Difference between pages "PTL02" and "Type 69"

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(Main armament: revision of shell names of earlier 100mm calibers)
 
(Pros and cons)
 
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{{About
 +
| about = Chinese medium tank '''{{PAGENAME}}'''
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| usage = other versions
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| link = Type 69 (Family)
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}}
 
{{Specs-Card
 
{{Specs-Card
|code=cn_ptl_02
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|code=cn_type_69
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' (Simplified Chinese: PTL02 轮式突击炮; lit. wheeled assault gun) is a rank {{Specs|rank}} Chinese light tank {{Battle-rating}}. It was introduced in [[Update "Ixwa Strike"]].
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The '''{{Specs|name}}'''(Chinese: 69式中型坦克; industry code WZ121) was the first batch of 100 tanks manufactured as the domestic replacement of the previous Type 59 tanks with some parts of the domestic upgrades inspired from [[T-62 545 (China)|Soviet T-62]]. The plans to built a completely domestic tank rose after the worsen Sino-Soviet relationship, in fact the new tank was proposed in 1963 to replace the aforementioned [[Type 59]] and the development started in 1965; while the later Cultural Revolution hindered the development severely, Chinese engineers eventually acquired the No. 545 T-62 from Soviet Border Troops and many parts of the most advanced Soviet tank known to Chinese inspired the engineers to revise their designs. The WZ121 eventually passed for certification in 1974 with new diesel engine, FCS and the infamous 100 mm smoothbore cannon; due to the rather disappointing performance of the cannon and flaws found during trials, these 100 tanks were soon returned to Factory 617 with the only known surviving tank stored in China Tank Museum (now closed), where the new Type 69-II with rifled 100 mm cannon passed as the true Type 69 in service, as well as the bestseller of Chinese medium tanks during 1980s as the [[Type 69-IIa]].
  
Based on the WZ551 6x6 chassis developed in early 1990s shared with the ZSL-92 armoured personnel carrier, this vehicle is also the very first wheeled assault gun of the Chinese tech tree. Having subpar speed compared to contemporary wheeled vehicles (at 85 km/h on road) and paperthin protection, it might not be a first rate flanker like the [[Centauro (Family)|Centauro]] or [[Rooikat Mk.1D]]. It is still significantly faster than all other PLAGF/ROCA vehicles for now. Armed with a high velocity 100 mm smoothbore anti-tank gun, its stock APFSDS can penetrate 220 mm of flat RHA at point-blank range and its unlockable DYW PT-86-100 APFSDS boasts up to 381 mm of penetration. This vehicle has thermal sights with acceptable resolution in addition to a laser rangefinder, which can be precious at its BR since they significantly speed up the seek and destroy process. The PTL02 is less forgiving than other wheeled light tanks, but despite its shortcomings in armour, it still offers valuable scouting and flanking abilities that complement other Chinese vehicles well.
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It was introduced in [[Update 1.91 "Night Vision"]] alongside with the Chinese tech-tree. At first glance, the Type 69 looks a lot like the previous Type 59. Closer inspection reveals some interesting features. It can be visually differentiated from similar vehicles by the placement of the IR spotlight directly above the gun mantlet (Soviet tanks place the spotlight off to the side), a laser rangefinder next to it, and a unique fume extractor located near the tip of the barrel. It can be thought of as a cross between the Soviet [[T-55A]] and [[T-62]]. Like the former, it boasts improved mobility and gun handling from the original Type 59, and like the latter, it has a smoothbore gun firing HEATFS and APFSDS rounds. Incorporating some of the PRC's first indigenous technologies, it also boasts night vision, two-plane stabilizer, and a laser rangefinder which both the T-62 and T-55A lack. Players coming from the [[Type 59]] will appreciate many of the Type 69's improvements, no longer having to deal with a glacial turret rotation speed, single plane stabilizer, and lack of night vision. The firepower is a sidegrade at best and a downgrade at worst. Both tanks can use HEATFS, but while the Type 59 could use APHE rounds for instant knockouts against lightly armoured tanks like the [[Leopard 1]], the Type 69 has a poor-quality APFSDS round instead. No miracles should be expected from its gun.
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Succeeding the Type 69 is the [[ZTZ59D1]], which has much improved firepower and protection but reverts back to the Type 59's poor gun handling and weaker engine.
  
 
== General info ==
 
== General info ==
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
One of the major drawbacks of this vehicle is the poor protection against any calibre bigger than 12.7 mm since only the turret has more than 20 mm of armour to stop heavy machine gun rounds from some range. Other than that, it's 5 to 10 mm of armour all around. Avoid anything with a HMG or any autocannon vehicles (including aircraft) at all costs, because it is very likely you will not have a second chance to return fire and knock the enemy out.
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The armour layout of the Type 69 is identical to the [[T-54 (1951)]], with a rounded turret made of cast homogeneous armour and a highly sloped front glacis. While the frontal protection is good in terms of raw values, the Type 69 will face many tanks with powerful sub-calibre and HEAT rounds that can penetrate its armour with ease. That said, it is resistant to the APHE rounds used by Soviet light/medium tanks and the US [[T32]]/[[T32E1]].
 
 
The PTL02's large profile (it is taller than a [[Leopard 2]]) does it no favours when it comes to avoiding fire, but the combination of thin armour and large, empty volume will occasionally frustrate enemies firing subcalibre rounds. Penetration is essentially guaranteed, but minimal spalling is created and a hastily aimed shot may not catch many crew members or important modules in the line of fire. On the other hand, HE shells with a high explosive mass will often transmit shockwaves into the vehicle's interior and knock out the crew with pressure damage. Other chemical rounds like HEAT and HESH might inflict overpressure damage but with a much lower probability. Bombs, rockets, and artillery shells are similarly dangerous.
 
  
There is a large empty area below the turret ring which may absorb quite some shells. Unfortunately, most of the times said space will have ammunition placed vertically on the sides. Such placement of shells greatly increase their profile and thus will be more likely to get hit and detonate. If there is no ammo there, the empty space will be safer.
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Post-penetration survivability is not optimal as the interior of the tank is cramped and plenty of loose ammunition is stored in the turret and fighting compartment. However, the Type 69 has a "wet" ammo rack next to the driver, which is more resistant to detonation by HEAT rounds.
  
 
'''Armour type:'''
 
'''Armour type:'''
  
* Rolled homogeneous armour
+
* Rolled homogeneous armour (Hull, Turret roof)
* Cast homogeneous armour
+
* Cast homogeneous armour (Turret, Gun mantlet)
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 10 mm (33°) ''Driver viewport glacis'' <br> 10 mm (78°) ''Upper Glacis'' <br> 10 mm (40°)  ''Lower Glacis'' || 8 mm (25°) ''Top'' <br> 10 mm (6°) ''Bottom'' <br> 8 mm (27°)''Wheelwells'' || 6 mm () ''Upper plate'' <br> 6 mm (48°) ''Lower glacis'' || 10 mm (12°) ''Front glacis'' <br> 6 mm ''Driver hatch'' <br> 6 mm'' Centre''
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| Hull || 100 mm (60°) ''Front glacis'' <br> 100 mm (54°) ''Lower glacis'' || 80 mm || 45 mm (16°) ''Upper'' <br> 30 mm (72°) ''Lower'' || 30 mm ''Front''<br> 20 mm ''Back''
|-
 
| Turret || 30 mm (31°) ''Turret front'' <br> 20 mm (29°) ''Turret Cheeks'' <br> 30 mm (0°) ''Gun mantlet'' || 20 mm (23°) ''Frontal'' <br> 20 mm (9°) ''Rear'' || 15 mm (14°) || 10 mm (12°) <br> 10 mm (13°) ''Centre''
 
 
|-
 
|-
| Cupola || colspan="3" | 10 mm (cylindrical) || 10 mm
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| Turret || 160 mm (14-39°) ''Turret front'' <br> 200 mm (4-78°) ''Gun mantlet'' || 115 mm (45-50°) ''Upper''<br> 155 mm (10-30°) ''Lower'' || 65 mm (0-35°) || 30 mm
 
|-
 
|-
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
  
* 5 mm structural steel storage boxes covering the turret rear
+
* Suspensions wheels and tracks are 20 mm thick
* Gun mantlet consists of cast homogeneous armour
 
* Wheels are 10 mm thick
 
  
 
=== Mobility ===
 
=== Mobility ===
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp=496|rbMinHp=283}}
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{{tankMobility|abMinHp=899|rbMinHp=513}}
 
 
Powered by a licensed BF8L413F 325 hp diesel engine from Germany, the PTL02 can reach up to 85 km/h (and -8 km/h in reverse) on roads. This vehicle still lags behind almost all wheeled assault guns in the game (only the [[M1128]] has a worse power-to-weight ratio). This exacerbates the common problem of wheeled vehicles performing worse on soft terrain. Another negative aspect of the PTL02's mobility is the absurdly slow reverse speed of only -7 km/h, meaning it lacks the agility wheeled vehicles should have and will not be able to quickly back out from danger. The PTL02 will not be able to match the [[Centauro]] for example in terms of zipping in and out of cover and climbing to unusual vantage points.
 
 
 
To make the most out of the good top speed, it will need to navigate on hard terrain (roads, urban surfaces) for best results. If the PTL02 must be used on hilly and soft terrain maps, try your best not to get stuck since the lack of mobility will absolutely be the death sentence of this vehicle.
 
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{{Specs-Tank-Weapon|1}}
 
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
{{main|PTP86 (100 mm)}}
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{{main|Type 69 (100 mm)}}
  
The 100 mm PTP-86 smoothbore gun found on this vehicle was a improvement on the earlier Soviet based PTP-73 (Type 73) AT gun with the same calibre with NATO alloy technologies (which came from L7A3 then domesticated as ZPT-79). The PTP-86 has similar performance as the [[Type 69]]'s gun and players can get used to it fairly quickly. Bear in mind the poor gun depression. It has a significantly faster turret rotation than the Type 69, which is a plus.
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The Type 69 is armed with a 100 mm Type 69 smoothbore cannon equipped with a two-plane stabilizer, capable of firing APFSDS, HEATFS, and HE rounds. It reloads 0.1 seconds quicker than the Type 59's rifled gun but this is a negligible improvement. The turret traverse is on par with the T-55A and is 50% better than the Type 59. The ability to automatically range the gun using the laser rangefinder helps offset the lower velocity of the HEATFS round, and makes sniping extremely easy. As a whole, the Type 69 significantly rectifies the Type 59's gun handling problems, but it still lags behind most Western MBTs. It also retains the T-54/Type 59's poor gun depression of 4 degrees, which is 1 degree worse than the T-55A.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="5" | [[PTP86 (100 mm)|100 mm PTP86]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
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! colspan="5" | [[Type 69 (100 mm)|100 mm Type 69]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 30 || rowspan="2" | -/+18° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 24.8 || 34.3 || 41.6 || 46.0 || 48.9 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
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| rowspan="2" | 44 || rowspan="2" | -/+18° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 14.3 || 19.8 || 24.0 || 26.5 || 28.2 || rowspan="2" | 9.75 || rowspan="2" | 8.63 || rowspan="2" | 7.95 || rowspan="2" | 7.50
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 15.5 || 18.2 || 22.1 || 24.4 || 26.0
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| 8.9 || 10.5 || 12.8 || 14.1 || 15.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{{:PTP86 (100 mm)/Ammunition|Type 71 APDS-FS, Type 71 HE, Type 1973 HEAT-FS, DYW PT86-100}}
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The Type 69's stock rounds are the Type 71 APDS-FS and the Type 71 HE. The Type 71 APDS-FS with only 219 mm of flat penetration at 10 m is worse than many AP/APHE rounds at its BR. The [[AUBL/74 HVG]]'s 60 mm APFSDS penetrates more despite having a much lower calibre! It also suffers noticeable drop-off at long distances. However the angled penetration is decent, topping out at 125 mm @ 60 degrees. For comparison, the T-55A's 3BM25 APFSDS round has far superior flat penetration (up to 335 mm) but only has slightly higher angled penetration (up to 128 mm @ 60 degrees) than the Type 71 APDS-FS. Penetration aside, it has a high muzzle velocity of 1,505 m/s. The post-penetration damage is nothing to write home about, generally comparable to the Type 1959 APDS used by the Type 59. Be sure to aim for crew members and ammo racks.
  
The PTL02 has a similar ammunition selection as the [[Type 69]], with the exception of the DYW PT86-100 APFSDS round. The stock Type 71 APFSDS with 219 mm of flat penetration at 10 m is worse than many AP/APHE rounds. The low penetration will not impact gameplay a lot if you are in a downtier or facing opponents of equal battle-rating. Common Cold War vehicles such as the [[Leopard 1 (Family)|Leopard 1]], [[OF-40 (Family)|OF-40]], [[Centauro (Family)|Centauro]], etc. are all weakly armoured and will easily get penetrated. However against heavy tanks like the [[Maus]], [[M103]], [[T-10A|T-10]], etc. this APFSDS will struggle even when hitting their weak spots. It also suffers noticeable drop-off at long distances. Type 71 APDS-FS does have a few good qualities: it has a good muzzle velocity of 1,505 m/s and the angled penetration is decent considering the flat penetration, topping out at 127 mm @ 60 degrees. For comparison, the [[T-55A]]'s 3BM25 APFSDS round has far superior flat penetration (up to 335 mm) but only has slightly higher angled penetration (up to 129 mm @ 60 degrees). 1-72-85 penetrates sloped armour more effectively than flat armour, rather like long rod APFSDS rounds. The post-penetration damage is nothing to write home about but still workable. Spalling is poor, but the round tends to stay intact after penetration and is quite good at detonating ammo racks and knocking out crew members if they are in the line of fire. Memorize the module layouts of enemy tanks to efficiently cripple and destroy them as the PTL02 cannot withstand return fire.
+
The Type 71 HE shell is weak and should be ignored. It has a low explosive content and might be able to cause overpressure damage to light targets, but not consistently. Any vehicle with more than paper-thin armour will be immune to it.
  
The Type 71 HE shell is weak and should be ignored. It has a low explosive content and might be able to cause pressure damage to light targets, but not consistently. Any vehicle with more than paper-thin armour will be immune to it.
+
The unlockable Type 1973 HEATFS is a Tier I modification. Familiar to Type 59 users, it has the same penetration performance as the T-55A's 3BK17M HEATFS with a lower TNT equivalent and a slightly lower muzzle velocity. 390 mm of flat penetration at any distance is impressive and will slice through almost all tanks lacking special armour types (spaced, reactive, composite). While it lacks the high velocity of the APFSDS and can be detonated by bushes or fences, the HEATFS is still good for dealing with heavy targets that the APFSDS can't penetrate. Post-penetration damage is somewhat inconsistent, so again, aim for crew members and ammo racks. It is capable of knocking out very lightly-armoured vehicles with overpressure damage, but this is not guaranteed. Still, it is much more practical than the HE shell and is the best accompaniment to the APFSDS.
  
The unlockable Type 1973 HEAT-FS is a Tier III modification. Familiar to [[Type 59]] or [[Type 69]] users, it has the same penetration performance as the T-55A's 3BK17M HEATFS with a lower TNT equivalent and a slightly lower muzzle velocity. 390 mm of flat penetration at any distance is impressive and will slice through almost all tanks lacking special armour types (spaced, reactive, composite). While it lacks the extra high velocity of the APFSDS and can be detonated by bushes or fences, the HEATFS is still good for dealing with heavy targets that the APFSDS can't penetrate. The explosive content is rather low but it might trigger overpressure damage occasionally against light targets. Post-penetration damage is somewhat inconsistent, so again, aim for crew members and ammo racks.
+
{{:Type 69 (100 mm)/Ammunition|1-72-85 APDS-FS, 1-71-74 HE, Type 1973 HEAT-FS}}
 
 
The DYW PT86-100 APFSDS round, introduced in [[Update "Red Skies"]], is the best option overall and comes as a tier IV researchable modification. With an even higher velocity at 1,610 m/s than 1-72-85, it has wonderful penetration for the PTL02's rank and battle rating: 381 mm of flat penetration and 220 mm of 60-degree penetration at point-blank is on the level of the M774 and M833 rounds used by the [[IPM1|IPM1 Abrams]]! Very few opponents that the PTL02 faces can possibly resist this round, and even if used in lineups higher than 8.0, it fares well against relatively tough opponents like the [[T-72A]]. Once this round is unlocked, the PTL02's cannon becomes significantly more competitive and easy to use. Together with the linkage of rangefinder and gun sight, this round can prove its capabilities in the battlefield without having to worry about where to aim at its BR. Keep in mind that it costs 210 Silver Lions per shot, so firing it excessively can get expensive; make the shots count.
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
<!-- '''Last updated: 2.17.0.126''' -->
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<!-- '''Last updated: 2.1.0.94''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! 4th<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 5th<br>rack empty
! 6th<br>rack empty
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! 6th<br>rack empty*
! 7th<br>rack empty
 
! 8th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''30''' || 26&nbsp;''(+4)'' || 24&nbsp;''(+6)'' || 19&nbsp;''(+11)'' || 17&nbsp;''(+13)'' || 12&nbsp;''(+18)'' || 10&nbsp;''(+20)'' || 7&nbsp;''(+23)'' || 1&nbsp;''(+29)'' || No
+
| '''44''' || 43&nbsp;''(+1)'' || 38&nbsp;''(+6)'' || 34&nbsp;''(+10)'' || 22&nbsp;''(+22)'' || 20&nbsp;''(+24)'' || 1&nbsp;''(+43)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Notes''':
 +
 +
* Shells are modeled individually and disappear after having been shot or loaded.
 +
* The 6th rack serves as first-stage ammo stowage (19 shells total).
  
 
=== Machine guns ===
 
=== Machine guns ===
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{{Specs-Tank-Weapon|3}}
 
{{Specs-Tank-Weapon|3}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
{{main|QJC88A (12.7 mm)|Type 86 (7.62 mm)}}
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{{main|Type 54 (12.7 mm)|Type 59 (7.62 mm)}}
  
The turret-mounted 12.7 mm QJC88A HMG has already become the standardized HMG for most PLAGF vehicles after the 1990s. The main usage of the HMG is to deal with lightly protected vehicles and low-flying aircraft including helicopters. It can also effectively damage gun barrels, tracks, optics, MG, and ERA to assist teammates in destroying enemies, though this may require a lot of fire. Players who dealt with the paltry 50-round belt capacity of the 12.7 mm DShK machine guns of previous PLA vehicles will be happy to know that the QJC88A has a much more generous 150-round belt capacity.
+
The Type 54 is useful against enemy helicopters if they get too close. It can also penetrate lightly-armoured targets like certain SPAAs or light tanks.
 
 
The 7.62 mm MG, on the other hand, is only useful in clearing obstacles such as fences, marking out enemy positions on the minimap, or knocking out exposed crew on certain vehicles (e.g. M113 TOW). It lacks the penetration to pierce through even lightly-armoured vehicles.
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[QJC88A (12.7 mm)|12.7 mm QJC88A]]
+
! colspan="5" | [[Type 54 (12.7 mm)|12.7 mm Type 54]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Pintle || 600 (150) || 600 || -/+85° || ±180°
+
| Pintle || 500 (50) || 600 || -/+82° || ±180°
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[Type 86 (7.62 mm)|7.62 mm Type 86]]
+
! colspan="5" | [[Type 59 (7.62 mm)|7.62 mm Type 59]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Coaxial || 1,000 (250) || 700 || - || -
+
| Coaxial || 3,500 (250) || 600 || - || -
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Being a wheeled vehicle and the very first wheeled assault gun of the Chinese tech tree, the PTL02's main advantages lie in its mobility and gun sight.
 
 
With its 85 km/h speed, flanking is the key to avoid any direct fire from pretty much any vehicle armed with at least a heavy machine gun. Because of the negligible protection found on this vehicle, take all precautions and avoid rushing into direct fire at all costs, you will not have the luxury of having the second chance to return fire. Being one of the slowest wheeled assault guns in the game, taking vantage points might not be possible considering the inferior top speed that only gets worse in off-road situations. The thin armour and poor reverse speed punish poor positioning, so think carefully about what spots allow the PTL02 to spot and engage enemies without being overly exposed to incoming fire. Complicated terrains are problematic for this vehicle and it tends to do better in urban combat. Any aircraft is a lethal threat, with either guns or rockets, so keep away from their sight. Use smoke grenades to mask your position if there are no buildings or other forms of large cover to hide behind. Helicopters in particular will have an easy time spotting and destroying the PTL02, so do not attract their attention and only make use of the heavy machine gun if they get very close.
 
 
The 1-72-85 APFSDS comes stock, although it is enough to deal with earlier Cold War MBTs like [[Leopard 1 (Family)|Leopard 1]] and [[AMX-30 (Family)|AMX-30]], this stock round might meet American tanks with rounded hull like [[M48A1]] and the tougher [[M103]] which cause some trouble; in this case, bring some HEATFS to help deal with such vehicles. Otherwise, memorize the weak spots of enemy tanks and try to flank. Contemporary MBTs tend to have poor side armour and even a half decent angle of attack may be enough for the APFSDS to penetrate where typical APDS rounds could not. Once the better DYW PT86-100 APFSDS round has been researched, you are more likely to take down your enemies without too much concern on their protection with a whopping 381 mm penetration at point-blank. As discussed previously, aim for ammo racks and important crew members. If an injured enemy is still capable of returning fire, be very cautious and consider leaving them for teammates to clean up. Since the PTL02 is a relatively modern vehicle, dating from 2002, it has second generation thermal sights for the gunner with sufficient resolution to help players find targets at a good distance. With the automatic ballistic solution of the FCS, the PTL02 is a mobile sniper that cause severe damage to the enemy team. Caution and planning are still needed to compensate for its faults, but once the PTL02 is in a good position, its thermal sights and railgun-like top APFSDS allow it to send enemies to hangar efficiently.
 
 
One phenomenon to notice is that the PTL02 suffers from severe hull wobbling. This will not impact the gun handling as it is equipped with a two-plane stabiliser, however scouting will be negatively affected. The commander's binoculars is not stabilised in any way and will therefore shake around. The wobbles will be especially noticeable when the PTL starts breaking and reaches a halt due to the bouncy suspension. The binoculars will greatly wobble up and down and will only be completely stable after stopping for ~4 seconds, throwing off the crosshair which may cause the scout to fail and you will have to wait for the long cool-down time.
 
 
'''Tank Assault:'''
 
 
You might want to grind out critical modifications (e.g. thermal optics, HEATFS, engine) of the PTL02 in Assault before joining PvP matches, but note that a fully stock PTL02 behaves very poorly even in Arcade mode, as it lacks everything for a light vehicle: poor armour, weak mobility, bad reverse, and even disappointing firepower. The PTL02's acceleration is quite sluggish on most terrains, often needing ~7 seconds to reach around 40 km/h. The reverse speed is also painfully slow for a wheeled vehicle. But usually the PTL02 is able to get to a position quickly before the AI waves spawn. Its armour does not offer any means of protection, the AI tanks' cannons, roof-mounted .50 cals, and the AI planes' rockets and bombs can all easily knock out the PTL02 instantly. Its spacious interior, however, may lead to some shells dealing minimal damage, lengthening the PTL's surviving time to a limited extent. The firepower is also a huge drawback. The slow reload of 9 seconds means that you must make every shell count, but the absurdly large spread of the stock 1-72-85 APFSDS is something one cannot control. Beyond ~400 m, the dart can land anywhere around the crosshair which significantly reduces the PTL's ability to defend AI waves from a distance. The post-penetration effect is poor too, a taking out targets in one shot usually takes an ammo detonation or a lined-up crew shot. Perhaps the only advantages of the PTL02 in assault is the nice gunsight zoom and its BR, allowing it to always downtier and fight vehicles from earlier times.
 
 
At the start of an Assault match, quickly rush to a good position. It is better to familiarise yourself with spots that allow you to face enemies from one direction only, as with any other tank in Assault. Make the most out of the early waves where light and medium tanks are present. While you reload, fire off some shots from your roof-mounted HMG at the AI's tracks and gun barrel. This may not destroy the module effectively but can at least damage them, granting you assists when teammates finish them off. Hard targets to destroy are post-war heavy tanks such as [[IS-3]] and [[T32]]. The accuracy of its PTP86 gun is sufficient to snipe enemies at longer ranges, but make sure to pick the most suitable shell for you need (HEAT-FS or APFSDS depending on your research progress); in most cases of its battle rating, the gun can make sure your shot lands on your intended position thanks to the automatic ballistic solution.
 
  
Although being sluggish when stock, the PTL02 can still drive faster than some other stock teammates on hard surfaces or downhills, allowing it to quickly reposition itself. This can be advantageous when a wave of AI is about to break through friendly defence and cap the point, as the PTL02 can get to a supportive position in time to destroy some AI. However, being the first to face a swarm of AI, you usually will be targetted first and the thin armour will not provide any significant protection. Now you can try reversing out of a cover to expose only the back half of the hull, hiding the engine in cover. The empty space below the turret will absorb quite some shells. Do not forget to rush to a nearest repair point to instantly repair and rearm your damaged PTL02.
+
The Type 69 is somewhat paradoxical. Its laser rangefinder and smoothbore cannon may suggest that it is a good sniper, but the poor penetration of its Type 71 APDS-FS makes it difficult to pick off well-protected targets from afar. Meanwhile its two-plane stabilizer, improved engine, and faster turret rotation speed are more suitable for an offensive role, though it lacks the APHE enjoyed by the comparable [[T-55A]] for instant knockouts. New tankers can try using it as a second-line midfielder to support pushes and quickly react to targets from a comfortable distance. It can brawl quite well against tanks that lack stabilizers. Take advantage of the laser rangefinder to shoot accurately at long distances, as the ability to automatically range the gun helps a lot.
  
;Enemies worth noting
+
Terrible APFSDS is still APFSDS, and it does the job against against lightly armoured opponents like the [[Leopard I]] and [[AMX-30]]. US medium tanks tend to have better frontal protection and may be able to shrug off the APFSDS in certain zones; the [[M48A1]] has a tough gun mantlet, the [[M60]]'s lower glacis is immune, and the [[T95E1]] is mostly immune on the turret and upper portions of the glacis. When fighting more resilient targets like the [[M103]], [[T32E1]], and [[M60A1 (AOS)]], the Type 1973 HEATFS is a much better choice and will penetrate any target with conventional armour. The Type 69 may encounter some tanks that boast ERA and good base armour. Look out for the [[Centurion Mk.5 AVRE]], [[M60A1 RISE (P)]], and [[Sho't Kal Dalet (Great Britain)|Sho't Kal Dalet]], which will need repeated hits with HEATFS and are more easily dealt with by flanking.
  
* [[Rooikat Mk.1D]], [[Centauro (Family)|Centauro]], [[M1128]]: these wheeled vehicles perform a similar flanking role on the battlefield. Therefore you will often encounter them while flanking or on your way to flank. These vehicles are generally faster, both forwards and backwards, have better gun depression or better optics/ammo, so they may already be at a cap point before you. If this is the case, ambush around their location and passively hunt them down, as the PTL02's rather slow acceleration and bad reverse prevents it from being offensive in terms of mobility. The Rooikat lacks thermal sights, making it easier to spot and destroy preemptively. The Centauro has stronger armour and a more spaced out crew layout. The M1128 can only be encountered in a full uptier and has an unmanned turret, good thermal sights for all crew members, and slat armour that occasionally interferes with HEATFS rounds.
+
The APFSDS and HEATFS are not very likely to destroy targets in one shot, especially those with large volumes and well-spaced crew members, so stay close to cover and have a backup plan if a target survives. This is especially important since the Type 69's reload is rather sluggish and a damaged target could retreat or retaliate before a follow up shot is ready.
  
* [[AMX-10RC]]: a contemporary French 6x6 wheeled light tank armed with a 105 mm gun, APFSDS rounds, and thermal sights for the gunner. The AMX-10RC has a rather low profile compared to other wheeled tanks and can be a dangerous sniper. Unlike the other wheeled vehicles mentioned previously, the AMX-10RC does not have any sort of gun stabilizer. Try to attack it when it is on the move and cannot shoot accurately.
+
Mobility wise, the Type 69 is about the same as the [[T-55A]]. While not agonizing, it most likely won't be the first tank to arrive on the battlefield. Note that the reverse speed of -7 km/h is rather poor and it lacks neutral steering, so be careful about overextending. It is easier to get into a bad position than out of it.
  
* [[M60A1 RISE (P)]], [[Centurion Mk.5 AVRE]], [[Sho't Kal Dalet]]: these three medium tanks have good frontal armour and are equipped with ERA, so the HEATFS and stock 1-72-85 APFSDS will have some difficulty in direct engagements. All three have hull side armour of at most 50 mm, so the best option is usually to get a slight flank and overmatch their side armour using the APFSDS. In a last resort frontal engagement, all of them can be targeted in the turret ring area, though that is a difficult shot. The Sho't Kal can be ammo-racked through the lower glacis and the AVRE has some ERA gaps around the gun mantlet. Shooting the AVRE in the lower glacis is possible but somewhat annoying due to the obscuring plow attachment, and it is also hard to hit the ammo racks below the turret basket. These problems disappear once the top APFSDS is unlocked, as it has more than enough power to penetrate the three tanks anywhere and at any distance.
+
Overall, the Type 69 is versatile, having tools for most situations at hand and no major weaknesses, though conversely it is not exceptional in any regard. It is best used as a flexible combatant, capable of flanking, pushing aggressively, or sniping as the situation demands. Stay close to teammates and avoid engaging multiple opponents at the same time. Caution should be paid to its substandard mobility, slow reload, and finicky ammunition.
 
 
* [[Gepard]], [[Type 87]], [[M3 Bradley]], [[BMP-2]], etc.: these vehicles are fast and armed with fully-stabilized autocannons that will very easily rip through the PTL02. Keep a safe distance and try to ambush them.
 
 
 
Overall, the PTL02 can be put to good use by players who are skilled with using APFSDS and HEATFS rounds, perhaps from prior experience on the [[Type 69]], and are willing to trade any semblance of armour for increased scouting abilities, better mobility, and a very powerful top APFSDS round. The combination of thermals, a stabilized gun, and HEATFS + both APFSDS can prove useful in many situations and is good training for the fast-paced combat seen at higher ranks.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 176: Line 154:
 
'''Pros:'''
 
'''Pros:'''
  
* High speed and agility on hard and even terrain
+
* One of the earliest tanks in the game with APFSDS rounds
* Hard-hitting 100 mm cannon capable of firing powerful rounds
+
* APFSDS comes stock
* Powerful DYW PT-86-100 APFSDS shell with 381 mm penetration which is very effective at its BR, still highly potent in uptiers
+
* Has a two-plane stabilizer
* Gunner thermal optics significantly boost its fighting capability, especially at night
+
* Access to night vision and a laser rangefinder
* Fast turret traverse
+
* Laser rangefinder can automatically range the gun to fire at long distances
* Laser rangefinder with automatic ballistic solution
+
* Improved engine, turret rotation speed, and ammunition capacity compared to the Type 59
* Two-plane stabiliser allows better targeting
+
* Top mounted heavy machine gun is useful against aircraft
* Roof-mounted 12.7 mm HMG is lethal against helicopters and light vehicles
+
* Wet ammo storage
  
 
'''Cons:'''
 
'''Cons:'''
  
* Very thin armour, can be mowed down by common .50 cal MG frontally as well as knocked out by HE shells through overpressure
+
* APFSDS has abysmal flat penetration for its calibre and all-around penetration values drop severely at longer ranges
* Tall profile with prominent antenna
+
* APFSDS struggles to destroy heavy tanks such as [[M103]]
* Extremely slow reverse speed for a wheeled vehicle
+
* Does not have access to APHE
* Suspension is soft and bouncy, hull wobbles severely when breaking to a stop
+
* Armour is identical to the Type 59, does not hold up very well at its rank
* As with other wheeled vehicles, poor mobility on soft or uneven terrain
+
* Not particularly mobile
* Poor gun depression (-4 degrees) renders it useless in hilly battlefields
+
* Somewhat long reload
* No thermal sight for commander
+
* No thermal sights
* Stock shell will struggle to penetrate many enemies
+
* No sources of smoke available
* Top APFSDS round is a tier IV modification
 
* Rear-mounted turret restricts overextending tactic
 
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
In the early 1980s, Factory 256 (now known as NORINCO Chongqing Tiema Industrial Cooperation) started their version of a domestic wheeled APC program coded WZ551. The factory decided to build the APC based on the Mercedes-Benz 2026 off-road truck which has just been introduced into Mainland China, the program didn't go well as they decided later on to make major changes to the propulsion system and therefore the WZ551 was delayed. This delay caused the withdrawal of funding from the 7th 5-year project and Factory 256 needed to export this APC in order to recoup their investment. However, in 1986, the prototype of the WZ551 was approved by the PLAGF and was selected as their future wheeled APC. The WZ551's appearance resembled the French VAB APC, which may have influenced the former's design. It was approved for production in 1988 and designated as ZSL90 and later ZSL92 with improved propulsion. The WZ551A chassis was then designed to mount different weaponry ranging from riot-suppression equipment, mortar, IFV turret and anti-tank weaponry.
 
  
Just a few years prior to the official introduction of WZ551 and its variant, PLAGF kept their eyes on the development of wheeled assault guns from NATO countries, and Factory 256 was also among one of the factories that was asked to design a new domestic wheeled assault gun; they then opted for Type 86 100 mm AT gun as the main gun of their prototype Type 87 wheeled assault gun. While it didn't make it through state certifications, the PLAGF did saw how the extensive use of wheeled assault guns during the Gulf War helped the Coalition as a light, mobile gun platform while remaining less expensive to operate than conventional MBTs. Later, when the tension between Mainland China and the Taiwanese Government got more intense (the 2nd Taiwan Strait Crisis), PLAGF also found the potential of using a wheeled assault gun with the extensive and well-developed road network of Taiwan in view of the possible landing operations; thus WZ551A got a second chance. After some rapid development, PTL97 with 100 mm AT gun passed field tests, it was then further upgraded with a new image-stabilized FCS and some redesign of the main gun. The newly designed PTL02 finally passed state certification in October 2001 and was first publicly shown in the 50th Anniversary of the Establishment of PRC parade, as the 12th phalanx of the vehicle column in the parade. It serves as a quick response mobile gun platform for the artillery troops.
+
After the Sino-Soviet split, the People's Republic of China was no longer able to receive military technical help from the Soviet Union. The [[Type 59]], a licensed copy of the T-54A, was the most advanced medium tank available to the PLA, but after a few years it became apparent that upgrades were necessary to keep up with the rapidly advancing technology of the time. The PLA ordered the development of a new "Type 69" tank in 1963 and the first prototype was manufactured in 1966; however, the beginning of the Cultural Revolution in 1966 and the ensuing purges impeded further development of the tank. The early Type 69 featured a smoothbore cannon, IR searchlight, laser rangefinder, and a new engine.
  
=== [[wt:en/news/7047-development-ptl02-chinese-wheels-en|Devblog]] ===
+
After the capture of [[Т-62 545 (China)| a Soviet T-62]], the latest Soviet technology was examined, copied, and implemented into the Type 69, creating the Type 69-I variant. During this time the smoothbore gun was found to be rather unsatisfactory, and Type 69 tanks in Chinese service were often refitted with the same 100 mm rifled gun as the Type 59. Further development continued through the 1980s, culminating in the Type 79 series, which incorporated a new 105 mm gun and numerous Western technologies.
In the late 1980s, the NORINCO corporation successfully tested the Type 87 armoured vehicle. The prototype featured a 6x6 chassis of a prospective Type 90 armoured personnel carrier with a 100 mm anti-tank gun. The prototype vehicle successfully passed the tests, but was not put into service.
 
  
The army authorities returned to the project in the early 90s, when, in the course of modernization, the PLA began to form mobile motorized infantry formations. This was where the Type 87 researches came in handy: by 2003, on the same 6x6 chassis of the new Chinese armoured vehicles ZSL92 and ZSL92A, a PTL02 infantry support vehicle appeared with a 100 mm smooth-bore cannon in the turret. The 19-ton infantry fire support vehicle possessed significant mobility and a weapon capable of effectively destroying fortifications and armoured vehicles, except for modern MBTs.
+
The Type 69 series saw relatively limited service with the PLA but were more popular on the export market, purchased by countries such as Thailand, [[T-69 II G|Bangladesh]], and Myanmar. Modified Type 69 tanks were still in the inventory of the Iraqi Army during the 2003 invasion of Iraq, though by this point they were no match for modern MBTs. That being said, the Iraqi division equipped with the {{PAGENAME}} tanks, though outgunned, fought more valiantly than the elite Republican Guard who had access to more modern equipment.
 
 
Mass production of the PTL02 has been going on since 2004, the SPG is widely used by the Chinese army and is produced for [[WMA301|export in a version with a 105 mm gun]], unified for the use of Western-style ammunition.
 
  
 
== Media ==
 
== Media ==
Line 216: Line 188:
 
;Skins
 
;Skins
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=cn_ptl_02 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=cn_type_69 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
 
;Images
 
<gallery mode="packed" heights="150">
 
File:PTL02 WTWallpaper 01.jpg|
 
File:PTL02 WTWallpaper 02.jpg|
 
File:PTL02 WTWallpaper 03.jpg|
 
File:PTL02 WTWallpaper 04.jpg|
 
File:PTL02 WTWallpaper 05.jpg|
 
File:PTL02 WTWallpaper 06.jpg|
 
</gallery>
 
  
 
;Videos
 
;Videos
{{Youtube-gallery|chjZ6Hra--c|'''Best wheeled tanks''' discusses the {{PAGENAME}} at 01:47 - ''War Thunder Official Channel''|MMCxWP5N75Q|'''A Simple Video On A Respectable Chinese Tank Destroyer''' - ''PhlyDaily''}}
+
{{Youtube-gallery|cZBlT1J2cVU|'''A Complicated Copy - Type 69''' - ''JustinPlaysYT''|B6ZsuPjSuNo|'''T-54/T-55 family''' discusses the {{PAGENAME}} at 6:24 - ''War Thunder Official Channel''|ro6fFFWqdJ8|'''Aggressive {{PAGENAME}}''' - ''TheEuropeanCanadian''}}
  
 
== See also ==
 
== See also ==
Line 236: Line 198:
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
  
;Related development
+
* [[T-69 II G]] - Upgraded export variant for Bangladesh
 
 
* [[WMA301]]- export version on the same chassis with NATO 105 mm gun and revised turret.
 
* [[AFT09]]- ATGM carrier based on the 4x4 WZ550 chassis
 
 
 
;Other vehicles of similar configuration and role
 
 
 
* [[Rooikat Mk.1D]]
 
* [[Centauro I 105]]
 
* [[AMX-10RC]]
 
  
 
== External links ==
 
== External links ==
Line 252: Line 205:
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
* [[wt:en/news/7047-development-ptl02-chinese-wheels-en|[Devblog] PTL02: Chinese Wheels]]
+
* [[wikipedia:Type_69_tank|[Wikipedia] Type 69 tank]]
  
 
{{TankManufacturer Norinco}}
 
{{TankManufacturer Norinco}}
{{China light tanks}}
+
{{China medium tanks}}
[[Category:Wheeled ground vehicles]]
 

Latest revision as of 23:55, 25 June 2024

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This page is about the Chinese medium tank Type 69. For other versions, see Type 69 (Family).
Type 69
cn_type_69.png
GarageImage Type 69.jpg
Type 69

Description

The Type 69(Chinese: 69式中型坦克; industry code WZ121) was the first batch of 100 tanks manufactured as the domestic replacement of the previous Type 59 tanks with some parts of the domestic upgrades inspired from Soviet T-62. The plans to built a completely domestic tank rose after the worsen Sino-Soviet relationship, in fact the new tank was proposed in 1963 to replace the aforementioned Type 59 and the development started in 1965; while the later Cultural Revolution hindered the development severely, Chinese engineers eventually acquired the No. 545 T-62 from Soviet Border Troops and many parts of the most advanced Soviet tank known to Chinese inspired the engineers to revise their designs. The WZ121 eventually passed for certification in 1974 with new diesel engine, FCS and the infamous 100 mm smoothbore cannon; due to the rather disappointing performance of the cannon and flaws found during trials, these 100 tanks were soon returned to Factory 617 with the only known surviving tank stored in China Tank Museum (now closed), where the new Type 69-II with rifled 100 mm cannon passed as the true Type 69 in service, as well as the bestseller of Chinese medium tanks during 1980s as the Type 69-IIa.

It was introduced in Update 1.91 "Night Vision" alongside with the Chinese tech-tree. At first glance, the Type 69 looks a lot like the previous Type 59. Closer inspection reveals some interesting features. It can be visually differentiated from similar vehicles by the placement of the IR spotlight directly above the gun mantlet (Soviet tanks place the spotlight off to the side), a laser rangefinder next to it, and a unique fume extractor located near the tip of the barrel. It can be thought of as a cross between the Soviet T-55A and T-62. Like the former, it boasts improved mobility and gun handling from the original Type 59, and like the latter, it has a smoothbore gun firing HEATFS and APFSDS rounds. Incorporating some of the PRC's first indigenous technologies, it also boasts night vision, two-plane stabilizer, and a laser rangefinder which both the T-62 and T-55A lack. Players coming from the Type 59 will appreciate many of the Type 69's improvements, no longer having to deal with a glacial turret rotation speed, single plane stabilizer, and lack of night vision. The firepower is a sidegrade at best and a downgrade at worst. Both tanks can use HEATFS, but while the Type 59 could use APHE rounds for instant knockouts against lightly armoured tanks like the Leopard 1, the Type 69 has a poor-quality APFSDS round instead. No miracles should be expected from its gun.

Succeeding the Type 69 is the ZTZ59D1, which has much improved firepower and protection but reverts back to the Type 59's poor gun handling and weaker engine.

General info

Survivability and armour

The armour layout of the Type 69 is identical to the T-54 (1951), with a rounded turret made of cast homogeneous armour and a highly sloped front glacis. While the frontal protection is good in terms of raw values, the Type 69 will face many tanks with powerful sub-calibre and HEAT rounds that can penetrate its armour with ease. That said, it is resistant to the APHE rounds used by Soviet light/medium tanks and the US T32/T32E1.

Post-penetration survivability is not optimal as the interior of the tank is cramped and plenty of loose ammunition is stored in the turret and fighting compartment. However, the Type 69 has a "wet" ammo rack next to the driver, which is more resistant to detonation by HEAT rounds.

Armour type:

  • Rolled homogeneous armour (Hull, Turret roof)
  • Cast homogeneous armour (Turret, Gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 100 mm (60°) Front glacis
100 mm (54°) Lower glacis
80 mm 45 mm (16°) Upper
30 mm (72°) Lower
30 mm Front
20 mm Back
Turret 160 mm (14-39°) Turret front
200 mm (4-78°) Gun mantlet
115 mm (45-50°) Upper
155 mm (10-30°) Lower
65 mm (0-35°) 30 mm

Notes:

  • Suspensions wheels and tracks are 20 mm thick

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 899 Expression error: Unexpected round operator. __.__
Realistic 513 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: Type 69 (100 mm)

The Type 69 is armed with a 100 mm Type 69 smoothbore cannon equipped with a two-plane stabilizer, capable of firing APFSDS, HEATFS, and HE rounds. It reloads 0.1 seconds quicker than the Type 59's rifled gun but this is a negligible improvement. The turret traverse is on par with the T-55A and is 50% better than the Type 59. The ability to automatically range the gun using the laser rangefinder helps offset the lower velocity of the HEATFS round, and makes sniping extremely easy. As a whole, the Type 69 significantly rectifies the Type 59's gun handling problems, but it still lags behind most Western MBTs. It also retains the T-54/Type 59's poor gun depression of 4 degrees, which is 1 degree worse than the T-55A.

100 mm Type 69 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 44 -5°/+18° ±180° Two-plane 14.3 19.8 24.0 26.5 28.2 9.75 8.63 7.95 7.50
Realistic 8.9 10.5 12.8 14.1 15.0

Ammunition

The Type 69's stock rounds are the Type 71 APDS-FS and the Type 71 HE. The Type 71 APDS-FS with only 219 mm of flat penetration at 10 m is worse than many AP/APHE rounds at its BR. The AUBL/74 HVG's 60 mm APFSDS penetrates more despite having a much lower calibre! It also suffers noticeable drop-off at long distances. However the angled penetration is decent, topping out at 125 mm @ 60 degrees. For comparison, the T-55A's 3BM25 APFSDS round has far superior flat penetration (up to 335 mm) but only has slightly higher angled penetration (up to 128 mm @ 60 degrees) than the Type 71 APDS-FS. Penetration aside, it has a high muzzle velocity of 1,505 m/s. The post-penetration damage is nothing to write home about, generally comparable to the Type 1959 APDS used by the Type 59. Be sure to aim for crew members and ammo racks.

The Type 71 HE shell is weak and should be ignored. It has a low explosive content and might be able to cause overpressure damage to light targets, but not consistently. Any vehicle with more than paper-thin armour will be immune to it.

The unlockable Type 1973 HEATFS is a Tier I modification. Familiar to Type 59 users, it has the same penetration performance as the T-55A's 3BK17M HEATFS with a lower TNT equivalent and a slightly lower muzzle velocity. 390 mm of flat penetration at any distance is impressive and will slice through almost all tanks lacking special armour types (spaced, reactive, composite). While it lacks the high velocity of the APFSDS and can be detonated by bushes or fences, the HEATFS is still good for dealing with heavy targets that the APFSDS can't penetrate. Post-penetration damage is somewhat inconsistent, so again, aim for crew members and ammo racks. It is capable of knocking out very lightly-armoured vehicles with overpressure damage, but this is not guaranteed. Still, it is much more practical than the HE shell and is the best accompaniment to the APFSDS.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Type 71 APDS-FS APFSDS 219 213 194 170 147 126
Type 71 HE HE 26 26 23 19 17 17
Type 1973 HEAT-FS HEATFS 390 390 390 390 390 390
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Type 71 APDS-FS APFSDS 1,505 3.05 - - - 72° 76° 78°
Type 71 HE HE 900 15 0.2 0.1 1.3 79° 80° 81°
Type 1973 HEAT-FS HEATFS 1,000 10.05 0.05 0.1 1.18 65° 72° 77°

Ammo racks

Ammo racks of the Type 69
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty*
Visual
discrepancy
44 43 (+1) 38 (+6) 34 (+10) 22 (+22) 20 (+24) (+43) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • The 6th rack serves as first-stage ammo stowage (19 shells total).

Machine guns

The Type 54 is useful against enemy helicopters if they get too close. It can also penetrate lightly-armoured targets like certain SPAAs or light tanks.

12.7 mm Type 54
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 500 (50) 600 -4°/+82° ±180°
7.62 mm Type 59
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 3,500 (250) 600 - -

Usage in battles

The Type 69 is somewhat paradoxical. Its laser rangefinder and smoothbore cannon may suggest that it is a good sniper, but the poor penetration of its Type 71 APDS-FS makes it difficult to pick off well-protected targets from afar. Meanwhile its two-plane stabilizer, improved engine, and faster turret rotation speed are more suitable for an offensive role, though it lacks the APHE enjoyed by the comparable T-55A for instant knockouts. New tankers can try using it as a second-line midfielder to support pushes and quickly react to targets from a comfortable distance. It can brawl quite well against tanks that lack stabilizers. Take advantage of the laser rangefinder to shoot accurately at long distances, as the ability to automatically range the gun helps a lot.

Terrible APFSDS is still APFSDS, and it does the job against against lightly armoured opponents like the Leopard I and AMX-30. US medium tanks tend to have better frontal protection and may be able to shrug off the APFSDS in certain zones; the M48A1 has a tough gun mantlet, the M60's lower glacis is immune, and the T95E1 is mostly immune on the turret and upper portions of the glacis. When fighting more resilient targets like the M103, T32E1, and M60A1 (AOS), the Type 1973 HEATFS is a much better choice and will penetrate any target with conventional armour. The Type 69 may encounter some tanks that boast ERA and good base armour. Look out for the Centurion Mk.5 AVRE, M60A1 RISE (P), and Sho't Kal Dalet, which will need repeated hits with HEATFS and are more easily dealt with by flanking.

The APFSDS and HEATFS are not very likely to destroy targets in one shot, especially those with large volumes and well-spaced crew members, so stay close to cover and have a backup plan if a target survives. This is especially important since the Type 69's reload is rather sluggish and a damaged target could retreat or retaliate before a follow up shot is ready.

Mobility wise, the Type 69 is about the same as the T-55A. While not agonizing, it most likely won't be the first tank to arrive on the battlefield. Note that the reverse speed of -7 km/h is rather poor and it lacks neutral steering, so be careful about overextending. It is easier to get into a bad position than out of it.

Overall, the Type 69 is versatile, having tools for most situations at hand and no major weaknesses, though conversely it is not exceptional in any regard. It is best used as a flexible combatant, capable of flanking, pushing aggressively, or sniping as the situation demands. Stay close to teammates and avoid engaging multiple opponents at the same time. Caution should be paid to its substandard mobility, slow reload, and finicky ammunition.

Pros and cons

Pros:

  • One of the earliest tanks in the game with APFSDS rounds
  • APFSDS comes stock
  • Has a two-plane stabilizer
  • Access to night vision and a laser rangefinder
  • Laser rangefinder can automatically range the gun to fire at long distances
  • Improved engine, turret rotation speed, and ammunition capacity compared to the Type 59
  • Top mounted heavy machine gun is useful against aircraft
  • Wet ammo storage

Cons:

  • APFSDS has abysmal flat penetration for its calibre and all-around penetration values drop severely at longer ranges
  • APFSDS struggles to destroy heavy tanks such as M103
  • Does not have access to APHE
  • Armour is identical to the Type 59, does not hold up very well at its rank
  • Not particularly mobile
  • Somewhat long reload
  • No thermal sights
  • No sources of smoke available

History

After the Sino-Soviet split, the People's Republic of China was no longer able to receive military technical help from the Soviet Union. The Type 59, a licensed copy of the T-54A, was the most advanced medium tank available to the PLA, but after a few years it became apparent that upgrades were necessary to keep up with the rapidly advancing technology of the time. The PLA ordered the development of a new "Type 69" tank in 1963 and the first prototype was manufactured in 1966; however, the beginning of the Cultural Revolution in 1966 and the ensuing purges impeded further development of the tank. The early Type 69 featured a smoothbore cannon, IR searchlight, laser rangefinder, and a new engine.

After the capture of a Soviet T-62, the latest Soviet technology was examined, copied, and implemented into the Type 69, creating the Type 69-I variant. During this time the smoothbore gun was found to be rather unsatisfactory, and Type 69 tanks in Chinese service were often refitted with the same 100 mm rifled gun as the Type 59. Further development continued through the 1980s, culminating in the Type 79 series, which incorporated a new 105 mm gun and numerous Western technologies.

The Type 69 series saw relatively limited service with the PLA but were more popular on the export market, purchased by countries such as Thailand, Bangladesh, and Myanmar. Modified Type 69 tanks were still in the inventory of the Iraqi Army during the 2003 invasion of Iraq, though by this point they were no match for modern MBTs. That being said, the Iraqi division equipped with the Type 69 tanks, though outgunned, fought more valiantly than the elite Republican Guard who had access to more modern equipment.

Media

Skins
Videos

See also

  • T-69 II G - Upgraded export variant for Bangladesh

External links


Norinco (China North Industries Corporation)
Light AFV/IFV 
WZ501  ZBD86¹
WZ131  ▂Type 62 · Type 62
WZ211  Type 63 · ZTS63
WZ502  ZBD04A
MBT 
WZ120  Type 59¹ · ZTZ59A · ZTZ59D1
WZ121  Type 69
WZ122  ZTZ88B · ZTZ88A · ZTZ96 · ZTZ96A · ZTZ96A (P)
WZ123  ZTZ99-II · ZTZ99-III
WZ1001  WZ1001(E) LCT · ZTZ99A
Tank Destroyers  AFT09 · PTL02 · PTZ89 · ZLT11
SPH  PLZ83
SPAA  ZSD63/PG87² · PGZ09 · PGZ04A
Export 
WZ121  Type 69-IIa · T-69 II G
MBT2000  MBT-2000 · Al-Khalid-I
MBT3000  VT4A1
Other  WMA301 · WZ305
  ¹ License production / Reverse engineered · ² Field modifications

China medium tanks
ZTZ59  Type 59 · ZTZ59A · ZTZ59D1
ZTZ69  Type 69 · Type 69-IIa
ZTZ88/96  ZTZ88A · ZTZ88B
  ZTZ96 · ZTZ96A · ZTZ96A (P)
ZTZ99  ZTZ99-II · ZTZ99-III
ZTZ99A  ZTZ99A · WZ1001(E) LCT
Export series  MBT-2000 · VT4A1
ROC  CM11
Other  Т-34-85 Gai · Object 122MT "MC"
Bangladesh  T-69 II G
Japan  ␗Chi-Ha · ␗Chi-Ha Kai
Pakistan  Al-Khalid-I
USA  ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS
USSR  ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545