Difference between revisions of "E.B.R. (1951)"

From War Thunder Wiki
Jump to: navigation, search
(Edits)
m (Pros and cons)
 
(16 intermediate revisions by 10 users not shown)
Line 11: Line 11:
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update "Ground Breaking"]].
+
The '''Panhard Engin Blindé de Reconnaissance (E.B.R.) Modèle 1951''' is the first variant of the [[E.B.R. (Family)|Panhard E.B.R. armoured car family]]. In general, the Panhard E.B.R. armoured car is an 8x8 wheeled armoured car built on the basis of the previous Panhard AM 40 P/Model 201, an armoured car born before World War II but only at the prototype level. All variants of the Panhard E.B.R. armoured car family are powered by a 200 horsepower 6 litre 12HD horizontally opposed air-cooled 12-cylinder engine (with dual carburettors and 6.6:1 compression, allowing it to run on low-octane petrol) and had a crew of four: two drivers (front and rear), and a gunner and a commander, both sitting in the oscillating turret. The engine was located beneath the fighting compartment's floor, which necessitated the removal of the turret in order to perform extensive engine repairs. The Panhard E.B.R. Modèle 1951 was the first mass-produced variant, with around 836 units manufactured between 1951 and 1954. The main armament is a 75 mm SA 49 tank gun that was manually loaded and mounted in a round-shaped FL 11 oscillating turret. The ammunition and ballistics of the US Army 75 mm M3 and M6 tank guns were shared by the SA 49 tank gun.
 +
 
 +
Introduced in [[Update "Ground Breaking"]], the Panhard E.B.R. Modèle 1951 is a fast and agile light tank that is suited for flanking and capturing zones. On open maps, try to be the first to reach the flanking positions. Due to its low muzzle velocity and poor accuracy, its primary armament is unreliable across long distances. If you are attacked from the front, simply retreat or outmanoeuvre your opponent. Never engage in a frontal assault on an enemy or exchange shots with multiple opponents at the same time. Use your superior mobility and high speed to sneak across the maps and ambush isolated enemies in combat. Its thin armour is not able to withstand even a heavy machine gun. When confronted with multiple opponents, use smoke to conceal your retreat.
  
 
== General info ==
 
== General info ==
Line 17: Line 19:
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
The E.B.R 1951's armor is primarily designed to protect against small-caliber machine gun fire and shell fragments. Its hull and turret are made of welded steel plates, providing reasonable protection against low-caliber machine guns and light artillery fire. However, it should be noted that the E.B.R 1951 is not intended to engage in direct combat with heavy tanks or powerful anti-tank weaponry.
 +
 
 +
While the armor is not very thick, the tank compensates for its vulnerability by relying on its excellent speed and agility to avoid enemy fire. Its speed and maneuverability make it a difficult target for slower tanks and artillery, allowing the E.B.R 1951 to employ hit-and-run tactics effectively.
  
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
* Cast homogeneous armour (Turret, Transmission area) -->
 
* Cast homogeneous armour (Turret, Transmission area) -->
 +
* Rolled homogeneous armour (hull, turret roof - rear, cupola roof)
 +
* Cast homogeneous armour (turret base, turret, gun mantlet, cupola)
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 27: Line 33:
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 22 mm (56-70°) ''Upper glacis'' <br> 16 mm (75°) ''Sides'' <br> 40 mm (16°) ''Lower glacis'' || style="text-align:center" | 16 mm || 22 mm (56-70°) ''Upper glacis'' <br> 16 mm (75°) ''Sides'' <br> 40 mm (16°) ''Lower glacis'' || style="text-align:center" | 15 mm
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
| Turret || 40 mm (spherical) ''Turret front'' <br> 60 mm (spherical) ''Gun mantlet'' || colspan="2" style="text-align:center" | 20 mm (cylindrical) || 40 mm (spherical) ''Turret front'' <br> 10 mm (18°) ''Rear half''
 
|-
 
|-
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
+
| Cupola || colspan="3" style="text-align:center" | 20 mm (conical) ''Base'' <br> 10 mm (spherical) ''Dome'' || 20 mm (conical) ''Outer ring'' <br> 10 mm (spherical) ''Centre''
 
|-
 
|-
 
|}
 
|}
Line 37: Line 43:
 
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
 
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
 
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
 
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
 +
* Wheels and the chassis are 10 mm thick.
 +
* Belly armour is 10 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
Line 63: Line 71:
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 47 || rowspan="2" | -/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 24.8 || 34.3 || 41.6 || 46.0 || 48.9 || rowspan="2" | 7.80 || rowspan="2" | 6.90 || rowspan="2" | 6.36 || rowspan="2" | 6.00
+
| rowspan="2" | 60 || rowspan="2" | -10°/+15° || rowspan="2" | ±180° || rowspan="2" | - || 24.8 || 34.3 || 41.6 || 46.0 || 48.9 || rowspan="2" | 7.80 || rowspan="2" | 6.90 || rowspan="2" | 6.36 || rowspan="2" | 6.00
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
Line 71: Line 79:
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:SA49 (75 mm)/Ammunition|M72 shot, M48 shell, M89, M61 shot}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| M72 shot || AP || 91 || 88 || 78 || 67 || 57 || 49
 
|-
 
| M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10
 
|-
 
| M61 shot || APCBC || 104 || 101 || 90 || 78 || 68 || 59
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| M72 shot || AP || 619 || 6.3 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
| M48 shell || HE || 463 || 6.3 || 0 || 0.1 || 666 || 79° || 80° || 81°
 
|-
 
| M61 shot || APCBC || 618 || 6.79 || 1.2 || 14 || 63.7 || 48° || 63° || 71°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| M89 || 259 || 3 || 13 || 5 || 20 || 50
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
[[File:Ammoracks_E.B.R._(1963).png|right|thumb|x250px|[[Ammo racks]] of the E.B.R. (1963) (identical).]]
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
<!-- '''Last updated: 2.11.0.71''' -->
+
<!-- '''Last updated: 2.37.0.37''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 136: Line 94:
 
! 6th<br>rack empty
 
! 6th<br>rack empty
 
! 7th<br>rack empty
 
! 7th<br>rack empty
! 8th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''47''' || 42&nbsp;''(+5)'' || 31&nbsp;''(+16)'' || 28&nbsp;''(+19)'' || 25&nbsp;''(+22)'' || 16&nbsp;''(+31)'' || 13&nbsp;''(+34)'' || 10&nbsp;''(+37)'' || 1&nbsp;''(+46)'' || No
+
| '''60''' || 55&nbsp;''(+5)'' || 49&nbsp;''(+11)'' || 37&nbsp;''(+23)'' || 25&nbsp;''(+35)'' || 22&nbsp;''(+38)'' || 19&nbsp;''(+41)''
 +
|1&nbsp;''(+59)''|| No
 
|-
 
|-
 
|}
 
|}
'''Notes''':
+
'''Notes:'''
  
* Shells are modeled individually and disappear after having been shot or loaded.
+
* Rack 7 is a first-stage ammo rack. It totals 18 shells which will get replenished over time when not interrupted by firing.
 +
** The restocking time is longer than the normal reload time of the gun (about 12 seconds).
 +
* Shells are modelled individually and disappear after having being fired or loaded.
 +
* Hull empty: 19 (+41) shells.
  
 
=== Machine guns ===
 
=== Machine guns ===
Line 157: Line 118:
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Coaxial || 4,950 (150) || 551 || N/A || N/A
+
| Coaxial || 4,950 (150) || 551 || - || -
 
|-
 
|-
 
|}
 
|}
Line 163: Line 124:
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
The E.B.R (1951) is a fast light tank perfect for flanking and capturing points. In open maps, try to be the first in flanking points. Its low muzzle velocity and poor accuracy make its canon unreliable above 600 m. If attacked frontally, try to outspeed or outmanoeuvre your enemy. If immobilised, try to shoot the enemy's canon or weak points. In rural and urban combat, your only strategy will be to flank otherwise you'll not be able to penetrate medium and heavy tanks at this BR. Its weak armour can't resist .50 cal HMGs from the sides so be careful against M18s and Shermans. When threatened by multiple enemies, use the smoke to cover your retreat and do not engage them even if it's to destroy a track or taking an easy shot.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 172: Line 133:
 
* Extremely fast on road, both forward and backwards like the [[Sd.Kfz.234 (Family)|Sd.Kfz.234]]
 
* Extremely fast on road, both forward and backwards like the [[Sd.Kfz.234 (Family)|Sd.Kfz.234]]
 
* Fast turret traverse of ~25°/s allows it to engage agile targets like [[M18 Hellcat (Family)|M18]] easily
 
* Fast turret traverse of ~25°/s allows it to engage agile targets like [[M18 Hellcat (Family)|M18]] easily
* 75 mm M61 shell has great penetration and explosive filler. Can knock out common tanks like [[Pz.IV H]], [[M4A3 (76) W|M4A3]], [[T-34-57]], etc. with a single shot
 
 
* Has a narrow and low silhouette, easy to hide behind vegetation and cover
 
* Has a narrow and low silhouette, easy to hide behind vegetation and cover
* High reverse speed and smoke grenade launchers grant it excellent tactical agility, can get out of dangerous situations quickly
+
* High reverse speed and access to smoke grenade launchers grant it excellent tactical agility, meaning that the EBR can get out of dangerous situations quickly
 +
* Capable of quick retreat and movement even with the loss of a wheel
  
 
'''Cons:'''
 
'''Cons:'''
  
* Relies on roads heavily as mobility on loose surface is significantly worsened.
+
* Relies on roads heavily as mobility on loose surfaces is quite poor
* Thin armour can be penetrated by anything. Heavy MG and autocannons (e.g. [[M16 MGMC]], [[Wirbelwind]]) are more dangerous
+
* Overall poor survivability due to thin overall armour, the fuel tanks in particular is prone to exploding when being hit
 
* Steering radius is quite large, navigation in confined environment can be awkward
 
* Steering radius is quite large, navigation in confined environment can be awkward
* M61 shell cannot reliably penetrate tanks like [[StuG III G]], [[T14]], [[KV-1E]]
+
* 75 mm gun has poor penetration values, thus rely heavily on flanking to better chance to deal damage
 
* Wheels are large and spread out, can get damaged easily
 
* Wheels are large and spread out, can get damaged easily
  
Line 192: Line 153:
  
 
;Skins
 
;Skins
 +
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_panhard_ebr_1951 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_panhard_ebr_1951 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  

Latest revision as of 00:25, 10 November 2024

This page is about the French light tank E.B.R. (1951). For other versions, see E.B.R. (Family).
E.B.R. (1951)
fr_panhard_ebr_1951.png
GarageImage E.B.R. (1951).jpg
E.B.R. (1951)
AB RB SB
4.3 5.3 5.0
Class:
Research:40 000 Specs-Card-Exp.png
Purchase:135 000 Specs-Card-Lion.png
Show in game

Description

The Panhard Engin Blindé de Reconnaissance (E.B.R.) Modèle 1951 is the first variant of the Panhard E.B.R. armoured car family. In general, the Panhard E.B.R. armoured car is an 8x8 wheeled armoured car built on the basis of the previous Panhard AM 40 P/Model 201, an armoured car born before World War II but only at the prototype level. All variants of the Panhard E.B.R. armoured car family are powered by a 200 horsepower 6 litre 12HD horizontally opposed air-cooled 12-cylinder engine (with dual carburettors and 6.6:1 compression, allowing it to run on low-octane petrol) and had a crew of four: two drivers (front and rear), and a gunner and a commander, both sitting in the oscillating turret. The engine was located beneath the fighting compartment's floor, which necessitated the removal of the turret in order to perform extensive engine repairs. The Panhard E.B.R. Modèle 1951 was the first mass-produced variant, with around 836 units manufactured between 1951 and 1954. The main armament is a 75 mm SA 49 tank gun that was manually loaded and mounted in a round-shaped FL 11 oscillating turret. The ammunition and ballistics of the US Army 75 mm M3 and M6 tank guns were shared by the SA 49 tank gun.

Introduced in Update "Ground Breaking", the Panhard E.B.R. Modèle 1951 is a fast and agile light tank that is suited for flanking and capturing zones. On open maps, try to be the first to reach the flanking positions. Due to its low muzzle velocity and poor accuracy, its primary armament is unreliable across long distances. If you are attacked from the front, simply retreat or outmanoeuvre your opponent. Never engage in a frontal assault on an enemy or exchange shots with multiple opponents at the same time. Use your superior mobility and high speed to sneak across the maps and ambush isolated enemies in combat. Its thin armour is not able to withstand even a heavy machine gun. When confronted with multiple opponents, use smoke to conceal your retreat.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull20 / 15 / 20
Turret40 / 20 / 20
Crew4 people
Visibility93 %

The E.B.R 1951's armor is primarily designed to protect against small-caliber machine gun fire and shell fragments. Its hull and turret are made of welded steel plates, providing reasonable protection against low-caliber machine guns and light artillery fire. However, it should be noted that the E.B.R 1951 is not intended to engage in direct combat with heavy tanks or powerful anti-tank weaponry.

While the armor is not very thick, the tank compensates for its vulnerability by relying on its excellent speed and agility to avoid enemy fire. Its speed and maneuverability make it a difficult target for slower tanks and artillery, allowing the E.B.R 1951 to employ hit-and-run tactics effectively.

Armour type:

  • Rolled homogeneous armour (hull, turret roof - rear, cupola roof)
  • Cast homogeneous armour (turret base, turret, gun mantlet, cupola)
Armour Front (Slope angle) Sides Rear Roof
Hull 22 mm (56-70°) Upper glacis
16 mm (75°) Sides
40 mm (16°) Lower glacis
16 mm 22 mm (56-70°) Upper glacis
16 mm (75°) Sides
40 mm (16°) Lower glacis
15 mm
Turret 40 mm (spherical) Turret front
60 mm (spherical) Gun mantlet
20 mm (cylindrical) 40 mm (spherical) Turret front
10 mm (18°) Rear half
Cupola 20 mm (conical) Base
10 mm (spherical) Dome
20 mm (conical) Outer ring
10 mm (spherical) Centre

Notes:

  • Wheels and the chassis are 10 mm thick.
  • Belly armour is 10 mm thick.

Mobility

Reverse gearbox
Forward and backward movement is possible at the same maximum speed
Speedforward / back
AB117 / 117 km/h
RB and SB105 / 105 km/h
Number of gears10 forward
10 back
Weight12.5 t
Engine power
AB382 hp
RB and SB200 hp
Power-to-weight ratio
AB30.6 hp/t
RB and SB16.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 117 117 12.5 310 382 24.8 30.56
Realistic 105 105 177 200 14.16 16

Modifications and economy

Repair costBasic → Reference
AB1 224 → 1 777 Sl icon.png
RB1 493 → 2 167 Sl icon.png
SB1 820 → 2 642 Sl icon.png
Total cost of modifications35 000 Rp icon.png
68 200 Sl icon.png
Talisman cost1 300 Ge icon.png
Crew training39 000 Sl icon.png
Experts135 000 Sl icon.png
Aces550 Ge icon.png
Research Aces390 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 120 / 160 % Sl icon.png
154 / 154 / 154 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
185 Ge icon.png
Mods new car suspension.png
Suspension
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
105 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
105 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
175 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
185 Ge icon.png
Mods new tank engine.png
Engine
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
185 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
185 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
105 Ge icon.png
Mods tank reinforcement fr.png
Crew Replenishment
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
175 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
185 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
105 Ge icon.png
Mods tank ammo.png
75mm_usa_APCBC_ammo_pack
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
105 Ge icon.png
Mods airstrike.png
Airstrike
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
105 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
175 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
175 Ge icon.png
Mods art support.png
Artillery Support
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
185 Ge icon.png
Mods tank ammo.png
75mm_us_M89_Smoke_ammo_pack
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
185 Ge icon.png
Mods scouting.png
Improved optics
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
185 Ge icon.png

Armaments

Main armament

Ammunition60 rounds
First-order18 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Vertical guidance-10° / 15°
Main article: SA49 (75 mm)
75 mm SA49 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 60 -10°/+15° ±180° - 24.8 34.3 41.6 46.0 48.9 7.80 6.90 6.36 6.00
Realistic 15.5 18.2 22.1 24.4 26.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M72 shot AP 91 88 78 67 57 49
M48 shell HE 10 10 10 10 10 10
M61 shot APCBC 104 102 93 84 75 68
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M72 shot AP 619 6.3 - - - 47° 60° 65°
M48 shell HE 463 6.3 0.2 0.1 666 79° 80° 81°
M61 shot APCBC 618 6.79 1.2 14 63.7 48° 63° 71°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M89 259 3 9 5 20 50

Ammo racks

Ammo racks of the E.B.R. (1951)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Visual
discrepancy
60 55 (+5) 49 (+11) 37 (+23) 25 (+35) 22 (+38) 19 (+41) (+59) No

Notes:

  • Rack 7 is a first-stage ammo rack. It totals 18 shells which will get replenished over time when not interrupted by firing.
    • The restocking time is longer than the normal reload time of the gun (about 12 seconds).
  • Shells are modelled individually and disappear after having being fired or loaded.
  • Hull empty: 19 (+41) shells.

Machine guns

Ammunition4 950 rounds
Belt capacity150 rounds
Reloadbasic crew → aces
6.5 → 5.0 s
Fire rate551 shots/min
Main article: MAC 31 (7.5 mm)
7.5 mm MAC 31
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,950 (150) 551 - -

Usage in battles

The E.B.R (1951) is a fast light tank perfect for flanking and capturing points. In open maps, try to be the first in flanking points. Its low muzzle velocity and poor accuracy make its canon unreliable above 600 m. If attacked frontally, try to outspeed or outmanoeuvre your enemy. If immobilised, try to shoot the enemy's canon or weak points. In rural and urban combat, your only strategy will be to flank otherwise you'll not be able to penetrate medium and heavy tanks at this BR. Its weak armour can't resist .50 cal HMGs from the sides so be careful against M18s and Shermans. When threatened by multiple enemies, use the smoke to cover your retreat and do not engage them even if it's to destroy a track or taking an easy shot.

Pros and cons

Pros:

  • Extremely fast on road, both forward and backwards like the Sd.Kfz.234
  • Fast turret traverse of ~25°/s allows it to engage agile targets like M18 easily
  • Has a narrow and low silhouette, easy to hide behind vegetation and cover
  • High reverse speed and access to smoke grenade launchers grant it excellent tactical agility, meaning that the EBR can get out of dangerous situations quickly
  • Capable of quick retreat and movement even with the loss of a wheel

Cons:

  • Relies on roads heavily as mobility on loose surfaces is quite poor
  • Overall poor survivability due to thin overall armour, the fuel tanks in particular is prone to exploding when being hit
  • Steering radius is quite large, navigation in confined environment can be awkward
  • 75 mm gun has poor penetration values, thus rely heavily on flanking to better chance to deal damage
  • Wheels are large and spread out, can get damaged easily

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Panhard
Armoured Cars  AML-90
AMD.35  AMD.35 · AMD.35 (SA35)
E.B.R.  E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963)
Export  AML-90

France light tanks
AMC.34/35  AMC.34 YR · AMC.35 (ACG.1)
H.35/39  H.35 · H.39 · H.39 "Cambronne"
AMX-13  AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT)
Wheeled  AML-90 · AMX-10RC · Vextra 105
AMD.35  AMD.35 · AMD.35 (SA35)
E.B.R.  E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963)
Other  FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30)
Austria  SK-105A2
Great Britain  ▄Crusader Mk.II
Netherlands  CV 9035NL
USA  LVT-4/40 · ▄M3A3 Stuart