Difference between revisions of "F-20A"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update "Alpha Strike"]].
+
Due to export restrictions by the Department of Defence preventing sales of advanced avionics and aircraft to export customers, many allies who were flying the now out-dated F-5 could not purchase the latest F-16 aircraft to meet the threat of the latest MiG-29s and Su-27s that Soviet allies were receiving. As a result, Northrop Grumman initiated the FX program, to design and build a new 4th light export generation fighter on the basis of the cancelled F-5F Super Tiger. The primary requirements for this new fighter were cheap interoperability with existing F-5 fleets, BVR capability, and modular compatibility with almost every kind of ordnance the US offered for export at the time. The resulting aircraft, the '''F-20 Tigershark''', was essentially an F-5E with a special radar capable of firing the AIM-7 Sparrow missile, and the two small engines of the F-5 family being replaced with a single F-404 engine similar to that of the F/A-18 Hornet. The resulting aircraft was slated to become the export standard for most NATO allies of the time, with Japan, West Germany, Saudi Arabia, Taiwan, and various other close allies eyeing the Tigershark for potential purchase. However, under the Reagan Administration, new export laws were passed which lifted most of the technology export bans, and as a result of further political meddling from the US and General Dynamics, the F-20 saw all its sale chances falter and fall through, with almost every country instead buying F-16s or F-15s (or in the case of Germany, simply upgrading their existing F-4F fleet to carry the new AIM-120 AMRAAM).
  
The F-20 is a very well-known aircraft. Based off of the F-5 Platform, it brings modern features like a more powerful radar, AIM-9Ls, and access to BVR missiles. Northrop also added the F404-GE-100 to replace the two J85 engines found in the F-5s, they added new intakes for high speeds, and a Fly-By-Wire system as well. This jet has a better top speed, better climb rate, and a better turn rate compared to the F-5E. Just like the F-5, you get access to 30 mm gun pods, and 4 AGM-65B Maverick air to ground Missiles, as well as a loadout of many different types of bombs.  
+
The '''{{Specs|name}}''' was introduced in [[Update "Alpha Strike"]]. Being essentially an up-engined F-5E with better avionics, it plays exactly as one would expect it. It is one of the better dogfighters of its battle rating, as a result, players looking for buying this aircraft should be expected to know how to properly dogfight, manage their energy, and employ their radar correctly to best the enemy aircraft. The incredible choice of ground ordnance also provides a nice alternative to the [[F-16A|F-16A Block 10]] in mixed battles. All in all, the F-20 is a great premium for researching the ranks of the US tree, and in terms of gameplay acts as a nice in-between for the two F-16s at the same BR in the American tree, having the AIM-7s and BVR capability of the F-16A ADF, while also having the guided ground ordnance of the F-16A Block 10.
  
 
== General info ==
 
== General info ==
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{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
The F20 is an similar experience in terms of flight performance compared to the F5C. Great energy retention and turn rate above Mach 0.85. However due to the F404-100, it has plenty of thrust compared to the lack luster thrust of the F5C.  
+
The F-20 is a similar experience in terms of flight performance compared to the F-5C, with great energy retention and turn rate above Mach 0.85. However, due to the F404-100, it has plenty of thrust compared to the lacklustre thrust of the F5C.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
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|-
 
|-
 
! Stock
 
! Stock
| 2149 || 2121 || rowspan="2" | 15240 || 22.5 || 22.7 || 221 || 210 || rowspan="2" | 850
+
| 2,149 || 2,121 || rowspan="2" | {{Specs|ceiling}} || 22.5 || 22.7 || 221 || 210 || rowspan="2" | 850
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| 2254 || 2200 || 21.5 || 22.0 || 291 || 255
+
| 2,244 || 2,200 || 21.0 || 22.0 || 288.5 || 255.0
 
|-
 
|-
 
|}
 
|}
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X || ✓
+
| ✓ || ✓ || ✓ || ✓ || X || ✓     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| 1,458 <!--{{Specs|destruction|body}}--> || 444 || ~1075 || ~315 || ~315 || ~16 || ~7
+
| 1,458 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 1,296 || 473 || 463 || ~12 || ~6
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
| colspan="2" | General Electric F404-GE-100 || 1
 
| colspan="2" | General Electric F404-GE-100 || 1
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
+
| colspan="2" | 6,080 kg || colspan="2" | 437 kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
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|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
! _m fuel || __m fuel || __m fuel
+
! 8m fuel || 20m fuel || 28m fuel
 
|-
 
|-
 
| 1,015 kg || colspan="2" | Afterburning low-bypass turbofan
 
| 1,015 kg || colspan="2" | Afterburning low-bypass turbofan
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
+
| 6,694 kg || 7,539 kg || 8,127 kg || 10,744 kg
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
+
! colspan="4" | Thrust to weight ratio @ 0 m (WEP)
 
|-
 
|-
! Condition || 100% || ___%/WEP
+
! Condition || 100% || WEP
! _m fuel || __m fuel || __m fuel || MGW
+
! 8m fuel || 20m fuel || 28m fuel || MGW
 
|-
 
|-
| ''Stationary'' || ___ kgf || ___ kgf
+
| ''Stationary'' || 5,050 kgf || 7,630 kgf
| _.__ || _.__ || _.__ || _.__
+
| 1.14 || 1.01 || 0.94 || 0.70
 
|-
 
|-
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
+
| ''Optimal'' || 5,050 kgf<br>(0 km/h) || 8,503 kgf<br>(1,000 km/h)
| _.__ || _.__ || _.__ || _.__
+
| 1.27 || 1.13 || 1.05 || 0.78
 
|-
 
|-
 
|}
 
|}
  
=== Survivability and armor ===
+
=== Survivability and armour ===
 
{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
The F20 is a light fighter. As such it has no armor. If it loses its wing or tail, it becomes incredibly difficult to fly. It isn't that durable against common cannons for its BR, and can't tank a missile.  
+
The F-20 is a light fighter. As such it has no armour. If it loses its wing or tail, it becomes incredibly difficult to fly. It isn't that durable against common cannons for its BR, however it's possible to survive smaller IR missiles but the plane would no longer be combat capable and should immediately return to the base.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 2 x 20 mm M39A3 cannons, nose-mounted (280 rpg = 560 total)
+
* 2 x 20 mm M39A3 cannons, nose-mounted (230 rpg = 460 total)
* 45 x countermeasures
+
* 15 x large calibre countermeasures
 +
* 30 x countermeasures
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="6%" | 1 !! width="6%" | 2 !! width="6%" | 3 !! width="6%" | 4 !! width="6%" | 5 !! width="6%" | 6 !! width="6%" | 7
 +
| rowspan="14" width="30%" | <div class="ttx-image">[[File:Hardpoints_F-5E_(China).png]]</div>
 +
|-
 +
! [[GAU-13/A (30 mm)|30 mm GAU-13/A]] cannons (353 rpg)
 +
| || || || 1 || || ||
 +
|-
 +
! [[LDGP Mk 82 (500 lb)|500 lb LDGP Mk 82]] bombs
 +
| || 1 || 1 || 1, 5 || 1 || 1 ||
 +
|-
 +
! [[Mk 82 Snakeye (500 lb)|500 lb Mk 82 Snakeye]] bombs
 +
| || 1 || 1 || 1, 5 || 1 || 1 ||
 +
|-
 +
! [[M117 cone 45 (750 lb)|750 lb M117 cone 45]] bombs
 +
| || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[LDGP Mk 83 (1,000 lb)|1,000 lb LDGP Mk 83]] bombs
 +
| || || 1 || 1 || 1 || ||
 +
|-
 +
! [[LDGP Mk 84 Air (2,000 lb)|2,000 lb LDGP Mk 84 Air]] bombs
 +
| || || || 1 || || ||
 +
|-
 +
! [[LDGP Mk 84 (2,000 lb)|2,000 lb LDGP Mk 84]] bombs
 +
| || || || 1 || || ||
 +
|-
 +
! [[BLU-1 incendiary]] bombs
 +
| || 1 || 1 || 1 || 1 || 1 ||
 +
|-
 +
! [[FFAR Mighty Mouse]] rockets
 +
| || 19 || 19 || || 19 || 19 ||
 +
|-
 +
! [[AGM-65B]] missiles
 +
| || 1 || 1 || || 1 || 1 ||
 +
|-
 +
! [[AIM-7F Sparrow]] missiles
 +
| || 1 || || || || 1 ||
 +
|-
 +
! [[AIM-9L Sidewinder]] missiles
 +
| 1 || 2* || || || || 2* || 1
 +
|-
 +
! 150 gal drop tanks
 +
| || || 1* || 1 || 1* || ||
 +
|-
 +
| colspan="9" | * Wing-mounted drop tanks cannot be equipped with Sidewinder missiles in the adjacent hardpoint
 +
|}
  
 
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-First-Simple-Line}}
 
{{Navigation-First-Simple-Line}}
  
* Without load
+
* 3 x 150 gal drop tanks
 
* 6 x AIM-9L Sidewinder missiles
 
* 6 x AIM-9L Sidewinder missiles
 
* 2 x AIM-7F Sparrow missiles
 
* 2 x AIM-7F Sparrow missiles
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 +
The F-20A can be viewed as both a sidegrade between F-16A and F-16A ADF and a downgrade in US tech tree as it can carry similar armaments to both of them but not to same capacity as either of them. While it can carry almost same payload type as F-16A (excluding GBU-8) it can only carry it in lower numbers which severely limits air-to-ground performance, but unlike F-16A or F-16A ADF it can carry both radar guided missiles and TV-guided AGM to a certain extent.
 +
 +
Best way to take down other planes is to use speed and surprise occupied enemy planes with either the Sparrow (only at altitudes several hundred meters above ground) or Sidewinders but with IR missiles be careful that friendly plane in question isn't the F-14, Su-27 or MiG-29 which have fairly high engine temperature and could result in friendly fire instead.
 +
 +
'''Dogfighting'''
 +
 +
While F-20A has good flight performance and thrust-to-weight ratio that allows the plane to dogfight inexperienced F-16 and F-14 players, trying to fight more experienced players can end fairly badly for F-20A as planes such as the F-14B and all F-16 variants will eventually out-rate the F-20 in a sustained dogfight.
 +
 +
Head-ons are not recommended as the M39A3 is one of the weaker gun in the BR bracket and mounting 30 mm GAU-13/A cannon would only greatly decrease F-20A flight performance to add only 353 30 mm shells.
 +
 +
'''Air-to-air missile gameplay'''
 +
 +
F-20A has very limited gameplay in that aspect as it can carry only 6 AIM-9L or exchange 2 Sidewinders for 1 AIM-7F up to combination of 2 Sidewinders and 2 Sparrows. Sadly the F-20A does not have access to AIM-7M unlike F-16A ADF or F-14B which have far lower reaction time after being detached from the plane.
 +
 +
As the plane can gain energy faster than any plane on same BR, it's advised to surprise enemy with AIM-9L or target higher altitude targets with AIM-7F, while keeping safe distance from possible IR threats and staying at low altitude as the enemy planes usually have stronger radar guided missiles.
 +
 +
As the plane has access only to 45 countermeasures, it may not be preferential to split the amount between flares and chaffs as the radars encountered at this BR are usually pulse-doppler, where chaffs have minimal effect and low-alt flights and notching can work instead. Instead, bring flares as the number of tough IR missiles like R-73, AIM-9M, and similar missiles mean the F-20A need all it can bring to ward off these smart IR missiles.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Combat flaps are capable of withstanding plane top speed
 
* Combat flaps are capable of withstanding plane top speed
 
* Very small target compared to all planes it the BR bracket
 
* Very small target compared to all planes it the BR bracket
 +
* Combination of high manoeuvrability and even mediocre missile payload can surprise most enemies resulting in fairly easy shoot-downs.
  
 
'''Cons:'''
 
'''Cons:'''
  
* Loses 2 harpoints for AIM-9L for every AIM-7F
+
* Loses 2 hardpoints for AIM-9L for every AIM-7F
 
* M39A3 cannons deal very low damage
 
* M39A3 cannons deal very low damage
* Overall one of the worst air to air armaments when compared to planes on same BR
+
* Overall one of the worst air-to-air armaments when compared to planes on same BR
 
* Can carry only 45 countermeasures
 
* Can carry only 45 countermeasures
 +
* While it can maintain very low speed and not stalling, it does not have as good low-speed manoeuvrability as other planes
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
In the 1980s, the U.S. State Department sent out a request for an export fighter. In response, Northrop came up with the F-5G, which would be a vastly improved version of the F-5E. After receiving approval from the State Department, Northrop, without financial help from the government, began work on the F-5G. Up to this point, F-5s had twin J85 engines that produced around 3,000 kilograms of force per engine. These engines would end up being replaced by a single F404 engine that produced far more power at the expense of weighing more. Northrop also heavily modified the wings to increase performance and handling. In addition, the avionics were upgraded, and soon the Air Force ordered a few examples of the F-5G. The F-5G would also receive a new designation to separate it from the F-5 series, the F-20.
 +
 
 +
Although the F-20 had favorable characteristics, it was overshadowed by the F-16. The Fighting Falcon was simply far superior to the F-20, and the Air Force chose the F-16. This essentially killed the F-20, as there wouldn't be enough demand for it to commence production. Northrop also tried selling the entire F-20 program, but that also failed. Only one surviving F-20 exists and is on display in the California Science Center.
  
 
=== [[wt:en/news/8770-shop-development-pre-order-f-20a-tigershark-en|Devblog]] ===
 
=== [[wt:en/news/8770-shop-development-pre-order-f-20a-tigershark-en|Devblog]] ===
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== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
'''Skins'''
 
  
* [https://live.warthunder.com/feed/camouflages/?q=%23f20A Skins and camouflages for the F-20A from live.warthunder.com.]
+
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=f_20a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==

Latest revision as of 09:27, 17 September 2024

F-20A
f_20a.png
GarageImage F-20A.jpg
F-20A
STORE

Description

Due to export restrictions by the Department of Defence preventing sales of advanced avionics and aircraft to export customers, many allies who were flying the now out-dated F-5 could not purchase the latest F-16 aircraft to meet the threat of the latest MiG-29s and Su-27s that Soviet allies were receiving. As a result, Northrop Grumman initiated the FX program, to design and build a new 4th light export generation fighter on the basis of the cancelled F-5F Super Tiger. The primary requirements for this new fighter were cheap interoperability with existing F-5 fleets, BVR capability, and modular compatibility with almost every kind of ordnance the US offered for export at the time. The resulting aircraft, the F-20 Tigershark, was essentially an F-5E with a special radar capable of firing the AIM-7 Sparrow missile, and the two small engines of the F-5 family being replaced with a single F-404 engine similar to that of the F/A-18 Hornet. The resulting aircraft was slated to become the export standard for most NATO allies of the time, with Japan, West Germany, Saudi Arabia, Taiwan, and various other close allies eyeing the Tigershark for potential purchase. However, under the Reagan Administration, new export laws were passed which lifted most of the technology export bans, and as a result of further political meddling from the US and General Dynamics, the F-20 saw all its sale chances falter and fall through, with almost every country instead buying F-16s or F-15s (or in the case of Germany, simply upgrading their existing F-4F fleet to carry the new AIM-120 AMRAAM).

The F-20A Tigershark was introduced in Update "Alpha Strike". Being essentially an up-engined F-5E with better avionics, it plays exactly as one would expect it. It is one of the better dogfighters of its battle rating, as a result, players looking for buying this aircraft should be expected to know how to properly dogfight, manage their energy, and employ their radar correctly to best the enemy aircraft. The incredible choice of ground ordnance also provides a nice alternative to the F-16A Block 10 in mixed battles. All in all, the F-20 is a great premium for researching the ranks of the US tree, and in terms of gameplay acts as a nice in-between for the two F-16s at the same BR in the American tree, having the AIM-7s and BVR capability of the F-16A ADF, while also having the guided ground ordnance of the F-16A Block 10.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 11 582 m2 200 km/h
Turn time22 s
Max altitude15 240 m
EngineGeneral Electric F404-GE-100
TypeJet
Cooling systemAir
Take-off weight24 t

The F-20 is a similar experience in terms of flight performance compared to the F-5C, with great energy retention and turn rate above Mach 0.85. However, due to the F404-100, it has plenty of thrust compared to the lacklustre thrust of the F5C.

Characteristics Max speed
(km/h at 11,582 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,149 2,121 15240 22.5 22.7 221 210 850
Upgraded 2,244 2,200 21.0 22.0 288.5 255.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,458 482 1,296 473 463 ~12 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
General Electric F404-GE-100 1 6,080 kg 437 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type 8m fuel 20m fuel 28m fuel
1,015 kg Afterburning low-bypass turbofan 6,694 kg 7,539 kg 8,127 kg 10,744 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 8m fuel 20m fuel 28m fuel MGW
Stationary 5,050 kgf 7,630 kgf 1.14 1.01 0.94 0.70
Optimal 5,050 kgf
(0 km/h)
8,503 kgf
(1,000 km/h)
1.27 1.13 1.05 0.78

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear482 km/h

The F-20 is a light fighter. As such it has no armour. If it loses its wing or tail, it becomes incredibly difficult to fly. It isn't that durable against common cannons for its BR, however it's possible to survive smaller IR missiles but the plane would no longer be combat capable and should immediately return to the base.

Modifications and economy

Repair cost
AB2 275 Sl icon.png
RB6 411 Sl icon.png
SB7 527 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 770 000 Sl icon.png
Aces3 400 Ge icon.png
Research Aces2 560 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 90 / 320 / 500 % Sl icon.png
Talisman.png 2 × 250 / 250 / 250 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Mods booster.png
New boosters
Mods aerodinamic wing.png
Wings repair
Mods jet engine.png
Engine
Mods aerodinamic fuse.png
Fuselage repair
Mods armor frame.png
Airframe
Mods g suit.png
G-suit
Mods armor cover.png
Cover
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t_160_belt_pack
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t_160_new_gun
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Mk82
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BLU-1
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Gun pod GPU-5/A.
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LAU-3/A
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M117
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Flares/Chaff
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GAU_13A_belt_pack
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Mk83
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AIM-9L
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GAU_13A_new_gun
AGM-65B
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Mk84
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AIM-7F

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs) EEGS
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Offensive armament

Main article: M39A3 (20 mm)

The F-20A is armed with:

  • 2 x 20 mm M39A3 cannons, nose-mounted (230 rpg = 460 total)
  • 15 x large calibre countermeasures
  • 30 x countermeasures

Suspended armament

The F-20A can be outfitted with the following ordnance:

1 2 3 4 5 6 7
Hardpoints F-5E (China).png
30 mm GAU-13/A cannons (353 rpg) 1
500 lb LDGP Mk 82 bombs 1 1 1, 5 1 1
500 lb Mk 82 Snakeye bombs 1 1 1, 5 1 1
750 lb M117 cone 45 bombs 1 1 1 1 1
1,000 lb LDGP Mk 83 bombs 1 1 1
2,000 lb LDGP Mk 84 Air bombs 1
2,000 lb LDGP Mk 84 bombs 1
BLU-1 incendiary bombs 1 1 1 1 1
FFAR Mighty Mouse rockets 19 19 19 19
AGM-65B missiles 1 1 1 1
AIM-7F Sparrow missiles 1 1
AIM-9L Sidewinder missiles 1 2* 2* 1
150 gal drop tanks 1* 1 1*
* Wing-mounted drop tanks cannot be equipped with Sidewinder missiles in the adjacent hardpoint
Default weapon presets
  • 3 x 150 gal drop tanks
  • 6 x AIM-9L Sidewinder missiles
  • 2 x AIM-7F Sparrow missiles
  • 5 x 750 lb M117 cone 45 bombs (3,750 lb total)
  • 9 x 500 lb LDGP Mk 82 bombs (4,500 lb total)
  • 9 x 500 lb Mk 82 Snakeye bombs (4,500 lb total)
  • 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)
  • 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
  • 76 x FFAR Mighty Mouse rockets
  • 4 x AGM-65B missiles
  • 1 x 30 mm GAU-13/A cannon (353 rpg)
  • 5 x BLU-1 incendiary bombs
  • 1 x 2,000 lb LDGP Mk 84 Air bomb (2,000 lb total)

Usage in battles

The F-20A can be viewed as both a sidegrade between F-16A and F-16A ADF and a downgrade in US tech tree as it can carry similar armaments to both of them but not to same capacity as either of them. While it can carry almost same payload type as F-16A (excluding GBU-8) it can only carry it in lower numbers which severely limits air-to-ground performance, but unlike F-16A or F-16A ADF it can carry both radar guided missiles and TV-guided AGM to a certain extent.

Best way to take down other planes is to use speed and surprise occupied enemy planes with either the Sparrow (only at altitudes several hundred meters above ground) or Sidewinders but with IR missiles be careful that friendly plane in question isn't the F-14, Su-27 or MiG-29 which have fairly high engine temperature and could result in friendly fire instead.

Dogfighting

While F-20A has good flight performance and thrust-to-weight ratio that allows the plane to dogfight inexperienced F-16 and F-14 players, trying to fight more experienced players can end fairly badly for F-20A as planes such as the F-14B and all F-16 variants will eventually out-rate the F-20 in a sustained dogfight.

Head-ons are not recommended as the M39A3 is one of the weaker gun in the BR bracket and mounting 30 mm GAU-13/A cannon would only greatly decrease F-20A flight performance to add only 353 30 mm shells.

Air-to-air missile gameplay

F-20A has very limited gameplay in that aspect as it can carry only 6 AIM-9L or exchange 2 Sidewinders for 1 AIM-7F up to combination of 2 Sidewinders and 2 Sparrows. Sadly the F-20A does not have access to AIM-7M unlike F-16A ADF or F-14B which have far lower reaction time after being detached from the plane.

As the plane can gain energy faster than any plane on same BR, it's advised to surprise enemy with AIM-9L or target higher altitude targets with AIM-7F, while keeping safe distance from possible IR threats and staying at low altitude as the enemy planes usually have stronger radar guided missiles.

As the plane has access only to 45 countermeasures, it may not be preferential to split the amount between flares and chaffs as the radars encountered at this BR are usually pulse-doppler, where chaffs have minimal effect and low-alt flights and notching can work instead. Instead, bring flares as the number of tough IR missiles like R-73, AIM-9M, and similar missiles mean the F-20A need all it can bring to ward off these smart IR missiles.

Pros and cons

Pros:

  • Incredible overall flight performance with very good thrust-to-weight ratio with great energy retention
  • Can stay at supersonic speed without using afterburner
  • Combat flaps are capable of withstanding plane top speed
  • Very small target compared to all planes it the BR bracket
  • Combination of high manoeuvrability and even mediocre missile payload can surprise most enemies resulting in fairly easy shoot-downs.

Cons:

  • Loses 2 hardpoints for AIM-9L for every AIM-7F
  • M39A3 cannons deal very low damage
  • Overall one of the worst air-to-air armaments when compared to planes on same BR
  • Can carry only 45 countermeasures
  • While it can maintain very low speed and not stalling, it does not have as good low-speed manoeuvrability as other planes

History

In the 1980s, the U.S. State Department sent out a request for an export fighter. In response, Northrop came up with the F-5G, which would be a vastly improved version of the F-5E. After receiving approval from the State Department, Northrop, without financial help from the government, began work on the F-5G. Up to this point, F-5s had twin J85 engines that produced around 3,000 kilograms of force per engine. These engines would end up being replaced by a single F404 engine that produced far more power at the expense of weighing more. Northrop also heavily modified the wings to increase performance and handling. In addition, the avionics were upgraded, and soon the Air Force ordered a few examples of the F-5G. The F-5G would also receive a new designation to separate it from the F-5 series, the F-20.

Although the F-20 had favorable characteristics, it was overshadowed by the F-16. The Fighting Falcon was simply far superior to the F-20, and the Air Force chose the F-16. This essentially killed the F-20, as there wouldn't be enough demand for it to commence production. Northrop also tried selling the entire F-20 program, but that also failed. Only one surviving F-20 exists and is on display in the California Science Center.

Devblog

Engineers from Northrop Corporation developed the F-20A Tigershark as a deep modernization of the F-5G fighter with improved flight and characteristics at a low cost. This new aircraft received a new power plant consisting of a single General Electric F404-100 engine, advanced avionics and radar, plus an expanded range of weapons. It made its first flight in 1982, where a total of 3 were built for testing. At the time of its creation, the F-20A was a direct competitor to the F-16 fighter jet, but was inferior to it and did not go into mass production. The only surviving F-20A was transferred to the California Science Center and is currently on display as an exhibit.

Media

Skins

See also

Related development

External links


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