Difference between pages "MEPHISTO" and "P-47D-30 (Italy)"

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{{About
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|about = fighter '''{{PAGENAME}}'''
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|usage = other versions
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|link = P-47 (Family)
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}}
 
{{Specs-Card
 
{{Specs-Card
|code=fr_vcac_mephisto
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|code=p-47d_30_italy
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The Véhicule de Combat Anti-Char, or MEPHISTO ({{Annotation|Module Élévateur Panoramique Hot Installé Sur Tourelle Orientable|elevated panoramic HOT launch module on rotating turret}}) was a pivotal chapter in the French military's anti-tank capabilities. Developed and introduced in the 1970s, with the first prototypes emerging around 1978, the MEPHISTO represents a significant leap forward in anti-armour warfare. Armed with the formidable HOT (Haut Subsonique Optiquement Téléguidé Tiré d'un Tube) anti-tank missile, the MEPHISTO serves as a versatile and potent anti-tank armoured platform. The integration of the HOT missile system onto the turret provides precise and long-range engagement capabilities against armoured threats, ensuring the protection of the platform. This historical timeline showcases France's commitment to arming its military with cutting-edge technologies, enabling it to effectively counter armoured adversaries and adapt to evolving battlefield dynamics.
 
  
It was introduced in [[Update "Danger Zone"]]. The MEPHISTO is a powerful combat asset with advanced capabilities tailored for anti-armour warfare. Armed with the potent HOT anti-tank missile system, it possesses a long-range precision-strike capability against armoured targets, neutralizing threats from a safe distance. The platform's elevated panoramic observation system grants unmatched situational awareness through advanced targeting equipment, facilitating precise target identification even in challenging conditions. With a fully rotatable turret, the MEPHISTO adapts to dynamic combat scenarios by engaging threats from various angles. The synergy of the HOT missile system and panoramic observation ensures accurate engagement. Its modular design allows integration onto diverse armoured vehicles (such as the [[SANTAL]]), this version enhancing anti-armour capabilities while prioritizing crew safety with unmanned weapon systems. In combat, the MEPHISTO empowers the commander to confidently engage enemy armour, maintaining a tactical edge through its combined range, flexibility, and precision. This comprehensive system embodies France's dedication to sophisticated anti-armour platforms, bolstering the success of modern warfare operations.
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In 1949, five years after the Second World War, Italy became one of the founding members of the North Atlantic Treaty Organization (NATO). In an attempt to modernize the aging Italian Air Force, Aeronautica Militare, the United States sent outdated or surplus equipment to countries like Italy under the MDA (Mutual Defense Act). As a result, Italy received around 100 P-47s. The P-47D-30 was essentially a P-47D-28 with minor improvements and dive brakes.
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Introduced in [[Update "Sky Guardians"]], the '''{{Specs|name}}''' is a very strong fighter and capable in the ground attack role. Like many American propeller aircraft in WW2, the D-30 utilized water injection to increase power for a limited amount of time. In-game, this translates to an exceptional top speed of 714 km/h (443.7 mph). Although the Thunderbolt is quite sluggish, its superior top speed and high-speed handling make it a potent aircraft for dealing with enemy fighters. The P-47D-30 also has access to a multitude of ground attack loadouts which greatly increase its capability against tanks and pillboxes. It also has a very large ammo pool which allows for 34 seconds of firing time: more than enough to attack soft ground targets like anti-air or machine gun positions.
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
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=== Flight performance ===
{{Specs-Tank-Armour}}
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{{Specs-Avia-Flight}}
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
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<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
As with all French wheeled vehicles, the armour is little to none, and the MEPHISTO is no an exception. The hull barely has the armour to survive hits from 12.7 mm machine guns and in some places even 7.62 mm. The armour is not to be relied on due to the fact that even artillery fragmentation can pose a significant threat to the platform. However, due to the crew spacing, the first half of the crew being at the front and the other half far behind, both pairs being separated by the engine block, makes the MEPHISTO capable of surviving more than one hit from the side as long as the shot is not placed in the centre of mass with explosive filler. However, the best armour is to not be seen in the first place.
 
  
The optics are located on top of a pole in the middle, the turret shifts and turns around it. Although the launcher itself is a bit curvy and may bounce extremely inaccurate shots, the pole isn't. The sheer size of the launcher provokes many enemies to use HE shells on it. During reload, the optics remain exposed, so the MEPHISTO requires tall cover at all the times to avoid being annihilated by chemical shells.
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{| class="wikitable" style="text-align:center" width="70%"
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! rowspan="2" | Characteristics
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! colspan="2" | Max speed<br>(km/h at 7,071 m)
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! rowspan="2" | Max altitude<br>(metres)
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! colspan="2" | Turn time<br>(seconds)
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! colspan="2" | Rate of climb<br>(metres/second)
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! rowspan="2" | Take-off run<br>(metres)
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|-
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! AB !! RB !! AB !! RB !! AB !! RB
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|-
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! Stock
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| 689 || 673 || rowspan="2" | {{Specs|ceiling}} || 24.1 || 24.9 || 10.1 || 10.1 || rowspan="2" | 700
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|-
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! Upgraded
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| 743 || 714 || 21.9 || 23.0 || 19.2 || 14.1
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|-
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|}
  
The smoke launchers on the MEPHISTO fire in every direction and the grenades explode mid-air, effectively hiding it from anything immediately, allowing the operator to use them as a panic button. They can be used twice.
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==== Details ====
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{| class="wikitable" style="text-align:center" width="50%"
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|-
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! colspan="5" | Features
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|-
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
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|-
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| ✓ || ✓ || ✓ || ✓ || X    <!-- ✓ -->
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|-
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|}
  
'''Armour type:'''
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{| class="wikitable" style="text-align:center" width="50%"
 
 
* Rolled homogeneous armour
 
 
 
{| class="wikitable"
 
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
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! colspan="7" | Limits
 
|-
 
|-
| Hull || 8 mm (27°) ''Top''<br>8 mm (74°) ''Upper glacis''<br>8 mm (45°) ''Lower glacis'' || 8 mm (28°) ''Top'' <br> 8 mm (12°) ''Bottom'' || 8 mm () || 8 mm
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! rowspan="2" | Wings (km/h)
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! rowspan="2" | Gear (km/h)
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! colspan="3" | Flaps (km/h)
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! colspan="2" | Max Static G
 
|-
 
|-
| Turret || 5 mm ''Turret front''  || 5 mm || 5 mm || 5 mm
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! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| Cupola || colspan="4" | 8 mm (cylindrical)
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 498 || 469 || 320 || ~13 || ~5
 
|-
 
|-
 
|}
 
|}
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
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{| class="wikitable" style="text-align:center"
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
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|-
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! colspan="4" | Optimal velocities (km/h)
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|-
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! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
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| < 402 || < 420 || < 470 || > 335
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|-
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|}
  
=== Mobility ===
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=== Survivability and armour ===
{{Specs-Tank-Mobility}}
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{{Specs-Avia-Armour}}
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
Mobility-wise, the MEPHISTO leaves nothing to be desired. It is a fast and agile platform with a very high top speed. However, like other wheeled vehicles, it lacks traction in muddy and snowy terrain, draining the speed significantly. It can reach up to -14 km/h in reverse. It holds a significantly amazing acceleration and an amazing turn rate as the short length and both axle turn make it capable to do a full 360° turn in ~4-8 seconds depending on terrain. The MEPHISTO is also fully amphibious, meaning it can cross and reach specific places in the maps inaccessible to other vehicles.
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''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
 
{{tankMobility|abMinHp=312|rbMinHp=195}}
 
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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== Armaments ==
 
== Armaments ==
{{Specs-Tank-Armaments}}
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{{Specs-Avia-Armaments}}
=== Main armament ===
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=== Offensive armament ===
{{Specs-Tank-Weapon|1}}
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{{Specs-Avia-Offensive}}
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
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<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|HOT}}
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{{main|M2 Browning (12.7 mm)}}
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The '''''{{PAGENAME}}''''' is armed with:
  
The MEPHISTO ('Module Élévateur Panoramique Hot Installé Sur Tourelle Orientable', French for "elevated panoramic HOT launch module on rotating turret") is the primary weapon mount. It is able to fire four HOT or HOT-2 missiles in a rapid succession. HOT missiles are nothing new to French commanders, and they have proven to be very capable in combat. It is a similar system as the TUA ('TOW Under Armour') seen in the [[M901]] but with differences. While it is able to hold double the amount of much more capable missiles, the reload rate can be considerably slower due to the slower turret traverse and reload rate. However, the turret will start reloading immediately after launching the last ATGM (preventing it from being a liability as well), as the optics are not bound to it, so it balances out at a long range. Unfortunately, it's impossible to guide multiple missiles at once with this carrier, so it is preferable to hide the launcher behind something during combat.
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* 8 x 12.7 mm M2 Browning machine guns, wing-mounted (425 rpg = 3,400 total)
  
The HOT-2 is significantly stronger than missiles of light tanks when it comes to penetration, but lacks tandem charge or utility. It will likely still fail to penetrate the turrets of NERA or ERA protected tanks, unless angled into them at the last moment, but anything else has a significantly lesser chance of miraculously surviving a direct hit.
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=== Suspended armament ===
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{{Specs-Avia-Suspended}}
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<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
  
The MEPHISTO has an advantage over some missile carriers, as the missile launcher does not have to be deployed before firing and it, as well as the optics, is two-plane stabilized, meaning it is possible to quickly brake and engage a target without the need of reacquiring the target, or to threaten enemy tank with a missile launch and to continue moving while guiding the shot, unlike with the [[AMX-30 ACRA]]. The stabilizer also proves to be beneficial when on water, as the waves can make the launcher bounce.
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The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="5" | [[HOT]] missile || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
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! !! width="3.5%" | 1 !! width="3.5%" | 2 !! width="3.5%" | 3 !! width="3.5%" | 4 !! width="3.5%" | 5 !! width="3.5%" | 6 !! width="3.5%" | 7 !! width="3.5%" | 8 !! width="3.5%" | 9 !! width="3.5%" | 10 !! width="3.5%" | 11 !! width="3.5%" | 12 !! width="3.5%" | 13
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| rowspan="6" width="30%" | <div class="ttx-image">[[File:Hardpoints_P-47D-25.png]]</div>
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|-
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! [[AN-M57 (250 lb)|250 lb AN-M57]] bombs
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| || || || 1 || || || 1 || || || 1 || || ||
 
|-
 
|-
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer
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! [[AN-M64A1 (500 lb)|500 lb AN-M64A1]] bombs
! Stock !! Upgraded !! Full !! Expert !! Aced
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| || || || 1 || || || 1 || || || 1 || || ||
! Stock !! Full !! Expert !! Aced
 
 
|-
 
|-
! ''Arcade''
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! [[AN-M65A1 (1,000 lb)|1,000 lb AN-M65A1]] bombs
| rowspan="2" | 12 (4) || rowspan="2" | ±10° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 26.4 || 36.5 || 44.4 || 49.1 || 52.2 || rowspan="2" | 15.00 || rowspan="2" | 15.00 || rowspan="2" | 15.00 || rowspan="2" | 15.00
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| || || || 1 || || || || || || 1 || || ||
 
|-
 
|-
! ''Realistic''
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! [[HVAR]] rockets
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0
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| 1 || 1 || 1 || || 1 || 1 || || 1 || 1 || || 1 || 1 || 1
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|-
 +
| colspan="14" | Maximum permissible weight imbalance: 680 kg
 
|-
 
|-
 
|}
 
|}
  
==== Ammunition ====
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{{Navigation-Start|Default weapon presets}}
The HOT-2 has a larger warhead and a higher penetration than the HOT. It should be the preferred ammunition as soon as it has been unlocked.
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{{Navigation-First-Simple-Line}}
  
{{:HOT/Ammunition|HOT, HOT-2}}
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* Without load
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* 10 x HVAR rockets
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* 3 x 250 lb AN-M57 bombs (750 lb total)
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* 3 x 500 lb AN-M64A1 bombs (1,500 lb total)
 +
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
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{{Navigation-End}}
  
==== [[Ammo racks]] ====
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== Usage in battles ==
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
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<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
<!-- '''Last updated:''' -->
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Always maintain speed. The P-47 handles like a dream at about 550-650 km/h (350-400 mph), but once it gets below 350 km/h (220 mph) it handles sluggishly, like a pig dipped in mud. One great thing about the handling at high speed though, is that the P-47 responds quickly at high speeds, and this allows some impressive defensive scissoring without losing wings at terminal velocity. The high-wing loading is an issue though, as the Jug will lose most of its energy in a blackout turn. This does endow the Jug with one key feature. it is a rock-solid gun platform.
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Unfortunately, zoom-climbing and dive acceleration are not the "Jug's" forte. The Bf 109 has a superior dive acceleration, and the Fw 190 can zoom-climb far faster. Still, the energy retention of the P-47 is great, along with the fact that it flies far faster than both the Würger and Messerschmitt. The P-47 is not a turnfighter. Although it is possible to out-turn a heavy fighter like the Bf 110 C or Do 217, it is not recommended - the acceleration is mediocre, and once a P-47 is a sitting duck, it will be swarmed like flies to fruit in a compost pile. Acrobatic pilots will not be impressed by the P-47 as well, because it performs Immelmanns very sluggishly and the roll rate is not magnificent as well.
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Durability, as mentioned above, is pretty good. As in World War II itself, the P-47 was renowned for its rugged construction. In War Thunder, the biggest weak points of the P-47 are its engine and wings. The wings can break fairly easily in manoeuvres at speeds around ~675 km/h or so. They also tend to break after a well-placed cannon burst (from planes like the Fw 190, A6M2/3). The engine though is also fairly susceptible to catching fire while chasing a bomber, but this is not due to its durability but to its size. Speaking of fire, the P-47D will be heavily damaged by the time it pulls itself out of a fire. One should immediately try to limp home if set aflame.
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The performance of the P-47 at altitude is very good, but once you go above about 9,000 m (~30,000 ft), its critical altitude, any energy lost will have to be regained by diving and losing altitude. Even though the D-28 now gets 70 seconds boost (which is significantly more than the D-25), it still will have some troubles accelerating and climbing. Keep in mind that this boost is only achieved on WEP, although on military power it still has 65" of boost.
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Turnfighting should never be the combat tactic in a P-47. The immense engine power, decent wing-loading, and good flaps of the D-30 variant can allow it to turn surprisingly well against some of its opposition, namely German, American, and Soviet props with poor power-to-weight ratios at high speeds (typically in a dive). This can be used to keep track of an opponent trying to evade your fire but do not enter a prolonged dogfight or you'll lose too much energy.
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When used skillfully, the tracer rounds can be used to scare the opponent as due to the high calibre (for a machine gun) and rate of fire, tracers from the .50 cal machine guns can be absolutely terrifying to anyone attacked by them. However, besides to the scare effect and low takedown capabilities, the tracers have limited practical use.
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=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! Full<br>ammo
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! colspan="7" | MEC elements
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
! Visual<br>discrepancy
 
 
|-
 
|-
| '''3''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
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! rowspan="2" | Mixer
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! rowspan="2" | Pitch
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! colspan="3" | Radiator
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! rowspan="2" | Supercharger
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! rowspan="2" | Turbocharger
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|-
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! Oil !! Water !! Type
 +
|-
 +
| Controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>1 gear || Auto controlled
 
|-
 
|-
 
|}
 
|}
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
The only reliable playstyle for the MEPHISTO is hull-down. In a battle, this vehicle is best played behind a rock, so that rounds won't dip and hit the main chassis. If this is not possible, try to find a ridge to hide behind or a depression in the terrain. Since your launcher is the only thing exposed, expect for your launcher to get hit and receive a 10-second repair. (Note for stock vehicles, you will still be able to fire). Some players will be smarter and will shoot HESH rounds at you, the splash damage will be enough to either overpressure or knock out the rest of the tank. Since you only have 12 missiles (4 in the launcher, 8 stowed away) you will have to be patient and skilled at using this missile. If in the right hands, it is incredibly strong and can hold an important spot and single-handedly deny the enemy any chance of taking an area. This will reward you numerous targets destroyed, as well as gaining numerous points from people shooting at the launcher.
 
 
However, there are a couple of issues. The missile can only be fired when stationary, though the launcher remains deployed even if moving at very high speeds. The reload also requires the launcher to traverse round towards the rear of the vehicle and further lengthening the reload. One way to combat this is to have the rear end of the vehicle towards the target, therefore reducing the time taken to traverse the launcher back to the firing position.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Amazing mobility and handling
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* Great bomber destroyer against a lone bomber
* Stronger than average ATGMs
+
* Excellent high altitude performance
* 4 shots per reload
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* If taken care of, can easily fly with one wing
* Gen 2 thermals
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* Muscle car with wings, excellent at Boom and Zoom tactics
* Amphibious capabilities
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* 8 M2 Browning machine guns are more accurate at a longer range than most cannons at its BR
* 360 degrees aerosol smoke protection with two uses
+
* High speed, even while stock
 +
* Very durable which semi-compensates with its lacklustre turn rate
 +
* Plenty of ammo
 +
* Can easily escape enemies with its high speed for its rank
 +
* Great multirole aircraft, can carry various bombs and rockets, acting as an interceptor or ground-attack aircraft
  
 
'''Cons:'''
 
'''Cons:'''
  
* Long reload, can only reload after spending all 4 missiles (but reloads all of them at once)
+
* Frontal armour can easily be penetrated by 20 mm rounds
* Paper-thin armour, very tall and is always exposed to explosive shells
+
* Can easily snap a wing when even the slightest gunfire hits it
* Can be jammed by IRCM
+
* Poor stall characteristics
* The HOT-2 is just a bit short of power to penetrate turrets of tanks like [[IPM1]] reliably
+
* Mediocre climb performance (side climbing recommended)
 +
* Slow and hard to manoeuvre at low altitudes
 +
* Larger than average fighter
 +
* Poor overall performance when mounting payloads
 +
* After attacking ground targets, the P-47 lacks the altitude to Boom & Zoom enemy fighters
 +
* Big engine easily hit during a head-on attack
 +
* Worse cockpit visibility than in the other bubble canopy P-47s
 +
* No armour protection for pilot from behind
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
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<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
{{main|P-47D-28#History|l1=History of the P-47D-28}}
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The Italian Air Force operated some 100 P-47s between December 1950 and March 1954. After the Second World War, the 1947 Paris Peace Treaties placed severe restrictions on all of the Italian armed forces, but due to their actions towards the end of the war and Italy becoming one of the founding members of NATO in 1949, there was an immediate need for the modernization of all sections of the Italian armed forces, which included the Italian Air Force. As such, the West would begin to send additional aid, mostly surplus equipment that no longer had a use to Italy. Italy already had experience in using American aircraft as the Italian Co-Belligerent Airforce during the end stages of the Second World War, equipped with aircraft such as the P-39 aircobra. Thus American military aid sent by the Mutual Defense Assistance Program brought about the introduction of America's premiere piston-powered fighters, being the P-47D-30 Thunderbolt, P-38 Lightning, and P-51 Mustang, into Italian service. The 5th Stormo would primarily use the P-47s. They aren't known to have taken part in any conflict but were likely part of several NATO exercises during the era they were in service.
  
 
== Media ==
 
== Media ==
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* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_vcac_mephisto Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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* [https://live.warthunder.com/feed/camouflages/?vehicle=p-47d_30_italy Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
 
;Videos
 
{{Youtube-gallery|CNhW947CCPU|'''The Shooting Range #310''' - ''Metal Beasts'' section at 00:24 discusses the {{PAGENAME}}.}}
 
  
 
== See also ==
 
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* ''reference to the series of the vehicles;''
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* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
  
* [[AFT09]] - a very similar missile carrier from China
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* [[P-47 (Family)]]
  
 
== External links ==
 
== External links ==
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* ''other literature.'' -->
 
* ''other literature.'' -->
  
* [[wt:en/news/7684-development-vcac-mephisto-hell-hath-no-limits-en|[Devblog] VCAC MEPHISTO: Hell hath no limits]]
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* https://forum.warthunder.com/index.php?/topic/527988-republic-f-47d/
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* https://www.airhistory.net/photo/453449/MM4653
  
{{France tank destroyers}}
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{{AirManufacturer Republic}}
[[Category:Wheeled ground vehicles]]
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{{Italy fighters}}

Latest revision as of 05:06, 20 October 2024

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This page is about the fighter P-47D-30 (Italy). For other versions, see P-47 (Family).
▄P-47D-30
p-47d_30_italy.png
GarageImage P-47D-30 (Italy).jpg
▄P-47D-30

Description

In 1949, five years after the Second World War, Italy became one of the founding members of the North Atlantic Treaty Organization (NATO). In an attempt to modernize the aging Italian Air Force, Aeronautica Militare, the United States sent outdated or surplus equipment to countries like Italy under the MDA (Mutual Defense Act). As a result, Italy received around 100 P-47s. The P-47D-30 was essentially a P-47D-28 with minor improvements and dive brakes.

Introduced in Update "Sky Guardians", the ▄P-47D-30 Thunderbolt is a very strong fighter and capable in the ground attack role. Like many American propeller aircraft in WW2, the D-30 utilized water injection to increase power for a limited amount of time. In-game, this translates to an exceptional top speed of 714 km/h (443.7 mph). Although the Thunderbolt is quite sluggish, its superior top speed and high-speed handling make it a potent aircraft for dealing with enemy fighters. The P-47D-30 also has access to a multitude of ground attack loadouts which greatly increase its capability against tanks and pillboxes. It also has a very large ammo pool which allows for 34 seconds of firing time: more than enough to attack soft ground targets like anti-air or machine gun positions.

General info

Flight performance

Characteristics Max speed
(km/h at 7,071 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 689 673 24.1 24.9 10.1 10.1 700
Upgraded 743 714 21.9 23.0 19.2 14.1

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
498 469 320 ~13 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 402 < 420 < 470 > 335

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Armaments

Offensive armament

Main article: M2 Browning (12.7 mm)

The P-47D-30 (Italy) is armed with:

  • 8 x 12.7 mm M2 Browning machine guns, wing-mounted (425 rpg = 3,400 total)

Suspended armament

The P-47D-30 (Italy) can be outfitted with the following ordnance:

1 2 3 4 5 6 7 8 9 10 11 12 13
Hardpoints P-47D-25.png
250 lb AN-M57 bombs 1 1 1
500 lb AN-M64A1 bombs 1 1 1
1,000 lb AN-M65A1 bombs 1 1
HVAR rockets 1 1 1 1 1 1 1 1 1 1
Maximum permissible weight imbalance: 680 kg
Default weapon presets
  • Without load
  • 10 x HVAR rockets
  • 3 x 250 lb AN-M57 bombs (750 lb total)
  • 3 x 500 lb AN-M64A1 bombs (1,500 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)

Usage in battles

Always maintain speed. The P-47 handles like a dream at about 550-650 km/h (350-400 mph), but once it gets below 350 km/h (220 mph) it handles sluggishly, like a pig dipped in mud. One great thing about the handling at high speed though, is that the P-47 responds quickly at high speeds, and this allows some impressive defensive scissoring without losing wings at terminal velocity. The high-wing loading is an issue though, as the Jug will lose most of its energy in a blackout turn. This does endow the Jug with one key feature. it is a rock-solid gun platform.

Unfortunately, zoom-climbing and dive acceleration are not the "Jug's" forte. The Bf 109 has a superior dive acceleration, and the Fw 190 can zoom-climb far faster. Still, the energy retention of the P-47 is great, along with the fact that it flies far faster than both the Würger and Messerschmitt. The P-47 is not a turnfighter. Although it is possible to out-turn a heavy fighter like the Bf 110 C or Do 217, it is not recommended - the acceleration is mediocre, and once a P-47 is a sitting duck, it will be swarmed like flies to fruit in a compost pile. Acrobatic pilots will not be impressed by the P-47 as well, because it performs Immelmanns very sluggishly and the roll rate is not magnificent as well.

Durability, as mentioned above, is pretty good. As in World War II itself, the P-47 was renowned for its rugged construction. In War Thunder, the biggest weak points of the P-47 are its engine and wings. The wings can break fairly easily in manoeuvres at speeds around ~675 km/h or so. They also tend to break after a well-placed cannon burst (from planes like the Fw 190, A6M2/3). The engine though is also fairly susceptible to catching fire while chasing a bomber, but this is not due to its durability but to its size. Speaking of fire, the P-47D will be heavily damaged by the time it pulls itself out of a fire. One should immediately try to limp home if set aflame.

The performance of the P-47 at altitude is very good, but once you go above about 9,000 m (~30,000 ft), its critical altitude, any energy lost will have to be regained by diving and losing altitude. Even though the D-28 now gets 70 seconds boost (which is significantly more than the D-25), it still will have some troubles accelerating and climbing. Keep in mind that this boost is only achieved on WEP, although on military power it still has 65" of boost.

Turnfighting should never be the combat tactic in a P-47. The immense engine power, decent wing-loading, and good flaps of the D-30 variant can allow it to turn surprisingly well against some of its opposition, namely German, American, and Soviet props with poor power-to-weight ratios at high speeds (typically in a dive). This can be used to keep track of an opponent trying to evade your fire but do not enter a prolonged dogfight or you'll lose too much energy.

When used skillfully, the tracer rounds can be used to scare the opponent as due to the high calibre (for a machine gun) and rate of fire, tracers from the .50 cal machine guns can be absolutely terrifying to anyone attacked by them. However, besides to the scare effect and low takedown capabilities, the tracers have limited practical use.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Auto control available
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
1 gear
Auto controlled

Pros and cons

Pros:

  • Great bomber destroyer against a lone bomber
  • Excellent high altitude performance
  • If taken care of, can easily fly with one wing
  • Muscle car with wings, excellent at Boom and Zoom tactics
  • 8 M2 Browning machine guns are more accurate at a longer range than most cannons at its BR
  • High speed, even while stock
  • Very durable which semi-compensates with its lacklustre turn rate
  • Plenty of ammo
  • Can easily escape enemies with its high speed for its rank
  • Great multirole aircraft, can carry various bombs and rockets, acting as an interceptor or ground-attack aircraft

Cons:

  • Frontal armour can easily be penetrated by 20 mm rounds
  • Can easily snap a wing when even the slightest gunfire hits it
  • Poor stall characteristics
  • Mediocre climb performance (side climbing recommended)
  • Slow and hard to manoeuvre at low altitudes
  • Larger than average fighter
  • Poor overall performance when mounting payloads
  • After attacking ground targets, the P-47 lacks the altitude to Boom & Zoom enemy fighters
  • Big engine easily hit during a head-on attack
  • Worse cockpit visibility than in the other bubble canopy P-47s
  • No armour protection for pilot from behind

History

The Italian Air Force operated some 100 P-47s between December 1950 and March 1954. After the Second World War, the 1947 Paris Peace Treaties placed severe restrictions on all of the Italian armed forces, but due to their actions towards the end of the war and Italy becoming one of the founding members of NATO in 1949, there was an immediate need for the modernization of all sections of the Italian armed forces, which included the Italian Air Force. As such, the West would begin to send additional aid, mostly surplus equipment that no longer had a use to Italy. Italy already had experience in using American aircraft as the Italian Co-Belligerent Airforce during the end stages of the Second World War, equipped with aircraft such as the P-39 aircobra. Thus American military aid sent by the Mutual Defense Assistance Program brought about the introduction of America's premiere piston-powered fighters, being the P-47D-30 Thunderbolt, P-38 Lightning, and P-51 Mustang, into Italian service. The 5th Stormo would primarily use the P-47s. They aren't known to have taken part in any conflict but were likely part of several NATO exercises during the era they were in service.

Media

Skins

See also

Related development

External links


Republic Aviation Corporation
Fighters  P-43A-1
  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
Jet Aircraft  F-84B-26 · F-84F · F-84G-21-RE
  F-105D
Export  J9 Early*
  ␗P-43A-1
  ▄Thunderbolt Mk.1 · ▄P-47D-22-RE · ␗P-47D-23-RA · ▂P-47D-27 · ␗P-47D-30 · ▄P-47D-30 · ␗F-47N-25-RE
  ◄F-84F · ▄F-84F (Italy) · ▄F-84F (France) · F-84F IAF · F-84F
  ␗F-84G-21-RE · ▄F-84G-21-RE · ▄F-84G-26-RE · ␗F-84G-31-RE
Captured  ▀P-47D-16-RE · ▀P-47D
  *The company was named "Seversky Aircraft Company" before being renamed in 1939

Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C