Difference between revisions of "Wellington Mk X"

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(Restored page from version archived 10-12-18.)
(Updated)
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{{Specs-Card|code=wellington_mk10}}
 
{{Specs-Card|code=wellington_mk10}}
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Wellington_(Disambiguation)|Wellington (Disambiguation)]]''}}
+
{{About
 +
| about = British bomber '''{{PAGENAME}}'''
 +
| usage = other uses
 +
| link = Wellington (Family)
 +
}}
 +
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British bomber {{Battle-rating|3}}.  This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29.
 
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 20: Line 26:
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 29: Line 35:
 
! RB
 
! RB
 
|-
 
|-
|390||377|| {{Specs|ceiling}} ||36.7||37.5||3.2||3.2||650
+
| 392 || 377 || {{Specs|ceiling}} || 36.3 || 37.5 || 3.2 || 3.2 || 650
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,053 m)
 
! colspan="2" | Max Speed<br>(km/h at 4,053 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 46: Line 52:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? ||650
+
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 650
 
|-
 
|-
 
|}
 
|}
Line 55: Line 61:
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
Line 71: Line 77:
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
Line 77: Line 83:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 280 || ~2 || ~1
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 355 || ~5 || ~3
 
|-
 
|-
 
|}
 
|}
Line 90: Line 96:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 290 || < 290 || < 320 || > 180
+
| < 275 || < 275 || < 310 || > 320
 
|-
 
|-
 
|}
 
|}
Line 104: Line 110:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 1,448 m || 2,800 hp || 3,094 hp  
+
| 1,250 m || 1,420 hp || 1,662 hp
 
|-
 
|-
 
! colspan="3" | Setting 2
 
! colspan="3" | Setting 2
Line 112: Line 118:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 4,014 m || 2,600 hp || 2,873 hp  
+
| 3,710 m || 1,315 hp || 1,539 hp
 
|-
 
|-
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
 
 
* 9 mm Steel plate in the pilot's seat.
 
* 9 mm Steel plate in the pilot's seat.
* No armour glazing
 
* Critical components located in the wings of aircraft (fuel, engine, controls)
 
  
 
== Armaments ==
 
== Armaments ==
<!--=== Offensive armament ===
 
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
{{main|MAC 1934 (7.5 mm)}}
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
-->
 
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
+
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)|AN-M65A1 (1,000 lb)|H.C. 4,000 lb Mk.II (4,000 lb)|Mark XII}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance"
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
+
* 10 x 250 lb G.P. 250 lb Mk.IV bombs (2,500 lb total)
* 10 x G.P. 250 lb Mk.IV bombs
+
* 18 x 250 lb G.P. 250 lb Mk.IV bombs (4,500 lb total)
* 18 x G.P. 250 lb Mk.IV bombs
+
* 9 x 500 lb G.P. 500 lb Mk.IV bombs (4,500 lb total)
* 9 x G.P. 500 lb Mk.IV bombs
+
* 2 x 1,000 lb AN-M65A1 bombs + 6 x 250 lb G.P. 250 lb Mk.IV bombs (3,500 lb total)
* 6 x G.P. 250 lb Mk.IV bombs + 2 x 1,000 lb AN-M65A1 bombs
+
* 2 х 18 inch Mark XII torpedoes
* 2 x 18 inch Mark XII torpedoes
+
* 1 x 4,000 lb H.C. 4,000 lb Mk.II bomb (4,000 lb total)
* 1 x H.C. 4,000 lb Mk.II bomb
 
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
+
{{main|Browning .303 (7.7 mm)}}
{{main|Browning .303 (7.7 mm)|Vickers K (7.7 mm)}}
 
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
 +
* 2 x 7.7 mm Browning .303 machine guns, nose turret (1,200 rpg = 2,400 total)
 +
* 4 x 7.7 mm Browning .303 machine guns, rear turret (2,000 rpg = 8,000 total)
 +
* 1 x 7.7 mm Browning .303 machine gun, 2 x side turret (1,200 rpg)
  
* 2 x 7.7 mm Browning machine gun, nose turret (1,200 RPG = 2,400 total)
+
== Usage in battles ==
* 2 x 7.7 mm Browning machine gun, tail turret (2,000 RPG = 4,000 total)
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
* 1 x 7.7 mm Vickers K machine gun, 2 x beam turret (2,500 RPG = 5,000 total)
 
  
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
 
====Tactics====
 
====Tactics====
 
In AB the winning tactic is to climb high and do base bombing with 500’s “from orbit”; it helps to have escorts.
 
In AB the winning tactic is to climb high and do base bombing with 500’s “from orbit”; it helps to have escorts.
  
In RB you air start so you have the advantage to trade altitude for airspeed and bomb ground targets and retreat before ground starting enemy fighters arrive, however be close to friendlies to intercept chasers.
+
In RB you start in the air so you have the advantage to trade altitude for airspeed and bomb ground targets and retreat before enemy fighters start to arrive, however be close to friendlies so they can intercept chasers.
  
 
====Counter-tactics====
 
====Counter-tactics====
If you are attack a Wellington, focus on engines, they are relatively easy to start on fire. While you should not worry too much about the turret, do not hang around either, and dead six attack is still dangerous as the rain of 7.7 may cause an engine fire. As usual expect chance to not be allied with you.
+
If you are attacking a Wellington, focus on its engines, they are relatively easy to set on fire. While you should not worry too much about the turrets, do not hang around either, as an attack from the rear is still dangerous as the rain of 7.7 mm may cause an engine fire. As usual, do not rely on luck to win engagements.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
Line 179: Line 164:
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Not Controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" | Combined || rowspan="2" | Controllable || rowspan="2" | Not controllable
+
| Not controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
Line 201: Line 186:
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
| Protective vest
|  
+
| Turret 7 mm
 +
| TC mk.I
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|  
+
|
 +
| LBC mk.I
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
|  
+
| New 7 mm MGs (turret)
 +
| SBC mk.I
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
|  
+
|
 +
| MBC mk.I
 
|-
 
|-
 
|}
 
|}
The default bomb load is a meagre 10x 250lb (117 kg) so upgrading to 18x 250 or 9x 500 “pounders” (500lb (226 kg) should be task number one. in order: Unlock the Turret 7mm ammo first, then the TC mk.I (torpedo) rack, and then the LBC mk.I. Unlocking the 7mm ammo access “Universal” AP-I load as one works up to the bomb rack for 18x 250 or 9x 500. After that you can pursue your choice of upgrades.
 
  
Upgrades to the turret should also be considered. The different belts do not have a considerable effect, but the upgraded turrets allow for a longer rate of fire. Very important for the small rifle calibre machine guns.
+
The default bomb load is a meagre 10 x 250 lb (117 kg) so upgrading to 18 x 250 or 9 x 500 "pounders" (500 lb (226 kg)) should be task number one. In order: unlock the Turret 7 mm ammo first, then the TC mk.I (torpedo) rack, and then the LBC mk.I. Unlocking the 7 mm ammo gives access to the "Universal" AP-I belt as one works up to the bomb racks for 18 x 250 lb or 9 x 500 lb. After that you can pursue your choice of upgrades.
 +
 
 +
Upgrades to the turret should also be considered. The different belts do not have a considerable effect, but the upgraded turrets allow for a longer fire at a greater rate, which is very important for the small rifle calibre machine guns.
  
However, speed and climb rate is also a necessity and the unlocks help the sluggish Wellington a lot. The decision should depend on the pilots flying style. When rushing in better armament will help in the retreat, but the better performance will aid even more to get to friendly zones.
+
However, speed and climb rate is also a necessity and the unlocks help the sluggish Wellington a lot. The decision should depend on the pilot's flying style. When rushing in, better armament will help in the retreat, but better performance will aid in returning to friendly zones quickly.
  
The sneaky approach on the other hand relies less on speed, but on surviving the random combat encounters. Turret upgrades are here the way to go.
+
The sneaky approach on the other hand relies less on speed, but on surviving the random combat encounters. Turret upgrades are the way to go for this playstyle.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* Versatile payload options.
 
* Versatile payload options.
* Air-frame itself is very durable.
+
* Airframe itself is very durable.
 
* Usable payload stock, and fairly average once upgraded.
 
* Usable payload stock, and fairly average once upgraded.
 
* Extreme horizontal firing arc on front and rear turret of just over 180 degrees.
 
* Extreme horizontal firing arc on front and rear turret of just over 180 degrees.
Line 245: Line 234:
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Hopelessly outclassed by enemy fighters of similar rank.
 
* Hopelessly outclassed by enemy fighters of similar rank.
* Defensive turrets are easy to take out.
+
* Defensive turrets are easy to take out.
 
* Defensive armament is poor.
 
* Defensive armament is poor.
 
* Slow speed.
 
* Slow speed.
* Bad climb rate, largly do to combination of heavy airframe with only average engines.
+
* Bad climb rate, largely due to combination of heavy airframe with only average engines.
 
* Lack of armor makes engines, crew, fuel tanks, etc noticeably vulnerable.
 
* Lack of armor makes engines, crew, fuel tanks, etc noticeably vulnerable.
 
* Control stiffening becomes a serious issue at air speeds over 450 km/h.
 
* Control stiffening becomes a serious issue at air speeds over 450 km/h.
  
 
== History ==
 
== History ==
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article. -->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' -->
Performance wise the Wellington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic (geodetic) structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson they designed their record making “Vickers Wellesley” opening the way for the “Wellington” and larger “Warwick”. With high aspect ratio wing and spacious fuselage it proved capable of handling a myriad of missions including early airborne radar and robust enough enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size its payload was slightly more than the Heinkel He-111H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however it still was inadequate to defend itself against attacking fighters and early models lacked self sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called “Wimpy” after Popeye’s hamburger loving friend and sidekick who's full name is J. Wellington Wimpy. Over 11,000 made it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No, 311) one of which was captured by Germans who used it for intelligence and training. “Viking”, a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.
+
Performance-wise the Wellington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson they designed their record-making "Vickers Wellesley", paving the way for the "Wellington" and larger "Warwick". With high aspect ratio wings and a spacious fuselage it proved capable of handling a myriad of missions including early airborne radar and robust enough enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size, its payload was slightly more than the Heinkel [[He 111 H-3]] and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however it was still inadequate to defend itself against attacking fighters and early models lacked self-sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called “Wimpy” after Popeye's hamburger loving friend and sidekick whose full name is J. Wellington Wimpy. Over 11,000 made, it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No. 311), one of which was captured by the Germans who used it for intelligence and training. "Viking", a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Britain bombers}}
 
{{Britain bombers}}

Revision as of 11:18, 9 April 2019

Introducing Wiki 3.0
wellington_mk10.png
Wellington Mk X
Research:6 900 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
This page is about the British bomber Wellington Mk X. For other uses, see Wellington (Family).

Description

GarageImage Wellington Mk X.jpg


The Wellington Mk X is a rank II British bomber with a battle rating of 3.3 (AB/RB) and 4.0 (SB). This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,053 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
392 377 6500 36.3 37.5 3.2 3.2 650
Upgraded
Max Speed
(km/h at 4,053 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 6500  ??.?  ??.?  ??.?  ??.? 650

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
355 ~5 ~3
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 275 < 275 < 310 > 320
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,250 m 1,420 hp 1,662 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,710 m 1,315 hp 1,539 hp

Survivability and armour

  • 9 mm Steel plate in the pilot's seat.

Armaments

Suspended armament

The Wellington Mk X can be outfitted with the following ordnance:

  • 10 x 250 lb G.P. 250 lb Mk.IV bombs (2,500 lb total)
  • 18 x 250 lb G.P. 250 lb Mk.IV bombs (4,500 lb total)
  • 9 x 500 lb G.P. 500 lb Mk.IV bombs (4,500 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs + 6 x 250 lb G.P. 250 lb Mk.IV bombs (3,500 lb total)
  • 2 х 18 inch Mark XII torpedoes
  • 1 x 4,000 lb H.C. 4,000 lb Mk.II bomb (4,000 lb total)

Defensive armament

The Wellington Mk X is defended by:

  • 2 x 7.7 mm Browning .303 machine guns, nose turret (1,200 rpg = 2,400 total)
  • 4 x 7.7 mm Browning .303 machine guns, rear turret (2,000 rpg = 8,000 total)
  • 1 x 7.7 mm Browning .303 machine gun, 2 x side turret (1,200 rpg)

Usage in battles

Tactics

In AB the winning tactic is to climb high and do base bombing with 500’s “from orbit”; it helps to have escorts.

In RB you start in the air so you have the advantage to trade altitude for airspeed and bomb ground targets and retreat before enemy fighters start to arrive, however be close to friendlies so they can intercept chasers.

Counter-tactics

If you are attacking a Wellington, focus on its engines, they are relatively easy to set on fire. While you should not worry too much about the turrets, do not hang around either, as an attack from the rear is still dangerous as the rain of 7.7 mm may cause an engine fire. As usual, do not rely on luck to win engagements.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Protective vest Turret 7 mm TC mk.I
II Compressor Airframe LBC mk.I
III Wings repair Engine New 7 mm MGs (turret) SBC mk.I
IV Engine injection Cover MBC mk.I

The default bomb load is a meagre 10 x 250 lb (117 kg) so upgrading to 18 x 250 or 9 x 500 "pounders" (500 lb (226 kg)) should be task number one. In order: unlock the Turret 7 mm ammo first, then the TC mk.I (torpedo) rack, and then the LBC mk.I. Unlocking the 7 mm ammo gives access to the "Universal" AP-I belt as one works up to the bomb racks for 18 x 250 lb or 9 x 500 lb. After that you can pursue your choice of upgrades.

Upgrades to the turret should also be considered. The different belts do not have a considerable effect, but the upgraded turrets allow for a longer fire at a greater rate, which is very important for the small rifle calibre machine guns.

However, speed and climb rate is also a necessity and the unlocks help the sluggish Wellington a lot. The decision should depend on the pilot's flying style. When rushing in, better armament will help in the retreat, but better performance will aid in returning to friendly zones quickly.

The sneaky approach on the other hand relies less on speed, but on surviving the random combat encounters. Turret upgrades are the way to go for this playstyle.

Pros and cons

Pros:

  • Versatile payload options.
  • Airframe itself is very durable.
  • Usable payload stock, and fairly average once upgraded.
  • Extreme horizontal firing arc on front and rear turret of just over 180 degrees.
  • Good gunner ammunition supply.

Cons:

  • Hopelessly outclassed by enemy fighters of similar rank.
  • Defensive turrets are easy to take out.
  • Defensive armament is poor.
  • Slow speed.
  • Bad climb rate, largely due to combination of heavy airframe with only average engines.
  • Lack of armor makes engines, crew, fuel tanks, etc noticeably vulnerable.
  • Control stiffening becomes a serious issue at air speeds over 450 km/h.

History

Performance-wise the Wellington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson they designed their record-making "Vickers Wellesley", paving the way for the "Wellington" and larger "Warwick". With high aspect ratio wings and a spacious fuselage it proved capable of handling a myriad of missions including early airborne radar and robust enough enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size, its payload was slightly more than the Heinkel He 111 H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however it was still inadequate to defend itself against attacking fighters and early models lacked self-sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called “Wimpy” after Popeye's hamburger loving friend and sidekick whose full name is J. Wellington Wimpy. Over 11,000 made, it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No. 311), one of which was captured by the Germans who used it for intelligence and training. "Viking", a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2