Difference between revisions of "A13 Mk I (3rd R.T.R.)"
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{{Specs-Card|code=uk_a_13_mk1_3rd_rtr}} | {{Specs-Card|code=uk_a_13_mk1_3rd_rtr}} | ||
{{About | {{About | ||
− | |about=light tank '''{{PAGENAME}}''' | + | | about = British light tank '''{{PAGENAME}}''' |
− | |usage=other | + | | usage = other versions |
− | |link=A13 (Family) | + | | link = A13 (Family) |
}} | }} | ||
== Description == | == Description == | ||
− | <!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--> | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | <!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
− | {{ | + | {{Break}} --> |
− | The '''{{Specs|name}}''' is a | + | The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British light tank {{Battle-rating}}. It was introduced along with the initial British tree line in [[Update 1.55 "Royal Armour"]]. At some point, it was given for free if you chose British faction, when you started the game at first. |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? | + | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' |
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=== Mobility === | === Mobility === | ||
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! colspan="1" style="width:4em" |Prior + Ace qualif. | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
|- | |- | ||
− | | 3.64 || _.__ || _.__ || 2.8 | + | | 3.64 || _.__ || _.__ || 2.8 |
|- | |- | ||
|} | |} | ||
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! 2000m | ! 2000m | ||
|- | |- | ||
− | | Shot Mk.1 AP/T || AP || 71 || 68 || 52 || 37 || 27 || 19 | + | | Shot Mk.1 AP/T || AP || 71 || 68 || 52 || 37 || 27 || 19 |
|- | |- | ||
− | | Shot Mk.1 APCBC/T || APCBC || 88 || 83 || 64 || 46 || 33 || 24 | + | | Shot Mk.1 APCBC/T || APCBC || 88 || 83 || 64 || 46 || 33 || 24 |
|- | |- | ||
− | | Shot Mk.1 APHV/T || AP || 80 || 78 || 67 || 56 || 47 || 40 | + | | Shot Mk.1 APHV/T || AP || 80 || 78 || 67 || 56 || 47 || 40 |
|- | |- | ||
− | | Shell Mk.1 AP/T || APHE || 65 || 62 || 49 || 36 || 26 || 20 | + | | Shell Mk.1 AP/T || APHE || 65 || 62 || 49 || 36 || 26 || 20 |
|- | |- | ||
|} | |} | ||
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! 100% | ! 100% | ||
|- | |- | ||
− | | Shot Mk.1 AP/T || AP || 792 || 1.08 || N/A || N/A || N/A || -1° || 47° || 60° || 65° | + | | Shot Mk.1 AP/T || AP || 792 || 1.08 || N/A || N/A || N/A || -1° || 47° || 60° || 65° |
|- | |- | ||
− | | Shot Mk.1 APCBC/T || APCBC || 792 || 1.24 || N/A || N/A || N/A || +4° || 48° || 63° || 71° | + | | Shot Mk.1 APCBC/T || APCBC || 792 || 1.24 || N/A || N/A || N/A || +4° || 48° || 63° || 71° |
|- | |- | ||
− | | Shot Mk.1 APHV/T || AP || 853 || 1.08 || N/A || N/A || N/A || -1° || 47° || 60° || 65° | + | | Shot Mk.1 APHV/T || AP || 853 || 1.08 || N/A || N/A || N/A || -1° || 47° || 60° || 65° |
|- | |- | ||
− | | Shell Mk.1 AP/T || APHE || 792 || 1.08 || 1.2 || 9 || 19 || +4° || 47° || 60° || 65° | + | | Shell Mk.1 AP/T || APHE || 792 || 1.08 || 1.2 || 9 || 19 || +4° || 47° || 60° || 65° |
|- | |- | ||
|} | |} | ||
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! class="wikitable unsortable" |Visual<br /> discrepancy | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
|- | |- | ||
− | || '''87''' || 78 ''(+9)'' || 75 ''(+12)'' || 72 ''(+15)'' || 69 ''(+18)'' || 66 ''(+21)'' || 62 ''(+25)'' || 60 ''(+27)'' || 56 ''(+31)'' || 51 ''(+36)'' || 47 ''(+40)'' || 43 ''(+44)'' || 41 ''(+46)'' || 36 ''(+51)'' || 31 ''(+56)'' || 16 ''(+71)'' || 1 ''(+86)'' || style="text-align:left" | No | + | || '''87''' || 78 ''(+9)'' || 75 ''(+12)'' || 72 ''(+15)'' || 69 ''(+18)'' || 66 ''(+21)'' || 62 ''(+25)'' || 60 ''(+27)'' || 56 ''(+31)'' || 51 ''(+36)'' || 47 ''(+40)'' || 43 ''(+44)'' || 41 ''(+46)'' || 36 ''(+51)'' || 31 ''(+56)'' || 16 ''(+71)'' || 1 ''(+86)'' || style="text-align:left" | No |
|- | |- | ||
|} | |} | ||
Center hull empty: 41 ''(+46)'' | Center hull empty: 41 ''(+46)'' | ||
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=== Machine guns === | === Machine guns === | ||
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{{Britain light tanks}} | {{Britain light tanks}} | ||
+ | {{Britain premium ground vehicles}} | ||
{{Winter Event}} | {{Winter Event}} |
Revision as of 10:31, 18 April 2020
Contents
This page is about the British light tank A13 Mk I (3rd R.T.R.). For other versions, see A13 (Family). |
Description
The Tank, Cruiser, Mk III (A13) (3rd Royal Tank Regiment) is a premium rank I British light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced along with the initial British tree line in Update 1.55 "Royal Armour". At some point, it was given for free if you chose British faction, when you started the game at first.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 54 | 7 | 13.8 | 527 | 649 | 38.19 | 47.03 |
Realistic | 48 | 6 | 301 | 340 | 21.81 | 24.64 |
Armaments
Main armament
40 mm OQF 2-pounder | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
87 | -15°/+20° | ±180° | Vertical | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 15.23 | 21.08 | _.__ | _.__ | _.__ |
Realistic | 9.50 | 11.20 | _.__ | _.__ | _.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
3.64 | _.__ | _.__ | 2.8 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
Shot Mk.1 AP/T | AP | 71 | 68 | 52 | 37 | 27 | 19 |
Shot Mk.1 APCBC/T | APCBC | 88 | 83 | 64 | 46 | 33 | 24 |
Shot Mk.1 APHV/T | AP | 80 | 78 | 67 | 56 | 47 | 40 |
Shell Mk.1 AP/T | APHE | 65 | 62 | 49 | 36 | 26 | 20 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
Shot Mk.1 AP/T | AP | 792 | 1.08 | N/A | N/A | N/A | -1° | 47° | 60° | 65° |
Shot Mk.1 APCBC/T | APCBC | 792 | 1.24 | N/A | N/A | N/A | +4° | 48° | 63° | 71° |
Shot Mk.1 APHV/T | AP | 853 | 1.08 | N/A | N/A | N/A | -1° | 47° | 60° | 65° |
Shell Mk.1 AP/T | APHE | 792 | 1.08 | 1.2 | 9 | 19 | +4° | 47° | 60° | 65° |
Ammo racks
Last updated: 1.77.2.128
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
8th rack empty |
9th rack empty |
10th rack empty |
11th rack empty |
12th rack empty |
13th rack empty |
14th rack empty |
15th rack empty |
16th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
87 | 78 (+9) | 75 (+12) | 72 (+15) | 69 (+18) | 66 (+21) | 62 (+25) | 60 (+27) | 56 (+31) | 51 (+36) | 47 (+40) | 43 (+44) | 41 (+46) | 36 (+51) | 31 (+56) | 16 (+71) | 1 (+86) | No |
Center hull empty: 41 (+46)
Machine guns
7.7 mm Vickers | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
3,500 (250) | 390 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Britain light tanks | |
---|---|
A13 | A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939 |
A15 | Crusader II · Crusader "The Saint" · Crusader III |
A17 | Tetrarch I |
IFV | Warrior · Desert Warrior (Kuwait) |
Wheeled | Daimler Mk II · AEC Mk II · Fox · Vickers Mk.11 |
Other | VFM5 |
South Africa | |
SARC | SARC MkIVa · SARC MkVI (2pdr) · SARC MkVI (6pdr) |
Ratel | Ratel 90 · Ratel 20 |
Rooikat | Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD |
Other | Concept 3 · Eland 90 Mk.7 |
USA | Stuart I · Stuart III |
Britain premium ground vehicles | |
---|---|
Light tanks | A13 Mk I (3rd R.T.R.) · A13 Mk II 1939 · AEC Mk II · Crusader "The Saint" · Rooikat 105 |
Medium tanks | A.C.I · Grant I · Cromwell V (RP-3) · Sherman IC "Trzyniec" · A.C.IV · Comet I "Iron Duke IV" |
Centurion Mk.2 · ▄Strv 81 (RB 52) · Centurion Mk.5 AVRE · Centurion Mk.5/1 · ▄Sho't Kal Dalet · Centurion Action X | |
Vijayanta · Khalid · Challenger DS · Challenger 2 OES | |
Heavy tanks | Independent · Matilda Hedgehog · Excelsior · TOG II · Churchill Crocodile · Black Prince |
Tank destroyers | Alecto I · Achilles (65 Rg.) · QF 3.7 Ram |