Difference between revisions of "F4U-7"
U138796218 (talk | contribs) (Pros/cons, also now that the rocket pods are ejected after empty means you no longer have the extra weight after firing, hence turn performance is no longer affected.) (Tag: Visual edit) |
m (→Usage in battles: I described how to use it in enduring confrontation. SB battle with tanks will come later.) (Tag: Visual edit) |
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| + | {{Specs-Card | ||
| + | |code=f4u-7 | ||
| + | |cockpit=332618/1102823 | ||
| + | }} | ||
{{About | {{About | ||
| about = French naval fighter '''{{PAGENAME}}''' | | about = French naval fighter '''{{PAGENAME}}''' | ||
| usage = other versions | | usage = other versions | ||
| link = F4U (Family) | | link = F4U (Family) | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
| − | + | [[File:GarageImage_F4U-7(France).jpg|420px|thumb|left]] | |
| − | + | {{break}} | |
| − | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} French naval fighter {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]]. | |
== General info == | == General info == | ||
=== Flight performance === | === Flight performance === | ||
| − | + | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | |
| − | |||
| − | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" |
| − | ! | + | |- |
| − | ! colspan="2" | Max | + | ! colspan="8" | Characteristics |
| − | ! rowspan="2" | Max altitude<br>( | + | |- |
| + | ! colspan="8" | ''Stock'' | ||
| + | |- | ||
| + | ! colspan="2" | Max Speed<br>(km/h at 9,000 m) | ||
| + | ! rowspan="2" | Max altitude<br>(meters) | ||
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
| − | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(meters/second) |
| − | ! rowspan="2" | Take-off run<br>( | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
! AB !! RB !! AB !! RB !! AB !! RB | ! AB !! RB !! AB !! RB !! AB !! RB | ||
|- | |- | ||
| − | + | | 682 || 663 || {{Specs|ceiling}} || 21.1 || 21.8 || 14.3 || 14.3 || 200 | |
| − | | | + | |- |
| + | ! colspan="8" | ''Upgraded'' | ||
| + | |- | ||
| + | ! colspan="2" | Max Speed<br>(km/h at 9,000 m) | ||
| + | ! rowspan="2" | Max altitude<br>(meters) | ||
| + | ! colspan="2" | Turn time<br>(seconds) | ||
| + | ! colspan="2" | Rate of climb<br>(meters/second) | ||
| + | ! rowspan="2" | Take-off run<br>(meters) | ||
| + | |- | ||
| + | ! AB !! RB !! AB !! RB !! AB !! RB | ||
|- | |- | ||
| − | + | | ??? || 711 || {{Specs|ceiling}} || ??.? || 20.0 || ??.? || 18.5 || 200 | |
| − | | | ||
|- | |- | ||
|} | |} | ||
==== Details ==== | ==== Details ==== | ||
| − | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
| Line 50: | Line 60: | ||
|} | |} | ||
| − | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
| − | ! colspan=" | + | ! colspan="5" | Limits |
|- | |- | ||
| − | ! rowspan="2" | | + | ! rowspan="2" | Wing-break speed<br>(km/h) |
| − | ! rowspan="2" | Gear (km/h) | + | ! rowspan="2" | Gear limit<br>(km/h) |
| − | ! | + | ! rowspan="2" | Combat flaps<br>(km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
| − | ! | + | ! + !! - |
| + | |- | ||
| + | | {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 470 || ~11 || ~3 | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | {| class="wikitable" style="text-align:center" | ||
| + | |- | ||
| + | ! colspan="4" | Optimal velocities | ||
| + | |- | ||
| + | ! Ailerons<br>(km/h) | ||
| + | ! Rudder<br>(km/h) | ||
| + | ! Elevators<br>(km/h) | ||
| + | ! Radiator<br>(km/h) | ||
|- | |- | ||
| − | | | + | | < 450 || < 220 || < 500 || > 450 |
|- | |- | ||
|} | |} | ||
| Line 67: | Line 90: | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
| − | ! colspan=" | + | ! colspan="3" | Compressor (RB/SB) |
| + | |- | ||
| + | ! colspan="3" | Setting 1 | ||
| + | |- | ||
| + | ! Optimal altitude | ||
| + | ! 100% Engine power | ||
| + | ! WEP Engine power | ||
| + | |- | ||
| + | | 450 m || 2,100 hp || 2,450 hp | ||
| + | |- | ||
| + | ! colspan="3" | Setting 2 | ||
| + | |- | ||
| + | ! Optimal altitude | ||
| + | ! 100% Engine power | ||
| + | ! WEP Engine power | ||
| + | |- | ||
| + | | 5,638 m || 1,885 hp || 2,199 hp | ||
| + | |- | ||
| + | ! colspan="3" | Setting 3 | ||
|- | |- | ||
| − | ! | + | ! Optimal altitude |
| + | ! 100% Engine power | ||
| + | ! WEP Engine power | ||
|- | |- | ||
| − | | | + | | 7,619 m || 1,710 hp || 1,955 hp |
|- | |- | ||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
| − | |||
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | ||
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* 8 mm Steel plate behind the pilot. | * 8 mm Steel plate behind the pilot. | ||
* 12.7 mm Steel plate on the headrest. | * 12.7 mm Steel plate on the headrest. | ||
| − | |||
| − | |||
| − | |||
== Armaments == | == Armaments == | ||
| − | |||
=== Offensive armament === | === Offensive armament === | ||
| − | |||
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | ||
| − | {{main|M3 (20 mm)}} | + | {{main|AN/M3 (20 mm)}} |
The '''''{{PAGENAME}}''''' is armed with: | The '''''{{PAGENAME}}''''' is armed with: | ||
| − | * 4 x 20 mm M3 cannons, wing-mounted (246 rpg = 984 total) | + | * 4 x 20 mm AN/M3 cannons, wing-mounted (246 rpg = 984 total) |
The four cannons are arranged in bundles of two mounted in each wing. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty. | The four cannons are arranged in bundles of two mounted in each wing. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty. | ||
=== Suspended armament === | === Suspended armament === | ||
| − | |||
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | ||
| + | {{main|№.1 (100 kg)|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}} | ||
| + | {{main|HVAR|T10 140|T10 151|SNEB Type 23}} | ||
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | ||
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* Without load | * Without load | ||
| + | * 10 x 100 kg №.1 bombs (1,000 kg total) | ||
| + | * 10 x 250 lb AN-M57 bombs (2,500 lb total) | ||
| + | * 4 x 500 lb AN-M64A1 bombs (2,000 lb total) | ||
| + | * 3 x 1,000 lb AN-M65A1 bombs (3,000 lb total) | ||
* 10 x HVAR rockets | * 10 x HVAR rockets | ||
* 10 x T10 140 rockets | * 10 x T10 140 rockets | ||
* 10 x T10 151 rockets | * 10 x T10 151 rockets | ||
| − | * 114 x SNEB | + | * 114 x SNEB Type 23 rockets |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
== Usage in battles == | == Usage in battles == | ||
| − | + | Usage in SB (Enduring Confrontation): In this mode, there is 3 ways to play the F4U-7: | |
| − | * Play it as a pure fighter, no payload, with | + | * Play it as a pure fighter, no payload, with his powerfull 4 20mm AN/M3 guns, there is no need to spray the enemy aircraft with amunitions, just one hit will severaly damage the enemy fighter (loss of controls system, fire or multiple leaks), if you're facing attackers or heavy bombers (especially the He177-A5), you must keep your distance because the F4U-7 is a fragile aircraft, engage them from far or attack them par surprise. Use this aircraft as a boom and zoomer. |
| − | * Play it as an attacker, use | + | * Play it as an attacker, use tha famous MATRA SNEB x112 payload. This payload is the best for the Enduring Confrontation, with all of your rocket, you take out an entire battlefiel ! And a convoy is just a piece of cake. For the tanks, send 6 rockets, 2 for howitzer and 2 or 4 for a pillbox. When your out of rockets, you have two choices: |
*# Return to the airfield to reload | *# Return to the airfield to reload | ||
| − | *# Use it as a fighter. | + | *# Use it as a fighter, but you'll be turning 2.7s slower. My advice is to dogfight planes which turn slower than you |
| − | * | + | * Play it as a bomber, take the payload with the x3 1000lbs bombs and attack the bases. Once your're out of bombs, you can dogfight other planes. |
=== Manual Engine Control === | === Manual Engine Control === | ||
| Line 177: | Line 176: | ||
! Oil !! Water !! Type | ! Oil !! Water !! Type | ||
|- | |- | ||
| − | | Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br> | + | | Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Separate || Controllable<br>3 gears || Not controllable |
| + | |- | ||
| + | |} | ||
| + | |||
| + | === Modules === | ||
| + | {| class="wikitable" | ||
| + | ! Tier | ||
| + | ! colspan="2" | Flight performance | ||
| + | ! Survivability | ||
| + | ! colspan="3" | Weaponry | ||
| + | |- | ||
| + | | I | ||
| + | | Fuselage repair | ||
| + | | Radiator | ||
| + | | | ||
| + | | Offensive 20 mm | ||
| + | | 100 GPs | ||
| + | | FRC mk.2 | ||
| + | |- | ||
| + | | II | ||
| + | | | ||
| + | | Compressor | ||
| + | | Airframe | ||
| + | | | ||
| + | | FSBC mk.5 | ||
| + | | Matra T10 140 | ||
| + | |- | ||
| + | | III | ||
| + | | Wings repair | ||
| + | | Engine | ||
| + | | | ||
| + | | New 20 mm cannons | ||
| + | | FMBC mk.1 | ||
| + | | Matra T10 151 | ||
| + | |- | ||
| + | | IV | ||
| + | | G-suit | ||
| + | | Engine injection | ||
| + | | Cover | ||
| + | | | ||
| + | | FLBC mk.1 | ||
| + | | Matra SNEB | ||
|- | |- | ||
|} | |} | ||
| Line 187: | Line 227: | ||
* Excellent armament when fully upgraded, high ammo count | * Excellent armament when fully upgraded, high ammo count | ||
| + | * No compression under 700 km/h | ||
* 114 x SNEB rockets are devastating against both ground and air targets | * 114 x SNEB rockets are devastating against both ground and air targets | ||
| − | |||
| − | |||
'''Cons:''' | '''Cons:''' | ||
| − | * | + | * Relatively bad climb rate |
* Limited WEP (11 minutes) | * Limited WEP (11 minutes) | ||
* Fragile tail section | * Fragile tail section | ||
| Line 200: | Line 239: | ||
== History == | == History == | ||
| − | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | + | <!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''--> |
| − | The French Navy (Aéronavale) desperately needed a carrier-born aircraft for their newly acquired carriers from the U.S. and Britain. The U.S. decided to help France by making the F4U-7. The F4U-7 was essentially the AU-1 Corsair and F4U-4 Corsair mixed together. It combined the engine from the F4U-4 and | + | The French Navy (Aéronavale) desperately needed a carrier-born aircraft for their newly acquired carriers from the U.S. and Britain. The U.S. decided to help France by making the F4U-7. The F4U-7 was essentially the AU-1 Corsair and F4U-4 Corsair mixed together. It combined the engine from the F4U-4 and air frame, but it also had the payload capacity of the AU-1 Corsair. This allowed it to be powerful against fighters but also effective against ground targets. The U.S. actually bought the F4U-7s first, then through MAP (Military Assistance Program) France received them. |
| − | In 1956, due to the | + | In 1956, due to the inaccuracies with free-fall bombs and unguided rockets, France experimented with the F4U-7 in its ability to carry carry [[SS-11]] guided missiles. France couldn't afford sortie after sortie with a shortage of pilots, so the only way to combat that was to make weapons more accurate. Use of the SS.11 on the F4U-7 required intense training as there would be 2 sticks, one to fly the plane and one to guide the missile to its target. This required the pilot to have "2 brains" as you would have to fly while watching the ATGM. France found it to be a success, so they decided to select a squadron to start the process on, but however, they decided to not pursue it. France couldn't take 15 Corsairs at a time to be fitted with ATGMs due to their small fleet of only around 115 F4U-7s. However, the idea did live on with the MD.311 Flamant. |
== Media == | == Media == | ||
| − | <!-- | + | <!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--> |
| − | + | {{Youtube-gallery|LW_BVvR7CIg|'''The Shooting Range #122''' - ''Pages of History'' section at 03:50 discusses the fate of the F4U Corsair after WW2.}} | |
| − | |||
| − | |||
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| − | {{Youtube-gallery|LW_BVvR7CIg|'''The Shooting Range #122''' - ''Pages of History'' section at 03:50 discusses the fate of the F4U Corsair after WW2. | ||
== See also == | == See also == | ||
| Line 224: | Line 257: | ||
<!-- ''Paste links to sources and external resources, such as:'' | <!-- ''Paste links to sources and external resources, such as:'' | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
| + | * ''encyclopedia page on the aircraft;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
| − | * [ | + | * [https://warthunder.com/en/news/5502-development-f4u-7-the-corsair-under-a-french-tricolore-en [Devblog<nowiki>]</nowiki> F4U-7: The Corsair under a French Tricolore] |
| − | * [https://wwiiafterwwii.wordpress.com/2017/04/14/guided-missiles-on-corsairs/ <nowiki> | + | * [https://wwiiafterwwii.wordpress.com/2017/04/14/guided-missiles-on-corsairs/ [<nowiki>wwiiafterwwii.wordpress.com]</nowiki> Guided missiles on Corsairs] |
{{AirManufacturer Vought}} | {{AirManufacturer Vought}} | ||
{{France fighters}} | {{France fighters}} | ||
Revision as of 12:08, 24 May 2020
Contents
| This page is about the French naval fighter F4U-7. For other versions, see F4U (Family). |
Description
The F4U-7 Corsair is a rank French naval fighter
with a battle rating of (AB), (RB), and (SB). It was introduced in Update 1.79 "Project X".
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
| Characteristics | |||||||
|---|---|---|---|---|---|---|---|
| Stock | |||||||
| Max Speed (km/h at 9,000 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
| AB | RB | AB | RB | AB | RB | ||
| 682 | 663 | 21.1 | 21.8 | 14.3 | 14.3 | 200 | |
| Upgraded | |||||||
| Max Speed (km/h at 9,000 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
| AB | RB | AB | RB | AB | RB | ||
| ??? | 711 | ??.? | 20.0 | ??.? | 18.5 | 200 | |
Details
| Features | ||||
|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
| ✓ | ✓ | ✓ | X | ✓ |
| Limits | ||||
|---|---|---|---|---|
| Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
| + | - | |||
| 470 | ~11 | ~3 | ||
| Optimal velocities | |||
|---|---|---|---|
| Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
| < 450 | < 220 | < 500 | > 450 |
| Compressor (RB/SB) | ||
|---|---|---|
| Setting 1 | ||
| Optimal altitude | 100% Engine power | WEP Engine power |
| 450 m | 2,100 hp | 2,450 hp |
| Setting 2 | ||
| Optimal altitude | 100% Engine power | WEP Engine power |
| 5,638 m | 1,885 hp | 2,199 hp |
| Setting 3 | ||
| Optimal altitude | 100% Engine power | WEP Engine power |
| 7,619 m | 1,710 hp | 1,955 hp |
Survivability and armour
- 38 mm Bulletproof glass in cockpit front.
- 3 mm Steel plates in front of the cockpit, top of the fuselage.
- 8 mm Steel plate behind the pilot.
- 12.7 mm Steel plate on the headrest.
Armaments
Offensive armament
The F4U-7 is armed with:
- 4 x 20 mm AN/M3 cannons, wing-mounted (246 rpg = 984 total)
The four cannons are arranged in bundles of two mounted in each wing. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty.
Suspended armament
The F4U-7 can be outfitted with the following ordnance:
- Without load
- 10 x 100 kg №.1 bombs (1,000 kg total)
- 10 x 250 lb AN-M57 bombs (2,500 lb total)
- 4 x 500 lb AN-M64A1 bombs (2,000 lb total)
- 3 x 1,000 lb AN-M65A1 bombs (3,000 lb total)
- 10 x HVAR rockets
- 10 x T10 140 rockets
- 10 x T10 151 rockets
- 114 x SNEB Type 23 rockets
Usage in battles
Usage in SB (Enduring Confrontation): In this mode, there is 3 ways to play the F4U-7:
- Play it as a pure fighter, no payload, with his powerfull 4 20mm AN/M3 guns, there is no need to spray the enemy aircraft with amunitions, just one hit will severaly damage the enemy fighter (loss of controls system, fire or multiple leaks), if you're facing attackers or heavy bombers (especially the He177-A5), you must keep your distance because the F4U-7 is a fragile aircraft, engage them from far or attack them par surprise. Use this aircraft as a boom and zoomer.
- Play it as an attacker, use tha famous MATRA SNEB x112 payload. This payload is the best for the Enduring Confrontation, with all of your rocket, you take out an entire battlefiel ! And a convoy is just a piece of cake. For the tanks, send 6 rockets, 2 for howitzer and 2 or 4 for a pillbox. When your out of rockets, you have two choices:
- Return to the airfield to reload
- Use it as a fighter, but you'll be turning 2.7s slower. My advice is to dogfight planes which turn slower than you
- Play it as a bomber, take the payload with the x3 1000lbs bombs and attack the bases. Once your're out of bombs, you can dogfight other planes.
Manual Engine Control
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Not controllable | Controllable Auto control available |
Controllable Auto control available |
Controllable Not auto controlled |
Separate | Controllable 3 gears |
Not controllable |
Modules
| Tier | Flight performance | Survivability | Weaponry | |||
|---|---|---|---|---|---|---|
| I | Fuselage repair | Radiator | Offensive 20 mm | 100 GPs | FRC mk.2 | |
| II | Compressor | Airframe | FSBC mk.5 | Matra T10 140 | ||
| III | Wings repair | Engine | New 20 mm cannons | FMBC mk.1 | Matra T10 151 | |
| IV | G-suit | Engine injection | Cover | FLBC mk.1 | Matra SNEB | |
Pros and cons
Pros:
- Excellent armament when fully upgraded, high ammo count
- No compression under 700 km/h
- 114 x SNEB rockets are devastating against both ground and air targets
Cons:
- Relatively bad climb rate
- Limited WEP (11 minutes)
- Fragile tail section
- Extremely inaccurate guns when stock
- Performs poorly with added weight from suspended armaments
History
The French Navy (Aéronavale) desperately needed a carrier-born aircraft for their newly acquired carriers from the U.S. and Britain. The U.S. decided to help France by making the F4U-7. The F4U-7 was essentially the AU-1 Corsair and F4U-4 Corsair mixed together. It combined the engine from the F4U-4 and air frame, but it also had the payload capacity of the AU-1 Corsair. This allowed it to be powerful against fighters but also effective against ground targets. The U.S. actually bought the F4U-7s first, then through MAP (Military Assistance Program) France received them.
In 1956, due to the inaccuracies with free-fall bombs and unguided rockets, France experimented with the F4U-7 in its ability to carry carry SS-11 guided missiles. France couldn't afford sortie after sortie with a shortage of pilots, so the only way to combat that was to make weapons more accurate. Use of the SS.11 on the F4U-7 required intense training as there would be 2 sticks, one to fly the plane and one to guide the missile to its target. This required the pilot to have "2 brains" as you would have to fly while watching the ATGM. France found it to be a success, so they decided to select a squadron to start the process on, but however, they decided to not pursue it. France couldn't take 15 Corsairs at a time to be fitted with ATGMs due to their small fleet of only around 115 F4U-7s. However, the idea did live on with the MD.311 Flamant.
Media
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
- [Devblog] F4U-7: The Corsair under a French Tricolore
- [wwiiafterwwii.wordpress.com] Guided missiles on Corsairs
| Chance Vought Aircraft | |
|---|---|
| Fighters | |
| Corsair | F4U-1A · F4U-1A (USMC) · F4U-1C · F4U-1D · F4U-4 · F4U-4B · F4U-4B VMF-214 |
| Float planes | O3U-1 · OS2U-1 · OS2U-3 |
| Attackers | AU-1 |
| Bombers | SB2U-2 · SB2U-3 |
| Jet aircraft | |
| Corsair II | A-7D · A-7E · A-7K |
| Crusader | F8U-2 · F-8E |
| Export | V-156-B1 · V-156-F · ▄Corsair F Mk II · F4U-7 · ▄F-8E(FN) |
| Captured | ▅F4U-1A |
| France fighters | |
|---|---|
| Dewoitine | D.371 · D.371 H.S.9 · D.373 · D.500 · D.501 · Pallier's D.510 · D.520 |
| Morane-Saulnier | M.S.405C1 · M.S.406C1 · M.S.410 |
| Arsenal | V.G.33C-1 |
| Bloch | M.B.152C1 · M.B.157 |
| Caudron | C.R.714 |
| Sud-Ouest | S.O.8000 Narval |
| American | H-75A-1 · H-75A-4 · ▄P-39Q-25 · ▄P-40F-5 Lafayette · ▄P-47D-22-RE · ▄P-63C-5 · F-6C-10-NA |
| ▄F6F-5 · ▄F6F-5N · F4U-7 · ▄F8F-1B | |
| Other countries | ▄Seafire LF Mk.III · ▄Yak-3 · Challe's ▄Yak-9T · NC.900 |
| Belgium | ▄Gladiator Mk I · ▄Spitfire FR Mk XIVe |
| Netherlands | ◘Sea Fury FB 51 |


