Difference between revisions of "Bf 109 G-6"

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(Added basic information and tables.)
Line 2: Line 2:
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 +
 
 +
[[File:GarageImage_Bf109G6.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''Bf 109 G-6''' is a Rank IV German fighter with a battle rating of 5.3 (AB) and 4.7 (RB/SB). It was in the game since the start of the Open Beta Test prior to Update 1.29.
 +
 
 +
The Bf 109 G-6 is, at stock, a difficult plane to fly, and needs the upgrades to even be considered an opponent for its adversaries. One upgraded however, it performs decent enough to even the playing field and allows an enjoyable experience.
 +
 
 +
This variant is played much like its predecessors, so stick to energy fighting. Because of its poor performance, it's imperative to keep you energy state high at all times.
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 628 || 618 || 11,500 || 21.6 || 21.1 || 11.3 || 14.1 || 343
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 708 || 668 || 11,500 || 19.2 || 20.0 || 32.1 || 19.5 || 343
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 790 || 350 || 520 || ~18 || ~10
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 390 || < 390 || < 450 || > 250
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 5,700 m || 1,270 hp || 1,689 hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* 60 mm Bulletproof glass in front and rear of cockpit.
 +
* 4-8 mm Steel plates on pilot seat.
 +
* 10 mm Steel plates around pilot's head.
 +
* 21 mm Steel plate on rear of fuel tank, with 4 mm plates surrounding it on other sides.
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|MG 151/20 (20 mm)|MK 108 (30 mm)|MG 131 (13 mm)}}
 +
 
 +
The Bf 109 G-6 is armed with:
 +
 
 +
* A choice between a 20 mm MG 151 or a 30 mm MK 108:
 +
** 1 x 20 mm MG 151 cannon (200 rpg = 200 total)
 +
** 1 x 30 mm MK 108 cannon (65 rpg = 65 total)
 +
* 2 x 13 mm MG 131 machine guns (300 rpg = 600 total)
 +
 
 +
The two machine guns are located just forward of the pilot firing out of the nose of the aircraft. The cannon (either 20 mm or 30 mm) are mounted in the propeller shaft and will fire through the propeller hub.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
{{main|Bombs|Rockets}}
 +
 
 +
The Bf 109 G-6 external ordinance configurations can consist of:
 +
 
 +
* Without load
 +
* 4 x 50 kg SC50JA bombs (200 kg total)
 +
* 1 x 250 kg SC250JA bomb (250 kg total)
 +
* 2 x 30 mm MK 108 cannon, wing-mounted (35 rpg = 70 total)
 +
* 2 x 20 mm MG 151 cannon, wing-mounted (135 rpg = 270 total)
 +
* 2 x 110 kg Wfr.Gr.21 rockets
  
 +
<!--
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
When stock, you should side climb and enter combat with a superior altitude before engaging. Your enemies will render you ineffective if you don't have the height advantage. However, when it's fully upgraded you might omit side-climbing as the plane should generally get you either at the same altitude or above the opponent. WEP is very effective, so use it to get to an effective altitude in the least amount of time. The engine overheats quite fast, but it also cools down rapidly. Don't be afraid to use WEP if your temperature is yellow or red.
 +
 +
If you're engaging an enemy while you have an energy advantage, you should do everything in your power to keep or regain this advantage while depleting his. The Bf 109 can achieve this through the use of energy traps like rope-a-dopes, and to disengage when a foe avoids your boom. When neither you or the enemy has an advantage, you should avoid headons with the least amount of energy waste. Most of the time the enemy tries to get back on your 6 o clock, which drains his energy much more than yours. This gives you the opportunity to extend, climb, or bait him into an energy trap. Should you however face an enemy with superior altitude or speed, attempt to evade his booms on you or force him to overshoot.
 +
 +
When it comes to armament you have the choice of a 20 or 30 mm cannon in the engine, and gun pods of the same calibre. The 20 mm gun has good gun characteristics with decent damage and a good ammo count, while the 30 mm deals devastating damage but has a low ammo capacity and a very slow shell velocity. The gun pods aren't recommended as they dramatically decrease the plane's performance.
 +
 +
====Specific enemies worth noting====
 +
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 +
Your worst enemies in the Bf-109 G-6 are the Spitfires and the P-47D/N/M Thunderbolts. The Spitfire can out-turn you at almost all altitudes below 4000 meters. You have to be really careful when engaging a P-47 with an Altitude advantage against you. the best thing you can do in that case is turn away and keep climbing if the thunderbolt dives on you turn into the head-on, fire a few rounds then use your superior roll rate to do a split-S. If a spitfire engages you DO NOT try to turn with it! if you try to you will have fallen into their trap, your best defense is similar to the tactics employed against the Thunderbolt, split-S and use your roll rate.
 +
 +
====Counter-tactics====
 +
<!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)-->
 +
If you're faced against this plane, try to deplete its energy and force the plane either low or high. At higher altitudes the engine performance is poor at best, and at lower ones the plane loses energy quickly with no fast means to regain it. Avoid headons, as the enemy aircraft can potentially carry up to 3 x 30 mm guns.
 +
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 +
===Modules===
 +
{| class="wikitable"
 +
! Tier
 +
! Flight performance
 +
! Survivability
 +
! Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair, Radiator
 +
|
 +
| Offensive 13 mm, New 13 mm MGs, ETC 50/VIIId
 +
|-
 +
| II
 +
| Compressor
 +
| Airframe
 +
| Offensive 20 mm, New 20 mm Cannons, ETC 500/IXb I
 +
|-
 +
| III
 +
| Wing Repair, Engine
 +
|
 +
| Offensive 30 mm, New 30 mm Cannons, U4 Modification
 +
|-
 +
| IV
 +
| Engine Injection
 +
| Cover
 +
| R5 Modification, R6 Modification, W.Gr.21
 +
|-
 +
|}
 +
 +
As before mentioned, the Bf 109 G-6 performs badly in stock conditions with bad flight characteristics (essentially a brick with guns) and armament that is vastly inferior to most other fighters.This changes drastically with upgrades. The Upgrades are listed in the order in which they should be acquired.
 +
 +
* 13 mm belts (for removing the tracers and getting an idea of where your cannon rounds land)
 +
* Radiator
 +
* Compressor
 +
* 20 mm belts (the stock belts are abhorrent with only 25% of glorious Minengeschosse)
 +
* Engine
 +
* 30 mm Modification (Do not equip them just now, the single 30 mm is a bit inconsistent)
 +
* 30 mm belts (for later use)
 +
* Engine Injection
 +
* Gunpods (depending on which you like more take the 30s or 20s, though generally, the 30s are more sensible since when engaging fighters gun pods are more of a hindrance and the 30s are very useful against bombers)
  
== Usage in the battles ==
+
Afterward get all the Cannon and Machine gun upgrade and the remaining for better flight characteristics, bombs and rockets should be ignored until you researched everything else since they are not very useful.
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Powerful nose-mounted armaments, very accurate
 +
* Can get a lot of kills with precision aiming
 +
* Has a researchable 30 mm cannon replacement for close-up approaches
 +
* Can research 2 types of gun pods for increased firepower
 +
* Can be equipped with 30 mm gunpods, with 3 x 30 mm 11.95 kg/s burst mass is insane at 4.7 BR
 +
* Very good energy retention
 +
* Very good rate of climb, better than the Bf 109 G-2 from patch 1.53 until now
 +
* Somewhat stable
 +
* Somewhat decent maneuverability at low speeds (for a Bf 109)
 +
* Pilot protection from the rear is good
 +
* Powerful engine
 +
* Feels a lot lighter than the Fw 190
 +
* Features the Stab.III/JG.52 camouflage, which considered to be one of the best and historically accurate camouflage for the 109
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Poor performance without flight performance upgrades
 +
* Is not really suited for new players
 +
* Still overheats, although not that often as the F model
 +
* Gunpods will reduce performance to some degree
 +
* MK 108 has low ammo count compared to the 20 mm
 +
* MK 108 is has a slow velocity, is very hard to lead
 +
* 13 mm machine guns create bulges in the nose, limiting visibility in the cockpit
 +
* 13 mm machine guns are underpowered
  
 
== History ==
 
== History ==
Line 38: Line 278:
 
== Media ==
 
== Media ==
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 +
 +
== Screenshots and fan art ==
 +
[http://live.warthunder.com/feed/camouflages/?q=%23bf109g6 Skins and camouflages for the Bf 109G-6 from live.warthunder].
  
 
== Read also ==
 
== Read also ==
Line 43: Line 286:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 293:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Germany fighters}}

Revision as of 21:20, 12 November 2018

bf-109g-6.png
Bf 109 G-6
AB RB SB
5.3 4.7 4.7
Class:
Research:27 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Bf 109 G-6.jpg


The Bf 109 G-6 is a Rank IV German fighter with a battle rating of 5.3 (AB) and 4.7 (RB/SB). It was in the game since the start of the Open Beta Test prior to Update 1.29.

The Bf 109 G-6 is, at stock, a difficult plane to fly, and needs the upgrades to even be considered an opponent for its adversaries. One upgraded however, it performs decent enough to even the playing field and allows an enjoyable experience.

This variant is played much like its predecessors, so stick to energy fighting. Because of its poor performance, it's imperative to keep you energy state high at all times.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 5,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
628 618 11,500 21.6 21.1 11.3 14.1 343
Upgraded
Max Speed
(km/h at 5,500 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
708 668 11,500 19.2 20.0 32.1 19.5 343

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
790 350 520 ~18 ~10
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 390 < 390 < 450 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
5,700 m 1,270 hp 1,689 hp

Survivability and armour

  • 60 mm Bulletproof glass in front and rear of cockpit.
  • 4-8 mm Steel plates on pilot seat.
  • 10 mm Steel plates around pilot's head.
  • 21 mm Steel plate on rear of fuel tank, with 4 mm plates surrounding it on other sides.

Armaments

Offensive armament

The Bf 109 G-6 is armed with:

  • A choice between a 20 mm MG 151 or a 30 mm MK 108:
    • 1 x 20 mm MG 151 cannon (200 rpg = 200 total)
    • 1 x 30 mm MK 108 cannon (65 rpg = 65 total)
  • 2 x 13 mm MG 131 machine guns (300 rpg = 600 total)

The two machine guns are located just forward of the pilot firing out of the nose of the aircraft. The cannon (either 20 mm or 30 mm) are mounted in the propeller shaft and will fire through the propeller hub.

Suspended armament

Main articles: Bombs, Rockets

The Bf 109 G-6 external ordinance configurations can consist of:

  • Without load
  • 4 x 50 kg SC50JA bombs (200 kg total)
  • 1 x 250 kg SC250JA bomb (250 kg total)
  • 2 x 30 mm MK 108 cannon, wing-mounted (35 rpg = 70 total)
  • 2 x 20 mm MG 151 cannon, wing-mounted (135 rpg = 270 total)
  • 2 x 110 kg Wfr.Gr.21 rockets

Usage in the battles

When stock, you should side climb and enter combat with a superior altitude before engaging. Your enemies will render you ineffective if you don't have the height advantage. However, when it's fully upgraded you might omit side-climbing as the plane should generally get you either at the same altitude or above the opponent. WEP is very effective, so use it to get to an effective altitude in the least amount of time. The engine overheats quite fast, but it also cools down rapidly. Don't be afraid to use WEP if your temperature is yellow or red.

If you're engaging an enemy while you have an energy advantage, you should do everything in your power to keep or regain this advantage while depleting his. The Bf 109 can achieve this through the use of energy traps like rope-a-dopes, and to disengage when a foe avoids your boom. When neither you or the enemy has an advantage, you should avoid headons with the least amount of energy waste. Most of the time the enemy tries to get back on your 6 o clock, which drains his energy much more than yours. This gives you the opportunity to extend, climb, or bait him into an energy trap. Should you however face an enemy with superior altitude or speed, attempt to evade his booms on you or force him to overshoot.

When it comes to armament you have the choice of a 20 or 30 mm cannon in the engine, and gun pods of the same calibre. The 20 mm gun has good gun characteristics with decent damage and a good ammo count, while the 30 mm deals devastating damage but has a low ammo capacity and a very slow shell velocity. The gun pods aren't recommended as they dramatically decrease the plane's performance.

Specific enemies worth noting

Your worst enemies in the Bf-109 G-6 are the Spitfires and the P-47D/N/M Thunderbolts. The Spitfire can out-turn you at almost all altitudes below 4000 meters. You have to be really careful when engaging a P-47 with an Altitude advantage against you. the best thing you can do in that case is turn away and keep climbing if the thunderbolt dives on you turn into the head-on, fire a few rounds then use your superior roll rate to do a split-S. If a spitfire engages you DO NOT try to turn with it! if you try to you will have fallen into their trap, your best defense is similar to the tactics employed against the Thunderbolt, split-S and use your roll rate.

Counter-tactics

If you're faced against this plane, try to deplete its energy and force the plane either low or high. At higher altitudes the engine performance is poor at best, and at lower ones the plane loses energy quickly with no fast means to regain it. Avoid headons, as the enemy aircraft can potentially carry up to 3 x 30 mm guns.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair, Radiator Offensive 13 mm, New 13 mm MGs, ETC 50/VIIId
II Compressor Airframe Offensive 20 mm, New 20 mm Cannons, ETC 500/IXb I
III Wing Repair, Engine Offensive 30 mm, New 30 mm Cannons, U4 Modification
IV Engine Injection Cover R5 Modification, R6 Modification, W.Gr.21

As before mentioned, the Bf 109 G-6 performs badly in stock conditions with bad flight characteristics (essentially a brick with guns) and armament that is vastly inferior to most other fighters.This changes drastically with upgrades. The Upgrades are listed in the order in which they should be acquired.

  • 13 mm belts (for removing the tracers and getting an idea of where your cannon rounds land)
  • Radiator
  • Compressor
  • 20 mm belts (the stock belts are abhorrent with only 25% of glorious Minengeschosse)
  • Engine
  • 30 mm Modification (Do not equip them just now, the single 30 mm is a bit inconsistent)
  • 30 mm belts (for later use)
  • Engine Injection
  • Gunpods (depending on which you like more take the 30s or 20s, though generally, the 30s are more sensible since when engaging fighters gun pods are more of a hindrance and the 30s are very useful against bombers)

Afterward get all the Cannon and Machine gun upgrade and the remaining for better flight characteristics, bombs and rockets should be ignored until you researched everything else since they are not very useful.

Pros and cons

Pros:

  • Powerful nose-mounted armaments, very accurate
  • Can get a lot of kills with precision aiming
  • Has a researchable 30 mm cannon replacement for close-up approaches
  • Can research 2 types of gun pods for increased firepower
  • Can be equipped with 30 mm gunpods, with 3 x 30 mm 11.95 kg/s burst mass is insane at 4.7 BR
  • Very good energy retention
  • Very good rate of climb, better than the Bf 109 G-2 from patch 1.53 until now
  • Somewhat stable
  • Somewhat decent maneuverability at low speeds (for a Bf 109)
  • Pilot protection from the rear is good
  • Powerful engine
  • Feels a lot lighter than the Fw 190
  • Features the Stab.III/JG.52 camouflage, which considered to be one of the best and historically accurate camouflage for the 109

Cons:

  • Poor performance without flight performance upgrades
  • Is not really suited for new players
  • Still overheats, although not that often as the F model
  • Gunpods will reduce performance to some degree
  • MK 108 has low ammo count compared to the 20 mm
  • MK 108 is has a slow velocity, is very hard to lead
  • 13 mm machine guns create bulges in the nose, limiting visibility in the cockpit
  • 13 mm machine guns are underpowered

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Screenshots and fan art

Skins and camouflages for the Bf 109G-6 from live.warthunder.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Captured:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy 
CR.42  ▀CR.42 · ▀Marcolin's C.R.42 CN
G.50  ▀G.50 serie 2 · ▀G.50 AS serie 7
C.200  ▀C. 200 serie 3 · ▀C. 200 serie 7
C.202  ▀C. 202
Finland  ▀Hawk H-75A-2