Difference between revisions of "F-104G (Italy)"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian jet fighter {{Battle-rating}}. It was introduced in [[Update "Direct Hit"]].
+
The first F-104G to be delivered to Italy was on March 3, 1961, built by Lockheed and was later disassembled and studied for production in Italy. 105 units were then produced under license in Italy, and they were used as interceptor aircraft, armed with AIM-9B Sidewinder missiles, and in some departments were used as fighter-bombers. After the continued use of the F-104G, an updated version was requested that would become the [[F-104S]] produced by Aeritalia. At the end of their service, the various Italian F-104s would become monuments and kept in museums.
 +
 
 +
Introduced in [[Update "Direct Hit"]], the F-104G is not very manoeuvrable but in return has great acceleration and speed so should be used more as a boom-and-zoom fighter with the 20 mm cannon and the AIM-9J missiles. Thanks to its acceleration, you can quickly climb to high altitudes or chase enemy aircraft, but never turn-fight because it will rarely find success. For the defence of the aircraft you can count on the Chaff and Flares to avoid IR and semi-active radar missiles.
  
 
== General info ==
 
== General info ==
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{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max Speed<br>(km/h at _,___ m)
+
! colspan="2" | Max Speed<br>(km/h at 15,240 m)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
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|-
 
|-
 
! Stock
 
! Stock
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___
+
| 2,341 || 2,315 || rowspan="2" | {{Specs|ceiling}} || 34.5 || 35.1 || 230.3 || 222.2 || rowspan="2" | 850
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| ___ || ___ || __._ || __._ || __._ || __._
+
| 2,433 || 2,387 || 33.5 || 34.0 || 292.1 || 260.0
 
|-
 
|-
 
|}
 
|}
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| _ || _ || _ || _ || _ || _     <!-- ✓ -->
+
| X || || || || ||     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
+
| 1,555 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || N/A || 827 || 444 || ~12 || ~5
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < ___ || < ___ || < ___ || N/A
+
| < 720 || < 950 || < 800 || N/A
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
! colspan="3" | Engine
 
! colspan="3" | Engine
! colspan="4" | Aircraft mass
+
! colspan="5" | Aircraft mass
 
|-
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | Engine name || Number
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
+
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
| colspan="2" | _____ || _
+
| colspan="2" | General Electric J79-GE-11 || 1
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
+
| colspan="2" | 6,552 kg || colspan="3" | 532 kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
+
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
! _m fuel || __m fuel || __m fuel
+
! 10m fuel || 20m fuel || 30m fuel || 35m fuel
 
|-
 
|-
| ___ kg || colspan="2" | _____
+
| 1,615 kg || colspan="2" | Afterburning axial-flow turbojet
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
+
| 7,344 kg || 8,057 kg || 8,809 kg || 9,194 kg || 24,000 kg
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
+
! colspan="5" | Thrust to weight ratio @ 0 m (WEP)
 
|-
 
|-
! Condition || 100% || ___%/WEP
+
! Condition || 100% || WEP
! _m fuel || __m fuel || __m fuel || MTOW
+
! 10m fuel || 20m fuel || 30m fuel || 35m fuel || MTOW
 
|-
 
|-
| ''Stationary'' || ___ kgf || ___ kgf
+
| ''Stationary'' || 4,128 kgf || 6,357 kgf
| _.__ || _.__ || _.__ || _.__
+
| 0.87 || 0.79 || 0.72 || 0.69 || 0.26
 
|-
 
|-
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
+
| ''Optimal'' || 4,128 kgf<br>(0 km/h) || 8,391 kgf<br>(1,200 km/h)
| _.__ || _.__ || _.__ || _.__
+
| 1.14 || 1.04 || 0.95 || 0.91 || 0.35
 
|-
 
|-
 
|}
 
|}
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{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
 
 +
The F-104G has no armour; be it in the form of armour plates or armoured glass. Fuel tanks are self-sealing, which is pretty much a standard feature at this rank. The F-104G also has access to countermeasures as a tier I modification (unlike the [[F-104G (China)|Chinese F-104G]]).
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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== Armaments ==
 
== Armaments ==
 
{{Specs-Avia-Armaments}}
 
{{Specs-Avia-Armaments}}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | [[Ballistic Computer]]
 +
|-
 +
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)
 +
|-
 +
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}
 +
|-
 +
|}
 
=== Offensive armament ===
 
=== Offensive armament ===
 
{{Specs-Avia-Offensive}}
 
{{Specs-Avia-Offensive}}
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* A choice between two presets:
 
* A choice between two presets:
** 1 x 20 mm M61A1 cannon, chin-mounted (725 rpg)
+
** 1 x 20 mm M61A1 cannon, chin-mounted (750 rpg)
** 1 x 20 mm M61A1 cannon, chin-mounted (750 rpg) + 60 x countermeasures
+
** 1 x 20 mm M61A1 cannon + 60 x countermeasures
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}
 
{{main|AIM-9B Sidewinder|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP}}
 
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
 +
| rowspan="12" width="30%" | <div class="ttx-image">[[File:Hardpoints_F-104C.png]]</div>
 +
|-
 +
! [[LDGP Mk 82 (500 lb)|500 lb LDGP Mk 82]] bombs
 +
| || 1 || 1 || 1 ||
 +
|-
 +
! [[Mk 82 Snakeye (500 lb)|500 lb Mk 82 Snakeye]] bombs
 +
| || 1 || 1 || 1 ||
 +
|-
 +
! [[M117 cone 45 (750 lb)|750 lb M117 cone 45]] bombs
 +
| || 1 || 1 || 1 ||
 +
|-
 +
! [[LDGP Mk 83 (1,000 lb)|1,000 lb LDGP Mk 83]] bombs
 +
| || 1 || 1 || 1 ||
 +
|-
 +
! [[LDGP Mk 84 (2,000 lb)|2,000 lb LDGP Mk 84]] bombs
 +
| || || 1 || ||
 +
|-
 +
! [[BLU-1 incendiary]] bombs
 +
| || 1 || 1 || 1 ||
 +
|-
 +
! [[FFAR Mighty Mouse]] rockets
 +
| || 19 || || 19 ||
 +
|-
 +
! [[Zuni Mk32 Mod 0 ATAP]] rockets
 +
| || 4 || || 4 ||
 +
|-
 +
! [[AIM-9B Sidewinder]] missiles
 +
| 1 || || || || 1
 +
|-
 +
! [[AIM-9J Sidewinder]] missiles
 +
| 1 || || || || 1
 +
|-
 +
| colspan="6" | Maximum permissible weight imbalance: 500 kg
 +
|-
 +
|}
 +
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
  
 
* Without load
 
* Without load
 +
* 2 x AIM-9B Sidewinder missiles
 +
* 2 x AIM-9J Sidewinder missiles
 +
* 38 x FFAR Mighty Mouse rockets
 +
* 8 x Zuni Mk32 Mod 0 ATAP rockets
 +
* 3 x 500 lb LDGP Mk 82 bombs (1,500 lb total)
 +
* 3 x 500 lb Mk 82 Snakeye bombs (1,500 lb total)
 
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)
 
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)
* 3 x 500 lb LDGP Mk 82 bombs (1,500 lb total)
 
 
* 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)
 
* 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)
 
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
 
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
* 38 x FFAR Mighty Mouse rockets
+
* 3 x BLU-1 incendiary bombs
* 8 x Zuni Mk32 Mod 0 ATAP rockets
+
{{Navigation-End}}
* 2 x AIM-9B Sidewinder missiles
 
* 2 x AIM-9B Sidewinder missiles + 3 x 750 lb M117 cone 45 bombs (2,250 lb total)
 
* 2 x AIM-9B Sidewinder missiles + 3 x 500 lb LDGP Mk 82 bombs (1,500 lb total)
 
* 2 x AIM-9B Sidewinder missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)
 
* 2 x AIM-9B Sidewinder missiles + 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
 
* 2 x AIM-9B Sidewinder missiles + 1 x 2,000 lb LDGP Mk 84 bomb + 2 x 1,000 lb LDGP Mk 83 bombs (4,000 lb total)
 
* 2 x AIM-9B Sidewinder missiles + 38 x FFAR Mighty Mouse rockets
 
* 2 x AIM-9B Sidewinder missiles + 8 x Zuni Mk32 Mod 0 ATAP rockets
 
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
F-104G is a hit-and-run type of airplane, for the simple fact that the wings of this airplane are very small, and this means the aircraft has little manoeuvrability. Its strong point is its engine that makes it very fast and gives it a thrust of 4,530 kgf while with afterburner 6,360 kgf, this makes it capable of regaining speed very quickly after a manoeuvre.
 +
 
 +
The Italian F-104G, unlike other F-104, carries chaff and flares so players also have the possibility to defend from both IR and Radar missile threats. When using flares, do not continue going straight and instead try to manoeuvre so the missile loses track of the F-104G's engine exhaust and focuses on the flares.
 +
 
 +
Recommended payloads:
 +
 
 +
* 2 x AIM-9J for air battles
 +
* 1 x 2,000 lb, 2 x 1,000 lb, AIM-9J for mixed battles to shoot down planes and destroy tanks with the bombs.
 +
 
 +
'''Air RB:'''
 +
 
 +
As soon as taking off, players can use two tactics with the F-104G. The first tactic is to go head-on at low altitude against enemy jets. The second tactic is to flank around the map and attack the enemy from behind.
 +
 
 +
'''Ground RB:'''
 +
 
 +
When using the F-104G, remember to stay at lower altitude to avoid enemy anti-aircraft from locking on, then go out and launch the bombs or rockets that was brought into the battle against the enemy. After expending all the payload against the enemy, return to the base and come back for another round of attack runs. If bringing anti-air missiles, the F-104G can also loiter and help maintain air superiority by shooting down enemy aircraft that appear.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Great top speed and acceleration
 +
* Great rate of climb
 +
* Good roll rate
 +
* Powerful M61 Vulcan cannon with a very high fire rate, great ballistics and high damage
 +
* Wide selection of secondary ordnance; much better than earlier F-104s and excellent for a bombing or ground-attack role
 +
* Has a ballistic computer for every weapon
 +
* Access to two potent AIM-9J sidewinder air-to-air missiles
 +
* Access to 60 chaff/flare countermeasures
 +
* Decent fuel capacity and also boasts a good fuel efficiency and economy even using only the afterburner
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Insanely poor manoeuvrability at almost any speed
 +
* Compared to other F-104G variants, it's only capable of equipping 2 air-to-air missiles
 +
* Large turning radius due to small wing surface and high speed
 +
* High takeoff and landing speeds
 +
* Only has 3 pylons for air-to-ground ordnance
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
 
 +
The story of the Italian F-104G originally began in America. In February of 1954 at the Lockheed facilities in America, the first 2 prototypes of the F-104 would take flight for the first time. America was looking to develop a new aircraft to combat the Soviet's new age of supersonic jet fighters. The aircraft would incorporate the smallest possible airframe with the most technologically advanced turbojet at the time, to create the base of what would become the F-104. Although the program would have some minor setbacks, such as the intended engine not being available during the beginning, development would continue and would lead to the first variant of the F-104, the F-104A. From the base variant of the F-104 many variants would begin to be developed, such as the F-104C, the F-104S and in this case, the F-104G.
 +
[[File:F-104G MM.6546 Ferrari .png|thumb|F-104G (MM.6546) for the Ferrari competition]]
 +
The main differences of the G variant compared to the others would be a reinforced airframe, larger vertical stabilizer, updated turbofans, and improved electronics. Due to these changes, the F-104G would be known as the "definitive" variant of the Starfighter. The G would first take flight on October of 1960, it would initially be built for the German Luftwaffe as at the time they were looking for a fast aircraft which would be able to deliver nuclear payloads, however that didn't stop it from generating enough interest to be exported and licence-produced in many countries, such as in Italy. The aircraft's licensing was handled by multiple manufacturers, notably Messerschmitt-Bölkow-Blohm (MBB), FIAT Aviazione, Fokker, and Sociétés Anonyme Belge de Constructions Aéronautiques (SABCA).
 +
[[File:F-104G 4°Stormo.png|thumb|F-104G of the 4°Stormo]]
 +
The first aircraft (MM 6501) was delivered to Italy on March 3rd of 1961. It was built by Lockheed, however after being transferred to Italy it was dismantled and used as a model for the construction under license of the 105 units ordered by the Italian Air Force. Aeritalia ended up producing a total of 230 Starfighters in different versions, of which 124 would be made for the Italian Air Force. The F-104G in Italian service was mainly used as an all-weather interceptor armed with AIM-9B Sidewinder infrared guided air-to-air missiles. Other departments instead used the F-104G as a conventional or strike fighter-bomber. The F-104G would eventually be replaced in these roles by the "Tornado IDS", the F-104Gs were concentrated at the 3rd Aerobrigata (later 3rd Stormo) which already used the RF-104G reconnaissance variant. A unit of F/RF-104G of the 3rd Wing took part in the 1991 Gulf War, operating from the Turkish base of Incirlik. Most of the F-104G's would be turned into static displays or kept in museums, for example one resides in Vigna di Valle Airforce museum, this one was the first entirely Italian-built F-104G which first flew on the 5th October of 1962.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=f-104g_italy Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 174: Line 258:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
 
* ''reference to the series of the aircraft;''
+
* [[F-104 (Family)]]
* ''links to approximate analogues of other nations and research trees.''
+
** [[F-104S]]
  
 
== External links ==
 
== External links ==
Line 183: Line 267:
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer Fiat}}
 
{{Italy jet aircraft}}
 
{{Italy jet aircraft}}

Latest revision as of 05:11, 23 May 2024

Introducing Wiki 3.0
▄F-104G
f-104g_italy.png
GarageImage F-104G (Italy).jpg
▄F-104G
AB RB SB
10.7 11.0 10.7
Research:220 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png

Description

The first F-104G to be delivered to Italy was on March 3, 1961, built by Lockheed and was later disassembled and studied for production in Italy. 105 units were then produced under license in Italy, and they were used as interceptor aircraft, armed with AIM-9B Sidewinder missiles, and in some departments were used as fighter-bombers. After the continued use of the F-104G, an updated version was requested that would become the F-104S produced by Aeritalia. At the end of their service, the various Italian F-104s would become monuments and kept in museums.

Introduced in Update "Direct Hit", the F-104G is not very manoeuvrable but in return has great acceleration and speed so should be used more as a boom-and-zoom fighter with the 20 mm cannon and the AIM-9J missiles. Thanks to its acceleration, you can quickly climb to high altitudes or chase enemy aircraft, but never turn-fight because it will rarely find success. For the defence of the aircraft you can count on the Chaff and Flares to avoid IR and semi-active radar missiles.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 15 240 m2 387 km/h
Turn time34 s
Max altitude16 000 m
EngineGeneral Electric J79-GE-11
Type
Cooling systemAir
Take-off weight24 t
Characteristics Max Speed
(km/h at 15,240 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,341 2,315 16000 34.5 35.1 230.3 222.2 850
Upgraded 2,433 2,387 33.5 34.0 292.1 260.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,555 546 N/A 827 444 ~12 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 720 < 950 < 800 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
General Electric J79-GE-11 1 6,552 kg 532 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 10m fuel 20m fuel 30m fuel 35m fuel
1,615 kg Afterburning axial-flow turbojet 7,344 kg 8,057 kg 8,809 kg 9,194 kg 24,000 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 10m fuel 20m fuel 30m fuel 35m fuel MTOW
Stationary 4,128 kgf 6,357 kgf 0.87 0.79 0.72 0.69 0.26
Optimal 4,128 kgf
(0 km/h)
8,391 kgf
(1,200 km/h)
1.14 1.04 0.95 0.91 0.35

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear546 km/h

The F-104G has no armour; be it in the form of armour plates or armoured glass. Fuel tanks are self-sealing, which is pretty much a standard feature at this rank. The F-104G also has access to countermeasures as a tier I modification (unlike the Chinese F-104G).

Modifications and economy

Repair costBasic → Reference
AB3 018 → 4 077 Sl icon.png
RB8 798 → 11 886 Sl icon.png
SB10 132 → 13 688 Sl icon.png
Total cost of modifications195 000 Rp icon.png
302 000 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training175 000 Sl icon.png
Experts620 000 Sl icon.png
Aces2 600 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 300 / 600 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
260 Ge icon.png
Mods booster.png
New boosters
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods jet engine.png
Engine
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
830 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
260 Ge icon.png
Mods armor frame.png
Airframe
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mods g suit.png
G-suit
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods armor cover.png
Cover
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
830 Ge icon.png
Mods ammo.png
M60_belt_pack
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
260 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
Mk82
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
260 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
BLU-1
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
260 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
260 Ge icon.png
Mods pilon bomb.png
M117
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-3/A
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
430 Ge icon.png
Mod arrow 0.png
Mods weapon.png
M60_new_gun
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods pilon bomb.png
Mk83
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket large.png
LAU-10/A
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods pilon bomb.png
Mk84
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
830 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png

Offensive armament

Main article: M61A1 (20 mm)

The F-104G (Italy) is armed with:

  • A choice between two presets:
    • 1 x 20 mm M61A1 cannon, chin-mounted (750 rpg)
    • 1 x 20 mm M61A1 cannon + 60 x countermeasures

Suspended armament

The F-104G (Italy) can be outfitted with the following ordnance:

1 2 3 4 5
Hardpoints F-104C.png
500 lb LDGP Mk 82 bombs 1 1 1
500 lb Mk 82 Snakeye bombs 1 1 1
750 lb M117 cone 45 bombs 1 1 1
1,000 lb LDGP Mk 83 bombs 1 1 1
2,000 lb LDGP Mk 84 bombs 1
BLU-1 incendiary bombs 1 1 1
FFAR Mighty Mouse rockets 19 19
Zuni Mk32 Mod 0 ATAP rockets 4 4
AIM-9B Sidewinder missiles 1 1
AIM-9J Sidewinder missiles 1 1
Maximum permissible weight imbalance: 500 kg
Default weapon presets
  • Without load
  • 2 x AIM-9B Sidewinder missiles
  • 2 x AIM-9J Sidewinder missiles
  • 38 x FFAR Mighty Mouse rockets
  • 8 x Zuni Mk32 Mod 0 ATAP rockets
  • 3 x 500 lb LDGP Mk 82 bombs (1,500 lb total)
  • 3 x 500 lb Mk 82 Snakeye bombs (1,500 lb total)
  • 3 x 750 lb M117 cone 45 bombs (2,250 lb total)
  • 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)
  • 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
  • 3 x BLU-1 incendiary bombs

Usage in battles

F-104G is a hit-and-run type of airplane, for the simple fact that the wings of this airplane are very small, and this means the aircraft has little manoeuvrability. Its strong point is its engine that makes it very fast and gives it a thrust of 4,530 kgf while with afterburner 6,360 kgf, this makes it capable of regaining speed very quickly after a manoeuvre.

The Italian F-104G, unlike other F-104, carries chaff and flares so players also have the possibility to defend from both IR and Radar missile threats. When using flares, do not continue going straight and instead try to manoeuvre so the missile loses track of the F-104G's engine exhaust and focuses on the flares.

Recommended payloads:

  • 2 x AIM-9J for air battles
  • 1 x 2,000 lb, 2 x 1,000 lb, AIM-9J for mixed battles to shoot down planes and destroy tanks with the bombs.

Air RB:

As soon as taking off, players can use two tactics with the F-104G. The first tactic is to go head-on at low altitude against enemy jets. The second tactic is to flank around the map and attack the enemy from behind.

Ground RB:

When using the F-104G, remember to stay at lower altitude to avoid enemy anti-aircraft from locking on, then go out and launch the bombs or rockets that was brought into the battle against the enemy. After expending all the payload against the enemy, return to the base and come back for another round of attack runs. If bringing anti-air missiles, the F-104G can also loiter and help maintain air superiority by shooting down enemy aircraft that appear.

Pros and cons

Pros:

  • Great top speed and acceleration
  • Great rate of climb
  • Good roll rate
  • Powerful M61 Vulcan cannon with a very high fire rate, great ballistics and high damage
  • Wide selection of secondary ordnance; much better than earlier F-104s and excellent for a bombing or ground-attack role
  • Has a ballistic computer for every weapon
  • Access to two potent AIM-9J sidewinder air-to-air missiles
  • Access to 60 chaff/flare countermeasures
  • Decent fuel capacity and also boasts a good fuel efficiency and economy even using only the afterburner

Cons:

  • Insanely poor manoeuvrability at almost any speed
  • Compared to other F-104G variants, it's only capable of equipping 2 air-to-air missiles
  • Large turning radius due to small wing surface and high speed
  • High takeoff and landing speeds
  • Only has 3 pylons for air-to-ground ordnance

History

The story of the Italian F-104G originally began in America. In February of 1954 at the Lockheed facilities in America, the first 2 prototypes of the F-104 would take flight for the first time. America was looking to develop a new aircraft to combat the Soviet's new age of supersonic jet fighters. The aircraft would incorporate the smallest possible airframe with the most technologically advanced turbojet at the time, to create the base of what would become the F-104. Although the program would have some minor setbacks, such as the intended engine not being available during the beginning, development would continue and would lead to the first variant of the F-104, the F-104A. From the base variant of the F-104 many variants would begin to be developed, such as the F-104C, the F-104S and in this case, the F-104G.

F-104G (MM.6546) for the Ferrari competition

The main differences of the G variant compared to the others would be a reinforced airframe, larger vertical stabilizer, updated turbofans, and improved electronics. Due to these changes, the F-104G would be known as the "definitive" variant of the Starfighter. The G would first take flight on October of 1960, it would initially be built for the German Luftwaffe as at the time they were looking for a fast aircraft which would be able to deliver nuclear payloads, however that didn't stop it from generating enough interest to be exported and licence-produced in many countries, such as in Italy. The aircraft's licensing was handled by multiple manufacturers, notably Messerschmitt-Bölkow-Blohm (MBB), FIAT Aviazione, Fokker, and Sociétés Anonyme Belge de Constructions Aéronautiques (SABCA).

F-104G of the 4°Stormo

The first aircraft (MM 6501) was delivered to Italy on March 3rd of 1961. It was built by Lockheed, however after being transferred to Italy it was dismantled and used as a model for the construction under license of the 105 units ordered by the Italian Air Force. Aeritalia ended up producing a total of 230 Starfighters in different versions, of which 124 would be made for the Italian Air Force. The F-104G in Italian service was mainly used as an all-weather interceptor armed with AIM-9B Sidewinder infrared guided air-to-air missiles. Other departments instead used the F-104G as a conventional or strike fighter-bomber. The F-104G would eventually be replaced in these roles by the "Tornado IDS", the F-104Gs were concentrated at the 3rd Aerobrigata (later 3rd Stormo) which already used the RF-104G reconnaissance variant. A unit of F/RF-104G of the 3rd Wing took part in the 1991 Gulf War, operating from the Turkish base of Incirlik. Most of the F-104G's would be turned into static displays or kept in museums, for example one resides in Vigna di Valle Airforce museum, this one was the first entirely Italian-built F-104G which first flew on the 5th October of 1962.

Media

Skins

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Fiat Aviation (Fiat Aviazione)
Fighters  CR.32 · CR.32 bis · CR.32 quater
  CR.42 · Marcolin's C.R.42 CN · ▀Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S
  G.56
Jet fighters  G.91 pre-serie · G.91 R/1 · G.91 Y · G.91 YS
  ▄F-86K*
  ▄F-104G* · F-104S* · F-104S.ASA* · ▄F-104S TAF*
Strike aircraft  F.C.20 Bis
Bombers  B.R.20DR · B.R.20M M1
Export/Captured  J11 · ▀CR.42
  ▀G.50 serie 2 · ▀G.50 AS serie 7
  ◄G.91 R/3 · ◄G.91 R/4 · G.91 R/4
  *Licensed
See also  North American Aviation · Lockheed Martin

Italy jet aircraft
Aerfer  Sagittario 2 · Ariete
Fiat  G.91 pre-serie · G.91 R/1 · G.91 R/4 (Portugal) · G.91 Y · G.91 YS
AMX International  AMX · AMX A-1A (Brazil)
Panavia  Tornado ADV · ▄Tornado IDS · ▄Tornado IDS (1995)
  Foreign:
Vampire  Vampire FB 52A
F-84  ▄F-84F · ▄F-84G-21-RE
F-86  CL-13 Mk.4 · ▄F-86K
F-104  ▄F-104G · F-104S · ▄F-104S TAF (Turkey) · F-104S.ASA
F-16  ▄F-16A ADF
AV-8  ▄AV-8B Plus
Hungary 
Mikoyan-Gurevich  ◔MiG-15bis · ◔MiG-17PF · ◔MiG-21MF · ◔MiG-21bis-SAU · ◔MiG-23MF · ◔MiG-29
Ilyushin  ◔IL-28
Sukhoi  ◔Su-22M3
Saab  ◔JAS39EBS HU C