | MBC mk.I |
Pros and cons
Pros:
- Good payload
- Durable
Cons:
- Defensive armament is poor
- Slow speed
History
Performance wise the Willington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson they designed their record making Vickers Wellesley opening the way for the Wellington and larger Warwick. With high aspect ratio wing and spacious fuselage it proved capable of handling a myriad of missions including early airborne radar and robust enough enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size its payload was slightly more than the Heinkel He 111 H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however it still was inadequate to defend itself against attacking fighters and early models lacked self sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called Wimpy after Popeye’s hamburger loving friend and sidekick who's full name is J. Wellington Wimpy. Over 11,000 made, it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No, 311) one of which was captured by Germans who used it for intelligence and training. Viking, a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.
Media
Skins and camouflages for the Wellington series from live.warthunder.com.
- Beware that not all skins are interchangeable with each other. The Mk.1 Late has got its beam turrets more to the rear and the wing windows are closed/boarded up.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Germany bombers | |
---|---|
Arado | Ar 196 A-3 |
Blohm & Voss | BV 138 C-1 · BV 238 |
Dornier | Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1 |
Focke-Wulf | Fw 189 A-1 · Fw 200 C-1 |
Henschel | Hs 123 A-1 |
Heinkel | He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-3 · He 177 A-5 |
Junkers | Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C |
Messerschmitt | Me 264 |
Savoia-Marchetti | ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8 |
▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M | |
Trophies | ▀Wellington Mk Ic |