Difference between revisions of "3-inch Mark 10 (76 mm)"

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[[File:3-inch Mark 10 (76 mm).jpg|thumb|x250px|'''3-inch Mark 10''' on [[PC-451]]]]
 
== Description ==
 
== Description ==
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''
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<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' -->
 +
'''3-inch Mark 10''' is an American anti-air gun with a good muzzle velocity, an excellent selection of rounds, and a very good killing potential against motor torpedo boats and aircraft alike.
 +
 
 +
It was originally introduced in 1914 to the US Navy and its modernised derivatives remain in use to this day in the Spanish Navy. The gun seen an extremely wide use, including coastal patrol vessels, submarines, cruisers, battleships, carriers and even merchant ships.
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
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=== Available ammunition ===
 
=== Available ammunition ===
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''
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<!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' -->
 +
3-inch Mark 10 features an excellent choice of ammunition, which includes HE, proximity-fuse HE-VT and a dedicated armour-piercing round.
 +
* HC Mk.27 - best used against torpedo boats, but it will also destroy any aircraft with a single hit, and it's the round of choice when trying to disable anti-air guns on bluewater vessels (however ill-advised it might be).
 +
* AP Mk.29 - dedicated armour-piercing round with a very good penetration for the calibre, it's best used to [[Ammo racks|ammo-rack]] enemy vessels. The round will travel 8 meters after fusing, making it extremely prone to overpenetration when used against Motor Torpedo Boats, so for such a small targets HE ammunition is generally a better choice, unless you face them head-on.
 +
* AA Mk.31 - One of the best anti-air rounds in this calibre range, primarily thanks to its proximity fuse. Below 548 meters, it will work like a regular HE round, making it possible to load these rounds instead of the HC Mk.27 and still effectively engage coastal vessels, even if the explosive filler is {{#expr: 100 - (0.3528 / 0.500 * 100) round 0}}% smaller than in the dedicated HE shell.
 
{{:{{PAGENAME}}/Ammunition|76 mm HC Mk.27, 76 mm AP Mk.29, 76 mm AA Mk.31}}
 
{{:{{PAGENAME}}/Ammunition|76 mm HC Mk.27, 76 mm AP Mk.29, 76 mm AA Mk.31}}
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''
+
<!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' -->
 +
Compared to its peers, 3-inch Mark 10 is overall an average gun. The biggest downside is its horizontal targeting speed, while the biggest upside is the selection of the shells for the gun.
 +
====HE====
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{{Naval 76mm HE}}
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====AP / SAP====
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{{Naval 76mm AP}}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.''
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[[File:3-inch Mark 10 (76 mm) shooting.jpg|thumb|3-inch Mark 10 engaging enemy vessel]]
 +
<!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.'' -->
 +
The designated role for the 3-inch Mark 10 is anti-air, and thanks to the excellent vertical guidance along with access to the HE-VT shells and a good rate of fire it can fulfil that role very competently. When controlled by AI the guns will engage enemy planes at a very considerable distance, making it possible to score kills long before your vessel gets in any danger.
 +
 
 +
But the gun is also widely used as a primary weapon on coastal vessels, where it's role is to engage enemy boats. And here it remains relatively competent, owning it to an acceptable rate of fire while having a good explosive filler. Rounds are not large enough to sking enemy vessels with a single hit, but they will do very considerable damage.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''
+
<!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Access to {{Annotation|HE-VT|High-explosive variable time fuse}} shells
 +
* Good penetration of the {{Annotation|AP|Armour-piercing}} shells
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Very slow targeting speed compared to its peers
  
 
== History ==
 
== History ==
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''
+
<!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' -->
 +
The 3"/50 Mark 10 was a successor to the Mark 6, introduced in 1915 as an anti-aircraft gun, but also considered dual-purpose. Before the adoption of the variable-time fuse, the gun was considered ineffective, as the gun lacked stopping power against surface combatant, and with the manual guidance and loading it lacked rate of fire and precision in the anti-aircraft role. The advent of HE-VT shells and a new Mark 51 director system made it relevant again.
 +
 
 +
The gun seen a whole series of upgrades during the interwar period, WW2 and into the Cold War.
  
 
== Media ==
 
== Media ==
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== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''reference to the article about the variant of the cannon/machine gun;''
* ''references to approximate analogues by other nations and research trees.''
+
* ''references to approximate analogues by other nations and research trees.'' -->
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* [[3 inch Mk.33 (76 mm)]]
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* [[3-inch Mk.34 (76 mm)]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.''
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* ''other literature.'' -->
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* [http://www.navweaps.com/Weapons/WNUS_3-50_mk10-22.php <nowiki>[NavWeaps]</nowiki> 3"/50 (7.62 cm) Mark 10, 17, 18, 19, 20, 21 and 22]
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* [[wikipedia:3-inch/50-caliber gun|[Wikipedia] 3-inch/50-caliber gun]]
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{{USA naval cannons}}
 
{{USA naval cannons}}

Latest revision as of 12:00, 28 June 2024

Introducing Wiki 3.0
3-inch Mark 10 on PC-451

Description

3-inch Mark 10 is an American anti-air gun with a good muzzle velocity, an excellent selection of rounds, and a very good killing potential against motor torpedo boats and aircraft alike.

It was originally introduced in 1914 to the US Navy and its modernised derivatives remain in use to this day in the Spanish Navy. The gun seen an extremely wide use, including coastal patrol vessels, submarines, cruisers, battleships, carriers and even merchant ships.

Vehicles equipped with this weapon

General info

Tell us about the tactical and technical characteristics of the cannon or machine gun.

Available ammunition

3-inch Mark 10 features an excellent choice of ammunition, which includes HE, proximity-fuse HE-VT and a dedicated armour-piercing round.

  • HC Mk.27 - best used against torpedo boats, but it will also destroy any aircraft with a single hit, and it's the round of choice when trying to disable anti-air guns on bluewater vessels (however ill-advised it might be).
  • AP Mk.29 - dedicated armour-piercing round with a very good penetration for the calibre, it's best used to ammo-rack enemy vessels. The round will travel 8 meters after fusing, making it extremely prone to overpenetration when used against Motor Torpedo Boats, so for such a small targets HE ammunition is generally a better choice, unless you face them head-on.
  • AA Mk.31 - One of the best anti-air rounds in this calibre range, primarily thanks to its proximity fuse. Below 548 meters, it will work like a regular HE round, making it possible to load these rounds instead of the HC Mk.27 and still effectively engage coastal vessels, even if the explosive filler is 29% smaller than in the dedicated HE shell.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
HC Mk.27 HE 8 8 8 8 8 8
AP Mk.29 APCBC 111 90 71 56 44 36
AA Mk.31 HE-VT 7 7 7 7 7 7
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HC Mk.27 HE 823 5.9 0 0.1 500 79° 80° 81°
AP Mk.29 APCBC 823 5.9 0.01 4 133.28 48° 63° 71°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AA Mk.31 HE-VT 823 5.85 0 0.1 548 15 352.8 79° 80° 81°

Comparison with analogues

Compared to its peers, 3-inch Mark 10 is overall an average gun. The biggest downside is its horizontal targeting speed, while the biggest upside is the selection of the shells for the gun.

HE

Cannon Sample Ship Ammo Calibre
(mm)
Muzzle velocity
(m/s)
Sustained rate of fire
(rounds/min)
Targeting speed
(°/s)
Vertical guidance
(°)
TNT equivalent
(kg)
TNT equivalent
per minute (kg)
Penetration
@ 0° Angle of Attack (mm)
Horizontal Vertical
USA flag.png 3-inch Mark 10 USS Raleigh HE 76 825 17 8.5 15 85 0.5 8.5 8
USA flag.pngBritain flag.pngJapan flag.pngItaly flag.png 3 inch Mk.33 Geniere HE 76.2 823 6 20 26 85 0.5 3 8
USA flag.pngJapan flag.png 3-inch Mk.34 USS Asheville HE 76.2 823 49.8 20 26 85 0.5 24.9 8
USSR flag.png 34-K (76 mm) Soobrazitelny HE 76.2 845 27 12 8 85 0.483 13.04 8
USSR flag.png 39-K (76 mm) Tashkent HE 76.2 845 20 18 11 87 0.483 9.66 8
USSR flag.png 76 mm/60 AK-176M MPK Pr.12412 HE 76.2 845 20 30 26 85 0.616 12.32 10
USSR flag.png AK-726 (76 mm) SKR-7 HE 76.2 980 16.2 26 30 85 0.616 9.98 10
Britain flag.png 3 inch 12pdr 12 cwt QF Mk.V (76 mm) HMS Churchill HE 76.2 823 17 25 25 70 0.5 8.5 8
Britain flag.png 76 mm/45 QF 3in 20cwt (76 mm) HMS Valhalla HE 76.2 762 12 13 10 40 0.32 3.84 6
Japan flag.png Type 88 AA (75 mm) Type 5 HE 75 720 20 21 20 50 0.42 8.4 5
Japan flag.png 8 cm/40 3rd Year Type (76 mm) Type K-8 No.13 late HE 76.2 685 20 11 10 75 0.48 9.6 8
Japan flag.png 8 cm/60 Type 98 (76 mm) IJN Agano HE 76.2 902 25 18 16 85 0.399 9.98 7
Kingdom Italy flag.png 76 mm/40 Ansaldo mod.1917 (76 mm) RN Aquila HE 76.2 690 15 11 10 75 0.65 9.75 10
Italy flag.pngGermany flag.pngBritain flag.png 76 mm/62 OTO-Melara Compact (76 mm) Sparviero HE 76 925 85.7 51 30 85 1.08 92.57 15
Italy flag.png 76 mm/62 SMP 3 (76 mm) Albatros HE 76.2 930 8.57 34 60 85 0.864 7.40 15
France flag.png 75 mm/50 model 1922 Duguay-Trouin HE 75 850 15 19 18 85 0.45 6.75 8

AP / SAP

Cannon Sample Ship Ammo Calibre
(mm)
Muzzle velocity
(m/s)
Sustained rate of fire
(rounds/min)
Targeting speed
(°/s)
Vertical guidance
(°)
TNT equivalent
(kg)
TNT equivalent
per minute (kg)
Penetration
@ 0° Angle of Attack
@ 5000 m (mm)
Horizontal Vertical
USA flag.png 3-inch Mark 10 USS Raleigh APCBC 76 823 17 8.5 15 85 0.13328 2.27 57
USA flag.pngJapan flag.png 3-inch Mk.34 USS Asheville APHE 76.2 823 49.8 20 26 85 0.0637 3.17 62
USSR flag.png 34-K (76 mm) Soobrazitelny APHEBC 76.2 816 27 12 8 85 0.119 3.21 65
USSR flag.png 39-K (76 mm) Tashkent APHEBC 76.2 816 20 18 11 87 0.119 2.38 65
Japan flag.png Type 88 AA (75 mm) Type 5 APHEBC 75 720 20 21 20 50 0.150 3 55
Kingdom Italy flag.png 76 mm/40 Ansaldo mod.1917 (76 mm) RN Aquila APHE 76.2 690 15 11 10 75 0.319 4.79 20
Italy flag.pngGermany flag.pngBritain flag.png 76 mm/62 OTO-Melara Compact (76 mm) Sparviero SAP 76 925 85.7 51 30 85 0.6552 57.46 32

Usage in battles

3-inch Mark 10 engaging enemy vessel

The designated role for the 3-inch Mark 10 is anti-air, and thanks to the excellent vertical guidance along with access to the HE-VT shells and a good rate of fire it can fulfil that role very competently. When controlled by AI the guns will engage enemy planes at a very considerable distance, making it possible to score kills long before your vessel gets in any danger.

But the gun is also widely used as a primary weapon on coastal vessels, where it's role is to engage enemy boats. And here it remains relatively competent, owning it to an acceptable rate of fire while having a good explosive filler. Rounds are not large enough to sking enemy vessels with a single hit, but they will do very considerable damage.

Pros and cons

Pros:

  • Access to HE-VT shells
  • Good penetration of the AP shells

Cons:

  • Very slow targeting speed compared to its peers

History

The 3"/50 Mark 10 was a successor to the Mark 6, introduced in 1915 as an anti-aircraft gun, but also considered dual-purpose. Before the adoption of the variable-time fuse, the gun was considered ineffective, as the gun lacked stopping power against surface combatant, and with the manual guidance and loading it lacked rate of fire and precision in the anti-aircraft role. The advent of HE-VT shells and a new Mark 51 director system made it relevant again.

The gun seen a whole series of upgrades during the interwar period, WW2 and into the Cold War.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links


USA naval cannons
20 mm  20 mm/70 Oerlikon Mk.II · 20 mm/70 Oerlikon Mark V · 20 mm/70 Oerlikon Mark 24
25 mm  25 mm/87 Mk.38
28 mm  1.1 inch/75 Mk.1
37 mm  AN-M4
40 mm  Bofors L/60 Mark 1 · Bofors L/60 Mark 2 · Bofors L/60 Mark 3
76 mm  3 inch/23 Mk.4 · 3-inch/50 Mk.10 · 3-inch/70 Mk.37 · 3-inch Mark 10 · 3 inch Mk.33 · 3-inch Mk.34
102 mm  4 inch/50 Mk.9
127 mm  5 inch/25 Mk.11 · 5 inch/25 Mk.13 AA · 5 inch/38 Mk.12 · 5-inch/50 Mk.5 · 5 inch/51 Mk.7 · 127 mm/54 Mark 18
152 mm  6 inch/47 Mk.16 · 6 inch/47 DP Mk.16 · 6 inch/53 Mk.12 · M81
203 mm  8 inch/55 Mark 9 · 8 inch/55 Mark 12 · 8 inch/55 Mark 14 · 8 inch/55 Mark 16
305 mm  12-inch/45 Mk.5 · 12 inch/50 Mk.7 · 12 inch/50 Mk.8
356 mm  14 inch/45 Mk.8 · 14 inch/45 Mk.12 · 14 inch/50 Mk.11

Japan naval cannons
20 mm  JM61 · Type 98
25 mm  25 mm/60 Type 96
37 mm  Type 4 · Type 11 pattern 1922
40 mm  40 mm/62 Vickers
57 mm  Type 97
75 mm  Type 88 AA
76 mm  3-inch/40 Type 41 · 8 cm/40 3rd Year Type · 8 cm/60 Type 98
100 mm  100/65 mm Type 98 mod A
120 mm  120 mm/45 3rd Year Type · 120 mm/45 10th year type
127 mm  5 inch/40 Type 89 · 127 mm/50 3rd Year Type
140 mm  140 mm/50 3rd Year Type
152 mm  6-inch/45 Type 41 · 15 cm/50 Type 41
155 mm  155 mm/60 3rd Year Type
200 mm  20 cm 3rd year type No.1
203 mm  20 cm/45 Type 41 · 20 cm/50 3rd year type No.2
356 mm  36 cm/45 Type 41
410 mm  410 mm/45 Type 3
  Foreign:
20 mm  20 mm/70 Oerlikon Mk.II (USA/Britain)
40 mm  Bofors L/60 Mark 1 (USA) · Bofors L/60 Mark 2 (USA) · Bofors L/60 Mark 3 (USA)
47 mm  3 pdr QF Hotchkiss (Britain)
76 mm  3-inch Mark 10 (USA) · 3 inch Mk.33 (USA) · 3-inch Mk.34 (USA)
120 mm  4,7-inch/40 Armstrong (Britain)
127 mm  5 inch/38 Mk.12 (USA)
305 mm  12-inch/45 Vickers (Britain) · 12-inch/50 Vickers (Britain)