Difference between revisions of "Magach 6C"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli medium tank {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].
+
As Israel upgraded its relatively old fleet of M60 tanks, one of its many upgrades was the Magach 6C based on the M60A3, one of the latest variants of the M60 family. While previous versions of these tanks included Blazer ERA packages and relatively old fire control systems, the Magach 6C incorporated thermal imaging for the gunner as well as an improved engine similar to that used in the latest Sho't tanks. The tank used the ''Gal Batash'' fire control system, which employed first generation thermals. The tank also received minor modifications like more smoke launchers and a laser warning receiver that notified the tank crew members if an enemy was pointing at them with a laser, be that a laser range-finder or a laser-guided anti-tank missile.
 +
 
 +
The {{PAGENAME}} was introduced in [[Update "Drone Age"]]. Like most tanks of its family, this vehicle lacks the mobility or the protection to be used consistently in the role of a flanker or a brawler. Compared to its predecessor, it features a much more capable ERA package with up to 400 mm of protection against tandem shaped-charge warheads like anti-tank guided missiles or HEAT projectiles. It is still relatively competitive thanks mainly to the improved fire control system with first generation thermals for the gunner. Unfortunately, the extra armour will not protect against APFSDS projectiles that are very common in enemy tanks around its rank. A good idea with this vehicle is using it passively in a support role aiding teammates. Thanks to the good gun depression, it can use the cover of hills and other obstacles to hide the hull and only peak to shoot other enemy vehicles that are unaware of its presence.  
  
 
== General info ==
 
== General info ==
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|Sharir (105 mm)}}
 
{{main|Sharir (105 mm)}}
 
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 63 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 63 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 21.4 || 29.6 || 36.0 || 39.8 || 42.4 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __._ || __._ || __._ || __._ || __._
+
| 13.4 || 15.8 || 19.1 || 21.2 || 22.5
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{{:Sharir (105 mm)/Ammunition|M152|M156|M111|M416|M426}}
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{{:Sharir (105 mm)/Ammunition|M152, M156, M111, M416, M426}}
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
Line 108: Line 108:
 
| Coaxial || 6,000 (200) || 600 || N/A || N/A
 
| Coaxial || 6,000 (200) || 600 || N/A || N/A
 
|-
 
|-
| Commander's hatch || 1,800 (200) || 600 || __° || __°
+
| Commander's hatch || 1,800 (200) || 600 || -5°/+50° || -120°/+60°
 
|-
 
|-
| Loader's hatch || 1,800 (200) || 600 || __° || __°
+
| Loader's hatch || 1,800 (200) || 600 || -5°/+50° || -60°/+120°
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''In battle the Magach 6c is best used as a flanker and/or sniper.At distance the turret armor is usually effective against the kinetic rounds used at the Br and the vehicles laser rangefinder let’s you pick off targets at long range with your potent apfsds.If needing to the Magach 6c can also be used as a brawler using its stabilizer and thermals to find the enemy first and deliver a clean shot.The vehicle is also well equipped to take down low flying helicopters or aircraft with its machine guns though it’s not recommended unless the helicopter posses a threat directly towards you.You will know this thanks to its laser warning system that will warn you if helicopters are launching any laser guided weaponry at you.''
+
In battle, the Magach 6C is best used as a flanker and/or a sniper. At range, the turret armour is usually effective against the kinetic rounds used at its BR and the vehicle's laser rangefinder let's you pick off targets at long range with your potent APFSDS. The Magach 6C can also be used as a brawler using its stabilizer and thermals to find the enemy first and deliver a clean shot. The vehicle is also well equipped to take down low-flying helicopters or aircraft with its machine guns although it's not recommended as this will expose your location to nearby tankers. Finally, this vehicle offers very good situational awareness as the laser warning system will warn you anytime a vehicle laser rangefinds or launches laser-guided ordnance at you, giving you enough time to get to cover and hide.  
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
 
* Effective protection against chemical shells
 
* Effective protection against chemical shells
*Effective firepower with APSDDS and laser rangefinder / warning system
+
* Effective firepower with APFSDS and laser rangefinder / warning system
*Thermal imaging system for gunner
+
* Thermal imaging system for gunner
*Extra protection on its UFP and turret thanks to ERA, enhancing some of its survivability
+
* Extra protection on its UFP and turret thanks to the ERA, enhancing its survivability
  
 
'''Cons:'''
 
'''Cons:'''

Latest revision as of 20:08, 6 January 2024

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This page is about the Israeli medium tank Magach 6C. For other versions, see Magach (Family).
Magach 6C
il_magach_6c.png
GarageImage Magach 6C.jpg
Magach 6C

Description

As Israel upgraded its relatively old fleet of M60 tanks, one of its many upgrades was the Magach 6C based on the M60A3, one of the latest variants of the M60 family. While previous versions of these tanks included Blazer ERA packages and relatively old fire control systems, the Magach 6C incorporated thermal imaging for the gunner as well as an improved engine similar to that used in the latest Sho't tanks. The tank used the Gal Batash fire control system, which employed first generation thermals. The tank also received minor modifications like more smoke launchers and a laser warning receiver that notified the tank crew members if an enemy was pointing at them with a laser, be that a laser range-finder or a laser-guided anti-tank missile.

The Magach 6C was introduced in Update "Drone Age". Like most tanks of its family, this vehicle lacks the mobility or the protection to be used consistently in the role of a flanker or a brawler. Compared to its predecessor, it features a much more capable ERA package with up to 400 mm of protection against tandem shaped-charge warheads like anti-tank guided missiles or HEAT projectiles. It is still relatively competitive thanks mainly to the improved fire control system with first generation thermals for the gunner. Unfortunately, the extra armour will not protect against APFSDS projectiles that are very common in enemy tanks around its rank. A good idea with this vehicle is using it passively in a support role aiding teammates. Thanks to the good gun depression, it can use the cover of hills and other obstacles to hide the hull and only peak to shoot other enemy vehicles that are unaware of its presence.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 1,162 Expression error: Unexpected round operator. __.__
Realistic 663 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: Sharir (105 mm)
105 mm Sharir Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 63 -10°/+20° ±180° Two-plane 21.4 29.6 36.0 39.8 42.4 8.71 7.70 7.10 6.70
Realistic 13.4 15.8 19.1 21.2 22.5

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M152 HEATFS 400 400 400 400 400 400
M156 HESH 127 127 127 127 127 127
M111 APFSDS 337 335 330 322 314 306
M426 APFSDS 430 427 420 409 400 390
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M152 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
M156 HESH 731 11.4 0.1 4 3.17 73° 77° 80°
M111 APFSDS 1,455 4.2 - - - 78° 80° 81°
M426 APFSDS 1,455 4.4 - - - 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 20 5 25 50

Ammo racks

Ammo racks of the Magach 6C
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
63 49 (+14) 38 (+25) 17 (+46) (+59) (+62) No

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm FN MAG 60-40
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 6,000 (200) 600 N/A N/A
Commander's hatch 1,800 (200) 600 -5°/+50° -120°/+60°
Loader's hatch 1,800 (200) 600 -5°/+50° -60°/+120°

Usage in battles

In battle, the Magach 6C is best used as a flanker and/or a sniper. At range, the turret armour is usually effective against the kinetic rounds used at its BR and the vehicle's laser rangefinder let's you pick off targets at long range with your potent APFSDS. The Magach 6C can also be used as a brawler using its stabilizer and thermals to find the enemy first and deliver a clean shot. The vehicle is also well equipped to take down low-flying helicopters or aircraft with its machine guns although it's not recommended as this will expose your location to nearby tankers. Finally, this vehicle offers very good situational awareness as the laser warning system will warn you anytime a vehicle laser rangefinds or launches laser-guided ordnance at you, giving you enough time to get to cover and hide.

Pros and cons

Pros:

  • Effective protection against chemical shells
  • Effective firepower with APFSDS and laser rangefinder / warning system
  • Thermal imaging system for gunner
  • Extra protection on its UFP and turret thanks to the ERA, enhancing its survivability

Cons:

  • Relatively low mobility
  • Unreliable armour against APFSDS
  • Slower gun traverse rate than most of its competition at its BR

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6
  Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C
Tiran  Tiran 4 · Tiran 4S · Tiran 6
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol
  Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC