Difference between revisions of "VRCC"

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{{Specs-Card
 
{{Specs-Card
 
|code=it_vrcc_centauro
 
|code=it_vrcc_centauro
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}_002.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Italian light tank {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].
+
Introduced into the service of the Spanish Army in the late 1990s, the VRCC (Cavalry Reconnaissance and Combat Vehicle) has proven to be an invaluable asset over the years. Since its introduction, the VRCC has been an essential component in various military operations and exercises, making significant contributions to Spain's defense capability. Belonging to prestigious Cavalry regiments such as the 10th "Alcántara" Cavalry Regiment and the 12th "Farnesio" Cavalry Regiment, the VRCC has established a legacy of excellence in military service throughout the 2000s and 2010s. The VRCC has taken part in various operational missions over the years, including deployments in regions such as the Balkans, the Middle East, and Africa. From peacekeeping and security missions in the Balkans to support operations in conflict zones in the Middle East and Africa, the VRCC has proven its capability to adapt to different environments and situations.
 +
 
 +
The VRCC was introduced as a premium pack in [[Update "Drone Age"]], but was removed from the store after the [[wt:en/news/8880-shop-may-sale-in-the-gaijin-store-en|2024 May sales]].
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 +
It stands as a formidable force. Armed with a potent 105 mm cannon, it possesses the ability to engage and neutralize a wide spectrum of targets with accuracy and efficiency. Its swift mobility across diverse landscapes empowers rapid deployment and tactical manoeuvrability, ensuring a potent presence on the battlefield. Enhanced by advanced electronic systems, the VRCC offers heightened situational awareness, enabling effective command and control. Whether conducting reconnaissance or providing support in offensive operations, the VRCC's combat capabilities underscore its crucial role on the battlefield.
  
 
== General info ==
 
== General info ==
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
 
 +
The survival strategy of the VRCC resonates with the hit-and-run doctrine, which mirrors the mobility-driven defense tactic observed in the [[Centauro (Family)|B1 Centauro]]. This approach capitalizes on exploiting the vehicle's exceptional mobility to limit exposure to adversaries, swiftly execute precise attacks, and promptly reposition before effective retaliation is possible. In parallel to this doctrine, the VRCC optimizes its survival potential by minimizing prolonged engagements, sustaining continuous movement. Its remarkable mobility across diverse terrains permits rapid transitions, rendering enemy identification and tracking arduous. By adhering to this philosophy, the VRCC orchestrates surprise offensives, leveraging its potent armament to inflict damage before tactically withdrawing to thwart the adversary's responsive measures.
 +
 
 +
This mobility paradigm not only bolsters offensive efficacy but also serves as a linchpin in defensive manoeuvres. By evading predictable stances, the VRCC markedly diminishes vulnerability to enemy hazards like direct fire or anti-tank weaponry. This stratagem empowers the VRCC to sidestep threats, ensuring crew safety. Crucially, the union of hit-and-run doctrine with mobility-centric defense underscores the VRCC's capacity to excel on the battlefields. The vehicle adeptly deploys firepower with precision, strategically retreating to assure self-preservation. The additional armour kits fortify its defensive potential against high-calibre machine guns and limited protection against autocannons.
  
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 15 mm (80°) ''Upper Glacis'' <br> 35 mm (45°) ''Lower Glacis''
 +
| 25 mm (47°) ''Top'' <br> 25 mm (0-28°) ''Bottom''
 +
| 20 mm (21°) || 15 mm (20°) ''Front glacis'' <br> 20 mm ''Crew compartment'' <br> 10 mm ''Engine vent''
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
| Turret || 25 mm (19°)Turret front <br> 40 mm (6°-51°-56°) Gun mantlet
|-
+
| 25 mm (18°) || 15+15 mm (12°) ''Left section'' <br> 15 mm ''Right section'' <br> 10 mm (85°) ''Turret overhang''
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
+
| 15+15 mm (5°) ''Front'' <br> 15 mm ''Rear''
 
|-
 
|-
 
|}
 
|}
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{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
  
{{tankMobility}}
+
{{tankMobility|abMinHp=806|rbMinHp=460}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|OTO Melara 105/52 (105 mm)}}
 
{{main|OTO Melara 105/52 (105 mm)}}
 
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 40 || rowspan="2" | -6°/+16° || rowspan="2" | ±180° || rowspan="2" | Two-plane || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 40 || rowspan="2" | -6°/+16° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 21.7 || 30.0 || 36.5 || 40.3 || 42.9 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __._ || __._ || __._ || __._ || __._
+
| 13.6 || 16.0 || 19.4 || 21.4 || 22.8
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:OTO Melara 105/52 (105 mm)/Ammunition|M456, M416, M393A2, M735, DM33}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| M456 || HEATFS || __ || __ || __ || __ || __ || __
 
|-
 
| M393A2 || HESH || __ || __ || __ || __ || __ || __
 
|-
 
| M735 || APFSDS || __ || __ || __ || __ || __ || __
 
|-
 
| DM33 || APFSDS || __ || __ || __ || __ || __ || __
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| M456 || HEATFS || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 
|-
 
| M393A2 || HESH || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 
|-
 
| M735 || APFSDS || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 
|-
 
| DM33 || APFSDS || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive mass<br>(TNT equivalent) (g)
 
|-
 
| M416 || ___ || ____ || __ || __ || __ || ___
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
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! 3rd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 4th<br>rack empty
! 5th<br>rack empty
 
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''40''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''40''' || 29&nbsp;''(+11)'' || 17&nbsp;''(+23)'' || 12&nbsp;''(+28)'' || 1&nbsp;''(+39)'' || No
 
|-
 
|-
 
|}
 
|}
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{{Specs-Tank-Weapon|2}}
 
{{Specs-Tank-Weapon|2}}
 
{{Specs-Tank-Weapon|3}}
 
{{Specs-Tank-Weapon|3}}
{{Specs-Tank-Weapon|4}}
 
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|Beretta MG42/59 (7.62 mm)}}
 
{{main|Beretta MG42/59 (7.62 mm)}}
  
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
The VRCC-105 is equipped with two 7.62 mm Beretta MG42/59 machine guns with a high rate of fire. One machine gun is coaxial and operates on the same axes as the main cannon. The other machine gun is mounted to the left of the commander's cupola and moves independently from the rest of the turret. This gives it a 360-degree rotation. These machine guns can sometimes be effective against helicopters and slow-moving planes, but a large number of bullets are required to take down these targets. Otherwise, the machine guns are ineffective against armoured targets such as enemy tanks and IFVs. They can be used to take down foliage and light obstructions in order to clean lines of travel or sight. If fired at an enemy turret it has the potential to obscure the gunner's view, making it harder for the enemy to shoot you. Otherwise, the machine guns are unremarkable.
 
+
{| class="wikitable" width="50%" style="text-align:center"
{| class="wikitable" style="text-align:center" width="50%"
 
 
|-
 
|-
! colspan="5" | [[Beretta MG42/59 (7.62 mm)|7.62 mm Beretta MG42/59]]
+
! colspan="5" |[[Beretta MG42/59 (7.62 mm)|7.62 mm Beretta MG42/59]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
| Coaxial || 4,600 (200) || 801 || N/A || N/A
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
| Pintle || 2,000 (200) || 801 || -8°/+20° || ±120°
|-
 
| || ___ (___) || ___ || __° || __°
 
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
 +
 
 +
The VRCC-105 is a great tank destroyer than can be truly difficult to take out when used by a player that knows both its pros and cons. The VRCC's wheeled configuration offers the player a vehicle which not only is highly mobile, but a vehicle which can support its team in several ways. As a support vehicle the VRCC has access to the binoculars which are able to scout enemy players. Make sure to remain hidden whilst doing this, allowing your team to know where enemies are will ultimately mean that their situational awareness will rise and keep you and the rest of the team safe. Another way the VRCC 105 can scout is with the scout drone mechanic that all players who have bought the vehicle get access to from the get-go. With the scouting drone you are able to bring out a small drone to spot enemies and do battlefield survailance. There is some cons to doing this however, when using the scouting drone you remain defenceless, at the mercy of the enemy team and the protection of your own teamates. Make sure when using it you are hidden or somewhere safe. The pros of using this support drone are quite a lot, for starters it heavily complements your anti-tank gameplay. When using the VRCC 105 you should base your playstyle on speedy stealth flanking strikes or reconnaissance (scouting) with a sharp emphasis on sniping. You have access to a more than capable 105 mm cannon with the ability to fire APFSDS and HEAT rounds. The cannon can pretty much deal with anything your will encounter, as long as you know your enemies weakspots. When it comes to armor, you don't have much to work with sadly. The VRCC is only able to withstand machine-gun fire and at times take hits from low level auto-cannon fire. You do have access to a thermal imaging device, this will be one of the more useful items in your arsenal and will allow you to better spot enemies from behind cover, as well as quickly engage and disengage without exposing yourself long enough for the enemy to see you coming. Though this movement flexibility comes with the loss of armour protection as previously mentioned, you can play well with this vehicle if you are able to master its playstyle.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* High top speed
 +
* Deadly armour-piercing rounds
 +
* Thermal imager
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Light armour
 +
* Inadequate off-road mobility
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
 
 +
The story of the VRCC-105 began in Italy during the late stages of the cold war. The Italian army during the 1980s issued a set of requirements for a new vehicle that would have equivalent firepower to the Leopard 1 MBT in Italian service at the time, but with greater combat mobility and the ability to reach greater points of strategic control. In response to this, the Italian companies known as Fiat, Iveco and Oto Melara would have joined forces in a 3-way consortium to begin developing the new vehicle requested by the Italian Army. In this joint venture, Fiat and Iveco were developing the vehicle's hull and power supply, whilst Oto Melara took care of the vehicle's turret, optics and weapon systems. The vehicle would need to be light enough to be be used for recon but also to allow the installation of the turret to not drag the vehicle down. Due to this the Centauro wouldn't be heavily armoured so it did pose a danger to the crew if they were to be hit by an enemy tank. Thankfully what it lacked in protection, meant it excelled in speed. The B1 Centauro was easily able to reach the speed of up to 105+km per hour on road. Due to this feat the vehicle became quite sought after. The B1 Centauro featured a 105mm cannon made by OTO Melara which was able to fire a multitude of NATO standard munitions, such as APDS, HEAT, HESH and APFSDS. In 1986, the final prototype of the B1 Centauro project was unveiled on Sardinia. Impressed by the B1 Centauro, the Italian Military placed orders for a number of vehicles, going in production in 1991 with the first ones entering service as early as 1992. Italy would modify the B1 Centauro during its service, for example some would feature the SICCONA battle management system, but one of the more popular modifications was the introduction of Kevlar shields around the turret which gave an increase in ballistic protection to the vehicle and crew.
 +
 
 +
Years later Spain would show interest in purchasing the vehicle to allow the Spanish army to retire their AMX-30's tanks. In total the Spanish army bought 84 units, which would be delivered from 2001-2006 in separate batches. The first batch was fully made in Italy, however the second would have mechanical and electronic parts made in Spain, built by the Spanish CIO consortium subsidiaries (OTO-Melara Iberica and IVECO-Pegaso and Amper). Spain also would contract several of their companies to create dedicated munitions for their Centauros. Other modifications fitted also include the time Spain had upgraded their FCS of their Centauros to allow the crew to have access to Gen 2 optics. Another modification although not as common would be the addition of an add-on armour plate in front on the hull. Other than that these Centauros are virtually identical to their Italian counterparts. These Centauro's would be used by the following Spanish regiments; ''Regimiento de Caballería "Pavía", Regimiento de Caballería "Lusitania"'' and finally ''Regimiento de Caballería "España" ''. For now the Spanish Centauros will remain in service however they may be interested in the evolution of it, the B2 Centauro,  to replace them similarly to how the Italian army is doing.
 +
 
 +
Devblog
 +
 
 +
Since 2000, the Italian B1 Centauro wheeled armoured vehicle has been supplied to the Spanish army. With its new operators, the vehicle index changed to VRCC (Vehículos de Reconocimiento y Combate de Caballería - "cavalry reconnaissance and combat vehicle"), but the name itself remained unchanged. The vehicles were built in Italy and differed from the basic B1 version by a slightly modified frontal hull armour and the smoke grenade launchers, the same as found on the second Centauro series. The contract for the second batch of machines, signed in 2002, also included partial licensing of the production for the Spanish domestic market, as well as the modernization of the fire control system by installing a more advanced gunner's Thermal vision device. In addition, the armament of the VRCC Centauro was reinforced with a second light machine gun on the turret roof.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_vrcc_centauro Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
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* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:-->
* ''reference to the series of the vehicles;''
+
 
* ''links to approximate analogues of other nations and research trees.''
+
* [[Centauro I 105]]
 +
* [[Centauro I 105 R]]
 +
* [[Centauro I 120]]
  
 
== External links ==
 
== External links ==
Line 200: Line 164:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
  
 +
* [[wt:en/news/7829-development-pre-order-vrcc-centauro-en|[Devblog] Pre-order: VRCC Centauro]]
 +
 +
{{TankManufacturer OTO Melara}}
 
{{Italy light tanks}}
 
{{Italy light tanks}}
 
{{Italy premium ground vehicles}}
 
{{Italy premium ground vehicles}}
 
[[Category:Wheeled ground vehicles]]
 
[[Category:Wheeled ground vehicles]]

Latest revision as of 20:49, 2 November 2024

Introducing Wiki 3.0
VRCC
it_vrcc_centauro.png
GarageImage VRCC.jpg
StoreImage VRCC 002.jpg
VRCC
AB RB SB
9.3 9.7 9.7

Description

Introduced into the service of the Spanish Army in the late 1990s, the VRCC (Cavalry Reconnaissance and Combat Vehicle) has proven to be an invaluable asset over the years. Since its introduction, the VRCC has been an essential component in various military operations and exercises, making significant contributions to Spain's defense capability. Belonging to prestigious Cavalry regiments such as the 10th "Alcántara" Cavalry Regiment and the 12th "Farnesio" Cavalry Regiment, the VRCC has established a legacy of excellence in military service throughout the 2000s and 2010s. The VRCC has taken part in various operational missions over the years, including deployments in regions such as the Balkans, the Middle East, and Africa. From peacekeeping and security missions in the Balkans to support operations in conflict zones in the Middle East and Africa, the VRCC has proven its capability to adapt to different environments and situations.

The VRCC was introduced as a premium pack in Update "Drone Age", but was removed from the store after the 2024 May sales.

It stands as a formidable force. Armed with a potent 105 mm cannon, it possesses the ability to engage and neutralize a wide spectrum of targets with accuracy and efficiency. Its swift mobility across diverse landscapes empowers rapid deployment and tactical manoeuvrability, ensuring a potent presence on the battlefield. Enhanced by advanced electronic systems, the VRCC offers heightened situational awareness, enabling effective command and control. Whether conducting reconnaissance or providing support in offensive operations, the VRCC's combat capabilities underscore its crucial role on the battlefield.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
LWS
Notifies about the vehicle's exposure to laser emissions
Armourfront / side / back
Hull20 / 15 / 15
Turret20 / 20 / 20
Crew4 people
Visibility84 %

The survival strategy of the VRCC resonates with the hit-and-run doctrine, which mirrors the mobility-driven defense tactic observed in the B1 Centauro. This approach capitalizes on exploiting the vehicle's exceptional mobility to limit exposure to adversaries, swiftly execute precise attacks, and promptly reposition before effective retaliation is possible. In parallel to this doctrine, the VRCC optimizes its survival potential by minimizing prolonged engagements, sustaining continuous movement. Its remarkable mobility across diverse terrains permits rapid transitions, rendering enemy identification and tracking arduous. By adhering to this philosophy, the VRCC orchestrates surprise offensives, leveraging its potent armament to inflict damage before tactically withdrawing to thwart the adversary's responsive measures.

This mobility paradigm not only bolsters offensive efficacy but also serves as a linchpin in defensive manoeuvres. By evading predictable stances, the VRCC markedly diminishes vulnerability to enemy hazards like direct fire or anti-tank weaponry. This stratagem empowers the VRCC to sidestep threats, ensuring crew safety. Crucially, the union of hit-and-run doctrine with mobility-centric defense underscores the VRCC's capacity to excel on the battlefields. The vehicle adeptly deploys firepower with precision, strategically retreating to assure self-preservation. The additional armour kits fortify its defensive potential against high-calibre machine guns and limited protection against autocannons.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 15 mm (80°) Upper Glacis
35 mm (45°) Lower Glacis
25 mm (47°) Top
25 mm (0-28°) Bottom
20 mm (21°) 15 mm (20°) Front glacis
20 mm Crew compartment
10 mm Engine vent
Turret 25 mm (19°)Turret front
40 mm (6°-51°-56°) Gun mantlet
25 mm (18°) 15+15 mm (12°) Left section
15 mm Right section
10 mm (85°) Turret overhang
15+15 mm (5°) Front
15 mm Rear

Notes:

Mobility

Speedforward / back
AB123 / 25 km/h
RB and SB110 / 23 km/h
Number of gears10 forward
4 back
Weight28.0 t
Engine power
AB992 hp
RB and SB520 hp
Power-to-weight ratio
AB35.4 hp/t
RB and SB18.6 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 123 25 28 806 992 28.79 35.43
Realistic 110 23 460 520 16.43 18.57

Modifications and economy

Repair cost
AB2 816 Sl icon.png
RB2 783 Sl icon.png
SB3 409 Sl icon.png
Crew training10 000 Sl icon.png
Experts850 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 900 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 130 / 160 / 210 % Sl icon.png
Talisman.png 2 × 220 / 220 / 220 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Mods new car suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement it.png
Crew Replenishment
Mods smoke screen.png
Smoke grenade
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Mods tank ammo.png
105mm_NATO_APDS_FS_ammo_pack
Mods thermal sight.png
NVD
Mods tank cannon.png
Adjustment of Fire
Mods airstrike.png
Airstrike
Mods scout streak.png
Scout UAV
Mods new tank vertical aiming.png
Elevation Mechanism
Mods scouting.png
Improved optics
Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Mods art support.png
Artillery Support
Mods counterMeasures.png
LWS/LR
Mods tank ammo.png
105mm_DM33_APDS_FS_ammo_pack

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition40 rounds
First-order16 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-6° / 16°
105 mm OTO Melara 105/52 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 40 -6°/+16° ±180° Two-plane 21.7 30.0 36.5 40.3 42.9 8.71 7.70 7.10 6.70
Realistic 13.6 16.0 19.4 21.4 22.8

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M456 HEATFS 400 400 400 400 400 400
M393A2 HESH 127 127 127 127 127 127
M735 APFSDS 292 291 284 275 266 257
DM33 APFSDS 408 405 398 389 379 370
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M456 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
M393A2 HESH 732 11.2 0.1 4 4.31 73° 77° 80°
M735 APFSDS 1,501 3.72 - - - 78° 80° 81°
DM33 APFSDS 1,455 3.79 - - - 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 16 5 25 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
40 29 (+11) 17 (+23) 12 (+28) (+39) No

Machine guns

Ammunition4 600 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate801 shots/min
Ammunition4 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate801 shots/min

The VRCC-105 is equipped with two 7.62 mm Beretta MG42/59 machine guns with a high rate of fire. One machine gun is coaxial and operates on the same axes as the main cannon. The other machine gun is mounted to the left of the commander's cupola and moves independently from the rest of the turret. This gives it a 360-degree rotation. These machine guns can sometimes be effective against helicopters and slow-moving planes, but a large number of bullets are required to take down these targets. Otherwise, the machine guns are ineffective against armoured targets such as enemy tanks and IFVs. They can be used to take down foliage and light obstructions in order to clean lines of travel or sight. If fired at an enemy turret it has the potential to obscure the gunner's view, making it harder for the enemy to shoot you. Otherwise, the machine guns are unremarkable.

7.62 mm Beretta MG42/59
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,600 (200) 801 N/A N/A
Pintle 2,000 (200) 801 -8°/+20° ±120°

Usage in battles

The VRCC-105 is a great tank destroyer than can be truly difficult to take out when used by a player that knows both its pros and cons. The VRCC's wheeled configuration offers the player a vehicle which not only is highly mobile, but a vehicle which can support its team in several ways. As a support vehicle the VRCC has access to the binoculars which are able to scout enemy players. Make sure to remain hidden whilst doing this, allowing your team to know where enemies are will ultimately mean that their situational awareness will rise and keep you and the rest of the team safe. Another way the VRCC 105 can scout is with the scout drone mechanic that all players who have bought the vehicle get access to from the get-go. With the scouting drone you are able to bring out a small drone to spot enemies and do battlefield survailance. There is some cons to doing this however, when using the scouting drone you remain defenceless, at the mercy of the enemy team and the protection of your own teamates. Make sure when using it you are hidden or somewhere safe. The pros of using this support drone are quite a lot, for starters it heavily complements your anti-tank gameplay. When using the VRCC 105 you should base your playstyle on speedy stealth flanking strikes or reconnaissance (scouting) with a sharp emphasis on sniping. You have access to a more than capable 105 mm cannon with the ability to fire APFSDS and HEAT rounds. The cannon can pretty much deal with anything your will encounter, as long as you know your enemies weakspots. When it comes to armor, you don't have much to work with sadly. The VRCC is only able to withstand machine-gun fire and at times take hits from low level auto-cannon fire. You do have access to a thermal imaging device, this will be one of the more useful items in your arsenal and will allow you to better spot enemies from behind cover, as well as quickly engage and disengage without exposing yourself long enough for the enemy to see you coming. Though this movement flexibility comes with the loss of armour protection as previously mentioned, you can play well with this vehicle if you are able to master its playstyle.

Pros and cons

Pros:

  • High top speed
  • Deadly armour-piercing rounds
  • Thermal imager

Cons:

  • Light armour
  • Inadequate off-road mobility

History

The story of the VRCC-105 began in Italy during the late stages of the cold war. The Italian army during the 1980s issued a set of requirements for a new vehicle that would have equivalent firepower to the Leopard 1 MBT in Italian service at the time, but with greater combat mobility and the ability to reach greater points of strategic control. In response to this, the Italian companies known as Fiat, Iveco and Oto Melara would have joined forces in a 3-way consortium to begin developing the new vehicle requested by the Italian Army. In this joint venture, Fiat and Iveco were developing the vehicle's hull and power supply, whilst Oto Melara took care of the vehicle's turret, optics and weapon systems. The vehicle would need to be light enough to be be used for recon but also to allow the installation of the turret to not drag the vehicle down. Due to this the Centauro wouldn't be heavily armoured so it did pose a danger to the crew if they were to be hit by an enemy tank. Thankfully what it lacked in protection, meant it excelled in speed. The B1 Centauro was easily able to reach the speed of up to 105+km per hour on road. Due to this feat the vehicle became quite sought after. The B1 Centauro featured a 105mm cannon made by OTO Melara which was able to fire a multitude of NATO standard munitions, such as APDS, HEAT, HESH and APFSDS. In 1986, the final prototype of the B1 Centauro project was unveiled on Sardinia. Impressed by the B1 Centauro, the Italian Military placed orders for a number of vehicles, going in production in 1991 with the first ones entering service as early as 1992. Italy would modify the B1 Centauro during its service, for example some would feature the SICCONA battle management system, but one of the more popular modifications was the introduction of Kevlar shields around the turret which gave an increase in ballistic protection to the vehicle and crew.

Years later Spain would show interest in purchasing the vehicle to allow the Spanish army to retire their AMX-30's tanks. In total the Spanish army bought 84 units, which would be delivered from 2001-2006 in separate batches. The first batch was fully made in Italy, however the second would have mechanical and electronic parts made in Spain, built by the Spanish CIO consortium subsidiaries (OTO-Melara Iberica and IVECO-Pegaso and Amper). Spain also would contract several of their companies to create dedicated munitions for their Centauros. Other modifications fitted also include the time Spain had upgraded their FCS of their Centauros to allow the crew to have access to Gen 2 optics. Another modification although not as common would be the addition of an add-on armour plate in front on the hull. Other than that these Centauros are virtually identical to their Italian counterparts. These Centauro's would be used by the following Spanish regiments; Regimiento de Caballería "Pavía", Regimiento de Caballería "Lusitania" and finally Regimiento de Caballería "España" . For now the Spanish Centauros will remain in service however they may be interested in the evolution of it, the B2 Centauro, to replace them similarly to how the Italian army is doing.

Devblog

Since 2000, the Italian B1 Centauro wheeled armoured vehicle has been supplied to the Spanish army. With its new operators, the vehicle index changed to VRCC (Vehículos de Reconocimiento y Combate de Caballería - "cavalry reconnaissance and combat vehicle"), but the name itself remained unchanged. The vehicles were built in Italy and differed from the basic B1 version by a slightly modified frontal hull armour and the smoke grenade launchers, the same as found on the second Centauro series. The contract for the second batch of machines, signed in 2002, also included partial licensing of the production for the Spanish domestic market, as well as the modernization of the fire control system by installing a more advanced gunner's Thermal vision device. In addition, the armament of the VRCC Centauro was reinforced with a second light machine gun on the turret roof.

Media

Skins

See also

External links


OTO Melara
Light Tanks/IFVs 
Centauro  Centauro I 105 · Centauro I 105 R · Centauro I 120 · VRCC
Dardo  Dardo · VCC-80/30 · VCC-80/60
Other  C13 T90 · R3 T106 FA
MBTs 
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Other  M47 (105/55)
Tank Destroyers  M113A1 (TOW)
SPAA  R3 T20 FA-HS · SIDAM 25 · SIDAM 25 (Mistral) · OTOMATIC
Patrol Boats 
Sparviero-class  Sparviero*
See Also  OTO
  *Built by OTO Melara in La Spezia under the Alinavi S.p.A. consortium

Italy light tanks
  Italy
L6/40  L6/40 · L6/40 (31 Rgt.)
M11/39  M11/39
Autoblindo  AB 41 · AB 43
Fiat 6614/6616  FIAT 6614 · AUBL/74 · AUBL/74 HVG
R3 Capraia  R3 T106 FA
Centauro  Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC
Freccia  VBC (PT2) · Freccia
Dardo  Dardo · VCC-80/60 · VCC-80/30
Other  C13 T90
USA  ▄M3A3 · ▄M24 · ▄M18
  Hungary
WWII  Csaba · Toldi IIA
Post  ◔BTR-80A · KF41

Italy premium ground vehicles
Light tanks  L6/40 (31 Rgt.) · Toldi IIA · AUBL/74 HVG · VRCC · Centauro RGO
Medium tanks  M13/40 (II) · Turan II · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄Sherman I Composito · ▄Pz.IV G
  M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA)
Heavy tanks  Tigris
Tank destroyers  Breda 90/53 · M43 "G.C.Leoncello" · Zrinyi I