Difference between revisions of "M4A1 (FL10)"

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(Usage in battles)
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== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
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Depending on the layout of the map, match battle rating and player's own playstyle the FL10 can be used as a sniper, a flanker or a close-quarter brawler.
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Sniper
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Using FL10 as a sniper is a conservative, but commonly rewarding playsyle. The FL10 boasts a highly potent 76 mm cannon, with an equally impressive round, capable of penetrating 180+ mm of steel equivalent. Given the fast reload of the cannon due to the use of the autoloader, it is possible to perform quick follow-up shots on target at range. This tactic is recommended in matches where it is possible to position oneself in a good position early in the match (e.g. overlooking a point). Be weary of the gun's average depression, however, as this will require to expose the hull during firing.
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Flanker
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Depending on your knowledge of the map and likely enemy routes,  FL10 can be effectively used as a flanker. The FL10 inherits a relatively mobile chassis of an M4 medium tank making some flanking maneuvres possible. In this role, FL10 can be used to assume an abush position on the flanks. It is important to note, that FL10 is not the most agile vehicle at its br, however provided a good eqrly-game position, fast reload and good penetration it can effectively engage enemy from the flanks and counter enemy flankers. It is advised to retreat immediately if you're spotted as FL10 is unlikely to withstand being fired upon due to mediocre armour and 4 crew members.
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Brawler
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Using FL10 as a close-quarter brawler is a high risk/high reward tactic that is likely to result in either multiple kills or an early return to the hangar. It is important to fire the first shot on the enemy, as given the poor armour of the tank, you are commonly unable to winthstand even one hit. Here, it is advised to disable the enemy's gun/turret first to preven them from returning fire. It is important to note, that FL10 lacks the stabiliser found on the American sherman counterparts, putting the player at a further disadvantage when fighting in close quarters.  
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
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*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
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*
 
*
  
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
 
* ''other literature.''-->
 
* ''other literature.''-->
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* [https://warthunder.com/en/news/5162-development-m4a1-fl10-the-charming-sherman-en [Devblog<nowiki>]</nowiki> M4A1 FL10 - The Charming Sherman]
 
* [https://warthunder.com/en/news/5162-development-m4a1-fl10-the-charming-sherman-en [Devblog<nowiki>]</nowiki> M4A1 FL10 - The Charming Sherman]
  
 
{{France medium tanks}}
 
{{France medium tanks}}
 
{{France premium ground vehicles}}
 
{{France premium ground vehicles}}

Revision as of 06:00, 21 April 2019

M4A1 (FL10)
fr_m4a1_sherman_fl_10.png
M4A1 (FL10)
AB RB SB
4.7 5.0 5.0
Purchase:2 980 Specs-Card-Eagle.png
STORE
This page is about the French premium tank M4A1 (FL10). For other uses, see M4 (Disambiguation).

Description

GarageImage M4A1 (FL10).jpg


The Sherman M4A1 tourelle FL10 is a gift rank III French medium tank with a battle rating of 4.7 (AB) and 5.0 (RB/SB). It was introduced in Update 1.75 "La Résistance".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in battles

Depending on the layout of the map, match battle rating and player's own playstyle the FL10 can be used as a sniper, a flanker or a close-quarter brawler.

Sniper

Using FL10 as a sniper is a conservative, but commonly rewarding playsyle. The FL10 boasts a highly potent 76 mm cannon, with an equally impressive round, capable of penetrating 180+ mm of steel equivalent. Given the fast reload of the cannon due to the use of the autoloader, it is possible to perform quick follow-up shots on target at range. This tactic is recommended in matches where it is possible to position oneself in a good position early in the match (e.g. overlooking a point). Be weary of the gun's average depression, however, as this will require to expose the hull during firing.

Flanker

Depending on your knowledge of the map and likely enemy routes, FL10 can be effectively used as a flanker. The FL10 inherits a relatively mobile chassis of an M4 medium tank making some flanking maneuvres possible. In this role, FL10 can be used to assume an abush position on the flanks. It is important to note, that FL10 is not the most agile vehicle at its br, however provided a good eqrly-game position, fast reload and good penetration it can effectively engage enemy from the flanks and counter enemy flankers. It is advised to retreat immediately if you're spotted as FL10 is unlikely to withstand being fired upon due to mediocre armour and 4 crew members.

Brawler

Using FL10 as a close-quarter brawler is a high risk/high reward tactic that is likely to result in either multiple kills or an early return to the hangar. It is important to fire the first shot on the enemy, as given the poor armour of the tank, you are commonly unable to winthstand even one hit. Here, it is advised to disable the enemy's gun/turret first to preven them from returning fire. It is important to note, that FL10 lacks the stabiliser found on the American sherman counterparts, putting the player at a further disadvantage when fighting in close quarters.

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


France medium tanks
M4 Derivatives  M4A1 (FL10) · M4A4 (SA50)
AMX-50  AMX M4 · AMX-50 (TOA100) · AMX-50 (TO90/930)
AMX-30  AMX-30 · AMX-30 (1972) · AMX-30B2 · AMX-30B2 BRENUS · AMX-30 ACRA · AMX-30 Super
AMX-32/40  AMX-32 · AMX-32 (105) · AMX-40
Leclerc  Leclerc · Leclerc S2 · Leclerc SXXI · Leclerc AZUR
Other  D2 · S.35 · Lorraine 40t
Germany  Panther "Dauphiné"
USA  ▄M4A1 · ▄M4A3 (105) · ▄M4A4 · ▄M26

France premium ground vehicles
Light tanks  AMD.35 (SA35) · H.39 "Cambronne" · LVT-4/40 · AMX-13 (SS.11) · AMX-13-M24 · E.B.R. (1954) · E.B.R. (1963) · VBCI-2 (MCT30)
Medium tanks  M4A1 (FL10) · Panther "Dauphiné" · AMX-30 · AMX-30 Super · AMX-50 (TO90/930)
Heavy tanks  B1 ter · 2C bis · Somua SM
Tank destroyers  Lorraine 155 Mle.50