Difference between revisions of "AGM-65D"

From War Thunder Wiki
Jump to: navigation, search
(Vehicles equipped with this weapon: Added Harrier GR.7)
(Vehicles equipped with this weapon: Updated)
 
(20 intermediate revisions by 12 users not shown)
Line 1: Line 1:
 
{{About
 
{{About
 
| about = American air-to-ground missile '''{{PAGENAME}}'''
 
| about = American air-to-ground missile '''{{PAGENAME}}'''
| and
 
 
| usage = other versions
 
| usage = other versions
| link-1 = AGM-65A
+
| link = AGM-65 (Family)
| link-2 = AGM-65B
 
 
}}
 
}}
 
== Description ==
 
== Description ==
Line 13: Line 11:
 
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 
<!-- ''List out vehicles that are equipped with the weapon.'' -->
  
 +
* {{Specs-Link|av_8b_plus}}
 +
* {{Specs-Link|av_8b_plus_italy}}
 
* {{Specs-Link|a_10a_late}}
 
* {{Specs-Link|a_10a_late}}
 +
* {{Specs-Link|a_10c}}
 +
* {{Specs-Link|f-4f_kws_lv}}
 +
* {{Specs-Link|f_16am_block_15_mlu_belgium}}
 +
* {{Specs-Link|f_16c_block_50}}
 +
* {{Specs-Link|f_111f}}
 
* {{Specs-Link|harrier_gr7}}
 
* {{Specs-Link|harrier_gr7}}
 +
* {{Specs-Link|f-4e_kurnass_2000}}
  
 
== General info ==
 
== General info ==
Line 21: Line 27:
 
! colspan="2" | Missile characteristics
 
! colspan="2" | Missile characteristics
 
|-
 
|-
| '''Mass''' || 226 kg
+
| '''Mass''' || 227 kg
 
|-
 
|-
| '''Guidance''' || IR
+
| '''Guidance''' || TV+IR
 
|-
 
|-
 
| '''Lock range''' || 20 km
 
| '''Lock range''' || 20 km
Line 34: Line 40:
 
|-
 
|-
 
| '''Explosive mass''' || 51.19 kg TNTeq
 
| '''Explosive mass''' || 51.19 kg TNTeq
 +
|-
 +
| '''Warhead type''' || HEAT
 
|-
 
|-
 
| '''Armour penetration''' || 830 mm
 
| '''Armour penetration''' || 830 mm
Line 40: Line 48:
  
 
=== Effective damage ===
 
=== Effective damage ===
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''
+
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc.)''
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
 
''Give a comparative description of missiles that have firepower equal to this weapon.''
 
''Give a comparative description of missiles that have firepower equal to this weapon.''
 +
{{AGM-65-ComparisonTable}}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''
+
<!--''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''-->
 +
 
 +
The AGM-65D is truly effective in realistic tank battles. Indeed, if you manage to correctly lock on all the targets you see, you can destroy, in the best case, as many tanks as you have missiles.
 +
 
 +
This missile is very useful in eliminating SAM's (Pantsir S1/ADATS/2S6/...). Its fire and forget guidance allows you to neutralize them without exposing your aircraft too much. You can easily destroy tanks from 6 up to 8 Km away.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''
+
<!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Fire-and-forget air-to-ground missile.
 +
* Posseses an IR guidance system (Easier to lock compared to the AGM-65 A and B (TV guidance)) to be used at night and rain conditions.
 +
* Ability to lock onto helicopters.
 +
* Can be shot with a targeting pod.
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* ERA may be able to interfere its damage potential on tanks
 +
* Sometimes the guidance system can lock on to the carcass of a burning tank (if your target is nearby).
  
 
== History ==
 
== History ==
Line 69: Line 88:
  
 
;Related development
 
;Related development
* [[AGM-65A]]
+
 
* [[AGM-65B]]
+
* [[AGM-65 (Family)]]
  
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Latest revision as of 06:13, 28 October 2024

Introducing Wiki 3.0
This page is about the American air-to-ground missile AGM-65D. For other versions, see AGM-65 (Family).

Description

The AGM-65D is an American IR-guided air-to-ground missile. It was introduced in Update "Wind of Change".

Vehicles equipped with this weapon

General info

Missile characteristics
Mass 227 kg
Guidance TV+IR
Lock range 20 km
Launch range 23 km
Maximum speed 0.9 M
Missile guidance time 105 secs
Explosive mass 51.19 kg TNTeq
Warhead type HEAT
Armour penetration 830 mm

Effective damage

Describe the type of damage produced by this type of missile (high explosive, splash damage, etc.)

Comparison with analogues

Give a comparative description of missiles that have firepower equal to this weapon.

Missile Characteristics AGM-65A AGM-65B AGM-65D AGM-65E AGM-65E2 AGM-65G AGM-65H AGM-65L
Mass (kg) 210.47 227 291.21 303.45 226.8 291.21
Guidance TV TV+IR Laser IR TV Laser
Maximum speed (M) 0.9
Missile guidance time (secs) 105
Firing/launch range (km) 23
Lock range (km) - - 20 - - 20 - -
Explosive mass (kg) 51.19 39 51.19 39
Explosive type Comp. B PBXN-110 Comp. B PBXN-110
TNT equivalent (kg) 39.08 49.92 39.08 49.92
Warhead type HEAT SAP-HE HEAT SAP-HE
Armour penetration (mm) 830 122 830 122
Maximum allowed rocket release speed (M) 1.4


Usage in battles

The AGM-65D is truly effective in realistic tank battles. Indeed, if you manage to correctly lock on all the targets you see, you can destroy, in the best case, as many tanks as you have missiles.

This missile is very useful in eliminating SAM's (Pantsir S1/ADATS/2S6/...). Its fire and forget guidance allows you to neutralize them without exposing your aircraft too much. You can easily destroy tanks from 6 up to 8 Km away.

Pros and cons

Pros:

  • Fire-and-forget air-to-ground missile.
  • Posseses an IR guidance system (Easier to lock compared to the AGM-65 A and B (TV guidance)) to be used at night and rain conditions.
  • Ability to lock onto helicopters.
  • Can be shot with a targeting pod.

Cons:

  • ERA may be able to interfere its damage potential on tanks
  • Sometimes the guidance system can lock on to the carcass of a burning tank (if your target is nearby).

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile