Difference between revisions of "MiG-17"

From War Thunder Wiki
Jump to: navigation, search
(Edits)
 
(61 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{Specs-Card|code=mig-17}}
+
{{About
 +
| about = Soviet jet fighter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = MiG-17 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=mig-17
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
Almost immediately after the MiG-15 entered service, the developement of a successor was already underway. Initially called the MiG-15bis-45, the new aircraft was to rectify one major flaw in the MiG-15 design: The severe vibrations and near-loss of controls when approaching Mach 1. To fix these problems, a new wing shape, airfoil form, and tailplane design were introduced. The results of heavy wind tunnel testing and prototyping by {{Annotation|TsAGI|Central Aerohydrodynamic Institute of Moscow}} resulted in the aforementioned changes exceeding all expectations, and as a result, the MiG-17 would establish itself in history as one of, if not the most, successful transsonic fighter aircraft until the advent of true supersonic airframes such as the [[MiG-19 (Family)|MiG-19]] and [[F-100 (Family)|F-100]]. The MiG-17 was given a trial by fire during the Vietnam War, where it was faced against the far more advanced and newer American fighter-bombers, such as the [[F-4 Phantom II (Family)|F-4 Phantom II]] and the [[F-105D|F-105 Thunderchief]], which to everyone's surprise, were regularly beaten by the MiG-17 in dogfights due to the latter's incredible agility and small size making it hard to hit, and also because early variants of the F4 Phantom II deployed in Vietnam lacked any form of internal guns, an issue the MiG-17 did not suffer from. The MiG-17 became one of the most widely serving fighter aircraft in the world at the time, and as such, garnered many famous nicknames from around the world; with a NATO reporting name of ''Fresco,'' but also affectionately called "''én bạc"'' (Silver Swallow) in North Vietnam, and "''Barmil''" (Barrel) among some Egyptian pilots, in addition to its standardized names from the license produced variants, [[J-4|''Shenyang J-5 (歼-5)'']] in China, ''S-104'' in Czechoslovakia, and the ''[[Lim-5P (Germany)|PZL-Mielec Lim-5]]'' in Poland.
 +
 
 +
The '''{{Specs|name}}''', introduced in [[Update 1.55 "Royal Armour"]], is a direct upgrade in development over the previous [[MiG-15 (Family)|MiG-15]]. The MiG-17 does not upgrade much (if at all) in the energy fighting, top speed, or manoeuvring departments. However, the new wing and tailplane design rectify one of the biggest issues in the older MiG-15: the terrible compression nearing transsonic speeds. The MiG-17 still has compression issues at high speeds, although the compression ceiling has been lifted far higher than its predecessor, allowing it to engage in faster combat manoeuvres than the MiG-15. One must however be very wary of advanced air-to-air missiles when flying this aircraft, as when uptiered, the player will regularly be faced with aircraft carrying the all-aspect [[AIM-9L Sidewinder|AIM-9L]] and [[R-60M]] such as the [[A-10A]] and the [[Su-25]], which are an almost guaranteed death sentence to the MiG-17.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
[[File:MiG-17 Cockpit (2022).png|thumb|The '''MiG-17''''s instrument panel.]]
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
 
 +
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
The MiG-17 is a high-subsonic fighter aircraft, it retained the Klimov VK-1 engine that was used by its predecessor, the MiG-15bis. Although the plane is heavier, its level speed performance is slightly improved due to aerodynamic improvements such as a new thinner and more highly swept wing and tailplane. The level speed at sea level is 1,121 km/h, very close to its structural speed limit and over 40 km/h higher than the MiG-15, that makes it very comparable with other jets like the F-86F series.
 +
The climb rate performance remained the same: with full fuel tanks it is 50 m/s at very low altitude and 35 m/s above 5,000 m altitude, which puts it on par with the Sabre series but is significantly worse than the British Hawker Hunter F.1 or French Super Mystère B2 with an afterburner that can get to 6,000 m altitude in over two minutes. Since the MiG-17 is heavier its thrust to weight ratio is decreased and it affects its acceleration at low and medium speeds, but at higher speed due to lower drag and more swept wings it is slightly better.
 +
Prolonged usage of maximum power in this plane may cause its engine to overheat after 10 minutes of flight, when the plane is cruising and not in any combat situation it is recommended to reduce it to 95% or 90% which does not have any operation limit.
 +
 
 +
The dogfighting capabilities are very close to its precursor, while it is over 200 kg heavier its wing area is also increased, so the wing loading is slightly lower, at low and medium speed its turn rate is slightly worse, but once the plane reaches 750 km/h it gets better. However it still suffers to some extent from compressibility issues near transonic speed. The MiG-17 is still a very dangerous foe to the Sabre series and many other jet fighters, one of its main strengths is performance in vertical manoeuvres. It is also capable of outturning the Sabre, the Super Mystère or Hunter so facing them should not be a problem.
 +
Its roll rate is practically the same as the MiG-15bis, mediocre at low and medium speed and it can get very bad above 900 km/h. It is very close to 100 °/s at 600 km/h IAS and lowers to ~50 °/s upon reaching 900 km/h IAS.
 +
The airbrake is the same: it can help slow down to the speed range where its turn rate is the best. Flaps also have the same speed limit, over 600 km/h in take-off position and 450 km/h for landing, which is quite high, just like its landing gear, which can come very handy when the plane is landing after having taken some damage.
 +
 
 +
With full-real controls it is very pleasant to fly, does not have any stability issues at any speed and it is very easy to aim. Its nose will keep dropping until it reaches 850 km/h IAS so it might need some positive pitch trimming below that speed, above that it should be trimmed from -1% to 3%, depending on how fast it is.
 +
The stalling characteristics are quite forgiving, after reaching the maximum angle of attack it will not start rolling to any side immediately, but its speed will keep decreasing very fast.
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 2,000 m)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
! Stock
 +
| 1,091 || 1,061 || rowspan="2" | {{Specs|ceiling}} || 22.2 || 23.2 || 41.2 || 39.1 || rowspan="2" | 475
 +
|-
 +
! Upgraded
 +
| 1,128 || 1,114 || 21.2 || 21.5 || 59.9 || 50.0
 +
|-
 +
|}
 +
 
 +
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="6" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 +
|-
 +
| X || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| 1,150 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || - || 598 || 450 || ~12 || ~5
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities (km/h)
 +
|-
 +
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 600 || < 700 || < 750 || -
 +
|-
 +
|}
 +
 
 +
==== Engine performance ====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Engine
 +
! colspan="4" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
 +
|-
 +
| colspan="2" | Klimov VK-1 || 1
 +
| colspan="2" | 3,958 kg || colspan="2" | 227 kg/m<sup>2</sup>
 +
|-
 +
! colspan="3" | Engine characteristics
 +
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
 +
|-
 +
! Weight (each) || colspan="2" | Type
 +
! 8m fuel || 20m fuel || 29m fuel
 +
|-
 +
| 892 kg || colspan="2" | Centrifugal-flow turbojet
 +
| 4,310 kg || 4,755 kg || 5,130 kg || 5,485 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="4" | Thrust to weight ratio @ 0 m (100%)
 +
|-
 +
! Condition || 100% || WEP
 +
! 8m fuel || 20m fuel || 29m fuel || MTOW
 +
|-
 +
| ''Stationary'' || 2,450 kgf || N/A
 +
| 0.57 || 0.52 || 0.48 || 0.45
 +
|-
 +
| ''Optimal'' || 2,450 kgf<br>(0 km/h) || N/A
 +
| 0.57 || 0.52 || 0.48 || 0.45
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->[[File:MiG-17 Armour Layout.png|thumb|Armour layout for the MiG-17]]
 +
 
 +
* 60 mm Bulletproof glass in cockpit front.
 +
 
 +
* 16 mm Steel plates behind the pilot.
 +
* 10 mm Steel plate in the nose.
 +
 
 +
This armour layout lets the pilot be secured while leaving the tail and wings unprotected.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
It is recommended to prioritize performance modification and 37 mm belts over other modifications.
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|N-37D (37 mm)|NR-23 (23 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 1 x 37 mm N-37D cannon, nose-mounted (40 rpg)
 +
* 2 x 23 mm NR-23 cannons, nose-mounted (80 rpg = 160 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|OFAB-250sv (250 kg)|S-5K|S-5M|S-21}}
  
=== Defensive armament ===
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
  
== Usage in the battles ==
+
* Without load
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
* 2 x 250 kg OFAB-250sv bombs (500 kg total)
 +
* 16 x S-5K rockets
 +
* 16 x S-5M rockets
 +
* 2 x S-21 rockets
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 
 +
The MiG-17 should be played like its predecessors, the MiG-15s. In 1v1 situations, the -17 will easily win if played correctly, and due to its superior flight characteristics it is easier to win fights against multiple enemies. You have the upper hand in the initial dogfight, as your great turn will allow you to get on their 6 without much difficulty. However, in a prolonged engagement the chances of you losing increase due to your heavier weight and good, yet not spectacular energy retention. If the player is uncomfortable with dogfighting, the MiG-17 can also be a very effective boom-and-zoom fighter.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Excellent acceleration and speed in dives
 +
* Excellent climb rate, almost same as the [[MiG-15bis]]
 +
* Guns will tear even the heaviest of bombers into shreds with an accurate burst
 +
* Very good manoeuvrability at low to medium speeds
 +
* More manoeuvrable at high speeds than the MiG-15s
 +
* Excellent energy retention, but still loses some speed when turning hard
 +
* If you airbrake enemies should struggle to make you overshoot
 +
* Performs well at altitude when compared to aircraft such as the F-86F Sabres and the Hunter F.1
 +
* Can safely reach a speed of 1,150 km/h (IAS) and up to Mach 1.10 when diving
 +
* Hard to break wings in a turn without rolling
 +
* Very similar to the [[MiG-15bis]], meaning similar playstyles
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Roll rate is not on par with others in this tier
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/index.php?title=Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.''
+
* Armament difficult to use (low velocities, low ammo and two different trajectories)
 +
* Mediocre acceleration in speeds between 800 - 1,100 km/h
 +
* Acceleration and energy retention makes defensive fighting harder as you might overshoot targets
 +
* Poor forward visibility in Simulator, as a large canopy frame and the gunsight block the top and bottom
 +
* Lacks radar rangefinder for the gyro sight
 +
* Engine eventually might overheat when operated over 96% throttle
 +
* Does not handle damage very well
 +
 
 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
The Korean war showed that the MiG-15 and [[MiG-15bis]] fighters were able to battle any aerial opponent at least on equal terms. The MiG-17 was a further development of the MiG-15 design that had proven itself so well. It was decided to increase the aircraft's speed by increasing the sweep of the wing and the fuselage being lengthened to maintain the centre of gravity. The [[MiG-15]] and MiG-17 show almost no differences at first glance. The prototype of the MiG-17 was even called the MiG-15bis45. However, only the frontal parts of the fuselage are the same, from the air intake to the wing, if you don't count the landing headlight that had been moved to the left wing and some minor details.
 +
 
 +
These aircraft are different in every other way. It is easy to see the main differences when you look from above. By comparing the side profiles, you can see that in addition to the difference in fuselage length there are differences in the tail fin and an additional ventral fin which allows you to immediately tell the MiG-17 apart from the MiG-15. The upper part of the fins and the rudders of the aircraft are different, the juncture between the fin and the stabilizer fin also differs, but this can only be seen close up. The wing sweep of the stabilizer fin was also increased and there were also changes to elevators. The air brakes also differ in shape and size. The depth of the housing was decreased, so a cigar-shaped cowl was created to hide the cylinder. There were very significant changes to the wing. Apart from an increased wing sweep, a leading edge break appeared and the tips became rounder, which helps differentiate the aircraft when looking at them from above or below. While the MiG-15 had two aerodynamic ridges on the top surface of its wings, the MiG-17 had three.
 +
 
 +
The change in the shape of the wing led to appropriate changes in the construction of the flaps. The new geometry of the main landing gear legs required for the cover to be altered. The structure of the canopy also saw some changes. However, the first versions of the MiG-17 had the same canopies as the [[MiG-15bis]]. Apart from changes to the design of the canopy framing (which is not actually that noticeable from afar), a rear-view mirror was introduced that would allow the aircraft to be recognized from further away. There were no significant changes to the cockpit. Overall, the MiG-17 looks even more aesthetically pleasing and streamlined than its predecessor.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=mig-17 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Images
 +
<gallery mode="packed-hover" heights="200">
 +
File:MiG-17_Image1.png|<small>A MiG-17 avoiding the rounds from an F-86F-25 Sabre</small>
 +
File:Mig17vf86.png|<small>A MiG-17 after a hard-earned victory over an F-86 Sabre</small>
 +
</gallery>
 +
 
 +
;Videos
 +
{{Youtube-gallery|OM1wefnHzYM|'''Using The MiG-17 To Absolutely Dominate!''' - ''Spit_flyer''|amZQtFjHAn4|'''The Shooting Range #82''' - ''Tactics & Strategy'' section at 00:28 discusses the use of the {{PAGENAME}} against ground forces.|8W7zbLuhrM4|'''How to fight the OP MiG-17!''' - ''MikeGoesBoom''}}
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
''ETC.''
+
 
 +
;Related development
 +
 
 +
* [[MiG-17 (Family)]]
 +
 
 +
;Aircraft of comparable role, configuration and era
 +
 
 +
* [[F-86 Sabre (Family)|F-86 Family]]
 +
* [[F9F (Family)|F9F Family]]
 +
* [[J29 (Family)|J29 Family]]
 +
* [[Hunter (Family)|Hunter Family]]
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [[wt:en/devblog/current/857/|[Devblog] MiG-17]]
 +
* [https://forum.warthunder.com/index.php?/topic/285040-mikoyan-gurevich-mig-17/ Official data sheet - more details about the performance]
 +
 
 +
 
 +
{{AirManufacturer MiG}}
 +
{{USSR jet aircraft}}

Latest revision as of 15:39, 16 August 2024

This page is about the Soviet jet fighter MiG-17. For other versions, see MiG-17 (Family).
mig-17.png
GarageImage MiG-17.jpg
MiG-17
AB RB SB
9.0 8.7 9.0
Research:160 000 Specs-Card-Exp.png
Purchase:450 000 Specs-Card-Lion.png

Description

Almost immediately after the MiG-15 entered service, the developement of a successor was already underway. Initially called the MiG-15bis-45, the new aircraft was to rectify one major flaw in the MiG-15 design: The severe vibrations and near-loss of controls when approaching Mach 1. To fix these problems, a new wing shape, airfoil form, and tailplane design were introduced. The results of heavy wind tunnel testing and prototyping by TsAGI resulted in the aforementioned changes exceeding all expectations, and as a result, the MiG-17 would establish itself in history as one of, if not the most, successful transsonic fighter aircraft until the advent of true supersonic airframes such as the MiG-19 and F-100. The MiG-17 was given a trial by fire during the Vietnam War, where it was faced against the far more advanced and newer American fighter-bombers, such as the F-4 Phantom II and the F-105 Thunderchief, which to everyone's surprise, were regularly beaten by the MiG-17 in dogfights due to the latter's incredible agility and small size making it hard to hit, and also because early variants of the F4 Phantom II deployed in Vietnam lacked any form of internal guns, an issue the MiG-17 did not suffer from. The MiG-17 became one of the most widely serving fighter aircraft in the world at the time, and as such, garnered many famous nicknames from around the world; with a NATO reporting name of Fresco, but also affectionately called "én bạc" (Silver Swallow) in North Vietnam, and "Barmil" (Barrel) among some Egyptian pilots, in addition to its standardized names from the license produced variants, Shenyang J-5 (歼-5) in China, S-104 in Czechoslovakia, and the PZL-Mielec Lim-5 in Poland.

The MiG-17, introduced in Update 1.55 "Royal Armour", is a direct upgrade in development over the previous MiG-15. The MiG-17 does not upgrade much (if at all) in the energy fighting, top speed, or manoeuvring departments. However, the new wing and tailplane design rectify one of the biggest issues in the older MiG-15: the terrible compression nearing transsonic speeds. The MiG-17 still has compression issues at high speeds, although the compression ceiling has been lifted far higher than its predecessor, allowing it to engage in faster combat manoeuvres than the MiG-15. One must however be very wary of advanced air-to-air missiles when flying this aircraft, as when uptiered, the player will regularly be faced with aircraft carrying the all-aspect AIM-9L and R-60M such as the A-10A and the Su-25, which are an almost guaranteed death sentence to the MiG-17.

General info

The MiG-17's instrument panel.

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 2 000 m1 114 km/h
Turn time21 s
Max altitude15 500 m
EngineKlimov VK-1
TypeJet
Cooling systemAir
Take-off weight5 t

The MiG-17 is a high-subsonic fighter aircraft, it retained the Klimov VK-1 engine that was used by its predecessor, the MiG-15bis. Although the plane is heavier, its level speed performance is slightly improved due to aerodynamic improvements such as a new thinner and more highly swept wing and tailplane. The level speed at sea level is 1,121 km/h, very close to its structural speed limit and over 40 km/h higher than the MiG-15, that makes it very comparable with other jets like the F-86F series. The climb rate performance remained the same: with full fuel tanks it is 50 m/s at very low altitude and 35 m/s above 5,000 m altitude, which puts it on par with the Sabre series but is significantly worse than the British Hawker Hunter F.1 or French Super Mystère B2 with an afterburner that can get to 6,000 m altitude in over two minutes. Since the MiG-17 is heavier its thrust to weight ratio is decreased and it affects its acceleration at low and medium speeds, but at higher speed due to lower drag and more swept wings it is slightly better. Prolonged usage of maximum power in this plane may cause its engine to overheat after 10 minutes of flight, when the plane is cruising and not in any combat situation it is recommended to reduce it to 95% or 90% which does not have any operation limit.

The dogfighting capabilities are very close to its precursor, while it is over 200 kg heavier its wing area is also increased, so the wing loading is slightly lower, at low and medium speed its turn rate is slightly worse, but once the plane reaches 750 km/h it gets better. However it still suffers to some extent from compressibility issues near transonic speed. The MiG-17 is still a very dangerous foe to the Sabre series and many other jet fighters, one of its main strengths is performance in vertical manoeuvres. It is also capable of outturning the Sabre, the Super Mystère or Hunter so facing them should not be a problem. Its roll rate is practically the same as the MiG-15bis, mediocre at low and medium speed and it can get very bad above 900 km/h. It is very close to 100 °/s at 600 km/h IAS and lowers to ~50 °/s upon reaching 900 km/h IAS. The airbrake is the same: it can help slow down to the speed range where its turn rate is the best. Flaps also have the same speed limit, over 600 km/h in take-off position and 450 km/h for landing, which is quite high, just like its landing gear, which can come very handy when the plane is landing after having taken some damage.

With full-real controls it is very pleasant to fly, does not have any stability issues at any speed and it is very easy to aim. Its nose will keep dropping until it reaches 850 km/h IAS so it might need some positive pitch trimming below that speed, above that it should be trimmed from -1% to 3%, depending on how fast it is. The stalling characteristics are quite forgiving, after reaching the maximum angle of attack it will not start rolling to any side immediately, but its speed will keep decreasing very fast.

Characteristics Max Speed
(km/h at 2,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,091 1,061 15500 22.2 23.2 41.2 39.1 475
Upgraded 1,128 1,114 21.2 21.5 59.9 50.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,150 450 - 598 450 ~12 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 600 < 700 < 750 -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Klimov VK-1 1 3,958 kg 227 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 8m fuel 20m fuel 29m fuel
892 kg Centrifugal-flow turbojet 4,310 kg 4,755 kg 5,130 kg 5,485 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 8m fuel 20m fuel 29m fuel MTOW
Stationary 2,450 kgf N/A 0.57 0.52 0.48 0.45
Optimal 2,450 kgf
(0 km/h)
N/A 0.57 0.52 0.48 0.45

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear450 km/h
Armour layout for the MiG-17
  • 60 mm Bulletproof glass in cockpit front.
  • 16 mm Steel plates behind the pilot.
  • 10 mm Steel plate in the nose.

This armour layout lets the pilot be secured while leaving the tail and wings unprotected.

Modifications and economy

Repair costBasic → Reference
AB2 981 → 4 435 Sl icon.png
RB8 505 → 12 655 Sl icon.png
SB9 272 → 13 796 Sl icon.png
Total cost of modifications142 600 Rp icon.png
225 000 Sl icon.png
Talisman cost2 400 Ge icon.png
Crew training130 000 Sl icon.png
Experts450 000 Sl icon.png
Aces2 200 Ge icon.png
Research Aces890 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
214 / 214 / 214 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
330 Ge icon.png
Mods jet compressor.png
Compressor
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
330 Ge icon.png
Mods booster.png
New boosters
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
370 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
560 Ge icon.png
Mods g suit.png
G-suit
Research:
7 700 Rp icon.png
Cost:
12 000 Sl icon.png
360 Ge icon.png
Mods jet engine.png
Engine
Research:
7 700 Rp icon.png
Cost:
12 000 Sl icon.png
360 Ge icon.png
Mods armor frame.png
Airframe
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
370 Ge icon.png
Mods armor cover.png
Cover
Research:
7 700 Rp icon.png
Cost:
12 000 Sl icon.png
360 Ge icon.png
Mods ammo.png
ns23_belt_pack
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
330 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
D-4-50
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
330 Ge icon.png
Mod arrow 0.png
Mods ammo.png
ns37_belt_pack
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
370 Ge icon.png
Mod arrow 1.png
Mods pilon block rocket.png
S-5K
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
370 Ge icon.png
Mod arrow 0.png
Mods weapon.png
ns23_new_gun
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
560 Ge icon.png
Mods pilon block rocket.png
S-5M
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
560 Ge icon.png
Mod arrow 0.png
Mods jet engine extinguisher.png
EFS
Research:
7 700 Rp icon.png
Cost:
12 000 Sl icon.png
360 Ge icon.png
Mods weapon.png
n37_new_gun
Research:
7 700 Rp icon.png
Cost:
12 000 Sl icon.png
360 Ge icon.png
Mods pilon rocket.png
S-21
Research:
7 700 Rp icon.png
Cost:
12 000 Sl icon.png
360 Ge icon.png

It is recommended to prioritize performance modification and 37 mm belts over other modifications.

Armaments

Offensive armament

Ammunition40 rounds
Fire rate400 shots/min
Weapon 22 x 23 mm NR-23 cannon
Ammunition160 rounds
Fire rate900 shots/min

The MiG-17 is armed with:

  • 1 x 37 mm N-37D cannon, nose-mounted (40 rpg)
  • 2 x 23 mm NR-23 cannons, nose-mounted (80 rpg = 160 total)

Suspended armament

List of setups (4)
Setup 12 x 250 kg OFAB-250sv bomb
Setup 216 x S-5K rockets
Setup 316 x S-5M rockets
Setup 42 x S-21 rockets
Main articles: OFAB-250sv (250 kg), S-5K, S-5M, S-21

The MiG-17 can be outfitted with the following ordnance:

  • Without load
  • 2 x 250 kg OFAB-250sv bombs (500 kg total)
  • 16 x S-5K rockets
  • 16 x S-5M rockets
  • 2 x S-21 rockets

Usage in battles

The MiG-17 should be played like its predecessors, the MiG-15s. In 1v1 situations, the -17 will easily win if played correctly, and due to its superior flight characteristics it is easier to win fights against multiple enemies. You have the upper hand in the initial dogfight, as your great turn will allow you to get on their 6 without much difficulty. However, in a prolonged engagement the chances of you losing increase due to your heavier weight and good, yet not spectacular energy retention. If the player is uncomfortable with dogfighting, the MiG-17 can also be a very effective boom-and-zoom fighter.

Pros and cons

Pros:

  • Excellent acceleration and speed in dives
  • Excellent climb rate, almost same as the MiG-15bis
  • Guns will tear even the heaviest of bombers into shreds with an accurate burst
  • Very good manoeuvrability at low to medium speeds
  • More manoeuvrable at high speeds than the MiG-15s
  • Excellent energy retention, but still loses some speed when turning hard
  • If you airbrake enemies should struggle to make you overshoot
  • Performs well at altitude when compared to aircraft such as the F-86F Sabres and the Hunter F.1
  • Can safely reach a speed of 1,150 km/h (IAS) and up to Mach 1.10 when diving
  • Hard to break wings in a turn without rolling
  • Very similar to the MiG-15bis, meaning similar playstyles

Cons:

  • Roll rate is not on par with others in this tier
  • Armament difficult to use (low velocities, low ammo and two different trajectories)
  • Mediocre acceleration in speeds between 800 - 1,100 km/h
  • Acceleration and energy retention makes defensive fighting harder as you might overshoot targets
  • Poor forward visibility in Simulator, as a large canopy frame and the gunsight block the top and bottom
  • Lacks radar rangefinder for the gyro sight
  • Engine eventually might overheat when operated over 96% throttle
  • Does not handle damage very well

History

The Korean war showed that the MiG-15 and MiG-15bis fighters were able to battle any aerial opponent at least on equal terms. The MiG-17 was a further development of the MiG-15 design that had proven itself so well. It was decided to increase the aircraft's speed by increasing the sweep of the wing and the fuselage being lengthened to maintain the centre of gravity. The MiG-15 and MiG-17 show almost no differences at first glance. The prototype of the MiG-17 was even called the MiG-15bis45. However, only the frontal parts of the fuselage are the same, from the air intake to the wing, if you don't count the landing headlight that had been moved to the left wing and some minor details.

These aircraft are different in every other way. It is easy to see the main differences when you look from above. By comparing the side profiles, you can see that in addition to the difference in fuselage length there are differences in the tail fin and an additional ventral fin which allows you to immediately tell the MiG-17 apart from the MiG-15. The upper part of the fins and the rudders of the aircraft are different, the juncture between the fin and the stabilizer fin also differs, but this can only be seen close up. The wing sweep of the stabilizer fin was also increased and there were also changes to elevators. The air brakes also differ in shape and size. The depth of the housing was decreased, so a cigar-shaped cowl was created to hide the cylinder. There were very significant changes to the wing. Apart from an increased wing sweep, a leading edge break appeared and the tips became rounder, which helps differentiate the aircraft when looking at them from above or below. While the MiG-15 had two aerodynamic ridges on the top surface of its wings, the MiG-17 had three.

The change in the shape of the wing led to appropriate changes in the construction of the flaps. The new geometry of the main landing gear legs required for the cover to be altered. The structure of the canopy also saw some changes. However, the first versions of the MiG-17 had the same canopies as the MiG-15bis. Apart from changes to the design of the canopy framing (which is not actually that noticeable from afar), a rear-view mirror was introduced that would allow the aircraft to be recognized from further away. There were no significant changes to the cockpit. Overall, the MiG-17 looks even more aesthetically pleasing and streamlined than its predecessor.

Media

Skins
Images
Videos

See also

Related development
Aircraft of comparable role, configuration and era

External links


Mikoyan-Gurevich Design Bureau (Микоя́н и Гуре́вич Опытное конструкторское бюро)
Fighters  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
  I-225
Jet fighters  MiG-9 · MiG-9 (l)
  MiG-15 · MiG-15bis · MiG-15bis ISh
  MiG-17
  MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD
  MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Export/Licensed  ␗MiG-9 · ␗MiG-9 (l)
  ◊MiG-15bis · ◔MiG-15bis · J-2*
  MiG-17AS · ◔MiG-17PF · J-4* · Shenyang F-5*
  ◊MiG-19S · J-6A*
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◔MiG-21MF · ▄MiG-21bis · ◔MiG-21bis-SAU · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M" · ▄MiG-21 Bison · J-7II**
  ◊MiG-23BN · ◊MiG-23MF · ◔MiG-23MF · ◊MiG-23MLA
  ◔MiG-29 · ◊MiG-29 · ◄MiG-29G
  *Licensed and domesticated with Chinese designations.
  **Unlicensed, reverse-engineered and domesticated with Chinese designations.
See Also  Shenyang · Chengdu

USSR jet aircraft
Bereznyak-Isayev  BI
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30D · Yak-38 · Yak-38M · Yak-141
Mikoyan-Gurevich  MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISh · MiG-17 · MiG-17AS · MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD · MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Lavochkin  La-174 · La-15 · La-200
Sukhoi  Su-9 · Su-11
  Su-7B · Su-7BKL · Su-7BMK · Su-17M2 · Su-17M4 · Su-22M3
  Su-24M
  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
  Su-27 · Su-27SM
  Su-34
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T