Difference between revisions of "LaGG-3-35"

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{{Specs-Card|code=lagg-3-35}}
 
 
{{About
 
{{About
| about = Russian fighter '''{{PAGENAME}}'''
+
| about = Soviet fighter '''{{PAGENAME}}'''
| usage = other uses
+
| usage = other versions
 
| link = LaGG-3 (Family)
 
| link = LaGG-3 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=lagg-3-35
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
[[File:GarageImage_LaGG-3-35.jpg|420px|thumb|left]]
+
The LaGG-3-35 is a jack of all trades type of fighter aircraft. It does not have many weaknesses but also does not have many advantages. When flying the LaGG-3-35, it can be used in a variety of roles depending on what you are engaging in combat. Always keep in mind certain planes you battle may be better than the LaGG-3-35 at something.
{{break}}
 
The '''{{PAGENAME}}''' is a Rank {{Specs|rank}} Russian fighter aircraft {{Battle-rating|1}}. This aircraft has been in the game since the start of the Open Beta Test prior to [[Update 1.29]].
 
  
The LaGG-3-35 is a jack of all trades type of fighter aircraft. Its key strength and weakness it does not have many weaknesses but does not have many advantages. When flying the LaGG-3-35, it can be used in a variety of roles depending on what you are engaging in combat. Always keep in mind certain planes you battle may be better than the LaGG-3-35 at something.
 
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
|-
+
 
! colspan="8" | Characteristics
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 3,300 m)
 
! colspan="2" | Max Speed<br>(km/h at 3,300 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 549 || 534 || {{Specs|ceiling}} || 22.0 || 22.7 || 11.3 || 11.1 || 403
+
! Stock
 +
| 548 || 534 || rowspan="2" | {{Specs|ceiling}} || 22.0 || 22.8 || 11.4 || 11.3 || rowspan="2" | 403
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 583 || 566 || 20.1 || 21.0 || 16.5 || 13.8
! colspan="2" | Max Speed<br>(km/h at 3,300 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 583 || 566 || {{Specs|ceiling}} || 20.1 || 21.0 || 16.4 || 13.8 || 403
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 520 || ~22 || ~22
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 440 || 414 || 280 || ~13 || ~10
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
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! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 380 || < 380 || < 420 || > 270
+
| < 380 || < 380 || < 380 || > 323
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 700 m || 1,260 hp || ?,??? hp
+
| 700 m || 1,260 hp || N/A
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
! colspan="3" | Setting 2
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 2,300 m || 1,180 hp || ?,??? hp
+
| 2,700 m || 1,180 hp || N/A
 
|-
 
|-
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
* 8 mm Steel - armor plate behind pilot's seat
+
* 8 mm Steel - armour plate behind pilot's seat
* No armour glazing
+
 
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
+
=== Modifications and economy ===
* More fuel tanks located in wings near fuselage
+
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
{{main|Berezin UB (12.7 mm)|ShVAK (20 mm)}}
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|ShVAK (20 mm)|Berezin UB (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 1 × 12.7 mm Berezin UB Machine Gun, nose mounted (200rpg)
+
* 1 x 20 mm ShVAK cannon, nose-mounted (150 rpg)
* 1 × 20 mm ShVAK Cannon, nose mounted firing through the propeller hub (150rpg)
+
* 1 x 12.7 mm Berezin UB machine gun, nose-mounted (200 rpg)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|FAB-50 (50 kg)|FAB-100 (100 kg)|RS-82|RBS-82}}
 
{{main|FAB-50 (50 kg)|FAB-100 (100 kg)|RS-82|RBS-82}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 
* Without load
 
* Without load
 
* 2 x 50 kg FAB-50 bombs (100 kg total)
 
* 2 x 50 kg FAB-50 bombs (100 kg total)
 
* 2 x 100 kg FAB-100 bombs (200 kg total)
 
* 2 x 100 kg FAB-100 bombs (200 kg total)
* 6 x 82 mm RS-82 rockets
+
* 6 x RS-82 rockets
* 6 x 82 mm RBS-82 rockets
+
* 6 x RBS-82 rockets
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Bomber Hunter:''
+
''Bomber Hunter:'' The LaGG-3-35 is a capable bomber hunter especially when using the rockets. Bombers that you would meet will easily disintegrate from a single rocket hit most of the time or be crippled so badly that they will eventually crash. Also the cannon and machine gun on the plane can do damage to enemy bombers as well, it will take some time but eventually the enemy bomber will go down.
The LaGG-3-35 is a capable bomber hunter especially when using the rockets. Bombers that you would meet will easily disintegrate from a single rocket hit majority of the time or be crippled so badly that they will eventually crash. Also the Cannon and Machine gun on the plane can do damage to enemy bombers as well, it will take some time but eventually the enemy bomber will go down.
 
  
''Air Superiority:''
+
''Air Superiority:'' The LaGG-3-35 is a capable air superiority fighter as it can fight as a energy or turn fighter depending on what you face.
The LaGG-3-35 is a capable air superiority fighter as it can fight as a energy or turn fighter depending on what you face.
 
====Specific enemies worth noting====
 
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 
Supermarine Spitfires: The Supermarine Spitfire is a plane to be feared when flying the LaGG-3-35 as many of the key strengths the LaGG-3-35 has, the Spitfire has (if not better). When battling the spitfire, always try to go for the initial hit as early spitfires do not react well to damage. Always remember do not get into maneuvering fights with Spitfires as they will easily out maneuver the LaGG-3-35 at any speeds.
 
  
Nakajima Ki-43 Hayabusa and Mitsubishi A6M Reisen: When battling these planes, altitude is everything. These two Japanese planes will have no issue out performing a LaGG-3-35 in maneuverability. Therefore when facing these two enemy planes, use Boom and Zoom tactics to defeat them.
+
Some vehicles to worry about if flying this plane:
  
Vought F4U Corsair: The Corsair is a plane to be feared as its firepower (compared to the LaGG-3-35's firepower) and superior speed will be a major factor to watch out for. Do not try to out run or go for head on attacks if possible when confronting the F4U Corsair. Turn fighting is your best chance of success as the LaGG-3-35 will have no issue out turning them.
+
* [[Spitfire (Family)|Supermarine Spitfires]] - The Supermarine Spitfire is a plane to be feared when flying the LaGG-3-35 as many of the key strengths the LaGG-3-35 has, the Spitfire also has (if not better). When fighting the Spitfire, always try to go for the initial hit as early Spitfires do not react well to damage. Always remember do not get into manoeuvring fights with Spitfires as they will easily out manoeuvre the LaGG-3-35 at any speeds.
 +
* [[Ki-43 (Family)|Nakajima Ki-43 Hayabusa]] and [[A6M (Family)|Mitsubishi A6M Reisen]] - When battling these planes, altitude is everything. These two Japanese planes will have no issue outperforming a LaGG-3-35 in manoeuvrability. Therefore when facing these two enemy planes, use Boom and Zoom tactics to defeat them.
 +
* [[F4U (Family)|Vought F4U Corsair]] - The Corsair is a plane to be feared as its firepower and superior speed will be a major factor to watch out for. Do not try to outrun or go for head-on attacks if possible when confronting the F4U Corsair. Turn fighting is your best chance of success as the LaGG-3-35 will have no issue out turning them.
 +
* [[Bf 109 (Family)|Messerschmitt Bf 109 F]] - This plane is the worst enemy to face in a LaGG-3-35. The Bf 109 F will easily out perform the LaGG-3-35 in everything (firepower, manoeuvrability, climb rate, speed, and engine/plane performance at any altitude). Dealing with the Bf 109 F is going to come down to who has the most energy at the start of the engagement and who can force the other to lose all their energy during the course of the engagement.
  
Messerschmitt Bf 109 F: This plane is the worst enemy to face in a LaGG-3-35. The Bf 109 F will easily out perform he LaGG-3-35 in everything (Firepower, Maneuverability, Climb Rate, Speed, energy fighting, and engine/plane performance at any altitude). To deal with the Bf 109 F is going to come down to who has the most energy at the start of the engagement and who can force the other to lose all their energy during the course of the engagement.  
+
To counter, the LaGG-3-35 is going to become a case of what your plane's advantage would be. The LaGG-3-35 does not have many weaknesses nor does it have any advantages. Therefore to shoot down the LaGG-3-35 is going to come down to what your plane's advantage is over the LaGG-3-35.
  
====Counter-tactics====
+
=== Manual Engine Control ===
<!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)-->
 
To counter the LaGG-3-35 is going to become a case of what your plane's advantage would be. The LaGG-3-35 does not have many weaknesses nor does it have any advantages. Therefore to shoot down the LaGG-3-35 is going to come down to what your plane's advantage is over the LaGG-3-35.
 
===Manual Engine Control===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
| Offensive 12 mm
 
| DZ-40
 
 
|-
 
|-
| II
+
! Oil !! Water !! Type
|
 
| Compressor
 
| Airframe
 
| New 12 mm MGs
 
| RO-82
 
 
|-
 
|-
| III
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Controllable<br>2 gears || Not controllable
| Wings Repair
 
| Engine
 
|  
 
| Offensive 20 mm
 
|  
 
|-
 
| IV
 
|  
 
|  
 
| Cover
 
| New 20 mm Cannons
 
|  
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 248: Line 169:
 
* Good armament
 
* Good armament
 
* Good energy fighter
 
* Good energy fighter
* Rockets can be used for air to air combat
+
* Rockets can be used for air-to-air combat
 
* Decent cannon ammo count
 
* Decent cannon ammo count
* Best performance at low altitudes (< 3000 m)
+
* Best performance at low altitudes (< 3,000 m)
 
* Stable gun platform
 
* Stable gun platform
  
 
'''Cons:'''
 
'''Cons:'''
  
* Mediocre at everything
+
* Poor turn-fighting ability when compared to Yakovlev fighters at the same BR
* Not as good at turning as many Yaks
 
 
* Can have problems pulling out of a steep dive
 
* Can have problems pulling out of a steep dive
* Flaps won't save you after getting "Tail control damaged"
 
 
* Poor performance at high altitude
 
* Poor performance at high altitude
 
* Doesn't react well to damage
 
* Doesn't react well to damage
* No bulletproof glass or armor to protect the pilot in head on attacks
+
* No bulletproof glass or armour to protect the pilot in head-on attacks
  
 
== History ==
 
== History ==
<!--<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
The LaGG-3 was designed in 1938 by Semyon Lavochkin, Vladimir Gorbunov and Mikhail Gudkov as an air superiority fighter. The LaGG-3 is upgraded version of the LaGG-1 which suffered from poor performance. The LaGG-3 would become a important plane for the Soviet Air Force during the early days of World War 2 on the Eastern Front. A total of 6,528 LaGG-3 would produced during its lifespan. It would be replaced by more capable planes later on in World War 2 such as the [[La-5]] which is a LaGG-3 airframe with a improved radial engine.
  
Together with two other fighters, this Soviet single-engine fighter replaced the obsolete I-16 and I-153, which at that time were the core fighters of the Soviet Air Force's RKKA. The LaGG-3 began appearing on the aviation scene in early 1941, several months prior to the beginning of the Great Patriotic War and was manufactured at Lavochkin-Gorbunov-Goudkov until 1944.
+
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}
 +
{{Navigation-First-Simple-Line}}
 +
Together with two other fighters, this Soviet single-engine fighter replaced the obsolete I-16 and I-153, which at that time were the core fighters of the Soviet Air Force's RKKA. The LaGG-3 began appearing on the aviation scene in early 1941, several months prior to the beginning of the Great Patriotic War, and was manufactured at Lavochkin-Gorbunov-Goudkov until 1944.
  
 
In terms of armaments, the LaGG-3 carried two 12.7 mm Berezin BS machine guns, one 20 mm SHVAK cannon and six RS-82 or RS-132 rockets. In addition, bombs aboard the LaGG-3 could be suspended. Throughout its production, Lavochkin-Gorbunov-Goudkov manufactured dozens of variants of the more than 6,200 LaGG-3s it built.
 
In terms of armaments, the LaGG-3 carried two 12.7 mm Berezin BS machine guns, one 20 mm SHVAK cannon and six RS-82 or RS-132 rockets. In addition, bombs aboard the LaGG-3 could be suspended. Throughout its production, Lavochkin-Gorbunov-Goudkov manufactured dozens of variants of the more than 6,200 LaGG-3s it built.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
* [http://live.warthunder.com/feed/camouflages/?q=%23Lagg_3_35 '''Skins''' and '''camouflages''' for the LaGG-3-35 from live.warthunder.com.]
+
;Skins
  
== Read also ==
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=lagg-3-35 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
<!--''ETC.''-->
 
  
== Sources ==
+
;Related development
''Paste links to sources and external resources, such as:''
 
  
 +
* [[LaGG-3 (Family)]]
 +
* [[La-5 (Family)]]
 +
 +
== External links ==
 +
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''other literature.''-->
* ''other literature.''
+
 
 +
* [https://forum.warthunder.com/index.php?/topic/292298-lavochkin-gorbunov-gudkov-lagg-3-series-35/ Official data sheet - more details about the performance]
  
 +
{{AirManufacturer Lavochkin}}
 
{{USSR fighters}}
 
{{USSR fighters}}

Latest revision as of 02:21, 1 September 2024

Introducing Wiki 3.0
This page is about the Soviet fighter LaGG-3-35. For other versions, see LaGG-3 (Family).
LaGG-3-35
lagg-3-35.png
GarageImage LaGG-3-35.jpg
LaGG-3-35
AB RB SB
2.3 2.3 2.3
Class:
Research:9 200 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png

Description

The LaGG-3-35 is a rank II Soviet fighter with a battle rating of 2.3 (AB/RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The LaGG-3-35 is a jack of all trades type of fighter aircraft. It does not have many weaknesses but also does not have many advantages. When flying the LaGG-3-35, it can be used in a variety of roles depending on what you are engaging in combat. Always keep in mind certain planes you battle may be better than the LaGG-3-35 at something.

General info

Flight performance

Max speed
at 3 300 m566 km/h
Turn time21 s
Max altitude9 500 m
EngineKlimov VK-105PF
TypeInline
Cooling systemWater
Take-off weight3 t
Characteristics Max Speed
(km/h at 3,300 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 548 534 9500 22.0 22.8 11.4 11.3 403
Upgraded 583 566 20.1 21.0 16.5 13.8

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 450 440 414 280 ~13 ~10
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 380 < 380 < 380 > 323
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
700 m 1,260 hp N/A
Setting 2
Optimal altitude 100% Engine power WEP Engine power
2,700 m 1,180 hp N/A

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear450 km/h
  • 8 mm Steel - armour plate behind pilot's seat

Modifications and economy

Repair costBasic → Reference
AB503 → 630 Sl icon.png
RB1 003 → 1 257 Sl icon.png
SB1 345 → 1 686 Sl icon.png
Total cost of modifications8 460 Rp icon.png
9 570 Sl icon.png
Talisman cost640 Ge icon.png
Crew training4 500 Sl icon.png
Experts16 000 Sl icon.png
Aces180 Ge icon.png
Research Aces190 000 Rp icon.png
Reward for battleAB / RB / SB
30 / 80 / 150 % Sl icon.png
118 / 118 / 118 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
70 Ge icon.png
Mods radiator.png
Radiator
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
70 Ge icon.png
Mods compressor.png
Compressor
Research:
470 Rp icon.png
Cost:
530 Sl icon.png
75 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
700 Rp icon.png
Cost:
790 Sl icon.png
115 Ge icon.png
Mods new engine.png
Engine
Research:
700 Rp icon.png
Cost:
790 Sl icon.png
115 Ge icon.png
Mods armor frame.png
Airframe
Research:
470 Rp icon.png
Cost:
530 Sl icon.png
75 Ge icon.png
Mods armor cover.png
Cover
Research:
1 400 Rp icon.png
Cost:
1 600 Sl icon.png
230 Ge icon.png
Mods ammo.png
ub_belt_pack
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
70 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
DZ-40
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
70 Ge icon.png
Mod arrow 0.png
Mods weapon.png
ub_new_gun
Research:
470 Rp icon.png
Cost:
530 Sl icon.png
75 Ge icon.png
Mods pilon rocket.png
RO-82
Research:
470 Rp icon.png
Cost:
530 Sl icon.png
75 Ge icon.png
Mods ammo.png
shvak_belt_pack
Research:
700 Rp icon.png
Cost:
790 Sl icon.png
115 Ge icon.png
Mod arrow 0.png
Mods weapon.png
shvak_new_gun
Research:
1 400 Rp icon.png
Cost:
1 600 Sl icon.png
230 Ge icon.png

Armaments

Offensive armament

Ammunition150 rounds
Fire rate800 shots/min
Ammunition200 rounds
Fire rate996 shots/min

The LaGG-3-35 is armed with:

  • 1 x 20 mm ShVAK cannon, nose-mounted (150 rpg)
  • 1 x 12.7 mm Berezin UB machine gun, nose-mounted (200 rpg)

Suspended armament

List of setups (4)
Setup 12 x 100 kg FAB-100sv (forged) bomb
Setup 22 x 50 kg FAB-50sv (forged) bomb
Setup 36 x ROS-82 rockets
Setup 46 x RBS-82 rockets

The LaGG-3-35 can be outfitted with the following ordnance:

  • Without load
  • 2 x 50 kg FAB-50 bombs (100 kg total)
  • 2 x 100 kg FAB-100 bombs (200 kg total)
  • 6 x RS-82 rockets
  • 6 x RBS-82 rockets

Usage in battles

Bomber Hunter: The LaGG-3-35 is a capable bomber hunter especially when using the rockets. Bombers that you would meet will easily disintegrate from a single rocket hit most of the time or be crippled so badly that they will eventually crash. Also the cannon and machine gun on the plane can do damage to enemy bombers as well, it will take some time but eventually the enemy bomber will go down.

Air Superiority: The LaGG-3-35 is a capable air superiority fighter as it can fight as a energy or turn fighter depending on what you face.

Some vehicles to worry about if flying this plane:

  • Supermarine Spitfires - The Supermarine Spitfire is a plane to be feared when flying the LaGG-3-35 as many of the key strengths the LaGG-3-35 has, the Spitfire also has (if not better). When fighting the Spitfire, always try to go for the initial hit as early Spitfires do not react well to damage. Always remember do not get into manoeuvring fights with Spitfires as they will easily out manoeuvre the LaGG-3-35 at any speeds.
  • Nakajima Ki-43 Hayabusa and Mitsubishi A6M Reisen - When battling these planes, altitude is everything. These two Japanese planes will have no issue outperforming a LaGG-3-35 in manoeuvrability. Therefore when facing these two enemy planes, use Boom and Zoom tactics to defeat them.
  • Vought F4U Corsair - The Corsair is a plane to be feared as its firepower and superior speed will be a major factor to watch out for. Do not try to outrun or go for head-on attacks if possible when confronting the F4U Corsair. Turn fighting is your best chance of success as the LaGG-3-35 will have no issue out turning them.
  • Messerschmitt Bf 109 F - This plane is the worst enemy to face in a LaGG-3-35. The Bf 109 F will easily out perform the LaGG-3-35 in everything (firepower, manoeuvrability, climb rate, speed, and engine/plane performance at any altitude). Dealing with the Bf 109 F is going to come down to who has the most energy at the start of the engagement and who can force the other to lose all their energy during the course of the engagement.

To counter, the LaGG-3-35 is going to become a case of what your plane's advantage would be. The LaGG-3-35 does not have many weaknesses nor does it have any advantages. Therefore to shoot down the LaGG-3-35 is going to come down to what your plane's advantage is over the LaGG-3-35.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Auto control available
Controllable
Auto control available
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Good armament
  • Good energy fighter
  • Rockets can be used for air-to-air combat
  • Decent cannon ammo count
  • Best performance at low altitudes (< 3,000 m)
  • Stable gun platform

Cons:

  • Poor turn-fighting ability when compared to Yakovlev fighters at the same BR
  • Can have problems pulling out of a steep dive
  • Poor performance at high altitude
  • Doesn't react well to damage
  • No bulletproof glass or armour to protect the pilot in head-on attacks

History

The LaGG-3 was designed in 1938 by Semyon Lavochkin, Vladimir Gorbunov and Mikhail Gudkov as an air superiority fighter. The LaGG-3 is upgraded version of the LaGG-1 which suffered from poor performance. The LaGG-3 would become a important plane for the Soviet Air Force during the early days of World War 2 on the Eastern Front. A total of 6,528 LaGG-3 would produced during its lifespan. It would be replaced by more capable planes later on in World War 2 such as the La-5 which is a LaGG-3 airframe with a improved radial engine.


Archive of the in-game description

Together with two other fighters, this Soviet single-engine fighter replaced the obsolete I-16 and I-153, which at that time were the core fighters of the Soviet Air Force's RKKA. The LaGG-3 began appearing on the aviation scene in early 1941, several months prior to the beginning of the Great Patriotic War, and was manufactured at Lavochkin-Gorbunov-Goudkov until 1944.

In terms of armaments, the LaGG-3 carried two 12.7 mm Berezin BS machine guns, one 20 mm SHVAK cannon and six RS-82 or RS-132 rockets. In addition, bombs aboard the LaGG-3 could be suspended. Throughout its production, Lavochkin-Gorbunov-Goudkov manufactured dozens of variants of the more than 6,200 LaGG-3s it built.


Media

Skins

See also

Related development

External links


Lavochkin Design Bureau (Лавочкинa Опытное конструкторское бюро)
LaGG-3*  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La-5/7  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20
La-9/11  La-9 · La-11
Jet Fighters  La-15 · La-174 · La-200
Export  ␗La-9 · ␗La-11
Captured  ▀La-5FN
  *Lavochkin-Gorbunov-Gudkov (Лавочкин-Горбунов-Гудков), head designer V. P. Gorbunov

USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Eremin's Yak-3(e) · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5