Difference between revisions of "PLZ83"
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+ | {{About | ||
+ | | about = Chinese tank destroyer '''{{PAGENAME}}''' | ||
+ | | usage = the gift version | ||
+ | | link = PLZ83-130 | ||
+ | }} | ||
{{Specs-Card | {{Specs-Card | ||
|code=cn_plz_83 | |code=cn_plz_83 | ||
Line 6: | Line 11: | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs|name}}''' | + | The '''{{Specs|name}}''' (PLZ83式152毫米自行加榴炮) was the very first self-propelled howitzer of PLAGF from 1980s as the key equipment of army mechanization. Due to the lag in development of general-purpose tracked platforms and the demand for replacement SPHs for the fleet of WWII Soviet tank destroyers, the PLAGF had already attempted to modify the [[ZSD63|ZSD63 chassis]] into the Type 70-I SPH with an obsolete 122 mm WWII era howitzer, with almost non-existent protection and reliability. Soon after the approval of economic reform and military modernization in 1978, the PLAGF issued the mission to vehicle factories for a domestic 152 mm SPH; thanks to the joint efforts of the three factories involved, the prototype was soon built in 1980 and two more were produced in 1981, using the new WZ321 tracked platform specifically for heavy guns. The vehicle, now named Type 83 (PLZ83 after 1987) was certified in November 1983 and was publicly shown in the 35th National Day parade. With new guided 152 mm shells and integration into the PLAGF's datalink network, both PLZ83 and PLZ83A are still one of the cornerstones of the PLAGF artillery corps until the more advanced 155 mm PLC181 and PLZ05 series replace the remaining 152 mm calibre towed guns and SPH. |
+ | |||
+ | Introduced in [[Update "Kings of Battle"]] as the first domestic SPH of the Chinese ground tech tree, players will see similarities with the [[2S3M]], as both of them were based on the same D-20 (PL66) 152 mm howitzer; Players need to exercise extra caution when using the howitzer - always aim for the most unprotected part of enemy vehicles to achieve one-hit kills as it might not have the chance to reload again and finish off the target. | ||
== General info == | == General info == | ||
Line 12: | Line 19: | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | + | Some similarities can be found between the PLZ83 and later [[PTZ89]] - they are both based on the WZ321 tracked platform developed in the 1980s. Although it is not as protected as its Soviet counterpart, the [[2S3M]], the PLZ83 still has sufficient protection to stop .50 calibre rounds up front at point-blank range (aside from the LFP); for an SPH, this is certainly good news as enemies have to utilize their autocannons or larger calibre cannons to destroy the vehicle, although it is wise to avoid the frontline at all as this will vastly increase its risk of being destroyed. As an SPH, the PLZ83 has a relatively tall profile to house its 152 mm howitzer, meaning that it will give itself away quickly without foliage or indestructible cover; so be sure to hide the vehicle from the sight of enemy vehicles. Being hit in the hull or the turret can bring completely different outcomes - while the hull can sometimes survive oncoming shots thanks to the engine block or the driver, 26 rounds are stowed in the turret behind the 3 turret crew, so any penetrated shots from APCBC with explosive filler can send the turret flying. | |
− | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | + | '''Armour type:''' |
+ | |||
+ | * Rolled homogeneous armour | ||
+ | * Structural steel (side skirts)<!-- The types of armour present on the vehicle and their general locations --> | ||
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
* Cast homogeneous armour (Turret, Transmission area) --> | * Cast homogeneous armour (Turret, Transmission area) --> | ||
Line 22: | Line 32: | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 10 mm (58°-75°) ''Upper glacis'' |
+ | 15 + 15 mm (4°-55°) ''Lower glacis'' | ||
+ | | 15 mm (19°-60°) ''Turret ring extension'' <br>15 mm (0°-4°) ''Side'' | ||
+ | 4 mm (0°) ''Side skirts'' | ||
+ | | 15 mm (0°) || 10 mm (90°) | ||
|- | |- | ||
− | | Turret || | + | | Turret || 30 mm (0°-20°) ''Turret front'' |
+ | 25 mm (0°-14°) ''Turret cheeks''<br>25-30 mm (0°-86°) ''Gun mantlet'' | ||
+ | | 15 mm (0°-11°) ''Turret side'' | ||
+ | 10 mm (46°) ''Upper turret side'' | ||
+ | | 10 mm (0°-11°) || 10 mm (90°) ''Front'' | ||
+ | 10 mm (77°) ''Rear'' | ||
|- | |- | ||
− | | Cupola || | + | | Cupola || colspan="3" | 30 mm (1°) || 10 mm (90°) |
|- | |- | ||
|} | |} | ||
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{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | + | For maximum compatibility (and also due to the limit of technology) to Chinese tracked vehicles, all vehicles based on the WZ321 tracked chassis used the same 12V150L engine from the [[Type 59]] and a revised planetary transmission for its workload, and PLZ83 is no exception; thus the mobility of the vehicle feels like a lighter Type 59 and shares identical speeds at different gears. Be sure not to over-extend, as it doesn't have sufficient reverse to retreat to cover. | |
− | {{tankMobility}} | + | {{tankMobility|abMinHp=739|rbMinHp=460}} |
=== Modifications and economy === | === Modifications and economy === | ||
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{{main|PL66 Gai (152 mm)}} | {{main|PL66 Gai (152 mm)}} | ||
− | + | To accommodate such a huge 152 mm howitzer onto the WZ321 chassis, Chinese engineers revised the hydraulic recoil absorbers design and placed them under the barrel, as well as an assisted mechanical loader (the proposed autoloader was flawed and eventually ditched). The PLZ83 is tied with the 2S3M in terms of gun traverse speed and slower than the M109 series in various tech trees, so plan ahead and turn the turret accordingly for any situations. | |
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
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|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 30 || rowspan="2" | -5°/+65° || rowspan="2" | ±180° || rowspan="2" | - || | + | | rowspan="2" | 30 || rowspan="2" | -5°/+65° || rowspan="2" | ±180° || rowspan="2" | - || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan="2" | 17.29 || rowspan="2" | 15.30 || rowspan="2" | 14.10 || rowspan="2" | 13.30 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | | + | | 5.9 || 7.0 || 8.5 || 9.4 || 10.0 |
|- | |- | ||
|} | |} | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
− | {{:PL66 Gai (152 mm)/Ammunition|DDB1/PL66, DDB1/PL66 (VT) | + | {{:PL66 Gai (152 mm)/Ammunition|DDB1/PL66-152, BEE7-152, BEE7-152 (VT)}} |
+ | |||
+ | Although the gun was certified in 1966, due to the lack of plans for more powerful shells until the late 1980s, both shells, DDB1 and its VT variant, are equivalent of the already obsolete OF-540 shell in Soviet service, thus it needs more careful aiming for maximum efficiency as enemies can sometimes survive a direct hit and fire back upon PLZ83. | ||
+ | |||
+ | '''DDB1/PL66, Stock''' - the DDB1 shell is identical to the OF-540 used in Soviet Army since the 1940s on the ISU-152 and 2S3M. Although the calibre sounds fearsome and it does extensive damage to enemy targets once hit, due to the insufficient explosive filler in DDB1 (the 3OF25 has almost twice the TNT equivalent), players should always aim for weak spots i.e. optics, top of vehicle etc. to achieve a one-hit knock-out. If the gun on the enemy vehicle survives the hit and remains operational, chances are this will be a death sentence to the PLZ83. | ||
+ | |||
+ | '''DDB1/PL66 (VT), Tier III''' - the researchable DDB1/PL66 (VT) is identical to its stock counterpart with the addition of an MD81 radio fuse; while this enables the gun to be used as a huge anti-aircraft cannon, the shell should only be considered if enemy aircraft are coming straight at PLZ83 without any manoeuvres, considering the 3 m trigger radius of the MD81 fuse and its relatively high trajectory. Remember to switch back to the stock DDB1/PL66 before hitting ground targets as the trigger radius is very unlikely to do any damage to armoured targets. | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
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{{main|QJC88A (12.7 mm)}} | {{main|QJC88A (12.7 mm)}} | ||
− | ' | + | The PLZ83 is armed with the later QJC88A 12.7x108 mm machine gun on the commander side (right from the vehicle's PoV) of the turret, it has a larger ammo pool than the Soviet DShK/Chinese Type 54 HMG at 100 rounds per ammo box. The QJC88A still has sufficient firepower to gun down light vehicles or oncoming aircraft if they are set ablaze or have their pilot knocked out. |
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | || | + | | Pintle || 600 (150) || 600 || -6°/+85° || -161°/+156° |
|- | |- | ||
|} | |} | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | + | As the very first enclosed SPH of PLAGF, PLZ83 does have some flaws since its introduction, but with careful planning and only firing when players are certain of a knock-out or fatal blow to enemy vehicles, the PLZ83 can still play like its counterparts at its tier with extra caution. | |
+ | |||
+ | A key to using SPHs is to never taking them as a frontline vehicle - SPHs are designed to strike enemies from the rear, direct fire is only for last-ditch options against oncoming enemy vehicles. This rule also applies to PLZ83, but to make the situation worse, there is no 152 mm HEAT shell for extreme penetration; the HE shell is also an early WWII make, making it less effective than its Soviet counterpart or NATO M109 series. Players will need to be extra careful about where they hit enemies and when to fire the shot, due to the relatively light explosive content. Aim for weak spots with likelihood of overpressure i.e. optics, hatches, tops or bottom of vehicles; although players can knock out the barrel of enemy vehicles with its sheer calibre, it is always better to take out enemies with one shot to eliminate any chance of them fighting back - a necessity for any manually-loaded SPH as they take at least 15 seconds to reload. | ||
+ | |||
+ | Enemy vehicles will have no problem penetrating the vehicle from all distance with their main cannon, if their shots land on the turret front, the last thing players can hear is the huge explosion caused by the detonation of at most 26 shells in the turret; bringing less shells can mitigate this slightly, but unless players are well-used to the ballistics and where to hit, it is always better to bring more spares for follow-up shots but no more than 18 shots for maximum safety. | ||
+ | |||
+ | To utilize the maximum efficiency of the PLZ83, it is a good idea to be the second-line fire support vehicle for the team, as over-extending the vehicle can quickly end its career. As HE shells are not affected by range, any well-calculated shots on the weak spots can certainly finish off enemies with relative ease. Due to the lack of HEAT shells, taking it as a turreted ISU-152 is not really a good idea; sneaking up at corners in urban maps can sometimes achieve great results as long as players are ready for any oncoming vehicles and turn the turret beforehand; at close distance without any ballistic drop, whoever shoots and damages the enemy first wins. In case of any flying objects on the skies or light vehicles behind terrain/cover, the PLZ83 also has a VT shell for this mission; just be sure to bring a mix of both conventional HE and HE-VT shells for flexibility. | ||
+ | |||
+ | Overall, although there are major flaws in terms of firepower without more powerful HE shells, the PLZ83 gives the chance to blast enemy players with its huge shell while maintaining sufficient efficiency; just wait for the chance to deliver the fatal blow. | ||
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | |
+ | * Slightly more generous ammo pool for the gun (albeit vastly less than [[2S3M]]) | ||
+ | * Sufficient power/weight ratio thanks to T-54/Type 59 equivalent powerplant | ||
+ | * Devastating 152 mm shell with options for VT fuse | ||
+ | * Turret without fire-arc limits | ||
+ | * Relatively fast gun vertical traverse (tied with higher tier [[Bkan 1C]]) | ||
+ | * Somewhat better gun depression than its counterparts (-3° for M109 series and -4° for 2S3M) | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | |
+ | * Inferior explosive mass for both shells and lacks HEAT/APHEBC shell | ||
+ | * HMG rated protection, anything larger can cause extensive damage to the vehicle | ||
+ | * Rather slow reverse speed | ||
+ | * Long reload time even with mechanized assist loader | ||
+ | * Huge turret with likelihood of detonation once penetrated | ||
+ | * Slow gun horizontal traverse (almost a degree slower than M109 series) | ||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | + | ||
+ | By 1960s, although the trends of Cold War aimed for SPH systems with enclosed turret system, PLAGF was rather lacking for such vehicles with only [[SU-76M (China)|SU-76M]] and [[ISU-122 (China)|ISU-122]]/[[ISU-152 (China)|152]] serving as the SPG for the Army; further development of Type 70 SPH based on ZSD63's stretched B531 chassis and WWII era 122 mm Model 1938 M-30 (as Type 54), considering the combat compartment with no extra protection outside the vehicle, this would not be a long-term solution for PLAGF especially after late-1970s economic reform and military modernization. In 1978, PLAGF Artillery Corps delivered the request to the General Staff for a new 152 mm and waited for the theorizing from 5th Ministry of Machine Building. The development of the new SPH was handed to Factory 674 ''(NORINCO Harbin First Machinery Group Corp.)'' for the chassis systems'','' Factory 127 ''(NORINCO Qiqihar Heping Heavy Industries)'' for the gun systems and Xingguang Instrument Factory at Dexing, Jiangxi for the gunnery instruments. The overall design was then theorized for another half year and passed for development in June 1979, which only took Factory 674 another half year to deliver the first prototype to PLAGF by February 1980. The SPH incorporated with a redesigned PL66-152 howitzer for vehicular use and originally planned for an autoloader, but eventually ditched due to technical difficulties for a simplified assisted loader. The result of the certified PLZ83 also set the foundation for the future WZ321 universal chassis for the future [[PTZ89]] and PHZ89, as well as the foundation of future howitzers with completely domestic solutions; due to the introduction of Bull's GC-45 155 mm howitzer and the development of PLZ45, only 79 PLZ83(A) was produced and now serving as one of the artillery systems in PLAGF service which would very likely to be replaced by PLZ05 series or PCL181 in near future. | ||
+ | |||
+ | An export solution was shown in 1987 NORINCO's catalogue with a PL59-130 howitzer, dubbed the PLZ83-130 but earned no export orders since then. | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=cn_plz_83 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
Line 132: | Line 182: | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | '' | + | '''Cold War SPHs''' |
− | * | + | |
− | * | + | * [[2S3M]] - the Soviet SPH that PLZ83 aimed for |
+ | * [[M109 (Family)|M109]] series - NATO SPH system with very long service life and upgrades | ||
+ | * [[Bkan 1C]] - Swedish SPH with sophisticated autoloader system | ||
== External links == | == External links == | ||
Line 141: | Line 193: | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | {{TankManufacturer Norinco}} | ||
{{China tank destroyers}} | {{China tank destroyers}} |
Latest revision as of 03:31, 7 November 2024
This page is about the Chinese tank destroyer PLZ83. For the gift version, see PLZ83-130. |
Contents
Description
The HuoPao LiuDan ZiXing 83 (PLZ83式152毫米自行加榴炮) was the very first self-propelled howitzer of PLAGF from 1980s as the key equipment of army mechanization. Due to the lag in development of general-purpose tracked platforms and the demand for replacement SPHs for the fleet of WWII Soviet tank destroyers, the PLAGF had already attempted to modify the ZSD63 chassis into the Type 70-I SPH with an obsolete 122 mm WWII era howitzer, with almost non-existent protection and reliability. Soon after the approval of economic reform and military modernization in 1978, the PLAGF issued the mission to vehicle factories for a domestic 152 mm SPH; thanks to the joint efforts of the three factories involved, the prototype was soon built in 1980 and two more were produced in 1981, using the new WZ321 tracked platform specifically for heavy guns. The vehicle, now named Type 83 (PLZ83 after 1987) was certified in November 1983 and was publicly shown in the 35th National Day parade. With new guided 152 mm shells and integration into the PLAGF's datalink network, both PLZ83 and PLZ83A are still one of the cornerstones of the PLAGF artillery corps until the more advanced 155 mm PLC181 and PLZ05 series replace the remaining 152 mm calibre towed guns and SPH.
Introduced in Update "Kings of Battle" as the first domestic SPH of the Chinese ground tech tree, players will see similarities with the 2S3M, as both of them were based on the same D-20 (PL66) 152 mm howitzer; Players need to exercise extra caution when using the howitzer - always aim for the most unprotected part of enemy vehicles to achieve one-hit kills as it might not have the chance to reload again and finish off the target.
General info
Survivability and armour
Some similarities can be found between the PLZ83 and later PTZ89 - they are both based on the WZ321 tracked platform developed in the 1980s. Although it is not as protected as its Soviet counterpart, the 2S3M, the PLZ83 still has sufficient protection to stop .50 calibre rounds up front at point-blank range (aside from the LFP); for an SPH, this is certainly good news as enemies have to utilize their autocannons or larger calibre cannons to destroy the vehicle, although it is wise to avoid the frontline at all as this will vastly increase its risk of being destroyed. As an SPH, the PLZ83 has a relatively tall profile to house its 152 mm howitzer, meaning that it will give itself away quickly without foliage or indestructible cover; so be sure to hide the vehicle from the sight of enemy vehicles. Being hit in the hull or the turret can bring completely different outcomes - while the hull can sometimes survive oncoming shots thanks to the engine block or the driver, 26 rounds are stowed in the turret behind the 3 turret crew, so any penetrated shots from APCBC with explosive filler can send the turret flying.
Armour type:
- Rolled homogeneous armour
- Structural steel (side skirts)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 10 mm (58°-75°) Upper glacis
15 + 15 mm (4°-55°) Lower glacis |
15 mm (19°-60°) Turret ring extension 15 mm (0°-4°) Side 4 mm (0°) Side skirts |
15 mm (0°) | 10 mm (90°) |
Turret | 30 mm (0°-20°) Turret front
25 mm (0°-14°) Turret cheeks |
15 mm (0°-11°) Turret side
10 mm (46°) Upper turret side |
10 mm (0°-11°) | 10 mm (90°) Front
10 mm (77°) Rear |
Cupola | 30 mm (1°) | 10 mm (90°) |
Notes:
Mobility
For maximum compatibility (and also due to the limit of technology) to Chinese tracked vehicles, all vehicles based on the WZ321 tracked chassis used the same 12V150L engine from the Type 59 and a revised planetary transmission for its workload, and PLZ83 is no exception; thus the mobility of the vehicle feels like a lighter Type 59 and shares identical speeds at different gears. Be sure not to over-extend, as it doesn't have sufficient reverse to retreat to cover.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 61 | 10 | 29.5 | 739 | 992 | 25.05 | 33.63 |
Realistic | 57 | 9 | 460 | 520 | 15.59 | 17.63 |
Modifications and economy
Armaments
Main armament
To accommodate such a huge 152 mm howitzer onto the WZ321 chassis, Chinese engineers revised the hydraulic recoil absorbers design and placed them under the barrel, as well as an assisted mechanical loader (the proposed autoloader was flawed and eventually ditched). The PLZ83 is tied with the 2S3M in terms of gun traverse speed and slower than the M109 series in various tech trees, so plan ahead and turn the turret accordingly for any situations.
152 mm PL66 Gai | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 30 | -5°/+65° | ±180° | - | 8.8 | 12.2 | 14.8 | 16.4 | 17.4 | 17.29 | 15.30 | 14.10 | 13.30 |
Realistic | 5.9 | 7.0 | 8.5 | 9.4 | 10.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
DDB1/PL66-152 | HE | 49 | 49 | 49 | 49 | 49 | 49 |
BEE7-152 | HE | 61 | 61 | 61 | 61 | 61 | 61 |
BEE7-152 (VT) | HE-VT | 61 | 61 | 61 | 61 | 61 | 61 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
DDB1/PL66-152 | HE | 655 | 43.56 | 0.3 | 0.1 | 5.86 | 79° | 80° | 81° | |||
BEE7-152 | HE | 655 | 43.56 | 0.3 | 0.1 | 9.01 | 79° | 80° | 81° |
Proximity-fused shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||
0% | 50% | 100% | ||||||||||
BEE7-152 (VT) | HE-VT | 655 | 43.56 | 0.3 | 0.1 | 300 | 3 | 9.01 | 79° | 80° | 81° |
Although the gun was certified in 1966, due to the lack of plans for more powerful shells until the late 1980s, both shells, DDB1 and its VT variant, are equivalent of the already obsolete OF-540 shell in Soviet service, thus it needs more careful aiming for maximum efficiency as enemies can sometimes survive a direct hit and fire back upon PLZ83.
DDB1/PL66, Stock - the DDB1 shell is identical to the OF-540 used in Soviet Army since the 1940s on the ISU-152 and 2S3M. Although the calibre sounds fearsome and it does extensive damage to enemy targets once hit, due to the insufficient explosive filler in DDB1 (the 3OF25 has almost twice the TNT equivalent), players should always aim for weak spots i.e. optics, top of vehicle etc. to achieve a one-hit knock-out. If the gun on the enemy vehicle survives the hit and remains operational, chances are this will be a death sentence to the PLZ83.
DDB1/PL66 (VT), Tier III - the researchable DDB1/PL66 (VT) is identical to its stock counterpart with the addition of an MD81 radio fuse; while this enables the gun to be used as a huge anti-aircraft cannon, the shell should only be considered if enemy aircraft are coming straight at PLZ83 without any manoeuvres, considering the 3 m trigger radius of the MD81 fuse and its relatively high trajectory. Remember to switch back to the stock DDB1/PL66 before hitting ground targets as the trigger radius is very unlikely to do any damage to armoured targets.
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
30 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
The PLZ83 is armed with the later QJC88A 12.7x108 mm machine gun on the commander side (right from the vehicle's PoV) of the turret, it has a larger ammo pool than the Soviet DShK/Chinese Type 54 HMG at 100 rounds per ammo box. The QJC88A still has sufficient firepower to gun down light vehicles or oncoming aircraft if they are set ablaze or have their pilot knocked out.
12.7 mm QJC88A | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 600 (150) | 600 | -6°/+85° | -161°/+156° |
Usage in battles
As the very first enclosed SPH of PLAGF, PLZ83 does have some flaws since its introduction, but with careful planning and only firing when players are certain of a knock-out or fatal blow to enemy vehicles, the PLZ83 can still play like its counterparts at its tier with extra caution.
A key to using SPHs is to never taking them as a frontline vehicle - SPHs are designed to strike enemies from the rear, direct fire is only for last-ditch options against oncoming enemy vehicles. This rule also applies to PLZ83, but to make the situation worse, there is no 152 mm HEAT shell for extreme penetration; the HE shell is also an early WWII make, making it less effective than its Soviet counterpart or NATO M109 series. Players will need to be extra careful about where they hit enemies and when to fire the shot, due to the relatively light explosive content. Aim for weak spots with likelihood of overpressure i.e. optics, hatches, tops or bottom of vehicles; although players can knock out the barrel of enemy vehicles with its sheer calibre, it is always better to take out enemies with one shot to eliminate any chance of them fighting back - a necessity for any manually-loaded SPH as they take at least 15 seconds to reload.
Enemy vehicles will have no problem penetrating the vehicle from all distance with their main cannon, if their shots land on the turret front, the last thing players can hear is the huge explosion caused by the detonation of at most 26 shells in the turret; bringing less shells can mitigate this slightly, but unless players are well-used to the ballistics and where to hit, it is always better to bring more spares for follow-up shots but no more than 18 shots for maximum safety.
To utilize the maximum efficiency of the PLZ83, it is a good idea to be the second-line fire support vehicle for the team, as over-extending the vehicle can quickly end its career. As HE shells are not affected by range, any well-calculated shots on the weak spots can certainly finish off enemies with relative ease. Due to the lack of HEAT shells, taking it as a turreted ISU-152 is not really a good idea; sneaking up at corners in urban maps can sometimes achieve great results as long as players are ready for any oncoming vehicles and turn the turret beforehand; at close distance without any ballistic drop, whoever shoots and damages the enemy first wins. In case of any flying objects on the skies or light vehicles behind terrain/cover, the PLZ83 also has a VT shell for this mission; just be sure to bring a mix of both conventional HE and HE-VT shells for flexibility.
Overall, although there are major flaws in terms of firepower without more powerful HE shells, the PLZ83 gives the chance to blast enemy players with its huge shell while maintaining sufficient efficiency; just wait for the chance to deliver the fatal blow.
Pros and cons
Pros:
- Slightly more generous ammo pool for the gun (albeit vastly less than 2S3M)
- Sufficient power/weight ratio thanks to T-54/Type 59 equivalent powerplant
- Devastating 152 mm shell with options for VT fuse
- Turret without fire-arc limits
- Relatively fast gun vertical traverse (tied with higher tier Bkan 1C)
- Somewhat better gun depression than its counterparts (-3° for M109 series and -4° for 2S3M)
Cons:
- Inferior explosive mass for both shells and lacks HEAT/APHEBC shell
- HMG rated protection, anything larger can cause extensive damage to the vehicle
- Rather slow reverse speed
- Long reload time even with mechanized assist loader
- Huge turret with likelihood of detonation once penetrated
- Slow gun horizontal traverse (almost a degree slower than M109 series)
History
By 1960s, although the trends of Cold War aimed for SPH systems with enclosed turret system, PLAGF was rather lacking for such vehicles with only SU-76M and ISU-122/152 serving as the SPG for the Army; further development of Type 70 SPH based on ZSD63's stretched B531 chassis and WWII era 122 mm Model 1938 M-30 (as Type 54), considering the combat compartment with no extra protection outside the vehicle, this would not be a long-term solution for PLAGF especially after late-1970s economic reform and military modernization. In 1978, PLAGF Artillery Corps delivered the request to the General Staff for a new 152 mm and waited for the theorizing from 5th Ministry of Machine Building. The development of the new SPH was handed to Factory 674 (NORINCO Harbin First Machinery Group Corp.) for the chassis systems, Factory 127 (NORINCO Qiqihar Heping Heavy Industries) for the gun systems and Xingguang Instrument Factory at Dexing, Jiangxi for the gunnery instruments. The overall design was then theorized for another half year and passed for development in June 1979, which only took Factory 674 another half year to deliver the first prototype to PLAGF by February 1980. The SPH incorporated with a redesigned PL66-152 howitzer for vehicular use and originally planned for an autoloader, but eventually ditched due to technical difficulties for a simplified assisted loader. The result of the certified PLZ83 also set the foundation for the future WZ321 universal chassis for the future PTZ89 and PHZ89, as well as the foundation of future howitzers with completely domestic solutions; due to the introduction of Bull's GC-45 155 mm howitzer and the development of PLZ45, only 79 PLZ83(A) was produced and now serving as one of the artillery systems in PLAGF service which would very likely to be replaced by PLZ05 series or PCL181 in near future.
An export solution was shown in 1987 NORINCO's catalogue with a PL59-130 howitzer, dubbed the PLZ83-130 but earned no export orders since then.
Media
- Skins
See also
Cold War SPHs
- 2S3M - the Soviet SPH that PLZ83 aimed for
- M109 series - NATO SPH system with very long service life and upgrades
- Bkan 1C - Swedish SPH with sophisticated autoloader system
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Norinco (China North Industries Corporation) | |
---|---|
Light AFV/IFV | |
WZ501 | ZBD86¹ |
WZ131 | ▂Type 62 · Type 62 |
WZ211 | Type 63 · ZTS63 |
WZ502 | ZBD04A |
MBT | |
WZ120 | Type 59¹ · ZTZ59A · ZTZ59D1 |
WZ121 | Type 69 |
WZ122 | ZTZ88B · ZTZ88A · ZTZ96 · ZTZ96A · ZTZ96A (P) |
WZ123 | ZTZ99-II · ZTZ99-III |
WZ1001 | WZ1001(E) LCT · ZTZ99A |
Tank Destroyers | AFT09 · PTL02 · PTZ89 · ZLT11 |
SPH | PLZ83 |
SPAA | ZSD63/PG87² · PGZ09 · PGZ04A |
Export | |
WZ121 | Type 69-IIa · T-69 II G |
MBT2000 | MBT-2000 · Al-Khalid-I |
MBT3000 | VT4A1 |
Other | WMA301 · WZ305 |
¹ License production / Reverse engineered · ² Field modifications |
China tank destroyers | |
---|---|
PLA | |
Gun vehicles | PLZ83 · PLZ83-130 · PLZ05 · PTZ89 |
Missile vehicles | AFT09 |
ROC | |
Missile vehicles | CM25 |
USA | |
Gun vehicles | ␗M8 HMC · LVT(A)(4) (ZiS-2) · ␗M10 GMC · ␗M36 GMC |
Missile vehicles | ␗M113A1 (TOW) |
USSR | |
Gun vehicles | ␗SU-76M · ␗ISU-152 · ␗ISU-122 · ␗SU-100 |