Difference between revisions of "AIM-9G Sidewinder"
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== Description == | == Description == | ||
<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --> | <!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --> | ||
| − | + | The AIM-9G is part of the AIM-9 Sidewinder family of short ranged infrared guided air to air missiles designed by the US during the early 1950s. The Golf variant improves on the previous Echo model by heaving more reliable electronics which allows it to sustain 16G loads compared to the 10G of the Echo. The lock on range, speed, and launch range remain the same as with the Echo. However, the Golf model has an increased weight at 88 kg and a reduced explosive mass of only 2.76 kg. As with all Sidewinder variants pre-Lima model they are still rear IR aspect guided. | |
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=== Vehicles equipped with this weapon === | === Vehicles equipped with this weapon === | ||
<!-- ''List out vehicles that are equipped with the weapon.'' --> | <!-- ''List out vehicles that are equipped with the weapon.'' --> | ||
| − | + | * {{Specs-Link|jaguar_gr1}} | |
| − | + | * {{Specs-Link|harrier_gr3}} | |
| − | + | * {{Specs-Link|av_8a}} | |
| − | + | * {{Specs-Link|av_8c}} | |
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== General info == | == General info == | ||
<!-- ''Tell us about the tactical and technical characteristics of the missile.'' --> | <!-- ''Tell us about the tactical and technical characteristics of the missile.'' --> | ||
| − | The AIM-9G is | + | The AIM-9G Sidewinder is a rear aspect IR guided short-ranged air-to-air missile. It functions similarly to previous variants of the AIM-9 but with more reliable avionics which allow it to sustain higher G-loads. |
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=== Effective damage === | === Effective damage === | ||
| − | + | ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' | |
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=== Comparison with analogues === | === Comparison with analogues === | ||
| − | + | ''Give a comparative description of missiles that have firepower equal to this weapon.'' | |
| − | ''Give a comparative description of missiles that have firepower equal to this weapon.'' | ||
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== Usage in battles == | == Usage in battles == | ||
| − | + | ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' | |
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=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --> | <!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --> | ||
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'''Pros:''' | '''Pros:''' | ||
| − | * Higher max G-load at | + | * Higher max G-load at 16G |
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'''Cons:''' | '''Cons:''' | ||
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* Same range with little improvements to avionics | * Same range with little improvements to avionics | ||
| − | == History | + | == History: AIM-9D/G/H Variants == |
| − | + | The AIM-9D/G/H variants were designed by the US Navy incorporating experiences from the early models and from combat experience in Vietnam. | |
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| − | The | + | The Navy Sidewinder design progression went from the early production B model to the D model that was used extensively in Vietnam. The G and H models followed with new forward canard design improving ACM performance and expanded acquisition modes and improved envelopes. The "Hotel" model followed shortly after the "Golf" and featured a solid state design that improved reliability in the carrier environment where shock from catapult launches and arrested landings had a deteriorating effect on the earlier vacuum tube designs. The Ault report had a strong impact on Sidewinder design, manufacture, and handling. <ref>https://en.wikipedia.org/wiki/AIM-9_Sidewinder</ref> |
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== Media == | == Media == | ||
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== See also == | == See also == | ||
| − | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | |
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* ''reference to the article about the variant of the weapon;'' | * ''reference to the article about the variant of the weapon;'' | ||
| − | * ''references to approximate analogues by other nations and research trees.'' | + | * ''references to approximate analogues by other nations and research trees.'' |
| − | + | == External links == | |
| − | + | ''Paste links to sources and external resources, such as:'' | |
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* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
| − | * '' | + | * ''encyclopedia page on the weapon;'' |
| − | + | * ''other literature.'' | |
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{{Missiles}} | {{Missiles}} | ||
[[Category:Suspended armaments]] | [[Category:Suspended armaments]] | ||
Revision as of 23:06, 25 November 2020
Contents
Description
The AIM-9G is part of the AIM-9 Sidewinder family of short ranged infrared guided air to air missiles designed by the US during the early 1950s. The Golf variant improves on the previous Echo model by heaving more reliable electronics which allows it to sustain 16G loads compared to the 10G of the Echo. The lock on range, speed, and launch range remain the same as with the Echo. However, the Golf model has an increased weight at 88 kg and a reduced explosive mass of only 2.76 kg. As with all Sidewinder variants pre-Lima model they are still rear IR aspect guided.
Vehicles equipped with this weapon
General info
The AIM-9G Sidewinder is a rear aspect IR guided short-ranged air-to-air missile. It functions similarly to previous variants of the AIM-9 but with more reliable avionics which allow it to sustain higher G-loads.
Effective damage
Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of missiles that have firepower equal to this weapon.
Usage in battles
Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)
Pros and cons
Pros:
- Higher max G-load at 16G
Cons:
- Heavier missile at 88 kg compared to previous models
- Reduced explosive mass at 2.76 kg
- Same range with little improvements to avionics
History: AIM-9D/G/H Variants
The AIM-9D/G/H variants were designed by the US Navy incorporating experiences from the early models and from combat experience in Vietnam.
The Navy Sidewinder design progression went from the early production B model to the D model that was used extensively in Vietnam. The G and H models followed with new forward canard design improving ACM performance and expanded acquisition modes and improved envelopes. The "Hotel" model followed shortly after the "Golf" and featured a solid state design that improved reliability in the carrier environment where shock from catapult launches and arrested landings had a deteriorating effect on the earlier vacuum tube designs. The Ault report had a strong impact on Sidewinder design, manufacture, and handling. [1]
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the weapon;
- other literature.

