Difference between revisions of "Type 91"
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+ | {{About | ||
+ | | about = Japanese SAM '''{{PAGENAME}}''' | ||
+ | | usage = other uses | ||
+ | | link = Type 91 (Disambiguation) | ||
+ | }} | ||
== Description == | == Description == | ||
− | [[File:WeaponImage Type 91.png|thumb|left|420px|The Type 91 missile (the launch tube, missile with | + | <!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --> |
+ | [[File:WeaponImage Type 91.png|thumb|left|420px|The Type 91 missile (the launch tube, missile with first stage motor, and deployed missile are shown; scale is approximate)]] | ||
{{Break}} | {{Break}} | ||
− | '' | + | The '''{{PAGENAME}}''' is a Japanese infrared homing surface-to-air missile. It was introduced in [[Update "Starfighters"]]. |
=== Vehicles equipped with this weapon === | === Vehicles equipped with this weapon === | ||
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== General info == | == General info == | ||
− | <!--''Tell us about the tactical and technical characteristics of the missile.''--> | + | <!-- ''Tell us about the tactical and technical characteristics of the missile.'' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
! colspan="2" | Missile characteristics | ! colspan="2" | Missile characteristics | ||
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|- | |- | ||
| '''Mass''' || 11.5 kg | | '''Mass''' || 11.5 kg | ||
+ | |- | ||
+ | | '''Maximum speed''' || 648 m/s | ||
+ | |- | ||
+ | | '''Maximum overload''' || 10 G | ||
|- | |- | ||
| '''Guidance''' || IR | | '''Guidance''' || IR | ||
|- | |- | ||
− | | ''' | + | | '''IRCCM''' || Yes |
|- | |- | ||
− | | ''' | + | | '''Aspect''' || All-aspect |
|- | |- | ||
− | | ''' | + | | '''Lock in range in rear-aspect''' || 11 km |
− | |||
− | |||
|- | |- | ||
− | | '''Lock in range | + | | '''Lock in range in all-aspect''' || 6 km |
|- | |- | ||
− | | ''' | + | | '''Launch range''' || 5 km |
|- | |- | ||
− | | '''Missile guidance time''' || | + | | '''Missile guidance time''' || 10.5 secs |
|- | |- | ||
− | | '''Explosive''' || 648 g | + | | '''Explosive mass''' || 648 g TNTe |
|- | |- | ||
− | | ''' | + | | '''Fuse delay''' || 1 m |
|- | |- | ||
− | | ''' | + | | '''Fuse sensitivity''' || 0.1 mm |
|- | |- | ||
− | | '''Trigger radius''' || | + | | '''Trigger radius''' || 1 m |
|- | |- | ||
|} | |} | ||
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''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | |||
* ''other literature.'' | * ''other literature.'' | ||
Latest revision as of 06:51, 15 August 2024
This page is about the Japanese SAM Type 91. For other uses, see Type 91 (Disambiguation). |
Contents
Description
The Type 91 is a Japanese infrared homing surface-to-air missile. It was introduced in Update "Starfighters".
Vehicles equipped with this weapon
General info
Missile characteristics | |
---|---|
Calibre | 80 mm |
Mass | 11.5 kg |
Maximum speed | 648 m/s |
Maximum overload | 10 G |
Guidance | IR |
IRCCM | Yes |
Aspect | All-aspect |
Lock in range in rear-aspect | 11 km |
Lock in range in all-aspect | 6 km |
Launch range | 5 km |
Missile guidance time | 10.5 secs |
Explosive mass | 648 g TNTe |
Fuse delay | 1 m |
Fuse sensitivity | 0.1 mm |
Trigger radius | 1 m |
Effective damage
Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of missiles that have firepower equal to this weapon.
Usage in battles
Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)
Pros and cons
Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
Pros:
Cons:
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.