Difference between revisions of "Sd.Kfz.251/21"
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Armor is practically nonexistent with this vehicle at only 14 mm maximum. Notable weak spots are between the gunner and driver section, where the ammunition is stored. Four crew members are used with operating this vehicle, a driver, commander, loader, and gunner. It is typical for such a lightly armored vehicle as this to stay behind in the spawn area, keeping an eye out for planes. Planes are usually an easy target to take down with your rapid firing 15 mm machine guns, so long as you don't use H-Pzgr, which will most often over-penetrate and cause less damage. | Armor is practically nonexistent with this vehicle at only 14 mm maximum. Notable weak spots are between the gunner and driver section, where the ammunition is stored. Four crew members are used with operating this vehicle, a driver, commander, loader, and gunner. It is typical for such a lightly armored vehicle as this to stay behind in the spawn area, keeping an eye out for planes. Planes are usually an easy target to take down with your rapid firing 15 mm machine guns, so long as you don't use H-Pzgr, which will most often over-penetrate and cause less damage. | ||
− | '''Armour type:''' | + | '''Armour type:''' |
− | + | ||
− | + | * Rolled homogeneous armour (hull, gun shield) | |
− | + | * Wheel (front tires) | |
− | * | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 24: | Line 23: | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || 14.5 mm ( | + | | Hull || 14.5 mm (20°) ''Engine compartment'' <br> 14.5 mm (29°) ''Driver cabin'' <br> 8 mm (30°) ''Roof panel'' <br> 8 mm (41°) ''Lower glacis'' || 8 mm (41°) ''Top - Engine'' <br> 8 mm (35°) ''Top - Crew compartment'' <br> 8 mm (30°) ''Top - Roof panel'' <br> 8 mm (19°) ''Bottom - Engine'' <br> 8 mm (34°) ''Bottom - Crew compartment'' <br> 8 mm + 8 mm (34°) ''Storage bins'' <br> 8 mm ''Bottom - Undercarriage'' || 8 mm (30°) <br> 5.5 mm (41°) ''Lower glacis'' || 8 mm (8°) ''Engine compartment'' <br> 5.5 mm ''Driver compartment'' |
|- | |- | ||
− | | | + | | Gun shield || 14.5 mm (33°) || 14.5 mm (13°) || colspan="2" style="text-align:center" | N/A |
− | |||
− | |||
|- | |- | ||
|} | |} | ||
+ | '''Notes:''' | ||
− | + | * Suspension wheels and tracks are 15 mm thick while torsion bars are 10 mm thick. | |
− | + | * Wheels are 10 mm thick and mudguards are 5 mm thick. | |
− | The belly armour is 5.5 mm thick. | + | * The belly armour is 5.5 mm thick. |
− | |||
=== Mobility === | === Mobility === | ||
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'''Cons:''' | '''Cons:''' | ||
− | * Armour is extremely poor, can be penetrated by heavy machine guns and can be easily destroyed by | + | * Armour is extremely poor, can be penetrated by heavy machine guns and can be easily destroyed by overpressure |
* Open topped, strafing planes can be devastating | * Open topped, strafing planes can be devastating | ||
* Near non-existent gun depression | * Near non-existent gun depression | ||
* Gun elevation is quite poor for an anti-air vehicle. | * Gun elevation is quite poor for an anti-air vehicle. | ||
− | |||
* Reload time stock of 18.2 seconds can be dangerous | * Reload time stock of 18.2 seconds can be dangerous | ||
* Acceleration is mediocre at best | * Acceleration is mediocre at best | ||
Line 150: | Line 146: | ||
;Skins | ;Skins | ||
− | * [https://live.warthunder.com/feed/camouflages/? | + | * [https://live.warthunder.com/feed/camouflages/?vehicle=germ_sdkfz_251_21 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] |
;Images | ;Images | ||
Line 171: | Line 167: | ||
;Vehicles equipped with the same chassis | ;Vehicles equipped with the same chassis | ||
− | |||
* [[Sd.Kfz.251/10]] | * [[Sd.Kfz.251/10]] | ||
− | |||
− | |||
− | |||
− | |||
;Other vehicles of similar configuration and role | ;Other vehicles of similar configuration and role | ||
− | |||
* [[M16 MGMC]] | * [[M16 MGMC]] | ||
* [[BTR-152A]] | * [[BTR-152A]] |
Revision as of 07:32, 17 July 2021
Contents
Description
The m.Schütz.Pz.Wg. (Sd.Kfz.251/21) is a rank II German SPAA with a battle rating of 3.3 (AB/RB/SB). It was introduced in Update "Hot Tracks".
General info
Survivability and armour
Armor is practically nonexistent with this vehicle at only 14 mm maximum. Notable weak spots are between the gunner and driver section, where the ammunition is stored. Four crew members are used with operating this vehicle, a driver, commander, loader, and gunner. It is typical for such a lightly armored vehicle as this to stay behind in the spawn area, keeping an eye out for planes. Planes are usually an easy target to take down with your rapid firing 15 mm machine guns, so long as you don't use H-Pzgr, which will most often over-penetrate and cause less damage.
Armour type:
- Rolled homogeneous armour (hull, gun shield)
- Wheel (front tires)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 14.5 mm (20°) Engine compartment 14.5 mm (29°) Driver cabin 8 mm (30°) Roof panel 8 mm (41°) Lower glacis |
8 mm (41°) Top - Engine 8 mm (35°) Top - Crew compartment 8 mm (30°) Top - Roof panel 8 mm (19°) Bottom - Engine 8 mm (34°) Bottom - Crew compartment 8 mm + 8 mm (34°) Storage bins 8 mm Bottom - Undercarriage |
8 mm (30°) 5.5 mm (41°) Lower glacis |
8 mm (8°) Engine compartment 5.5 mm Driver compartment |
Gun shield | 14.5 mm (33°) | 14.5 mm (13°) | N/A |
Notes:
- Suspension wheels and tracks are 15 mm thick while torsion bars are 10 mm thick.
- Wheels are 10 mm thick and mudguards are 5 mm thick.
- The belly armour is 5.5 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 57 | 12 | 8 | 142 | 191 | 17.75 | 23.88 |
Realistic | 53 | 11 | 88 | 100 | 11 | 12.5 |
Modifications and economy
Armaments
Main armament
15 mm MG 151 (x3) | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 1x 1,000 (500) 2x 1,000 (250) |
700 | -3°/+49° | ±180° | N/A | 52.8 | 73.1 | __._ | __._ | 104.5 | 18.20 | _.__ | _.__ | 14.00 |
Realistic | 35.7 | 42.0 | __._ | __._ | 60.0 |
Ammunition
- Pzgr. L'spur (Default): API-T · HEFI-T
- SprGr: HEFI-T · HEFI-T · HEFI-T · API-T
- Pzgr. L'spur: API-T · API-T · API-T · HEFI-T
- H-Pzgr.: HVAP-T · API-T · API-T · API-T
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Belt | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Pzgr. L'spur (Default) | 37 | 35 | 25 | 17 | 12 | 8 |
SprGr | 37 | 35 | 25 | 17 | 12 | 8 |
Pzgr. L'spur | 37 | 35 | 25 | 17 | 12 | 8 |
H-Pzgr. | 50 | 48 | 35 | 25 | 18 | 12 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
8 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | Yes |
Usage in battles
Because of the lack of effective armor, it is highly recommended that you stay behind at spawn, keeping an eye out for aircraft. If you have the H-Pzgr modification researched, the option to engage some tanks presents itself. The H-Pzgr ammo belt can penetrate 64 mm of armor at 10 m, so flanking and shooting for lower side armor is possible. If anti-tank duties are chosen, beware of heavy tanks such as the KV-1. The minimum armor thickness you will face is 75 mm, so that puts completely destroying those heavy tanks out of the question. Avoid if at all possible, but if you can't avoid, aim for the cannon barrel and tracks to give you time to escape.
Pros and cons
Pros:
- Fast rate of fire
- Three machine guns can make accurate aiming less important because of the large volume of fire
- Has an dedicated anti tank belt, the H-Pzgr., which can go through most tanks from the side
- Good top speed
- Very fast turret traverse
- Crew members are quite spread out, difficult to one shot without HEAT
Cons:
- Armour is extremely poor, can be penetrated by heavy machine guns and can be easily destroyed by overpressure
- Open topped, strafing planes can be devastating
- Near non-existent gun depression
- Gun elevation is quite poor for an anti-air vehicle.
- Reload time stock of 18.2 seconds can be dangerous
- Acceleration is mediocre at best
- Heavy calibre machine guns lack stopping power compared to the previous 20 mm and 37 mm cannons
History
Devblog
By 1942, German engineers recognized the need of the Wehrmacht for a light SPAAG to provide cover for frontline troops against low flying aircraft and set about developing a suitable vehicle on the chassis of available halftrack designs. In 1943, this need became even more emphasized with limited German production capacities being unable to produce the required number of Flakpanzers that the Wehrmacht had been requesting.
Subsequently, German engineers decided to outfit the widely used Sd.Kfz. 251 halftrack with a three-barrel AA mount, initially equipped with 15 mm, later with 20 mm cannons, in order to meet the Wehrmacht's demand. The new modification became known as the Sd.Kfz 251/21 and went into production in 1944.
By the time the Sd.Kfz. 251/21 entered service, troops more widely used it as a support vehicle in the late stages of the war, with the vehicle performing well in this role. Nonetheless, over 380 units of the Sd.Kfz. 251/21 were produced until the end of the war, many of which through conversion of older modifications.
Media
- Skins
- Images
- Videos
See also
- Vehicles equipped with the same chassis
- Other vehicles of similar configuration and role
External links
Germany anti-aircraft vehicles | |
---|---|
Wheeled | Sd.Kfz.222 |
Half-track | Sd.Kfz.251/21 · Sd.Kfz. 6/2 |
Flakpanzer IV | Wirbelwind · Ostwind · Ostwind II · Kugelblitz · Zerstörer 45 |
Other Flakpanzers | Flakpanzer I · Flakpanzer 38 · Flakpanzer 341 |
Wiesel AWC | Wiesel 1A4 · Ozelot |
Radar SPAAG | Gepard · Gepard 1A2 |
Missile SPAA | FlaRakPz 1 · FlaRakRad |