Difference between revisions of "M4A1 (75) W (China)"
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=== Mobility === | === Mobility === | ||
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− | + | {{tankMobility|abMinHp= 713|rbMinHp= 407}} | |
− | + | The {{PAGENAME}} has got a decent speed of 38 km/h (42 km/h AB), with a relative bad acceleration that makes it an easy prey for enemy vehicles when it have just started its movement. The reverse speed of 4 km/h (5 km/h AB) would make it important to not peek too much outside of cover. Even though it have a relative bad acceleration, it can still move its hull relative fast to throw off incoming shells. The narrow tracks on the tank gives it a hard time to get a good grip on soft soil when in movement, making movement more efficient when on solid ground or road when wanting to move it around. | |
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== Armaments == | == Armaments == |
Revision as of 09:44, 23 March 2020
Contents
Description
The ␗Medium Tank M4A1 (75) W Sherman is a rank III Chinese medium tank with a battle rating of 4.0 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".
General info
Survivability and armour
The armour layout of the M4A1 (75) W is identical to that of M4A1 (76) W, turret- and hull-wise. Taking out a M4A1 (75) W is not a difficult task to do for most cannons it will face. It can take a few hits from Pz IIIs that are equipped with KwK39 (50 mm), Shermans equipped with M3 (75 mm) and T-34 and KV-1's equipped with the L-11 (76 mm) that will have a difficulty for reliable penetration on the M4A1 (75) W's armour. Meanwhile most guns above 3.7 battle rating will penetrate the armour with ease. However, even up-gunned tanks can have a hard time penetrating it with the sloped armour the M4A1 models are shaped with.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 43 | 6 | 32.7 | 713 | 763 | 21.8 | 23.33 |
Realistic | 39 | 6 | 407 | 400 | 12.45 | 12.23 |
The M4A1 (75) W (China) has got a decent speed of 38 km/h (42 km/h AB), with a relative bad acceleration that makes it an easy prey for enemy vehicles when it have just started its movement. The reverse speed of 4 km/h (5 km/h AB) would make it important to not peek too much outside of cover. Even though it have a relative bad acceleration, it can still move its hull relative fast to throw off incoming shells. The narrow tracks on the tank gives it a hard time to get a good grip on soft soil when in movement, making movement more efficient when on solid ground or road when wanting to move it around.
Armaments
Main armament
75 mm M3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 71 | -10°/+25° | ±180° | Vertical | 22.8 | 40.0 | __._ | __._ | __._ | 6.5 | __.__ | __.__ | 5.0 |
Realistic | 14.3 | 21.3 | __._ | __._ | 24.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M48 shell | HE | 10 | 10 | 10 | 10 | 10 | 10 |
M61 shot | APCBC | 104 | 101 | 90 | 78 | 68 | 59 |
M72 shot | AP | 91 | 88 | 78 | 67 | 57 | 49 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
0% | 50% | 100% | ||||||||
M48 shell | HE | 463 | 6.3 | 0.4 | 0.5 | 666 | +0.0° | 79° | 80° | 81° |
M61 shot | APCBC | 618 | 6.79 | 1.2 | 14.0 | 63.7 | +4.0° | 48° | 63° | 71° |
M72 shot | AP | 619 | 6.3 | N/A | N/A | N/A | -1.0° | 47° | 60° | 65° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M89 | 259 | 3.0 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
71 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Optics
M4A1 (75) W (China) Optics | ||
---|---|---|
Default magnification | Maximum magnification | |
Main Gun optics | X4.4 | X5.0 |
Comparable optics | ___ |
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt capacity) |
Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance |
Pintle | 600 (200) | 576 | -10°/+30° | ±60° |
7.62 mm M1919A4 | ||||
---|---|---|---|---|
Mount | Capacity (Belt capacity) |
Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance |
Coaxial | 3,000 (250) | 500 | N/A | N/A |
Usage in battles
Similar to the other 75mm Sherman's at battle rating 3.7, it got a decent gun to take out most enemy opponent even when uptiered, The tank can handle itself by itself against enemies, but it's never a problem to work with your team in it, cover your allies when they are moving forward. The M4A1 (75) W has advantages over the Soviet T-34, Japanese Chi-Nu and German Pz III/IV by having a early stabilizer that makes short stop and shooting faster, but facing US or British M4's can be a problematic since they share similar armour and gun. While rival M4 tanks would not be a threat to a seasoned player, they can prove a nuisance to beginners.
The M4A1 (75) W has got an effective frontal armour for most common enemies you will face between battle ratings 2.7 to 3.7 in a downtier, but the armour is relative weak against some battle rating 3.7 to most 4.7 enemies that can be faced in an uptier. Enemies that should be prioritized in deadliness are mainly tank destroyers like the M10, Achilles, Jagdpanzer's and SU-85 since their guns will slice the M4A1's armour like butter and demolish the tank, while the tank destroyers can be difficult to take out with the M4A1's 75 mm cannon from the front. Other enemies to also seek out as priority targets are KV-1/2, Panzer IV's with a long 75mm, Panzer III's with long 50mm and M4A1 (76) W as their armaments can be devastating to the M4A1 (75) W's armour.
When facing these dangerous enemies, it is best to move around them and flank their sides, especially since these vehicles like the Jagdpanzer IV's have thick enough sloped armour that makes the 75mm M3 inefficient against the front plate. The M4A1's slow acceleration can make this a difficult task to do in Realistic Battle, but it will be easier in Arcade with the enhanced engine power, so it's easier to flank enemies.
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | M61 shot |
III | Filters | Crew Replenishment | Elevation Mechanism | ||
IV | Transmission | Engine | Artillery Support | M89 |
Pros and cons
Pros:
- Trolly sloped armour
- Effective APCBC shell
- Vertical stabiliser
- Fast turret traverse
- Fast reload
- Mobile when acceleration has enough speed
- HMG as Anti-Air defence
- Wet ammo stowage reduces chance of being ammo-racked
Cons:
- Narrow tracks give it inadequate grip on off-road terrain
- Trap shot MG in hull
- 38 mm side that even rank I vehicles can penetrate
- High profile compared to other medium tanks it faces
- Armour not strong against tanks like Pz.IV G or T-34-57
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
China medium tanks | |
---|---|
ZTZ59 | Type 59 · ZTZ59A · ZTZ59D1 |
ZTZ69 | Type 69 · Type 69-IIa |
ZTZ88/96 | ZTZ88A · ZTZ88B |
ZTZ96 · ZTZ96A · ZTZ96A (P) | |
ZTZ99 | ZTZ99-II · ZTZ99-III |
ZTZ99A | ZTZ99A · WZ1001(E) LCT |
Export series | MBT-2000 · VT4A1 |
ROC | CM11 |
Other | Т-34-85 Gai · Object 122MT "MC" |
Bangladesh | T-69 II G |
Japan | ␗Chi-Ha · ␗Chi-Ha Kai |
Pakistan | Al-Khalid-I |
USA | ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS |
USSR | ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545 |