Difference between revisions of "VBCI-2 (MCT30)"

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(some observations in battle usage/pros and cons from my time playing this vehicle)
(Edits)
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The VBCI-2 (MCT30) excels in the role of a flanker. Its 111kph max speed combined with a fast-firing autocannon makes it extremely effective against anything that shows their sides or rear of the turret. The MK258 APFSDS can easily send even MBTs back to the hangar in this way. This tank's armor scheme, typical for vehicles of its type, generally tends to be a letdown though. The crew sits behind the fuel tank and engine, and the frontal armor is angled enough to bounce machine gun fire, but anything with an autocannon or High Explosive-filled round still can and will make short work of you, so avoid any encounters you aren't confident you can win. Additionally, your crew is easily knocked out from your left side (right from a frontal view), so take extra care to protect this. The disadvantage of the tank's rather large profile is somewhat mitigated by the fact that its turret is unmanned, but ammunition racks are located directly below and to the left/right of the turret on both sides and can easily be detonated. This tank can also be played in the role of a point rusher, but it is advised to take extreme caution when doing so. A third role for this tank is as an ersatz SPAA with its MK266 HEI-T shells, which can easily knock off engines, control surfaces, and pilots. Unless the enemy's nose is pointed straight at you, it is not recommended to fire at aircraft at ranges of over 1.5-2 kilometers.
+
The VBCI-2 (MCT30) excels in the role of a flanker. Its very high top speed combined with a fast-firing autocannon makes it extremely effective against anything that shows their sides or rear of the turret. The MK258 APFSDS can easily send even MBTs back to the hangar. This IFV's armour scheme, typical for vehicles of its type, generally tends to be a letdown though. The crew sits behind the fuel tank and engine, and the frontal armour is angled enough to resist machine gun fire, but anything with an autocannon or high-explosive filler rounds still can and will make short work of you, so avoid any encounters you aren't confident you can win. Additionally, your crew is easily knocked out from your left side (right from a frontal view), so take extra care to protect this. The disadvantage of the tank's rather large profile is somewhat mitigated by the fact that its turret is unmanned, but ammunition racks are located directly below and to the left/right of the turret on both sides and can easily be detonated. This tank can also be played in the role of a point rusher, but it is advised to take extreme caution when doing so. A third role for this tank is as an ersatz SPAA with its MK266 HEI-T shells, which can easily knock off engines, control surfaces, and pilots. Unless the enemy's nose is pointed straight at you, it is not recommended to fire at aircraft at ranges of over 1.5-2 km.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
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* High turret rotation speed
 
* High turret rotation speed
 
* Frontally located Engine and Fuel Tank can absorb shots
 
* Frontally located Engine and Fuel Tank can absorb shots
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Rather poor armor
+
* Rather poor armour
* Slower rate of fire than on 25mm and 20mm autocannons
+
* Slower rate of fire than 25 mm and 20 mm autocannons
 
* Crew can easily be knocked out
 
* Crew can easily be knocked out
 
* Ammunition stored in easy-to-detonate racks
 
* Ammunition stored in easy-to-detonate racks
 
* Wheeled vehicle, speed can drop off in mud/snow and no neutral steering
 
* Wheeled vehicle, speed can drop off in mud/snow and no neutral steering
* Vulnerable to overpressure
+
* Vulnerable to overpressure damage
 
 
*
 
  
 
== History ==
 
== History ==

Revision as of 04:33, 30 June 2023

Introducing Wiki 3.0
VBCI-2 (MCT30)
fr_vbci2_mct30.png
GarageImage VBCI-2 (MCT30).jpg
VBCI-2 (MCT30)
AB RB SB
9.7 9.7 9.7
Purchase:8 910 Specs-Card-Eagle.png

Description

The VBCI-2 (MCT30) is a premium rank VI French light tank with a battle rating of 9.7 (AB/RB/SB). It was introduced in Update "La Royale".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
LWS
Notifies about the vehicle's exposure to laser emissions
Armourfront / side / back
Hull35 / 35 / 35
Turret30 / 30 / 30
Crew3 people
Visibility150 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB112 / 41 km/h
RB and SB101 / 37 km/h
Number of gears10 forward
4 back
Weight32.0 t
Engine power
AB1 145 hp
RB and SB600 hp
Power-to-weight ratio
AB35.8 hp/t
RB and SB18.8 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 112 41 32 _,___ 1,145 __.__ 35.78
Realistic 101 37 _,___ 600 __.__ 18.75

Modifications and economy

Repair cost
AB2 816 Sl icon.png
RB2 783 Sl icon.png
SB3 409 Sl icon.png
Crew training10 000 Sl icon.png
Experts850 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 900 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 130 / 160 / 210 % Sl icon.png
Talisman.png 2 × 220 / 220 / 220 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Mods new car suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement fr.png
Crew Replenishment
Mods smoke screen.png
Smoke grenade
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
30mm_173_HEI_ammo_pack
Mods thermal sight.png
NVD
Mods tank cannon.png
Adjustment of Fire
Mods counterMeasures.png
LWS/LR
Mods airstrike.png
Airstrike
Mods new tank vertical aiming.png
Elevation Mechanism
Mods scouting.png
Improved optics
Mods tank ammo.png
30mm_173_APDS_FS_ammo_pack
Mods scout streak.png
Scout UAV
Mods art support.png
Artillery Support

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

30 mm Bushmaster 2 Mk.44 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition450 rounds
First-order150 rounds
Belt capacity75 rounds
Reloadbasic crew → aces
0.3 → 0.2 s
Fire rate201 shots/min
Vertical guidance-10° / 40°

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

30 mm Bushmaster 2 Mk.44 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 450 (75) 200 -10°/+45° ±180° Two-plane __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

  • Default: APDS · HEI-T · HEI-T
  • MK266: HEI-T
  • MK258: APFSDS

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEI-T 9 8 6 5 3 3
APDS 87 86 81 75 70 65
APFSDS 116 115 110 104 99 93
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEI-T 1,080 0.36 0.1 0.1 54.4 79° 80° 81°
APDS 1,480 0.19 - - - 75° 78° 80°
APFSDS 1,430 0.1 - - - 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
6 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition2 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-20° / 60°
Main article: M2HB (12.7 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

Usage in battles

The VBCI-2 (MCT30) excels in the role of a flanker. Its very high top speed combined with a fast-firing autocannon makes it extremely effective against anything that shows their sides or rear of the turret. The MK258 APFSDS can easily send even MBTs back to the hangar. This IFV's armour scheme, typical for vehicles of its type, generally tends to be a letdown though. The crew sits behind the fuel tank and engine, and the frontal armour is angled enough to resist machine gun fire, but anything with an autocannon or high-explosive filler rounds still can and will make short work of you, so avoid any encounters you aren't confident you can win. Additionally, your crew is easily knocked out from your left side (right from a frontal view), so take extra care to protect this. The disadvantage of the tank's rather large profile is somewhat mitigated by the fact that its turret is unmanned, but ammunition racks are located directly below and to the left/right of the turret on both sides and can easily be detonated. This tank can also be played in the role of a point rusher, but it is advised to take extreme caution when doing so. A third role for this tank is as an ersatz SPAA with its MK266 HEI-T shells, which can easily knock off engines, control surfaces, and pilots. Unless the enemy's nose is pointed straight at you, it is not recommended to fire at aircraft at ranges of over 1.5-2 km.

Pros and cons

Pros:

  • Great mobility
  • Access to APFSDS rounds with good penetration values
  • Full APFSDS belts
  • High turret rotation speed
  • Frontally located Engine and Fuel Tank can absorb shots

Cons:

  • Rather poor armour
  • Slower rate of fire than 25 mm and 20 mm autocannons
  • Crew can easily be knocked out
  • Ammunition stored in easy-to-detonate racks
  • Wheeled vehicle, speed can drop off in mud/snow and no neutral steering
  • Vulnerable to overpressure damage

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


France light tanks
AMC.34/35  AMC.34 YR · AMC.35 (ACG.1)
H.35/39  H.35 · H.39 · H.39 "Cambronne"
AMX-13  AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT)
Wheeled  AML-90 · AMX-10RC · Vextra 105
AMD.35  AMD.35 · AMD.35 (SA35)
E.B.R.  E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963)
Other  FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30)
Austria  SK-105A2
Great Britain  ▄Crusader Mk.II
Netherlands  CV 9035NL
USA  LVT-4/40 · ▄M3A3 Stuart

France premium ground vehicles
Light tanks  AMD.35 (SA35) · H.39 "Cambronne" · LVT-4/40 · AMX-13 (SS.11) · AMX-13-M24 · E.B.R. (1954) · E.B.R. (1963) · VBCI-2 (MCT30)
Medium tanks  M4A1 (FL10) · Panther "Dauphiné" · AMX-30 · AMX-30 Super · AMX-50 (TO90/930)
Heavy tanks  B1 ter · 2C bis · Somua SM
Tank destroyers  Lorraine 155 Mle.50