Difference between revisions of "YaG-10 (29-K)"
archelon32 (talk | contribs) m (in the "usage in battle" category, it said to be cautious when fighting M4A3E2 or Churchill Mk VIII, this is true however they cannot see each other since they are too far apart in br) (Tag: Visual edit) |
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− | {{Specs-Card|code=ussr_zsu_29k}} | + | {{Specs-Card |
+ | |code=ussr_zsu_29k | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}} | ||
+ | }} | ||
== Description == | == Description == | ||
− | ''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
+ | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.67 "Assault"]]. | ||
+ | |||
+ | This unarmoured truck is equipped with a good fast-firing 76.2 mm cannon, which has similar armour penetration to the infamous [[D-5T (85 mm)|D-5T]] from later soviet vehicles. This is the last unarmoured truck chassis of the Soviet tech tree, after the [[ZiS-12 (94-KM)]] and before the [[ZiS-43]]. The 29-K is a pure sniper, use it as such. This truck is all about its precise, fast firing gun and nothing else. Safely cover up 2/3 of the vehicle behind a building, leaving only the gun, gunner and one loader exposed, taking precise shots at unsuspecting enemies. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules | + | {{Specs-Tank-Armour}} |
+ | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
+ | |||
+ | The {{PAGENAME}} has 6 crew members, meaning it can take a few shots and even resist MG fire (if well-covered). Ammo racks are covered with 12 mm steel plates, meaning regular MGs cannot ignite them. Otherwise, any HE shell will rip the YaG-10 apart and artillery usually shreds the vehicle with shrapnel. This low armour value has its advantages: APHE shells will often not detonate or simply not hit anything if shot from the sides. | ||
+ | |||
+ | '''Armour type:''' | ||
+ | |||
+ | * Structural steel (Truck cabin) | ||
+ | * Rolled homogeneous armour (Bed frame) | ||
+ | * Wood (Truck bed) | ||
− | '' | + | {| class="wikitable" |
+ | |- | ||
+ | ! Armour !! Front !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Truck || 5 mm ''Grille'' <br> 5 mm (83-86°) ''Front hood''|| 5 mm || 5 mm || 5 mm | ||
+ | |- | ||
+ | |} | ||
+ | '''Notes:''' | ||
+ | |||
+ | * Wheels are 10 mm thick | ||
+ | * Chassis is 30 mm thick | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and | + | {{Specs-Tank-Mobility}} |
+ | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
+ | |||
+ | {{tankMobility|abMinHp= 133|rbMinHp= 83}} | ||
+ | |||
+ | It's a cannon on wheels. Unlike most other Soviet trucks, it is not a GAZ chassis, it is a ten-wheeled YaG-10. This new (and unique) chassis is slower than its predecessors, but has better ground flotation with 10 wheels in total (8 in the back and under the gun, 2 at the front). The wheeled configuration makes turning on the spot impossible; thus, anticipate an escape route in case the situation turns sour. | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armaments == | == Armaments == | ||
+ | {{Specs-Tank-Armaments}} | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the | + | {{Specs-Tank-Weapon|1}} |
+ | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
+ | {{main|3-K (76 mm)}} | ||
+ | |||
+ | The 76.2 mm 3-K equipped on this chassis is one hell of a gun, with good penetration, relatively flat ballistic trajectory and enough explosives in the APHE shell to knock out any target it penetrates. 3 loaders provide it with a fast reload speed, comparable to Rank 1 vehicles. These 3 crew members allows a bit of loss before feeling a reduced firing rate. The only thing the gun lacks is turning speed for reacting faster, especially since the cabin gets in the way of the gun when trying to shoot forwards. This gun has similar characteristics to the D-5T, found on later Soviet tanks, providing a good learning curve to tanks using it (mainly [[SU-85]], [[IS-1]], [[T-34-85 (D-5T)]]). | ||
+ | |||
+ | The gun can also fire HE-DF shells, however setting the fuse requires rangefinding the target which is never done quickly enough against air targets. Even if the shell manages to detonate near the plane, its explosive amount is rarely enough to take down the target in one go. Low rate of fire compared to proper SPAA doesn't help either. In general, planes should be the lowest priority target of this vehicle. | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" width="100%" | ||
+ | |- | ||
+ | ! colspan="5" | [[3-K (76 mm)|76 mm 3-K]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ||
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
+ | |- | ||
+ | ! ''Arcade'' | ||
+ | | rowspan="2" | 48 || rowspan="2" | -3°/+82° || rowspan="2" | ±180° || rowspan="2" | N/A || 9.7 || 13.4 || 16.3 || 18.0 || 19.2 || rowspan="2" | 6.50 || rowspan="2" | 5.75 || rowspan="2" | 5.30 || rowspan="2" | 5.00 | ||
+ | |- | ||
+ | ! ''Realistic'' | ||
+ | | 6.5 || 7.7 || 9.4 || 10.3 || 11.0 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== Ammunition ==== | ||
+ | {{:3-K (76 mm)/Ammunition|BR-361, O-361}} | ||
+ | |||
+ | ==== [[Ammo racks]] ==== | ||
+ | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | ||
+ | <!-- '''Last updated: 2.1.0.81''' --> | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! Full<br>ammo | ||
+ | ! 1st<br>rack empty | ||
+ | ! 2nd<br>rack empty | ||
+ | ! 3rd<br>rack empty | ||
+ | ! 4th<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
+ | |- | ||
+ | | '''48''' || 37 ''(+11)'' || 25 ''(+23)'' || 13 ''(+35)'' || 1 ''(+47)'' || No | ||
+ | |- | ||
+ | |} | ||
+ | '''Notes''': | ||
+ | |||
+ | * As they are modeled by sets of 6, shells disappear from the rack only after you fire all shells in the set. | ||
+ | * Front racks empty: 25 ''(+23)'' shells. | ||
+ | |||
+ | == Usage in battles == | ||
+ | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
+ | This truck is preferably used at a distance to increase its survivability. Most MGs have poor accuracy at distance, greatly decreasing their ability to shred the 29-K. It has a good and very precise gun capable of taking down (almost) any target it may encounter from the front. Always show the sides since it decreases the chances of having a bullet pass right through all of the crew members in one shot. Showing the side also allows the YaG-10 to use the full 360° traverse to its best. If possible, only show the gun, this way, it allows minimal exposure and can allow for quick hiding at a moment's notice and if shot, only sacrifices one or two crew members. | ||
+ | |||
+ | '''Do not:''' | ||
− | + | * Rush into towns | |
− | + | * Drive directly towards an enemy | |
+ | * Stay near an artillery strike | ||
+ | * Snipe in the middle of a field: find cover | ||
− | + | Even with its awesome cannon, this truck can encounter fierce foes with even better armour. | |
− | |||
− | + | * [[Jagdpanzer 38(t)|Jagdpanzer 38(t) Hetzer]]: Well-angled armour can bounce many shots. | |
− | + | * [[Calliope]]: Has many ready-to-fire rockets to annihilate the 29-K. | |
+ | * Any SPAAG is a threat as their heavy automatic weapons will rip through the thin armour. | ||
=== Pros and cons === | === Pros and cons === | ||
− | '' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * | + | |
+ | * Decent AP penetration | ||
+ | * Good reload time | ||
+ | * Precise gun, good ballistic trajectory | ||
+ | * Paper-thin armour reduces spalling from AP shells and APHE fuse rarely activates | ||
+ | * Six crew members | ||
+ | * Ammo racks are protected from low-calibre MG fire | ||
+ | * Lowest battle rating rangefinder of any kind | ||
'''Cons:''' | '''Cons:''' | ||
− | |||
− | == | + | * Paper-thin armour lets machine guns rip it to shreds |
− | ''Describe the history of the creation and combat usage of the | + | * Poor gun depression of -3° |
+ | * Ammo rack in rear and middle of the overall vehicle | ||
+ | * Slow gun traverse | ||
+ | * Very low mobility in harsher terrain | ||
+ | * Can be easily destroyed by air strikes | ||
+ | * No access to higher penetration rounds | ||
+ | * Lack of a gun shield means that the gunners are easier to take out than they are on the 88 mm Flak truck | ||
+ | * Shredded by artillery and HE shells | ||
+ | * Prone to destruction by overpressure | ||
+ | * Cannot shoot upfront due to the high truck cabin | ||
+ | |||
+ | == History == | ||
+ | ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' | ||
== Media == | == Media == | ||
− | '' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
+ | |||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_zsu_29k Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
+ | |||
+ | ;Videos | ||
+ | {{Youtube-gallery|l1DTj5x40CY|'''The Shooting Range #57''' - ''War Machines'' section at 00:27 discusses the YaG-10 (29-K).}} | ||
+ | |||
+ | == See also == | ||
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | |||
− | == | + | == External links == |
− | ''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | + | * ''other literature.'' --> | |
− | * ''other literature.'' | + | |
+ | * [[wt:en/news/4562-development-29-k-reach-the-sky-en|[Devblog] 29-K: Reach the Sky]] | ||
+ | |||
+ | {{USSR tank destroyers}} | ||
+ | [[Category:Wheeled ground vehicles]] |
Latest revision as of 18:18, 8 November 2024
Contents
Description
The YaG-10 (29-K) is a rank II Soviet tank destroyer with a battle rating of 3.3 (AB/RB/SB). It was introduced in Update 1.67 "Assault".
This unarmoured truck is equipped with a good fast-firing 76.2 mm cannon, which has similar armour penetration to the infamous D-5T from later soviet vehicles. This is the last unarmoured truck chassis of the Soviet tech tree, after the ZiS-12 (94-KM) and before the ZiS-43. The 29-K is a pure sniper, use it as such. This truck is all about its precise, fast firing gun and nothing else. Safely cover up 2/3 of the vehicle behind a building, leaving only the gun, gunner and one loader exposed, taking precise shots at unsuspecting enemies.
General info
Survivability and armour
The YaG-10 (29-K) has 6 crew members, meaning it can take a few shots and even resist MG fire (if well-covered). Ammo racks are covered with 12 mm steel plates, meaning regular MGs cannot ignite them. Otherwise, any HE shell will rip the YaG-10 apart and artillery usually shreds the vehicle with shrapnel. This low armour value has its advantages: APHE shells will often not detonate or simply not hit anything if shot from the sides.
Armour type:
- Structural steel (Truck cabin)
- Rolled homogeneous armour (Bed frame)
- Wood (Truck bed)
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Truck | 5 mm Grille 5 mm (83-86°) Front hood |
5 mm | 5 mm | 5 mm |
Notes:
- Wheels are 10 mm thick
- Chassis is 30 mm thick
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 48 | 6 | 10.6 | 133 | 177 | 12.55 | 16.7 |
Realistic | 45 | 6 | 83 | 93 | 7.83 | 8.77 |
It's a cannon on wheels. Unlike most other Soviet trucks, it is not a GAZ chassis, it is a ten-wheeled YaG-10. This new (and unique) chassis is slower than its predecessors, but has better ground flotation with 10 wheels in total (8 in the back and under the gun, 2 at the front). The wheeled configuration makes turning on the spot impossible; thus, anticipate an escape route in case the situation turns sour.
Modifications and economy
Armaments
Main armament
The 76.2 mm 3-K equipped on this chassis is one hell of a gun, with good penetration, relatively flat ballistic trajectory and enough explosives in the APHE shell to knock out any target it penetrates. 3 loaders provide it with a fast reload speed, comparable to Rank 1 vehicles. These 3 crew members allows a bit of loss before feeling a reduced firing rate. The only thing the gun lacks is turning speed for reacting faster, especially since the cabin gets in the way of the gun when trying to shoot forwards. This gun has similar characteristics to the D-5T, found on later Soviet tanks, providing a good learning curve to tanks using it (mainly SU-85, IS-1, T-34-85 (D-5T)).
The gun can also fire HE-DF shells, however setting the fuse requires rangefinding the target which is never done quickly enough against air targets. Even if the shell manages to detonate near the plane, its explosive amount is rarely enough to take down the target in one go. Low rate of fire compared to proper SPAA doesn't help either. In general, planes should be the lowest priority target of this vehicle.
76 mm 3-K | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 48 | -3°/+82° | ±180° | N/A | 9.7 | 13.4 | 16.3 | 18.0 | 19.2 | 6.50 | 5.75 | 5.30 | 5.00 |
Realistic | 6.5 | 7.7 | 9.4 | 10.3 | 11.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
BR-361 | APHEBC | 121 | 119 | 109 | 98 | 88 | 79 |
O-361 | HE-TF | 17 | 17 | 15 | 14 | 12 | 11 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
BR-361 | APHEBC | 813 | 6.61 | 1.2 | 14 | 150 | 48° | 63° | 71° | |||
O-361 | HE-TF | 813 | 6.61 | 0.2 | 0.1 | 621 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
48 | 37 (+11) | 25 (+23) | 13 (+35) | 1 (+47) | No |
Notes:
- As they are modeled by sets of 6, shells disappear from the rack only after you fire all shells in the set.
- Front racks empty: 25 (+23) shells.
Usage in battles
This truck is preferably used at a distance to increase its survivability. Most MGs have poor accuracy at distance, greatly decreasing their ability to shred the 29-K. It has a good and very precise gun capable of taking down (almost) any target it may encounter from the front. Always show the sides since it decreases the chances of having a bullet pass right through all of the crew members in one shot. Showing the side also allows the YaG-10 to use the full 360° traverse to its best. If possible, only show the gun, this way, it allows minimal exposure and can allow for quick hiding at a moment's notice and if shot, only sacrifices one or two crew members.
Do not:
- Rush into towns
- Drive directly towards an enemy
- Stay near an artillery strike
- Snipe in the middle of a field: find cover
Even with its awesome cannon, this truck can encounter fierce foes with even better armour.
- Jagdpanzer 38(t) Hetzer: Well-angled armour can bounce many shots.
- Calliope: Has many ready-to-fire rockets to annihilate the 29-K.
- Any SPAAG is a threat as their heavy automatic weapons will rip through the thin armour.
Pros and cons
Pros:
- Decent AP penetration
- Good reload time
- Precise gun, good ballistic trajectory
- Paper-thin armour reduces spalling from AP shells and APHE fuse rarely activates
- Six crew members
- Ammo racks are protected from low-calibre MG fire
- Lowest battle rating rangefinder of any kind
Cons:
- Paper-thin armour lets machine guns rip it to shreds
- Poor gun depression of -3°
- Ammo rack in rear and middle of the overall vehicle
- Slow gun traverse
- Very low mobility in harsher terrain
- Can be easily destroyed by air strikes
- No access to higher penetration rounds
- Lack of a gun shield means that the gunners are easier to take out than they are on the 88 mm Flak truck
- Shredded by artillery and HE shells
- Prone to destruction by overpressure
- Cannot shoot upfront due to the high truck cabin
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USSR tank destroyers | |
---|---|
SU-76M | SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A |
SU-57B | SU-57B · SU-76D |
T-34 Derivatives | SU-122 · SU-85 · SU-85M · SU-100 · SU-122P |
Heavy Tank Derivatives | SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268 |
SU-100P and Derivatives | SU-100P · Object 120 |
Wheeled | YaG-10 (29-K) |
Airborne | ASU-57 · ASU-85 |
Rocket | BM-8-24 · BM-13N · BM-31-12 |
ATGM | IT-1 · Shturm-S · Object 775 · Khrizantema-S |
Artillery | 2S1 · 2S3M |
Other | SU-5-1 · ZiS-30 · SU-122-54 |
USA | SU-57 |