Difference between revisions of "Soukou-Tei"

From War Thunder Wiki
Jump to: navigation, search
(Pros and cons: Edits)
(Article majority added, previous additions refined)
Line 9: Line 9:
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
+
[[File:Soukou-Tei (1927) (2).jpg|thumb|453x453px|The Soukou-Tei (1927) ]]<!--''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
 
''If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.''-->
 
''If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.''-->
This boat equips a 6.5 mm RHA on the bridge and in each turret. The armour can only prevent rifle calibre machine guns or fragment of shell from doing any damage.
+
The Soukou-Tei (1927) has 6mm of RHA protecting the turrets and the bridge, apart from this the hull is made up of the standard 6mm of steel. Overall, it's not very survivable at all, it does have some armour, but no enemy boats are going to struggle to get through it, cannons and heavy machine guns will have no trouble punching through. Additionally, because this vessel is so slow it is very easy to hit, as not much lead is required to land shots accurately, this artificially makes it less survivable than contemporary boats, despite the armour protection it has. It does however sit very low in the water, so this could lead to enemies missing a fair few shots at you if they're at range, although as the majority of vessels around this battle rating use autocannons, it likely wont take very long for them to correct the range.
  
 
=== Mobility ===
 
=== Mobility ===
 
<!--''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''-->
 
<!--''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''-->
In spite of small hull, its speed is not that good because this boat is equipped with only one small diesel engine.
+
The Soukou-Te has incredibly poor speed and overall mobility, it can reach a max of 26 kp/h in RB modes, which is slower than the vast majority of ships in game, on some of the larger maps this boat will take an unnecessarily long amount of time to reach combat ranges it can actually fight in, which can be tedious to play around. Its ability to turn isn't terrible but isn't overly impressive either, it's about as much as you'd expect from a vessel this slow.
 
 
On a large map, this boat typically will be sunk before taking on any enemy vessels within effective range of its armament.
 
  
 
== Armament ==
 
== Armament ==
Line 24: Line 22:
 
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
 
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
 
{{main|Type 11 pattern 1922 (37 mm)}}
 
{{main|Type 11 pattern 1922 (37 mm)}}
'''{{PAGENAME}}''' equips one1 turret on the front of bridge with a 37 mm Type 11 cannon.
+
This boat is equipped with a low velocity 37mm cannon for it's primary weapon, its performance overall is very poor and leaves a lot to be desired. It can only fire HE rounds which don't have a lot of penetration power, but they do adequate damage for the caliber and the gun can fire very rapidly. Despite this though the gun is very inaccurate and close to unusable at range, even at close range it's easy to miss, and if your enemy is quite fast it will take a few shots to acquire the lead and start landing shots on target. Additionally, in rougher conditions the gun is almost entirely unusable, as it will bob up and down to such an extent that it becomes a real chore to land shots within even a few hundred meters.
  
 
=== Secondary armament ===
 
=== Secondary armament ===
Line 30: Line 28:
 
{{main|Type 38 pattern 1907 (6.5 mm)}}
 
{{main|Type 38 pattern 1907 (6.5 mm)}}
  
There are two turrets on the front of the bridge and the stern armed with a Type 38 machine gun.
+
The Soukou-Tei also comes with two 6.5mm machine guns, and these are close to being the least effective offensive weapons in the entire game. They can't pen the hull of any ships reliably past a few hundred meters, and are limited to only being able to knock out exposed crew members, and even this is incredibly unreliable. The guns can only really deal reliable damage against aircraft, however, the guns cannot elevate past 25 degrees, meaning that if an aircraft is diving down to attack, these secondary guns will not be able to fire at them.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''-->
+
<!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''-->[[File:Soukou-Tei (1927) (1).jpg|thumb|568x568px|The Soukou-Tei (1927) Engaging an enemy boat]]
This ship is very difficult to use given that the twin 6.5 mm machine guns are vastly underpowered against even smaller ships like the LS3 or MTB1-1 and it's 37 mm cannon has trouble hitting anything due to the HE round's low velocity. This accuracy is further exacerbated by the fact that the rough seas which cause the gun the bob up and down constantly and despite its small size it's quite slow and with a Battle Ranking of 1.7 it would encounter similarly ranked (but faster or better-armed ships) very regularly. It's also very vulnerable to aerial bombardments as none of its guns has high depression of firepower.
+
Because of all the various drawbacks this vessel has, it's hard to pinpoint a truly effective way to play it, as it just does not excel in any capacity. A safe, and arguably effective way to play it is by using it as an escort for some of the larger ships on your team, this works in theory, but in practice a lot of the large support vessels around this battle rating are almost twice as fast as you, so you'll likely be left lagging behind the group.  
  
As such, captains of this ship would often find themselves outgunned by other ships and very vulnerable to bombing runs. To make the most out of it, it's recommended to act as an escort to larger, slower ships who can provide the firepower while you can hide in its silhouette plinking away at any low flying aircraft or small ships attempting to sneak in torpedoes or depth charge attacks. While it's unlikely to destroy anything, the covering fire might be enough of a distraction for them.
+
In any case though aiming to stay close to friendlies is the best way to keep yourself afloat, you can't take much fire and you can't dish out damage, so you'll need a buffer from your team to help you out, in a one on one engagement you'll likely lose, as you just don't have the accuracy or the firepower to be able to quickly sink enemy boats at long or close range. You can however, aid some of the larger ships in sinking enemy boats, try to aim for the same targets as your team to contribute to knocking them out.  
  
Should you find yourself sailing solo, captains should take advantage of its small size to hide behind terrain or any other obstacles and while difficult to use, the 37 mm HE rounds' low velocity does allow it to fire over low obstacles allowing it to act as light artillery of sorts. The armour itself is thin and not particularly useful against the type of calibres you'd be facing but it can be somewhat enhanced at a distance.  
+
Because most if not all friendly vessels will outpace you, try to aim to reach some cover around some commonly traveled areas of the map first, and then team up with any large friendly ships that come close to you afterwards, this allows for you to stay relatively safe for as long as possible. Try not to stray too far from cover or friendlies, you can't reliably engage past 1,000 meters anyway, and if an enemy starts engaging you at range and you're not in cover, there's nothing you can do as you're just too slow to retreat, and lack the firepower to cause much damage.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 45: Line 43:
 
'''Pros:'''
 
'''Pros:'''
  
* Small hull is easy to hide behind the rocks
+
* Fast fire rate for the main gun
* Able to constantly fire every 2.6 seconds (2.0 s with maxed crew)
 
* Huge Silver Lion gain
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Slow speed
+
* Incredibly slow
* Weak weapons
+
* Very weak firepower overall
* Main gun inaccurate beyond 1 km
+
* Very inaccurate main gun
* Despite steel armour, anything with a calibre larger than 12 mm can penetrate it
+
* Secondary guns can't aim upwards to defend from aircraft
* Machine gunners can't shoot upwards. Good opportunity for dive bombers. 
 
  
 
== History ==
 
== History ==

Revision as of 14:23, 24 November 2019

Introducing Wiki 3.0
jp_abtei_pr1.png
Soukou-Tei
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png

Description

GarageImage Soukou-Tei.jpg


The Soukou-Tei, Sakigake is a rank I Japanese armored gun boat with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.89 "Imperial Navy".

General info

Survivability and armour

The Soukou-Tei (1927)

The Soukou-Tei (1927) has 6mm of RHA protecting the turrets and the bridge, apart from this the hull is made up of the standard 6mm of steel. Overall, it's not very survivable at all, it does have some armour, but no enemy boats are going to struggle to get through it, cannons and heavy machine guns will have no trouble punching through. Additionally, because this vessel is so slow it is very easy to hit, as not much lead is required to land shots accurately, this artificially makes it less survivable than contemporary boats, despite the armour protection it has. It does however sit very low in the water, so this could lead to enemies missing a fair few shots at you if they're at range, although as the majority of vessels around this battle rating use autocannons, it likely wont take very long for them to correct the range.

Mobility

The Soukou-Te has incredibly poor speed and overall mobility, it can reach a max of 26 kp/h in RB modes, which is slower than the vast majority of ships in game, on some of the larger maps this boat will take an unnecessarily long amount of time to reach combat ranges it can actually fight in, which can be tedious to play around. Its ability to turn isn't terrible but isn't overly impressive either, it's about as much as you'd expect from a vessel this slow.

Armament

Primary armament

This boat is equipped with a low velocity 37mm cannon for it's primary weapon, its performance overall is very poor and leaves a lot to be desired. It can only fire HE rounds which don't have a lot of penetration power, but they do adequate damage for the caliber and the gun can fire very rapidly. Despite this though the gun is very inaccurate and close to unusable at range, even at close range it's easy to miss, and if your enemy is quite fast it will take a few shots to acquire the lead and start landing shots on target. Additionally, in rougher conditions the gun is almost entirely unusable, as it will bob up and down to such an extent that it becomes a real chore to land shots within even a few hundred meters.

Secondary armament

The Soukou-Tei also comes with two 6.5mm machine guns, and these are close to being the least effective offensive weapons in the entire game. They can't pen the hull of any ships reliably past a few hundred meters, and are limited to only being able to knock out exposed crew members, and even this is incredibly unreliable. The guns can only really deal reliable damage against aircraft, however, the guns cannot elevate past 25 degrees, meaning that if an aircraft is diving down to attack, these secondary guns will not be able to fire at them.

Usage in battles

The Soukou-Tei (1927) Engaging an enemy boat

Because of all the various drawbacks this vessel has, it's hard to pinpoint a truly effective way to play it, as it just does not excel in any capacity. A safe, and arguably effective way to play it is by using it as an escort for some of the larger ships on your team, this works in theory, but in practice a lot of the large support vessels around this battle rating are almost twice as fast as you, so you'll likely be left lagging behind the group.

In any case though aiming to stay close to friendlies is the best way to keep yourself afloat, you can't take much fire and you can't dish out damage, so you'll need a buffer from your team to help you out, in a one on one engagement you'll likely lose, as you just don't have the accuracy or the firepower to be able to quickly sink enemy boats at long or close range. You can however, aid some of the larger ships in sinking enemy boats, try to aim for the same targets as your team to contribute to knocking them out.

Because most if not all friendly vessels will outpace you, try to aim to reach some cover around some commonly traveled areas of the map first, and then team up with any large friendly ships that come close to you afterwards, this allows for you to stay relatively safe for as long as possible. Try not to stray too far from cover or friendlies, you can't reliably engage past 1,000 meters anyway, and if an enemy starts engaging you at range and you're not in cover, there's nothing you can do as you're just too slow to retreat, and lack the firepower to cause much damage.

Pros and cons

Pros:

  • Fast fire rate for the main gun

Cons:

  • Incredibly slow
  • Very weak firepower overall
  • Very inaccurate main gun
  • Secondary guns can't aim upwards to defend from aircraft

History

"Soukou-Tei"(装甲艇), also called "AB-Tei"(AB艇) is a Japanese landing support craft built by Imperial Army since the 1920s.

"AB-Tei Pioneer" is the first prototype of AB-Tei built 1928. This boat was bit top-heavy so during the war it modified to mast get shorter. Pioneer means its hull name, "Sakigake"(さきがけ).

During early of Chino-Japanese war, this boat was used for a patrol around Tianjin.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Japan boats
Motor torpedo boats  Type T-1 · Type T-14 · Type T-14 (mod. 1) · Type T-38 · Type T-51a · Type T-51b
  PT-802 · PT-808 · PT-15
Motor gun boats  Ha-Go (mod. 1) · Type 4 (mod. 2) · Type 4 (Mod 4)
  Asagao (YTE-01) · PG 02
Armoured gun boats  Soukou-Tei · Soukou-Tei No.4
Gunboats  Chidori