Difference between revisions of "G.55S"

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(Description)
 
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{{About
 +
| about = gift Italian fighter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = G.55 (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
|code = g_55s
+
|code=g_55s
|store = 5614
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
|cockpit=Cockpit_g_55s.jpg
 
}}
 
}}
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[G.55_(Disambiguation)|G.55 (Disambiguation)]]''}}
 
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
During the end of World War II, in order not to consume too many resources to produce a new aircraft, engineers began trying to make small modifications to produce specialized aircraft. There were several new variants, in particular the development of the G.55 which was modified to create the G.56 variant and also the '''G.55S''' variant. The G.55S was a variant specifically for attacking enemy ships (S standing for ''Silurante''; "torpedo"). It could mount a torpedo in comparison to the standard G.55. Only a few examples were built and used in battle but did not find any success against ships, being more used as an air superiority fighter.
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The G.55S was introduced in [[Update 1.69 "Regia Aeronautica"]] as a pre-order [[wt:en/news/4671-italian-aircraft-in-war-thunder-update-1-69-regia-aeronautica-en|premium pack]] prior to the update that also allowed access into the Italian Closed Beta Test. It was discontinued from the store after the [[wt:en/news/6263-shop-war-thunder-summer-sale-en|2019 Summer Sale]], but was later reintroduced for [[wt:en/news/6442-special-war-thunder-reaches-its-7th-year-en|War Thunder's 7th Anniversary]] as a premium purchasable in-game for Golden Eagles {{ge}}. The G.55S is a torpedo fighter, it is a very good plane because of its manoeuvrability and endurance which allows it to perform turn fight and energy fight manoeuvres. The plane can have a torpedo or a set of two 50 kg or 100 kg bombs useful for CAS in realistic battles. The plane is quite resistant to damage caused by enemy aircraft and anti-aircraft. When the G.55S is not being used as a torpedo fighter, it is best used as a low to medium altitude (2-5 km) fighter. With three MG 151/20 autocannons, it will make short work of all fighters and, with careful aiming, can be used to effectively destroy heavy fighters and even the heaviest of bombers. When attacking heavily defended targets (such as [[B-17 (Family)|B-17]] bombers), approaching from the rear, where the enemy has most defensive turret coverage, is not recommended. Fiat G.55 series aircraft (in general) do not have much armour. The armour is only comprised of a 50 mm bulletproof windshield and an 8 mm armoured steel seat. There are no armoured headrests or floor plates to offer increased pilot protection from bullets coming from underneath or behind the plane.
{{break}}
 
The '''{{Specs|name}}''' is a gift Rank {{Specs|rank}} Italian fighter {{Battle-rating|5}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]] as a pre-order prior the update that also allowed access into the Italian Closed Beta Test. A model of the [[G.55_serie_1|G.55 Centauro]] converted for a torpedo-bombing role, the G.55S has the ability to engage naval targets while keeping the air attack characteristics of the G.55 model.
 
  
The main purpose of the G.55S historically was to fulfill the role as a torpedo fighter. In game, the G.55S can easily fulfill its designed role on maps such as Norway. It can fly to Light Cruisers, drop its payload, and then proceed to jump in on any nearby fight to engage enemy aircraft.
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== General info ==
 
+
=== Flight performance ===
When the G.55S is not being used as a torpedo fighter, the G.55S would be best used as a low to medium altitude fighter, between the altitudes of 2 to 5 kilometers. With three MG 151/20 autocannons, it will make short work of all fighters and with careful aiming, can be used to effectively attack and damage heavy fighters and light or medium bombers.  
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{{Specs-Avia-Flight}}
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<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
Attacking targets that have defensive armaments in this plane (Eg: A bomber, heavy fighter, planes with defensive gunners) is not recommended. The Fiat G.55 series aircraft (In general) does not have much armor. The armour is only comprised of a 50 mm bullet proof windshield as well as an 8 mm armored steel seat. There are no armoured headrests or armoured floor plates to offer increased pilot protection from bullets coming from underneath or behind the plane.
+
{| class="wikitable" style="text-align:center" width="70%"
 
+
! rowspan="2" | Characteristics
== General info ==
 
=== Flight Performance ===
 
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 6,500 m)
 
! colspan="2" | Max Speed<br>(km/h at 6,500 m)
! rowspan="2" | Max altitude<br>(meters)
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! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 605 || 597 || 10,000 || 20.1 || 20.4 || 13.4 || 15.5 || 300
 
 
|-
 
|-
! colspan="8" | ''Upgraded''
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! AB !! RB !! AB !! RB !! AB !! RB
|-
 
! colspan="2" | Max Speed<br>(km/h at 6,500 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
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| 611 || 596 || rowspan="2" | {{Specs|ceiling}} || 19.9 || 20.6 || 15.7 || 15.7 || rowspan="2" | 300
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 666 || 634 || 10,000 || 18.3 || 19.0 || 26.4 || 18.8 || 300
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! Upgraded
 +
| 661 || 634 || 18.1 || 19.0 || 22.8 || 18.8
 
|-
 
|-
 
|}
 
|}
  
====Details====
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==== Details ====
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
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! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
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! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
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! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
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! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| ??? || ??? || ??? || ~?? || ~?
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 437 || 408 || 260 || ~12 || ~6
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
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! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 400 || < 420 || < 450 || > 715
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
=== Survivability and armour ===
|-
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{{Specs-Avia-Armour}}
! colspan="3" | Compressor (RB/SB)
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
|-
+
 
! colspan="3" | Setting 1
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* 8 mm Steel - Pilot's seat
|-
+
* 50 mm Bulletproof glass - Armoured windscreen
! Optimal altitude
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* Self-sealing fuel tanks (1 behind pilot, 1 in front of pilot, 2 in each wing)
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
|}
 
  
=== Survivability and armour ===
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=== Modifications and economy ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
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{{Specs-Economy}}
* No armour plating
 
* No armour glazing
 
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near fuselage
 
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
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{{Specs-Avia-Offensive}}
{{main|MG 151/20 (20 mm)}}
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<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|MG 151 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 2 x 20 mm MG 151/20 cannons, wing-mounted (200 rpg = 400 total) [AB Reload time: 40s]
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* 1 x 20 mm MG 151 cannon, nose-mounted (250 rpg)
* 1 x 20 mm MG 151/20 cannon, nose-mounted (250 rpg) [AB Reload time: 40s]
+
* 2 x 20 mm MG 151 cannons, wing-mounted (200 rpg = 400 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
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{{Specs-Avia-Suspended}}
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]], [[:Category:Suspended armaments|Torpedoes]]'''''
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<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|GP 50 (50 kg)|GP 100T (100 kg)|F200/450 (450 mm)}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* 1 x F200/450 45 cm torpedo
+
* Without load
 +
* 1 x 450 mm F200/450 torpedo
 
* 2 x 50 kg GP 50 bombs (100 kg total)
 
* 2 x 50 kg GP 50 bombs (100 kg total)
* 2 x 100 kg GP 100 bombs (200 kg total)
+
* 2 x 100 kg GP 100T bombs (200 kg total)
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
'''''Arcade Battle''''': Once in the game, climb to a good altitude. Its great climb rate ensures that the G.55S can easily gain an altitude advantage over their adversaries for the best tactical situation for the plane. Once altitude superiority has been achieved, practice [[Boom and Zoom]] tactics against enemy planes and take them out in high-speed fly-bys. Due to the low armour on the G.55S, it is not recommended to loiter about to minimize the time being targeted by enemy vehicles.
 
  
With three 20 mm auto cannons, a good burst on a target can cripple an enemy aircraft. Due to the effect of the rounds, swooping down onto a bomber or attacker by the wing can easily shred off one wing, whereas a fighter could simply explode into a fireball once hit with a sufficient amount of 20 mm shells.
+
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
'''Arcade Battles:''' Once in the game, climb to a suitable altitude. The G.55S's high climb rate ensures that the plane can quickly gain an altitude advantage over its adversaries. Once altitude superiority has been achieved, practice Boom & Zoom tactics against enemy planes and take them out in high-speed fly-bys. Due to the low armour on the G.55S, it is not recommended to loiter about. Rather, minimize the time being targeted by enemy vehicles.
  
As Arcade Battles does away the liberty of returning to the airfield to reload and some other traits that would be a problem to the pilot, it is entirely possible to enter the battlefield wielding bombs and torpedoes for a fighter-bomber role. Fly towards the enemy ground/naval targets and bomb away, then while the payload reloads, climb up to a sufficient altitude and focus on fighting enemy planes while the reload time ticks down slowly. With the great climb rate, it is rather easy to transition between the two tactics while retaining energy for sufficient speed and mobility against the enemy.
+
With three 20 mm autocannons, a good burst on a target can cripple an enemy aircraft. Due to the Minengeschoß rounds, one attack run on a bomber or attacker can easily shred off a wing, and fighters often explode into a fireball once hit.
  
In '''''Realistic Battles''''' when used as a fighter, the plane is highly capable, but it has some weaknesses that need to be avoided. This plane does not climb as well as other aircraft like the C.202 Folgore, however it still is a capable climber. Climbing to 4-5,000 m is a breeze, and many opponents will be at or below that altitude. It should be noted that WEP will increase the rate of climb, but the G.55S has a tendency to quickly run hot and then overheat so it is best to climb at 100% throttle. Use intermittent WEP at discretion, climbing to altitude with only 100% throttle doesn't take that much longer.  
+
As Arcade Battles provide in-air resupply of suspended armaments and reduce their negative effect on the aircraft's performance, it is entirely possible to enter the battlefield wielding bombs and torpedoes for a fighter-bomber role. Fly towards the enemy ground/naval targets and bomb away, then while the payload reloads, climb up to a sufficient altitude and focus on fighting enemy planes while the reload time ticks down slowly. With the excellent climb rate, it is rather easy to transition between the two tactics while retaining energy for sufficient speed and mobility against the enemy.
  
It should be noted that while the G.55S is rated for speed at 6,500 m, that the rate of climb falls significantly at approximately 5,000-5,250 m from ~21 m/s to ~10 m/s.
+
With most planes, diving into furballs is not recommended. However, the G.55S performs very well in such dense and fast-paced engagements. A furball battle provides little time-on-target, but the incredible armament of the G.55S can down an enemy in a split-second. The plane's solid turn rate allows it to find firing solutions easily while staying out of enemy planes' firing lines. When turning with elevator, rudder, and flaps, the G.55S can even turn with [[Spitfire (Family)|Spitfires]].
  
Time to climb to 4,500 m was approximately four and a half minutes, 5,500 m took approximately 6 minutes (both from a standing start on the runway, utilizing 100% throttle).
+
'''Realistic Battles:''' When used as a fighter, this plane is highly capable, but it has some weaknesses that need to be avoided. This plane does not climb as well as some aircraft (such as the[[C.202|C.202 Folgore]]), but it still has an exceptional climb rate: expect to be above most enemy fighters in nearly every battle. Climbing to an altitude of 4-5 km is a breeze, and only some Spitfires will be able to outdo the G.55S in this regard consistently. It should be noted that while the G.55S is rated for a maximum speed at 6,500 m, its rate of climb falls significantly at approximately 5,000-5,250 m, from ~21 m/s to ~10 m/s.
  
Above ~800 kph (~500 mph)(TAS), the elevators will stiffen considerably, hence controlling the pitch of the aircraft would be much more difficult. At 915 kph (~570 mph)(TAS) both wings will rip off while displaying an error of exceeding an 840 kph speed limit.
+
Time to climb up to 4,500 m was approximately four and a half minutes; climbing to 5,500 m took approximately 6 minutes. (Tested from a standing start on the runway at 100% throttle).
  
When flying the Fiat G.55S, it will perform optimally from ~1 km to ~4 km. This gives space to climb away with a high rate of climb if trying to pull away from someone, or to have a chance to dive away from a battle. It performs well above ~280 kph and it can use combat flaps to make quick turns below ~425 kph. While it won't hold a turn as well as a Spitfire, it is maneuverable and turns better than many American aircraft.  
+
It should be noted that while the use of WEP will increase the rate of climb, the aircraft's engine does tend to overheat under these circumstances. On cold maps such as Battle of the Bulge, WEP may be used almost continuously, but it should be used with much caution on hotter maps like Tunisia. If the engine does overheat, reducing the throttle to around 90% will quickly cool it down.
  
'''''Simulator Battle''''': From someone with little experience with "Full Control" and mouse joystick: It was simple to take off with slow throttle input and seemed docile.  
+
Despite the aircraft's excellent climb rate, it is not necessary to climb to high altitudes in this plane. As a turn-fighter, it can compete with the enemy even when it has an altitude disadvantage. If the G.55S is used to climb towards the enemy at low-mid altitude, it can surprise and destroy multiple enemies before it needs to turn back towards its friendly team.
  
Visibility in the cockpit when attempting to look around left a lot to be desired - the headrest behind the pilot is not given any armor value for pilot protection, but does a wonderful job at blocking rear visibility. There are no mirrors to use, and the canopy has some fairly thick metal sections that block portions of view out to the left and right.
+
Above ~700 km/h (~430 mph) (IAS), the elevators will stiffen considerably, hence controlling the pitch of the aircraft will be much more difficult. At 840 km/h (~520 mph) (IAS), both wings will rip off.
===Manual Engine Control===
+
 
 +
The Fiat G.55S performs optimally between the altitudes of ~1 km to ~4 km. At these altitudes, the high climb rate allows the plane to pull away from pursuing enemies easily, or to have a chance to dive away from an unfavourable engagement. It performs well above ~280 km/h, and it can use combat flaps to make quick turns below ~425 km/h. While it won't hold a turn as well as a Spitfire, it is quite manoeuvrable and turns better than many American aircraft.
 +
 
 +
When attacking heavily-turreted targets (such as [[B-17 (Family)|B-17's]]), approach from the sides, front, or from above and below. An approach from the sides presents the enemy with a difficult shot to lead, as makes any approach from above. (However, beware of planes like the [[P-61C-1]], which has powerful upwards-facing turrets.) When approaching from below, beware of airspeed: although the G.55S sports a powerful engine and high rate of climb, its low-speed manoeuvrability is not exceptional and zoom-climbing to meet an enemy bomber may, therefore, be fatal. By far, the best way to attack an enemy bomber is from the front. It is comfortable from this angle to knock out the enemy with a pilot-snipe or to destroy critical modules such as the engines. Additionally, the vast majority of enemy bombers do not have any forward armament or front-facing turrets with which to defend themselves.
 +
 
 +
The G.55S is slower than many planes at its Battle Rating, especially with American planes such as the [[P-47 (Family)|P-47]]. If such a plane is pursuing the G.55S from behind, it is best to turn towards allied aircraft for assistance or to turn and engage before the enemy draws near. It is usually impossible to outrun a tail.
 +
 
 +
'''Simulator Battles:''' For players with little experience with "Full Control" and mouse joystick, it is simple to take off with slow throttle input and reasonably docile. The high ammunition count and strong armament make shooting easier for pilots who are beginning to learn to aim in Sim Battles.
 +
 
 +
Visibility in the cockpit leaves much to be desired—the headrest behind the pilot is not given any armour value for pilot protection. Still, it does a beautiful job of blocking rear visibility. There are no mirrors to use, and the canopy has some fairly thick metal sections that prevent portions of view to the left and right.
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
!colspan = "1"| Tier
 
!colspan = "2"| Flight performance
 
!colspan = "1"| Survivability
 
!colspan = "2"| Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
|
 
 
|-
 
|-
| II
+
! Oil !! Water !! Type
|
 
| Compressor
 
| Airframe
 
|
 
 
|-
 
|-
| III
+
| Not controllable || Controllable<br>Not auto controlled || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable
| Wings Repair
 
| Engine
 
|  
 
|  
 
|-
 
| IV
 
|  
 
| Engine Injection
 
| Cover
 
|  
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
* 20 mm cannons is more than enough for most enemy planes you will meet
+
 
* Nose-mounted 20 mm allows better accuracy as compared to planes with armaments mounted on the wings
+
* 3 MG151/20 cannons are more than enough for most enemy planes you will meet
* Good climb rate
+
* 1 Nose-mounted 20 mm allows better accuracy compared to planes with only wing-mounted guns
* Exceptional low and mid altitude performance
+
* 650 ammo capacity is more than enough to take down multiple planes
 +
* Ability to mount torpedoes, which the [[G.55 serie 1|regular version]] lacks
 +
* Able to climb above most enemies
 +
* Exceptional low and mid-altitude performance
 
* Relatively robust airframe
 
* Relatively robust airframe
* Ability to mount torpedoes, compared to its [[G.55_serie_1|regular version]]
+
* Powerful elevator and rudder
* Good turn and roll rate
 
* 650 ammo capacity is more than enough to take down multiple planes with the exceptional 20 mm MG 151/20 cannons
 
  
'''Cons:'''  
+
'''Cons:'''
* Lack of armor means the pilot is more prone to being knocked out in a head on pass but this is not too much of a problem because of effectiveness of the nose mounted 20 mm which are great in head-ons
+
 
* Roll and yaw is limited at high speeds
+
* Lack of armour means the pilot is more prone to being knocked out in a head-on pass
* Metal beams on canopy window obstructs first person view
+
* Roll and yaw control is limited at high speeds
* Only 3 x 20 mm, so aiming is a must if you don't want to burn through your 650 ammo capacity to take down one plane
+
* Poor aileron authority at low speeds
 +
* Engine overheats quickly—constant WEP usage is not possible on most maps
 +
* Metal beams on canopy window obstruct first person view
 +
* Slow for its BR
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
Early Italian fighter planes were mainly built over the Italian copy of the DB 601 engine, such as the [[C.202_Folgore_IT|C.202 Folgore]]. However, with the appearance of the DB 605 engine and the acquirement by Italy on its licensed production as the Fiat RA. 1050, the Italian aircraft manufacturers moved on to produce a more capable aircraft that could exploit this engine's power.
+
Early Italian fighter planes were mainly built over the Italian copy of the DB 601 engine, such as the [[C.202|C.202 Folgore]]. However, with the appearance of the DB 605 engine and the acquirement by Italy on its licensed production as the Fiat RA. 1050, the Italian aircraft manufacturers moved on to produce a more capable aircraft that could exploit this engine's power.
  
Giuseppe Gabrielli, an aeronautic engineers working with Fiat and was responsible for the [[G.50_Freccia_series_2_IT|G.50 Freccia]], started on an aircraft design around the DB 605, which would eventually be known as the G.55. The first prototype of the G.55, known as the ''[[G.55_sottoserie_0|Sottoserie 0]]'', flew on 30 April 1942, piloted by Valentino Cus and showed it had very favorable flight characteristics. The armament arrangement was considered troublesome to reload, so the layout was modified and this later design became known as the ''[[G.55_Centauro_serie_1|serie 1]]''. The prototype flew against the Macchi [[C.205_serie_1|C.205]] and the Reggiane Re.2005 that were also built around the DB 605, and proved the second best performing of the three. It was eventually adopted for mass production alongside the C.205 for the Regia Aeronautica and named the ''Centauro'' (''Centaur''). 1,800 G.55 were commissioned to be built, which was later raised to 2,400 planes. Despite these optimistic production plans, only 274 were produced during the war, with 75 more made after the war. The planes served in both the Regia Aeronautica and then the pro-Axis Aeronautica Nazionale Repubblicana after Italy after their 1943 Armistice.
+
Giuseppe Gabrielli, an aeronautic engineer working with Fiat and was responsible for the G.50 Freccia, started on an aircraft design around the DB 605, which would eventually be known as the G.55. The first prototype of the G.55, known as the [[G.55_sottoserie_0|Sottoserie 0]], flew on 30 April 1942, piloted by Valentino Cus and showed it had very favourable flight characteristics. The armament arrangement was considered troublesome to reload, so the layout was modified and this later design became known as the [[G.55_serie_1|serie 1]]. The prototype flew against the Macchi [[C.205_serie_1|C.205]] and the Reggiane Re.2005 that were also built around the DB 605 and proved the second best performing of the three. It was eventually adopted for mass production alongside the C.205 for the Regia Aeronautica and named the Centauro ("Centaur"). 1,800 G.55 were commissioned to be built, which was later raised to 2,400 planes. Despite these optimistic production plans, only 274 were produced during the war, with 75 more made after the war. The planes served in both the Regia Aeronautica and then the pro-Axis Aeronautica Nazionale Repubblicana after Italy after their 1943 Armistice.
  
===G.55S===
+
=== G.55S ===
Initially the Regia Aeronautica used the [[S.M.79_AS|Sparviero medium bomber]] as its plane of choice for combating ships with torpedoes. As World War II progressed, Sparviero bombers were met with more and more advanced allied fighters, and the decision was made to acquire an aircraft that was capable of carrying a torpedo faster, that could also have some possibility of fighting allied fighters on more equal footing. Initially, Fiat considered adapting the G.55 to carry a torpedo, but Fiat decided that a new design - the G.57, would be more suited to the task, and would utilize a radial engine. After the project for the G.57 fell through, Fiat returned to the idea of adapting the G.55 as a torpedo fighter.  
+
Initially, the Regia Aeronautica used the [[S.M.79 AS|Sparviero medium bomber]] as its plane of choice for combating ships with torpedoes. As World War II progressed, Sparviero bombers were met with more advanced allied fighters, and the decision was made to acquire an aircraft capable of carrying a torpedo faster, that could also have some possibility of fighting allied fighters on equal footing. Initially, Fiat considered adapting the G.55 to carry a torpedo, but Fiat decided that a new design - the G.57, would be more suited to the task, and would utilize a radial engine. After the project for the G.57 fell through, Fiat returned to the idea of adapting the G.55 as a torpedo fighter.
  
A production G.55 was taken by Fiat, and the modifications commenced to transform it into a torpedo fighter. Modifications included changing the single radiator for two radiators moved to each side of where the torpedo would be mounted, lengthening the tail wheel as well as giving it a stiffer shock to handle the added weight of a torpedo, as well as a small cowling added to reduce drag of the rear tail wheel. After modification, the G.55 was capable of mounting a 920 kg torpedo, fulfilling its design role as a torpedo fighter that could engage allied fighters when needed.
+
Fiat took a production G.55, and the modifications commenced to transform it into a torpedo fighter. Modifications included changing the single radiator for two radiators moved to each side of where the torpedo would be mounted, lengthening the tail wheel as well as giving it a stiffer shock to handle the added weight of a torpedo, as well as a small cowling added to reduce the drag of the rear tail wheel. After modification, the G.55 was capable of mounting a 920 kg torpedo, fulfilling its design role as a torpedo fighter that could engage allied fighters when needed.
  
Although an order was placed for ten initial aircraft and 100 production aircraft, when World War II came to a halt in Europe, so did the contract. The sole prototype fighter, designated as the '''G.55S''', was converted back to the Serie 1 standard and continued service in the Aeronautica Militare Italiana, the post war Italian air force.
+
Although an order was placed for ten initial aircraft and 100 production aircraft, when World War II came to a halt in Europe, so did the contract. The sole prototype fighter, designated as the G.55S, was converted back to the Serie 1 standard and continued service in the Aeronautica Militare Italiana, the post-war Italian air force.
  
 
== Media ==
 
== Media ==
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|mzFOHUsXu-E|Premium Vehicles: G.55 Silurante}}
+
 
== Read also ==
+
;Skins
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=g_55s Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Images
 +
<gallery mode="packed-hover" heights="200">
 +
File:G.55S WTWallpaper001.jpg|
 +
File:G.55S WTWallpaper002.jpg|
 +
File:G.55S WTWallpaper003.jpg|
 +
</gallery>
 +
 
 +
;Videos
 +
{{Youtube-gallery|4c-AOiGvVhM|'''Should You Buy The {{PAGENAME}}?''' - ''Sako Sniper''|mzFOHUsXu-E|'''Premium Vehicles: G.55 Silurante''' - ''War Thunder Wiki''|iQs0VuHMaFA|'''The Shooting Range #45''' - ''Pages of History'' section at 08:12 discusses the G.55S.}}
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [[wt:en/news/4681-development-fiat-g-55-centauro-a-dual-personality-en|[Development] Fiat G.55 Centauro - "A Dual Personality"]]
 +
* [https://forum.warthunder.com/index.php?/topic/364975-fiat-g55s-silurante-centauro/ Official data sheet - more details about the performance]
  
{{Italian fighters}}
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{{AirManufacturer Fiat}}
 +
{{Italy fighters}}
 +
{{Italy premium aircraft}}

Latest revision as of 19:25, 5 July 2024

Introducing Wiki 3.0
This page is about the gift Italian fighter G.55S. For other versions, see G.55 (Family).
G.55S
g_55s.png
GarageImage G.55S.jpg
360://https://old-wiki.warthunder.com/images/d/dc/Cockpit_g_55s.jpg
G.55S
AB RB SB
5.3 5.0 4.7
Purchase:4 300 Specs-Card-Eagle.png

Description

During the end of World War II, in order not to consume too many resources to produce a new aircraft, engineers began trying to make small modifications to produce specialized aircraft. There were several new variants, in particular the development of the G.55 which was modified to create the G.56 variant and also the G.55S variant. The G.55S was a variant specifically for attacking enemy ships (S standing for Silurante; "torpedo"). It could mount a torpedo in comparison to the standard G.55. Only a few examples were built and used in battle but did not find any success against ships, being more used as an air superiority fighter.

The G.55S was introduced in Update 1.69 "Regia Aeronautica" as a pre-order premium pack prior to the update that also allowed access into the Italian Closed Beta Test. It was discontinued from the store after the 2019 Summer Sale, but was later reintroduced for War Thunder's 7th Anniversary as a premium purchasable in-game for Golden Eagles Ge icon.png. The G.55S is a torpedo fighter, it is a very good plane because of its manoeuvrability and endurance which allows it to perform turn fight and energy fight manoeuvres. The plane can have a torpedo or a set of two 50 kg or 100 kg bombs useful for CAS in realistic battles. The plane is quite resistant to damage caused by enemy aircraft and anti-aircraft. When the G.55S is not being used as a torpedo fighter, it is best used as a low to medium altitude (2-5 km) fighter. With three MG 151/20 autocannons, it will make short work of all fighters and, with careful aiming, can be used to effectively destroy heavy fighters and even the heaviest of bombers. When attacking heavily defended targets (such as B-17 bombers), approaching from the rear, where the enemy has most defensive turret coverage, is not recommended. Fiat G.55 series aircraft (in general) do not have much armour. The armour is only comprised of a 50 mm bulletproof windshield and an 8 mm armoured steel seat. There are no armoured headrests or floor plates to offer increased pilot protection from bullets coming from underneath or behind the plane.

General info

Flight performance

Max speed
at 6 500 m634 km/h
Turn time19 s
Max altitude10 000 m
EngineDaimler-Benz DB-605A
TypeInline
Cooling systemWater
Take-off weight4 t
Characteristics Max Speed
(km/h at 6,500 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 611 596 10000 19.9 20.6 15.7 15.7 300
Upgraded 661 634 18.1 19.0 22.8 18.8

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
840 260 437 408 260 ~12 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 400 < 420 < 450 > 715

Survivability and armour

Crew1 person
Speed of destruction
Structural840 km/h
Gear260 km/h
  • 8 mm Steel - Pilot's seat
  • 50 mm Bulletproof glass - Armoured windscreen
  • Self-sealing fuel tanks (1 behind pilot, 1 in front of pilot, 2 in each wing)

Modifications and economy

Repair cost
AB1 695 Sl icon.png
RB4 645 Sl icon.png
SB5 039 Sl icon.png
Crew training10 000 Sl icon.png
Experts290 000 Sl icon.png
Aces940 Ge icon.png
Research Aces960 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 90 / 220 / 450 % Sl icon.png
Talisman.png 2 × 166 / 166 / 166 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods metanol.png
Engine injection
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods pilon bomb.png
GP50
Mod arrow 1.png
Mods ammo.png
mg15120_belt_pack
Mod arrow 0.png
Mods pilon bomb.png
GP100
Mods weapon.png
mg15120_new_gun

Armaments

Offensive armament

Ammunition650 rounds
Fire rate700 shots/min
Main article: MG 151 (20 mm)

The G.55S is armed with:

  • 1 x 20 mm MG 151 cannon, nose-mounted (250 rpg)
  • 2 x 20 mm MG 151 cannons, wing-mounted (200 rpg = 400 total)

Suspended armament

List of setups (3)
Setup 11 x 450 mm F200/450 torpedo
Setup 22 x 50 kg GP 50 bomb
Setup 32 x 100 kg GP 100T bomb

The G.55S can be outfitted with the following ordnance:

  • Without load
  • 1 x 450 mm F200/450 torpedo
  • 2 x 50 kg GP 50 bombs (100 kg total)
  • 2 x 100 kg GP 100T bombs (200 kg total)

Usage in battles

Arcade Battles: Once in the game, climb to a suitable altitude. The G.55S's high climb rate ensures that the plane can quickly gain an altitude advantage over its adversaries. Once altitude superiority has been achieved, practice Boom & Zoom tactics against enemy planes and take them out in high-speed fly-bys. Due to the low armour on the G.55S, it is not recommended to loiter about. Rather, minimize the time being targeted by enemy vehicles.

With three 20 mm autocannons, a good burst on a target can cripple an enemy aircraft. Due to the Minengeschoß rounds, one attack run on a bomber or attacker can easily shred off a wing, and fighters often explode into a fireball once hit.

As Arcade Battles provide in-air resupply of suspended armaments and reduce their negative effect on the aircraft's performance, it is entirely possible to enter the battlefield wielding bombs and torpedoes for a fighter-bomber role. Fly towards the enemy ground/naval targets and bomb away, then while the payload reloads, climb up to a sufficient altitude and focus on fighting enemy planes while the reload time ticks down slowly. With the excellent climb rate, it is rather easy to transition between the two tactics while retaining energy for sufficient speed and mobility against the enemy.

With most planes, diving into furballs is not recommended. However, the G.55S performs very well in such dense and fast-paced engagements. A furball battle provides little time-on-target, but the incredible armament of the G.55S can down an enemy in a split-second. The plane's solid turn rate allows it to find firing solutions easily while staying out of enemy planes' firing lines. When turning with elevator, rudder, and flaps, the G.55S can even turn with Spitfires.

Realistic Battles: When used as a fighter, this plane is highly capable, but it has some weaknesses that need to be avoided. This plane does not climb as well as some aircraft (such as theC.202 Folgore), but it still has an exceptional climb rate: expect to be above most enemy fighters in nearly every battle. Climbing to an altitude of 4-5 km is a breeze, and only some Spitfires will be able to outdo the G.55S in this regard consistently. It should be noted that while the G.55S is rated for a maximum speed at 6,500 m, its rate of climb falls significantly at approximately 5,000-5,250 m, from ~21 m/s to ~10 m/s.

Time to climb up to 4,500 m was approximately four and a half minutes; climbing to 5,500 m took approximately 6 minutes. (Tested from a standing start on the runway at 100% throttle).

It should be noted that while the use of WEP will increase the rate of climb, the aircraft's engine does tend to overheat under these circumstances. On cold maps such as Battle of the Bulge, WEP may be used almost continuously, but it should be used with much caution on hotter maps like Tunisia. If the engine does overheat, reducing the throttle to around 90% will quickly cool it down.

Despite the aircraft's excellent climb rate, it is not necessary to climb to high altitudes in this plane. As a turn-fighter, it can compete with the enemy even when it has an altitude disadvantage. If the G.55S is used to climb towards the enemy at low-mid altitude, it can surprise and destroy multiple enemies before it needs to turn back towards its friendly team.

Above ~700 km/h (~430 mph) (IAS), the elevators will stiffen considerably, hence controlling the pitch of the aircraft will be much more difficult. At 840 km/h (~520 mph) (IAS), both wings will rip off.

The Fiat G.55S performs optimally between the altitudes of ~1 km to ~4 km. At these altitudes, the high climb rate allows the plane to pull away from pursuing enemies easily, or to have a chance to dive away from an unfavourable engagement. It performs well above ~280 km/h, and it can use combat flaps to make quick turns below ~425 km/h. While it won't hold a turn as well as a Spitfire, it is quite manoeuvrable and turns better than many American aircraft.

When attacking heavily-turreted targets (such as B-17's), approach from the sides, front, or from above and below. An approach from the sides presents the enemy with a difficult shot to lead, as makes any approach from above. (However, beware of planes like the P-61C-1, which has powerful upwards-facing turrets.) When approaching from below, beware of airspeed: although the G.55S sports a powerful engine and high rate of climb, its low-speed manoeuvrability is not exceptional and zoom-climbing to meet an enemy bomber may, therefore, be fatal. By far, the best way to attack an enemy bomber is from the front. It is comfortable from this angle to knock out the enemy with a pilot-snipe or to destroy critical modules such as the engines. Additionally, the vast majority of enemy bombers do not have any forward armament or front-facing turrets with which to defend themselves.

The G.55S is slower than many planes at its Battle Rating, especially with American planes such as the P-47. If such a plane is pursuing the G.55S from behind, it is best to turn towards allied aircraft for assistance or to turn and engage before the enemy draws near. It is usually impossible to outrun a tail.

Simulator Battles: For players with little experience with "Full Control" and mouse joystick, it is simple to take off with slow throttle input and reasonably docile. The high ammunition count and strong armament make shooting easier for pilots who are beginning to learn to aim in Sim Battles.

Visibility in the cockpit leaves much to be desired—the headrest behind the pilot is not given any armour value for pilot protection. Still, it does a beautiful job of blocking rear visibility. There are no mirrors to use, and the canopy has some fairly thick metal sections that prevent portions of view to the left and right.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Auto control available
Controllable
Auto control available
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • 3 MG151/20 cannons are more than enough for most enemy planes you will meet
  • 1 Nose-mounted 20 mm allows better accuracy compared to planes with only wing-mounted guns
  • 650 ammo capacity is more than enough to take down multiple planes
  • Ability to mount torpedoes, which the regular version lacks
  • Able to climb above most enemies
  • Exceptional low and mid-altitude performance
  • Relatively robust airframe
  • Powerful elevator and rudder

Cons:

  • Lack of armour means the pilot is more prone to being knocked out in a head-on pass
  • Roll and yaw control is limited at high speeds
  • Poor aileron authority at low speeds
  • Engine overheats quickly—constant WEP usage is not possible on most maps
  • Metal beams on canopy window obstruct first person view
  • Slow for its BR

History

Early Italian fighter planes were mainly built over the Italian copy of the DB 601 engine, such as the C.202 Folgore. However, with the appearance of the DB 605 engine and the acquirement by Italy on its licensed production as the Fiat RA. 1050, the Italian aircraft manufacturers moved on to produce a more capable aircraft that could exploit this engine's power.

Giuseppe Gabrielli, an aeronautic engineer working with Fiat and was responsible for the G.50 Freccia, started on an aircraft design around the DB 605, which would eventually be known as the G.55. The first prototype of the G.55, known as the Sottoserie 0, flew on 30 April 1942, piloted by Valentino Cus and showed it had very favourable flight characteristics. The armament arrangement was considered troublesome to reload, so the layout was modified and this later design became known as the serie 1. The prototype flew against the Macchi C.205 and the Reggiane Re.2005 that were also built around the DB 605 and proved the second best performing of the three. It was eventually adopted for mass production alongside the C.205 for the Regia Aeronautica and named the Centauro ("Centaur"). 1,800 G.55 were commissioned to be built, which was later raised to 2,400 planes. Despite these optimistic production plans, only 274 were produced during the war, with 75 more made after the war. The planes served in both the Regia Aeronautica and then the pro-Axis Aeronautica Nazionale Repubblicana after Italy after their 1943 Armistice.

G.55S

Initially, the Regia Aeronautica used the Sparviero medium bomber as its plane of choice for combating ships with torpedoes. As World War II progressed, Sparviero bombers were met with more advanced allied fighters, and the decision was made to acquire an aircraft capable of carrying a torpedo faster, that could also have some possibility of fighting allied fighters on equal footing. Initially, Fiat considered adapting the G.55 to carry a torpedo, but Fiat decided that a new design - the G.57, would be more suited to the task, and would utilize a radial engine. After the project for the G.57 fell through, Fiat returned to the idea of adapting the G.55 as a torpedo fighter.

Fiat took a production G.55, and the modifications commenced to transform it into a torpedo fighter. Modifications included changing the single radiator for two radiators moved to each side of where the torpedo would be mounted, lengthening the tail wheel as well as giving it a stiffer shock to handle the added weight of a torpedo, as well as a small cowling added to reduce the drag of the rear tail wheel. After modification, the G.55 was capable of mounting a 920 kg torpedo, fulfilling its design role as a torpedo fighter that could engage allied fighters when needed.

Although an order was placed for ten initial aircraft and 100 production aircraft, when World War II came to a halt in Europe, so did the contract. The sole prototype fighter, designated as the G.55S, was converted back to the Serie 1 standard and continued service in the Aeronautica Militare Italiana, the post-war Italian air force.

Media

Skins
Images
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Fiat Aviation (Fiat Aviazione)
Fighters  CR.32 · CR.32 bis · CR.32 quater
  CR.42 · Marcolin's C.R.42 CN · ▀Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S
  G.56
Jet fighters  G.91 pre-serie · G.91 R/1 · G.91 Y · G.91 YS
  ▄F-86K*
  ▄F-104G* · F-104S* · F-104S.ASA* · ▄F-104S TAF*
Strike aircraft  F.C.20 Bis
Bombers  B.R.20DR · B.R.20M M1
Export/Captured  J11 · ▀CR.42
  ▀G.50 serie 2 · ▀G.50 AS serie 7
  ◄G.91 R/3 · ◄G.91 R/4 · G.91 R/4
  *Licensed
See also  North American Aviation · Lockheed Martin

Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C

Italy premium aircraft
Fighters  CR.32 bis · Marcolin's C.R.42 CN · He 112 B-1/U2 · Re.2001 gruppo 22
  C. 202D · IAR-81C · ▄Spitfire Mk Vb/trop · ◐Bf 109 F-4 · ◐Bf 109 G-2 · G.55S
Jet fighters  Ariete · G.91 R/4 · ▄F-104S TAF
Strike aircraft  ◐Bf 110 G-4 · Hs 129 B-2 (Romania) · Ro.57 Quadriarma
  AMX A-1A