Difference between revisions of "File:M8 rocket sideview.jpg"
From War Thunder Wiki
Jump to: navigation, search
m |
(Replaced category) |
||
| Line 3: | Line 3: | ||
This image was produced in War Thunder. | This image was produced in War Thunder. | ||
| − | [[Category: | + | [[Category:Armament images]] |
Latest revision as of 12:14, 7 May 2020
Side view of a M8 rocket in flight.
This image was produced in War Thunder.
File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 18:25, 27 April 2019 | 1,150 × 303 (55 KB) | U64962917 (talk | contribs) | Side view of a M8 rocket in flight. This image was produced in War Thunder. |
- You cannot overwrite this file.
File usage
The following page links to this file:
Metadata
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.
If the file has been modified from its original state, some details may not fully reflect the modified file.
| Horizontal resolution | 300 dpi |
|---|---|
| Vertical resolution | 300 dpi |
| Software used | GIMP 2.10.6 |
| File change date and time | 14:21, 27 April 2019 |
| User comments | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.87.1.68" gui_version:t="1.87.1.78" build_date:t="Apr 22 2019" build_time:t="11:47:23" build_number:i=11756 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1050" cur_time:i=1556327398 video_vendor_info:t="GeForce GTX 1050, ver: 41967, 2047 MB (2048 MB), 189 MHz / 3504 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="3863.13" } camera{ pos:p3=-1121.56, 3917.85, -4194.88 dir:p3=-0.125423, 0.0392643, -0.991326 itm:m=[[-0.950774, 0.280645, 0.131408] [0.28337, 0.959009, 0.00213213] [-0.125423, 0.0392643, -0.991326] [-1121.56, 3917.85, -4194.88]] type:i=6 } location{ hangar:b=no scene:t="levels/arcade_africa_canyon.bin" missionFile:t="gamedata/missions/cta/arcade/gs/africa_frontline_gs.blk" environment:t="morning" weather:t="clear" } skies{ sky{
mie_height:p2=0.951819, 0.951819
mieG:p2=0.581885, 0.581885
betaMScale:p2=0.770937, 0.770937
clouds_overcast:p2=0.1, 0.1
}
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=0
}
clouds_gen{
humidity:p2=-0.0289001, -0.0289001
persistence:p2=0.375868, 0.375868
asymmetry:p2=0.104346, 0.104346
seed:i=18626
}
clouds_position{
sizeX:p2=111, 111
sizeZ:p2=99, 99
start_altitude:p2=2.00171, 2.00171
thickness:p2=3.75543, 3.75543
light_extinction:p2=0.261757, 0.261757
amb_extinction_mul:p2=0.849609, 0.849609
}
clouds_render{
silver_lining:p2=0.687891, 0.687891
sun_light:p2=0.574255, 0.574255
ambient:p2=0.35, 0.35
silver_lining_eccentricity:p2=0.581769, 0.581769
}
strata_clouds{
amount:p2=0.0632965, 0.0632965
altitude:p2=11.6622, 11.6622
}
layered_fog{
amb_cloudiness_max:p2=0.9, 0.9
amb_cloudiness_min:p2=0.15, 0.15
amb_cloud_brightness_at_max:p2=0.3, 0.3
amb_cloud_brightness_at_min:p2=0.35, 0.35
sun_cloudiness_max:p2=1, 1
sun_cloudiness_min:p2=0.15, 0.15
sun_cloud_brightness_at_max:p2=0.3, 0.3
sun_cloud_brightness_at_min:p2=0.9, 0.9
ambient_color_tint_brightness:p2=1, 1
sun_color_tint_brightness:p2=1, 1
density:p2=0.00016098, 0.00016098
height_thickness:p2=98.4515, 98.4515
density_at_thickness:p2=0.004, 0.004
height:p2=0, 0
sun_color_tint:p3=1, 1, 1
ambient_color_tint:p3=1, 1, 1
}
} player{ pos:p3=-1160.36, 3930.77, -4195.35 dir:p3=0.964519, -0.254503, -0.0702271 tm:m=[[0.964519, -0.254503, -0.0702271] [0.202288, 0.883321, -0.422876] [0.169656, 0.393666, 0.903462] [-1160.36, 3930.77, -4195.35]] vel:p3=152.555, -37.6332, -12.3954 full_name:t="P-38G-1" model_name:t="p_38g" file_name:t="p-38g" blk:t="gameData/flightModels/p-38g.blk" } network{ session_id:t="64c7a3900235e64" hid:t="3df4165" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" doShowDriversOutdated:b=yes language:t="English" clientBitType:t="auto" tencent:b=no rdseed:i=2213 releaseChannel:t="" use_release_candidate:b=no graphicsQuality:t="movie" use_gamepad_cursor_control:b=no oculus{
edgeScale:r=0.95
magnetometerEnabled:b=no
maxSeparation:r=0.0005
predictionEnabled:b=no
zeroParallaxDist:r=3
k2:r=0.666
k1:r=0.5
fovMul:r=1.2
}
launcher{
startup_with_windows:b=no
hide_to_tray_option:b=yes
bg_update:b=yes
}
graphics{
enableSuspensionAnimation:b=yes
backgroundScale:r=1
clipmapScale:r=1.5
cloudsQuality:i=0
contactShadowsQuality:i=2
tireTracksQuality:i=3
texquality:t="high"
fxDensityMul:r=1
grassRadiusMul:r=1.35
rendinstDistMul:r=1.8
foamQuality:t="ultrahigh"
advancedShore:b=yes
lenseFlares:b=yes
anisotropy:i=16
waterQuality:t="ultrahigh"
dirtSubDiv:i=2
displacementQuality:i=3
landquality:i=4
panoramaResolution:i=3072
ssaa:r=1
shadowQuality:t="ultrahigh"
lastClipSize:i=8192
skyQuality:i=1
foliageReprojection:b=yes
physicsQuality:i=5
}
download{
peer_exchange:b=yes
dnl_limit:b=no
DHT:b=yes
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
seeding_on:b=yes
upl_limit:b=no
UTP2:b=no
}
yunetwork{
webStatusLocalhostOnly:b=yes
webStatusPort:i=23456
curCircuit:t="production"
enableWebStatus:b=no
}
render{
ssrQuality:i=1
staticShadowsOnEffects:b=yes
haze:b=yes
ssaoQuality:i=2
rendinstGlobalShadows:b=yes
grass:b=yes
softFx:b=yes
shadows:b=yes
selfReflection:b=yes
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=yes
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
}
video{
resolution:t="1920 x 1080"
vrMode:b=yes
instancing:t="auto"
postfx_antialiasing:t="high_taa"
windowed:b=no
mode:t="fullscreen"
alpha_to_coverage:b=yes
compatibilityMode:b=no
driver:t="auto"
vsync:b=no
adaptive_vsync:b=no
fonts:t="small"
}
directx{
maxaa:i=0
}
} |
| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.87.1.68" gui_version:t="1.87.1.78" build_date:t="Apr 22 2019" build_time:t="11:47:23" build_number:i=11756 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1050" cur_time:i=1556327398 video_vendor_info:t="GeForce GTX 1050, ver: 41967, 2047 MB (2048 MB), 189 MHz / 3504 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="3863.13" } camera{ pos:p3=-1121.56, 3917.85, -4194.88 dir:p3=-0.125423, 0.0392643, -0.991326 itm:m=[[-0.950774, 0.280645, 0.131408] [0.28337, 0.959009, 0.00213213] [-0.125423, 0.0392643, -0.991326] [-1121.56, 3917.85, -4194.88]] type:i=6 } location{ hangar:b=no scene:t="levels/arcade_africa_canyon.bin" missionFile:t="gamedata/missions/cta/arcade/gs/africa_frontline_gs.blk" environment:t="morning" weather:t="clear" } skies{ sky{
mie_height:p2=0.951819, 0.951819
mieG:p2=0.581885, 0.581885
betaMScale:p2=0.770937, 0.770937
clouds_overcast:p2=0.1, 0.1
}
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=0
}
clouds_gen{
humidity:p2=-0.0289001, -0.0289001
persistence:p2=0.375868, 0.375868
asymmetry:p2=0.104346, 0.104346
seed:i=18626
}
clouds_position{
sizeX:p2=111, 111
sizeZ:p2=99, 99
start_altitude:p2=2.00171, 2.00171
thickness:p2=3.75543, 3.75543
light_extinction:p2=0.261757, 0.261757
amb_extinction_mul:p2=0.849609, 0.849609
}
clouds_render{
silver_lining:p2=0.687891, 0.687891
sun_light:p2=0.574255, 0.574255
ambient:p2=0.35, 0.35
silver_lining_eccentricity:p2=0.581769, 0.581769
}
strata_clouds{
amount:p2=0.0632965, 0.0632965
altitude:p2=11.6622, 11.6622
}
layered_fog{
amb_cloudiness_max:p2=0.9, 0.9
amb_cloudiness_min:p2=0.15, 0.15
amb_cloud_brightness_at_max:p2=0.3, 0.3
amb_cloud_brightness_at_min:p2=0.35, 0.35
sun_cloudiness_max:p2=1, 1
sun_cloudiness_min:p2=0.15, 0.15
sun_cloud_brightness_at_max:p2=0.3, 0.3
sun_cloud_brightness_at_min:p2=0.9, 0.9
ambient_color_tint_brightness:p2=1, 1
sun_color_tint_brightness:p2=1, 1
density:p2=0.00016098, 0.00016098
height_thickness:p2=98.4515, 98.4515
density_at_thickness:p2=0.004, 0.004
height:p2=0, 0
sun_color_tint:p3=1, 1, 1
ambient_color_tint:p3=1, 1, 1
}
} player{ pos:p3=-1160.36, 3930.77, -4195.35 dir:p3=0.964519, -0.254503, -0.0702271 tm:m=[[0.964519, -0.254503, -0.0702271] [0.202288, 0.883321, -0.422876] [0.169656, 0.393666, 0.903462] [-1160.36, 3930.77, -4195.35]] vel:p3=152.555, -37.6332, -12.3954 full_name:t="P-38G-1" model_name:t="p_38g" file_name:t="p-38g" blk:t="gameData/flightModels/p-38g.blk" } network{ session_id:t="64c7a3900235e64" hid:t="3df4165" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" doShowDriversOutdated:b=yes language:t="English" clientBitType:t="auto" tencent:b=no rdseed:i=2213 releaseChannel:t="" use_release_candidate:b=no graphicsQuality:t="movie" use_gamepad_cursor_control:b=no oculus{
edgeScale:r=0.95
magnetometerEnabled:b=no
maxSeparation:r=0.0005
predictionEnabled:b=no
zeroParallaxDist:r=3
k2:r=0.666
k1:r=0.5
fovMul:r=1.2
}
launcher{
startup_with_windows:b=no
hide_to_tray_option:b=yes
bg_update:b=yes
}
graphics{
enableSuspensionAnimation:b=yes
backgroundScale:r=1
clipmapScale:r=1.5
cloudsQuality:i=0
contactShadowsQuality:i=2
tireTracksQuality:i=3
texquality:t="high"
fxDensityMul:r=1
grassRadiusMul:r=1.35
rendinstDistMul:r=1.8
foamQuality:t="ultrahigh"
advancedShore:b=yes
lenseFlares:b=yes
anisotropy:i=16
waterQuality:t="ultrahigh"
dirtSubDiv:i=2
displacementQuality:i=3
landquality:i=4
panoramaResolution:i=3072
ssaa:r=1
shadowQuality:t="ultrahigh"
lastClipSize:i=8192
skyQuality:i=1
foliageReprojection:b=yes
physicsQuality:i=5
}
download{
peer_exchange:b=yes
dnl_limit:b=no
DHT:b=yes
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
seeding_on:b=yes
upl_limit:b=no
UTP2:b=no
}
yunetwork{
webStatusLocalhostOnly:b=yes
webStatusPort:i=23456
curCircuit:t="production"
enableWebStatus:b=no
}
render{
ssrQuality:i=1
staticShadowsOnEffects:b=yes
haze:b=yes
ssaoQuality:i=2
rendinstGlobalShadows:b=yes
grass:b=yes
softFx:b=yes
shadows:b=yes
selfReflection:b=yes
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=yes
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
}
video{
resolution:t="1920 x 1080"
vrMode:b=yes
instancing:t="auto"
postfx_antialiasing:t="high_taa"
windowed:b=no
mode:t="fullscreen"
alpha_to_coverage:b=yes
compatibilityMode:b=no
driver:t="auto"
vsync:b=no
adaptive_vsync:b=no
fonts:t="small"
}
directx{
maxaa:i=0
}
} |

