Difference between revisions of "SBD-3"
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{{Specs-Card | {{Specs-Card | ||
|code=sbd-3 | |code=sbd-3 | ||
| − | + | |cockpit=333654/1107915 | |
| − | |cockpit= | ||
}} | }} | ||
== Description == | == Description == | ||
| − | <!-- ''In the description, the first part | + | <!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--> |
| − | The ''' | + | [[File:GarageImage_SBD-3.jpg|450px|thumbnail|left]] |
| − | + | {{break}} | |
| − | + | The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American dive bomber {{Battle-rating|2}}. It was in the game since the start of the Open Beta Test prior to Update 1.29. | |
== General info == | == General info == | ||
| − | === Flight | + | === Flight Performance === |
| − | + | <!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''--> | |
| − | <!-- ''Describe how the aircraft behaves in the air. | + | ====Stat card==== |
| − | + | {| class="wikitable" style="text-align:center" | |
| − | + | |- | |
| − | + | ! colspan="8" | Characteristics | |
| − | {| class="wikitable" style="text-align:center" | + | |- |
| − | ! | + | ! colspan="8" | ''Stock'' |
| + | |- | ||
! colspan="2" | Max Speed<br>(km/h at 4,500 m) | ! colspan="2" | Max Speed<br>(km/h at 4,500 m) | ||
| − | ! rowspan="2" | Max altitude<br>( | + | ! rowspan="2" | Max altitude<br>(meters) |
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
| − | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(meters/second) |
| − | ! rowspan="2" | Take-off run<br>( | + | ! rowspan="2" |Take-off run<br>(meters) |
|- | |- | ||
| − | ! AB | + | ! AB |
| + | ! RB | ||
| + | ! AB | ||
| + | ! RB | ||
| + | ! AB | ||
| + | ! RB | ||
|- | |- | ||
| − | + | | 418 || 407 || 5,700 || 26.8 || 27.4 || 6.6 || 7.7 || 291 | |
| − | | | ||
|- | |- | ||
| − | ! Upgraded | + | ! colspan="8" | ''Upgraded'' |
| − | | 456 || 439 || 24.3 || 25.5 || 14.3 || 9.8 | + | |- |
| + | ! colspan="2" | Max Speed<br>(km/h at 4,500 m) | ||
| + | ! rowspan="2" |Max altitude (meters) | ||
| + | ! colspan="2" | Turn time (seconds) | ||
| + | ! colspan="2" | Rate of climb<br>(meters/second) | ||
| + | ! rowspan="2" |Take-off run (meters) | ||
| + | |- | ||
| + | ! AB | ||
| + | ! RB | ||
| + | ! AB | ||
| + | ! RB | ||
| + | ! AB | ||
| + | ! RB | ||
| + | |- | ||
| + | | 456 || 439 || 5,700 || 24.3 || 25.5 || 14.3 || 9.8 || 291 | ||
|- | |- | ||
|} | |} | ||
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[[File:Kette of SBD.jpg|thumbnail|right|A trio of Dauntlesses in formation.]] | [[File:Kette of SBD.jpg|thumbnail|right|A trio of Dauntlesses in formation.]] | ||
| − | ==== Details ==== | + | ====Details==== |
| − | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
| − | ! Combat | + | ! Combat flap |
| + | ! Take-off flap | ||
| + | ! Landing flap | ||
| + | ! Air brakes | ||
| + | ! Arrestor gear | ||
|- | |- | ||
| − | | ✓ || ✓ || ✓ || ✓ || ✓ | + | | ✓ || ✓ || ✓ || ✓ || ✓ |
|- | |- | ||
|} | |} | ||
| − | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
| − | ! colspan=" | + | ! colspan="5" | Limits |
|- | |- | ||
| − | ! rowspan="2" | | + | ! rowspan="2" | Wing-break speed<br>(km/h) |
| − | ! rowspan="2" | Gear (km/h) | + | ! rowspan="2" | Gear limit<br>(km/h) |
| − | ! | + | ! rowspan="2" | Combat flap<br> (km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
| − | + | ! + | |
| + | ! - | ||
|- | |- | ||
| − | | | + | | 700 || 450 || 520 || ~11 || ~11 |
|- | |- | ||
|} | |} | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
| − | ! colspan="4" | Optimal velocities | + | ! colspan="4" | Optimal velocities |
|- | |- | ||
| − | ! Ailerons | + | ! Ailerons<br>(km/h) |
| + | ! Rudder<br>(km/h) | ||
| + | ! Elevators<br>(km/h) | ||
| + | ! Radiator<br>(km/h) | ||
|- | |- | ||
| − | | < 350 || < 350 || < 380 || > | + | | < 350 || < 350 || < 380 || > 250 |
| + | |- | ||
| + | |} | ||
| + | |||
| + | {| class="wikitable" style="text-align:center" | ||
| + | |- | ||
| + | ! colspan="3" | Compressor (RB/SB) | ||
| + | |- | ||
| + | ! colspan="3" | Setting 1 | ||
| + | |- | ||
| + | ! Optimal altitude | ||
| + | ! 100% Engine power | ||
| + | ! WEP Engine power | ||
| + | |- | ||
| + | | 1,324 m || 950 hp || 1,000 hp | ||
| + | |- | ||
| + | ! colspan="3" | Setting 2 | ||
| + | |- | ||
| + | ! Optimal altitude | ||
| + | ! 100% Engine power | ||
| + | ! WEP Engine power | ||
| + | |- | ||
| + | | 4,777 m || 800 hp || 842 hp | ||
|- | |- | ||
|} | |} | ||
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=== Survivability and armour === | === Survivability and armour === | ||
| − | |||
| − | |||
* 38 mm bulletproof glass in the windshield | * 38 mm bulletproof glass in the windshield | ||
* 12.7 mm steel pilot seat | * 12.7 mm steel pilot seat | ||
* 12.7 mm steel protecting the gunner | * 12.7 mm steel protecting the gunner | ||
| − | * | + | * Fuel tanks in the wings |
| − | |||
| − | |||
| − | |||
== Armaments == | == Armaments == | ||
| − | |||
=== Offensive armament === | === Offensive armament === | ||
| − | + | <!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--> | |
| − | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | + | {{main|Browning M2 (12.7 mm)}} |
| − | {{main|M2 | ||
The '''''{{PAGENAME}}''''' is armed with: | The '''''{{PAGENAME}}''''' is armed with: | ||
| − | * 2 x 12.7 mm M2 Browning machine | + | * 2 x 12.7 mm [[Browning M2 (12.7 mm)|M2 Browning]] machine gun, nose-mounted (180 rpg = 360 total) |
=== Suspended armament === | === Suspended armament === | ||
| − | + | <!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--> | |
| − | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | + | {{main|AN-M30A1 (100 lb)|AN-M65A1 (1,000 lb)|Browning M2 (12.7 mm)}} |
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| + | The options available for the '''''{{PAGENAME}}''''' are: | ||
| − | + | * 2 x 100 lb AN-M30A1 bombs + 1 x 1,000 lb AN-M65A1 bomb | |
| + | * 4 x 12.7 mm M2 Browning machine gun, wing-mounted (340 rpg = 1360 total) | ||
=== Defensive armament === | === Defensive armament === | ||
| − | + | <!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''--> | |
| − | <!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available | ||
{{main|Browning (7.62 mm)}} | {{main|Browning (7.62 mm)}} | ||
| − | The '''''{{PAGENAME}}''''' | + | The '''''{{PAGENAME}}''''' has a defensive armament with: |
| − | |||
| − | |||
| − | + | * 2 x 7.62 mm Browning machine gun, dorsal turret (1,000 rpg = 2,000 total) | |
| − | |||
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| − | |||
| − | This plane is good at what it was designed for Dive Bombing. Start at a high altitude at around 4-5,000 feet, fly directly above the target, invert the plane, cut | + | == Usage in the battles == |
| + | <!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | ||
| + | This plane is good at what it was designed for: Dive Bombing. Start at a high altitude at around 4-5,000 feet, fly directly above the target, invert the plane, cut throttle and deploy airbreaks (h key by default), dive, at 1,000-700 feet release bombs, pull nose up, retract air brakes, push throttle to full, then pitch up in a climb. | ||
| − | + | Do not rely on fighter support, and if you do get into a firefight with fighter planes, stay at treetop level, so they cannot get to your weak underbelly. If you are caught at high altitude, go into a steep dive until you are at the deck, there is a good chance you may out dive them. If you are in realistic battles, do the same and throw the plane into high G turns while on the deck, it's very likely that your wings will stay intact due to the high G tolerance of the SBD but the fighters attempting to follow, will either break their wings or be forced to break off the attack. At this point, the twin .50 caliber guns in the engine cowling may come in handy. | |
| − | + | The small bomb load requires you pick your targets carefully and make your bombs count, choose to attack artillery positions or bases, where you have a higher chance of hitting due to their stationary position. Ships are also prime targets (it is what it was designed for), as the 1000lb bomb is plenty to sink a small ship. | |
| − | ''' | + | '''''Simulator mode procedures'''''<br> |
| + | Hands-off carrier take-off (Auto engine control): Start engine, flaps: raised, elevator trim: 15%, aileron trim: 11%, rudder trim: 6%, WEP throttle, hands off controls until you lift off the carrier. | ||
| − | + | ===Manual Engine Control=== | |
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| − | === Manual Engine Control === | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! colspan="7" | MEC elements | ! colspan="7" | MEC elements | ||
|- | |- | ||
| − | ! rowspan="2" | Mixer | + | ! rowspan="2" |Mixer |
| − | ! rowspan="2" | Pitch | + | ! rowspan="2" |Pitch |
! colspan="3" | Radiator | ! colspan="3" | Radiator | ||
| − | ! rowspan="2" | Supercharger | + | ! rowspan="2" |Supercharger |
| − | ! rowspan="2" | Turbocharger | + | ! rowspan="2" |Turbocharger |
|- | |- | ||
| − | ! Oil | + | ! Oil |
| + | ! Water | ||
| + | ! Type | ||
|- | |- | ||
| − | | Controllable || Controllable<br> | + | | Controllable || rowspan="2" | Controllable<br>Automatic pitch || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Combined || rowspan="2" | Controllable || rowspan="2" | Not controllable |
|- | |- | ||
|} | |} | ||
=== Pros and cons === | === Pros and cons === | ||
| − | <!-- '' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
| − | |||
'''Pros:''' | '''Pros:''' | ||
| − | + | * It has two powerful machine guns compared to its peers, meaning you can effectively hunt down low-tier bombers and in most situations, be a quasi-fighter aircraft. | |
| − | + | * Its bombs are powerful enough to destroy packed enemy ground vehicles. | |
| − | * It has two powerful machine guns | + | * Its maneuverability is good enough to attack enemy bombers. |
| − | * Its bombs are powerful enough to destroy packed enemy ground vehicles | + | * Tail gunner has excellent coverage, almost a perfect 180 degrees on a horizontal plane. |
| − | * Its | + | * Can "pullout" from a 60 degree dive quite effectively. |
| − | * Tail gunner has excellent coverage, almost a perfect 180 degrees on a horizontal plane | + | * Tail gun also has plenty of ammunition. |
| − | * Can "pullout" from a 60 | + | * Can be used as a fighter when needed. |
| − | * Tail gun also has plenty of ammunition | + | * Can mount two dual .50 Cal gunpods instead of bombs for increased firepower, giving it comparable armament to U.S fighters. |
| − | * Can be used as a fighter when needed | ||
| − | * Can | ||
| − | |||
| − | |||
| − | |||
'''Cons:''' | '''Cons:''' | ||
| − | * It is still a dive bomber, so | + | * It is still a dive bomber, so it's maneuverability is still poor by definition. |
| − | * Low ammo capacity for the nose-mounted machine guns | + | * Low ammo capacity for the nose-mounted machine guns. |
| − | * The tail gunner won't do so much, because he is too exposed and the | + | * The tail gunner won't do so much, because he is too exposed and the 2x7.62 aren't powerful enough to destroy planes of its tier. |
| − | * Limited selection of bombs, only one payload is available to choose from | + | * Limited selection of bombs, only one payload is available to choose from. |
| − | * Slow acceleration | + | * Slow acceleration. |
| − | * Poor climb rate | + | * Poor climb rate. |
| − | * Poor energy retention | + | * Poor energy retention. |
| − | * Slow | + | * Slow. |
| − | |||
| − | |||
== History == | == History == | ||
| − | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too | + | <!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''--> |
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== Media == | == Media == | ||
| − | + | [http://live.warthunder.com/feed/camouflages/?q=#23SBD '''Skins''' for the Douglas SBD-3 Dauntless from live.warthunder.com.]<br> | |
| − | + | [http://live.warthunder.com/feed/images/?q=#23SBD '''Images''' of the Douglas SBD-3 Dauntless from live.warthunder.com.] | |
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| − | == | + | == Read also == |
| − | <!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example | + | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,'' |
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
| − | * ''links to approximate analogues of other nations and research trees.'' --> | + | * ''links to approximate analogues of other nations and research trees.'' |
| − | + | ''ETC.''--> | |
| − | + | [http://warthunder.com/en/news/4442-profile-sbd-3-dauntless-slow-but-deadly-en/ [Profile<nowiki>]</nowiki> SBD-3 Dauntless - Slow But Deadly] | |
| − | + | == Sources == | |
| + | ''Paste links to sources and external resources, such as:'' | ||
| − | |||
| − | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
| − | * ''other literature.'' | + | * ''page on aircraft encyclopedia;'' |
| − | + | * ''other literature.'' | |
| − | |||
| − | |||
| − | |||
{{USA bombers}} | {{USA bombers}} | ||
Revision as of 21:45, 28 March 2019
Contents
Description
The SBD-3 Dauntless is a Rank American dive bomber
with a battle rating of (AB), (RB), and (SB). It was in the game since the start of the Open Beta Test prior to Update 1.29.
General info
Flight Performance
Stat card
| Characteristics | |||||||
|---|---|---|---|---|---|---|---|
| Stock | |||||||
| Max Speed (km/h at 4,500 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
| AB | RB | AB | RB | AB | RB | ||
| 418 | 407 | 5,700 | 26.8 | 27.4 | 6.6 | 7.7 | 291 |
| Upgraded | |||||||
| Max Speed (km/h at 4,500 m) |
Max altitude (meters) | Turn time (seconds) | Rate of climb (meters/second) |
Take-off run (meters) | |||
| AB | RB | AB | RB | AB | RB | ||
| 456 | 439 | 5,700 | 24.3 | 25.5 | 14.3 | 9.8 | 291 |
Details
| Features | ||||
|---|---|---|---|---|
| Combat flap | Take-off flap | Landing flap | Air brakes | Arrestor gear |
| ✓ | ✓ | ✓ | ✓ | ✓ |
| Limits | ||||
|---|---|---|---|---|
| Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
| + | - | |||
| 700 | 450 | 520 | ~11 | ~11 |
| Optimal velocities | |||
|---|---|---|---|
| Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
| < 350 | < 350 | < 380 | > 250 |
| Compressor (RB/SB) | ||
|---|---|---|
| Setting 1 | ||
| Optimal altitude | 100% Engine power | WEP Engine power |
| 1,324 m | 950 hp | 1,000 hp |
| Setting 2 | ||
| Optimal altitude | 100% Engine power | WEP Engine power |
| 4,777 m | 800 hp | 842 hp |
Engine performance
| Engine | |||||
|---|---|---|---|---|---|
| Engine Name | Number present | ||||
| Wright Cyclone R-1820-52 9-cylinder | 1 | ||||
| Engine characteristics | |||||
| Weight (each) | Type | Cooling | |||
| 907 kg | Radial | Air | |||
| Engine power (Stock) | |||||
| Mode | Max | Take-off | |||
| Arcade | 889 hp | 939 hp | |||
| Realistic/Simulator | 879 hp | 930 hp | |||
| Engine power (Upgraded) | |||||
| Mode | Max | Take-off | |||
| Arcade | 1,023 hp | 1,074 hp | |||
| Realistic/Simulator | 950 hp | 1,000 hp | |||
| WEP Duration | |||
|---|---|---|---|
| Arcade | Realistic/Simulator | ||
| 25 seconds | Infinite | ||
Survivability and armour
- 38 mm bulletproof glass in the windshield
- 12.7 mm steel pilot seat
- 12.7 mm steel protecting the gunner
- Fuel tanks in the wings
Armaments
Offensive armament
The SBD-3 is armed with:
- 2 x 12.7 mm M2 Browning machine gun, nose-mounted (180 rpg = 360 total)
Suspended armament
The options available for the SBD-3 are:
- 2 x 100 lb AN-M30A1 bombs + 1 x 1,000 lb AN-M65A1 bomb
- 4 x 12.7 mm M2 Browning machine gun, wing-mounted (340 rpg = 1360 total)
Defensive armament
The SBD-3 has a defensive armament with:
- 2 x 7.62 mm Browning machine gun, dorsal turret (1,000 rpg = 2,000 total)
Usage in the battles
This plane is good at what it was designed for: Dive Bombing. Start at a high altitude at around 4-5,000 feet, fly directly above the target, invert the plane, cut throttle and deploy airbreaks (h key by default), dive, at 1,000-700 feet release bombs, pull nose up, retract air brakes, push throttle to full, then pitch up in a climb.
Do not rely on fighter support, and if you do get into a firefight with fighter planes, stay at treetop level, so they cannot get to your weak underbelly. If you are caught at high altitude, go into a steep dive until you are at the deck, there is a good chance you may out dive them. If you are in realistic battles, do the same and throw the plane into high G turns while on the deck, it's very likely that your wings will stay intact due to the high G tolerance of the SBD but the fighters attempting to follow, will either break their wings or be forced to break off the attack. At this point, the twin .50 caliber guns in the engine cowling may come in handy.
The small bomb load requires you pick your targets carefully and make your bombs count, choose to attack artillery positions or bases, where you have a higher chance of hitting due to their stationary position. Ships are also prime targets (it is what it was designed for), as the 1000lb bomb is plenty to sink a small ship.
Simulator mode procedures
Hands-off carrier take-off (Auto engine control): Start engine, flaps: raised, elevator trim: 15%, aileron trim: 11%, rudder trim: 6%, WEP throttle, hands off controls until you lift off the carrier.
Manual Engine Control
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Controllable | Controllable Automatic pitch |
Controllable | Not controllable | Combined | Controllable | Not controllable |
Pros and cons
Pros:
- It has two powerful machine guns compared to its peers, meaning you can effectively hunt down low-tier bombers and in most situations, be a quasi-fighter aircraft.
- Its bombs are powerful enough to destroy packed enemy ground vehicles.
- Its maneuverability is good enough to attack enemy bombers.
- Tail gunner has excellent coverage, almost a perfect 180 degrees on a horizontal plane.
- Can "pullout" from a 60 degree dive quite effectively.
- Tail gun also has plenty of ammunition.
- Can be used as a fighter when needed.
- Can mount two dual .50 Cal gunpods instead of bombs for increased firepower, giving it comparable armament to U.S fighters.
Cons:
- It is still a dive bomber, so it's maneuverability is still poor by definition.
- Low ammo capacity for the nose-mounted machine guns.
- The tail gunner won't do so much, because he is too exposed and the 2x7.62 aren't powerful enough to destroy planes of its tier.
- Limited selection of bombs, only one payload is available to choose from.
- Slow acceleration.
- Poor climb rate.
- Poor energy retention.
- Slow.
History
Media
Skins for the Douglas SBD-3 Dauntless from live.warthunder.com.
Images of the Douglas SBD-3 Dauntless from live.warthunder.com.
Read also
[Profile] SBD-3 Dauntless - Slow But Deadly
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- page on aircraft encyclopedia;
- other literature.
| USA bombers | |
|---|---|
| Dive | SB2U-2 · SB2U-3 · SBD-3 · SB2C-1C · SB2C-4 |
| Torpedo | TBD-1 · PBY-5 Catalina · PBY-5A Catalina · TBF-1C · BTD-1 |
| Medium | B-10B · B-18A · B-34 · PV-2D · B-25J-1 · B-25J-20 · A-26C-45 · A-26C-45DT · B-26B |
| Heavy | B-17E · B-17E/L · B-17G-60-VE · PB4Y-2 · B-24D-25-CO · B-29A-BN |
| Hydroplanes | OS2U-1 · OS2U-3 · PBM-1 "Mariner" · PBM-3 "Mariner" · PBM-5A "Mariner" |


