Difference between pages "Matra R550 Magic 2" and "Mistral"

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{{About
 
| about = French air-to-air missile '''{{PAGENAME}}'''
 
| usage = the other version
 
| link = Matra R550 Magic 1
 
}}
 
 
== Description ==
 
== Description ==
 
<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' -->
 
<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' -->
The '''{{PAGENAME}}''' is a French short-range, air-to-air missile developed by Matra [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]]. It is an advanced version of the original R550 Magic. Designed primarily for the French Air Force and Navy, this missile is renowned for its infrared homing guidance system, which is highly effective against heat-emitting targets, typically jet engines. The Magic 2 stands out for its improved countermeasures against electronic jamming and decoys like flares, making it more resistant to enemy defenses. It features an enhanced off-boresight capability, allowing pilots to engage targets that are not directly in front of their aircraft, thus offering greater tactical flexibility in dogfight scenarios. Initially deployed in various Mirage fighter jets, the Magic 2 has seen action in numerous conflicts, showcasing its reliability and combat effectiveness. Despite being surpassed by newer technologies, the Magic 2 remains a significant development in the history of air-to-air missile technology.
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[[File:WeaponImage Mistral.png|thumb|left|420px|The Mistral missile with fins folded and deployed (scale is approximate)]]
 +
{{Break}}
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The '''{{PAGENAME}}''', developed by the French company Matra, is a French [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]] and represents a pinnacle in short-range air defense technology. This infrared homing surface-to-air missile is lauded for its precision and versatility. With a range of 6 km and an operational ceiling of 3,000 m, the Mistral can effectively neutralize a variety of aerial threats, from jets to nimble helicopters.
  
In game The Matra R550 Magic 2 missile is the best IR missile of the French Air tree, featuring very good manoeuvrability and a very strong IRCCM. It was was [[wt:en/game/changelog/current/1358|introduced]] during [[Update "Wind of Change"]].
+
Internationally, the Mistral's prowess is recognized, with over 30 countries incorporating it into their arsenals. Its combat effectiveness has been proven in various global conflicts, cementing its status as a short-range air defense solution. Continuous upgrades have kept the Mistral relevant, enhancing its countermeasure resistance and integrating it with modern digital battlefield systems.
 +
 
 +
It was introduced in [[Update 1.87 "Locked On"]], and is a reliable air-to-air weapon that can be found on all high-tier French helicopters along with the Italian [[A129CBT]] and [[AH-129D]], and the British [[Rooivalk Mk1F CSH]].
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
 
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 
<!-- ''List out vehicles that are equipped with the weapon.'' -->
  
* {{Specs-Link|mirage_f1c}}
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* {{Specs-Link|a_129_cbt}}
* {{Specs-Link|mirage_f1ct}}
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* {{Specs-Link|a_129_d}}
* {{Specs-Link|mirage_f1c_200}}
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* {{Specs-Link|tiger_had_france}}
* {{Specs-Link|mirage_2000c_s5}}
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* {{Specs-Link|tiger_had_block2_france|EC-665 Tiger HAD Block 2}}
* {{Specs-Link|mirage_2000d_r1}}
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* {{Specs-Link|tiger_hap_france}}
* {{Specs-Link|mirage_2000_5f}}
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* {{Specs-Link|ah_2_rooivalk}}
 +
* {{Specs-Link|sa_341f}}
 +
* {{Specs-Link|sa_342m}}
  
 
== General info ==
 
== General info ==
<!-- ''Tell us about the tactical and technical characteristics of the missile.'' -->
+
<!--''Tell us about the tactical and technical characteristics of the missile.''-->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
! colspan="2" | Missile characteristics
 
! colspan="2" | Missile characteristics
 
|-
 
|-
| '''Mass''' || 89 kg
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| '''Mass''' || 18 kg
 
|-
 
|-
 
| '''Guidance''' || IR
 
| '''Guidance''' || IR
 
|-
 
|-
| '''Aspect''' || All-aspects
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| '''Aspect''' || All-Aspects
 
|-
 
|-
| '''Lock range (rear-aspect)''' || 6 km
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| '''ECCM''' || Yes
 
|-
 
|-
| '''Lock range (all-aspect)''' || 3 km
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| '''Lock range in all-aspect''' || 6 km
 
|-
 
|-
|'''ECCM'''
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| '''Launch range''' || 6.5 km
|Yes
 
 
|-
 
|-
| '''Launch range''' || 10 km
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| '''Maximum speed''' || 2.5 M
 
|-
 
|-
| '''Maximum speed''' || 3 M
+
| '''Maximum overload''' || 12 G
 
|-
 
|-
| '''Maximum overload''' || 35 G
+
| '''Missile guidance time''' || 20 secs
 
|-
 
|-
| '''Missile guidance time''' || 25 secs
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| '''Explosive mass''' || 1.78 kg TNTeq
|-
 
| '''Explosive mass (TNT eq.)''' || 9.6 kg
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Effective damage ===
 
=== Effective damage ===
Highest Explosive mass out of all short range missiles, making it quite good at dealing damage and reliably crippling and destroying enemies.
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<!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' -->
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The Mistral being a MANPADS type missile means that it is very light in nature (only 11.5 kg without fuel), which does not allow for a high explosive mass.
 +
 
 +
While this missile is usually really good at taking down helicopters in one shot, some planes like the SU-25 are often able to withstand one or even multiple hits from the Mistral before being crippled.
 +
 
 +
The Mistral however has higher explosive mass than its competition, a wider proximity fuse range of 1.5 m, and has slightly better manoeuvrability, making it easier to hit an fast-moving target.  
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
 
<!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' -->
 
<!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' -->
Compared to competitors such as the [[R-60M]] or [[AIM-9L]], the Magic 2 exerts a huge amount of force on itself due to the incredibly high thrust applied by its booster, thus meaning it has acceleration on par with missiles such as the [[PL-5B]], a missile renowned for excellent flight performance.
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 +
* [[ATAS (AIM-92)|AIM-92A ATAS]] - The ATAS features better range, lower manoeuvrability and lacks a proximity fuse.
 +
* [[9M39 Igla]] - The Igla is almost identical to the ATAS, but however features a 0.5 m proximity fuse. It is overall less reliable than the Mistral, but can hit targets at slightly further ranges.
 +
 
 +
The Mistral has the worst seeker out of all the missiles, however due to its FoV+ Seeker shutoff IRCCM of the missile, this difference can not be felt and the missile will feel exactly like the other helicopter-borne AAMs.
 +
 
 +
The Mistral however has the lowest seeker warm-up timer (only 2 seconds) compared to the 4-5 seconds of its competition, making it a slightly better choice at defending from enemy planes at close range.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' -->
 
<!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' -->
The Matra R550 Magic 2 works incredibly effectively as a short-range [[Air-to-air missiles|air-to-air missile]], capable of pulling hard turns in very small distances.
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The Mistral air-to-air missile can only be found on helicopters, making it only usable in a limited amount of modes.
  
At sea level, the Matra R550 Magic 2 is capable of destroying targets within 150 m to 2,500 m (assuming they're travelling directly away from your aircraft). This range is only attainable if the enemy aircraft does not manoeuvre - due to the Magic 2's G overload of 35G, it can pull incredibly high angle of attack (AoA) manoeuvres at the cost of its energy. Therefore, if an enemy performs a gentle turn the Matra R550 Magic 2 will burn a substantial proportion of its energy. Therefore, for a guaranteed kill, launching within 1.7 km of your target at sea level is recommended.
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In Ground Realistic battles, the Mistral should be used as an offensive weapon rather than defensive. If fired at unsuspecting planes that are not dogfighting or turning, it generally has a very high hit chance. However if the enemy plane knows about your existence, and sees the Mistral incoming, the Mistral will have a hard time hitting the enemy. The Mistral should be fired from cover at around 4 km distance maximum to ensure the best chance of hitting.
  
Of course at higher altitudes the Magic 2 performs substantially better. Because there is less air resistance at higher altitudes, missiles are capable of travelling substantially further than they can at sea level. At altitudes around 5,000 m, you can safely launch your Magic at an enemy plane travelling away from you at 3.5 km, assuming that plane is travelling at an almost identical speed to you. If they are travelling slower, then obviously you can launch at higher distances - this also applies to engagements at sea level. As well as this, due to planes struggling to be able to perform high G manoeuvres at higher altitudes (due to smaller amounts of air flow under the wings), the Magic 2 will always manage to out perform an enemy aircraft in turning performance so, if you're fighting a Mirage F1 at high altitudes, do not turn - cut your afterburner and drop a substantial amount of flares before turning to the left, right or down (do not go up, this only bleeds your energy further).
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In Arcade Assault or Heli Arcade EC, the Mistral can only be fired against bots. It has a very easy time taking down enemy AI planes in both modes. One mistral should be fired at one target. It is best to be fired head-on and from as long range as possible.  
 
 
This also leads on nicely to another great feature of the Magic 2 - Infrared Counter-Countermeasures. Once fired, the FoV of the seeker will get substantially smaller, making the missile less susceptible at detecting Flares deployed by the target. Overall, it is very reliable when shot from side and rear aspects, and fired from as close as possible.  
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' -->
 
<!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' -->
 +
 
'''Pros:'''
 
'''Pros:'''
  
* Very high overload factor
+
* 16G overload factor
* Very high initial acceleration
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* Very good seeker, able to lock from 6 km in front aspect, and 11 km in rear aspect
* All-aspect missile, making it possible to shoot planes coming at you, and has an easier time locking enemies from the sides from further away
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* Highest explosive mass compared to other MANPADS-type missiles
* IRCCM
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* Very strong IRCCM, consisting of FoV gating and seeker shutoff, making it almost impossible to flare from in any situation
* Low motor burn time, meaning the enemy will only have 2 seconds to see the missile and react to it after it was fired. It then becomes invisible after the motor burnt out.
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* Very low seeker warm-up time of only 2 seconds
  
 
'''Cons:'''
 
'''Cons:'''
  
* Low motor burn time of 2 seconds, meaning it has a hard time hitting targets above 1.5 km when chasing
+
* Lowest kinetic energy compared to competitors, making it slightly worse than its competition at longer ranges
* Prone to flares when not in rear-aspect
+
* Can easily miss enemy manoeuvring planes
* Loses energy quite fast once the motor finishes burning
 
  
 
== History ==
 
== History ==
The Magic 2 missile, an evolution of the R550 Magic, stands as a significant chapter in the history of aerial combat technology. Its journey from inception to combat usage mirrors the evolving challenges and demands of modern air warfare.
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<!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' -->
 
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The Mistral is a versatile and highly effective man-portable air-defense system (MANPADS) developed by the French company Matra, now part of MBDA. Its development and operational history span several decades, reflecting significant advancements in both technology and tactical deployment in modern warfare.
In the realm of missile technology, the Magic 2's story begins with its predecessor, the R550 Magic, developed by Matra, now part of MBDA. The original Magic, emerging in the early 1970s, was France's response to the American AIM-9 Sidewinder, designed as a short-range, infrared-guided missile adept at engaging enemy aircraft from various angles. However, as the landscape of aerial combat evolved, so too did the requirements for more advanced weaponry. This led to the development of the Magic 2 in the 1980s, a missile that embodied significant enhancements over its predecessor, particularly in its infrared homing capabilities and resistance to electronic countermeasures and decoys such as flares.
 
 
 
Technologically, the Magic 2 marked a leap forward. It featured a more advanced infrared seeker and boasted a wider-angle off-boresight capability, enabling pilots to target enemies not directly in front of their aircraft. This provided a substantial tactical advantage, offering greater flexibility and response options in combat scenarios.
 
  
In terms of combat deployment, the Magic 2 first found its place with the French Air Force and Navy, notably enhancing the capabilities of their Mirage fighter jets. Its operational reach extended through exports to various nations, cementing its role in global air defense systems. The missile's combat prowess was notably demonstrated in several conflicts, including the Gulf War, where French and Qatari Mirage fighters employed it with notable success. In these high-pressure environments, the Magic 2 proved its mettle, showcasing its reliability and effectiveness.
+
=== Development History ===
 +
The development of the Mistral missile began in the 1970s. France, recognizing the need for an effective short-range air defense system, initiated the project to replace older systems and to offer a more reliable and accurate solution against a wide range of targets, from fixed-wing aircraft and helicopters to UAVs and cruise missiles.. The Mistral was designed with a very specific goal in mind: to provide a highly portable, easy-to-operate, and extremely accurate missile system for use by ground troops.
  
Yet, like any missile system, the Magic 2 had its limitations, particularly when faced with advanced electronic countermeasures and newer generation fighter aircraft. It was often compared with contemporaries like the American AIM-9 Sidewinder and the Russian R-73, with each system exhibiting unique strengths and weaknesses. Nevertheless, the Magic 2 maintained a competitive edge in off-boresight capability and counter-countermeasure technology.
+
One of the key features of the Mistral is its infrared homing guidance system. Unlike older MANPADS that relied on simpler guidance mechanisms, the Mistral uses an advanced infrared seeker. This allows for greater accuracy and reduces the chances of missing the target due to operator error or evasive manoeuvres by the enemy aircraft.
  
The Magic 2's story doesn't end with its combat achievements. The rapid advancements in missile technology soon ushered in newer systems, but the groundwork laid by the Magic 2 in infrared missile guidance and ECCM capabilities significantly influenced future developments. As more advanced missiles like the MBDA MICA and the Meteor entered service, the role of the Magic 2 began to wane. However, its influence persists in the ongoing evolution of air-to-air missile technology.
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=== Combat Usage ===
 +
The combat history of the Mistral is extensive. Its success led to its wide export, and it is now in service with over 30 countries worldwide, and is/was used in different conflicts and exercises around the world. This widespread adoption is a testament to its effectiveness and reliability. The system has also been adapted for use on ships and vehicles, further extending its operational versatility.  
  
Looking back, the R550 Magic 2 missile represents a pivotal phase in the transition of air-to-air missile technology. It bridged the gap between early infrared missiles and today's sophisticated systems. Its deployment and usage in combat significantly advanced the understanding of aerial warfare tactics and missile guidance technology, cementing its legacy as a key player in the history of military aviation.
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=== Conclusion ===
 +
The Mistral MANPADS is a prime example of a military technology that has adapted and evolved over time, maintaining its relevance in the ever-changing landscape of modern warfare. Its development, technical sophistication, and combat history underscore its significant role in global military strategy.
  
 
== Media ==
 
== Media ==

Latest revision as of 11:24, 14 May 2024

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Description

The Mistral missile with fins folded and deployed (scale is approximate)


The Mistral, developed by the French company Matra, is a French infrared homing air-to-air missile and represents a pinnacle in short-range air defense technology. This infrared homing surface-to-air missile is lauded for its precision and versatility. With a range of 6 km and an operational ceiling of 3,000 m, the Mistral can effectively neutralize a variety of aerial threats, from jets to nimble helicopters.

Internationally, the Mistral's prowess is recognized, with over 30 countries incorporating it into their arsenals. Its combat effectiveness has been proven in various global conflicts, cementing its status as a short-range air defense solution. Continuous upgrades have kept the Mistral relevant, enhancing its countermeasure resistance and integrating it with modern digital battlefield systems.

It was introduced in Update 1.87 "Locked On", and is a reliable air-to-air weapon that can be found on all high-tier French helicopters along with the Italian A129CBT and AH-129D, and the British Rooivalk Mk1F CSH.

Vehicles equipped with this weapon

General info

Missile characteristics
Mass 18 kg
Guidance IR
Aspect All-Aspects
ECCM Yes
Lock range in all-aspect 6 km
Launch range 6.5 km
Maximum speed 2.5 M
Maximum overload 12 G
Missile guidance time 20 secs
Explosive mass 1.78 kg TNTeq

Effective damage

The Mistral being a MANPADS type missile means that it is very light in nature (only 11.5 kg without fuel), which does not allow for a high explosive mass.

While this missile is usually really good at taking down helicopters in one shot, some planes like the SU-25 are often able to withstand one or even multiple hits from the Mistral before being crippled.

The Mistral however has higher explosive mass than its competition, a wider proximity fuse range of 1.5 m, and has slightly better manoeuvrability, making it easier to hit an fast-moving target.

Comparison with analogues

  • AIM-92A ATAS - The ATAS features better range, lower manoeuvrability and lacks a proximity fuse.
  • 9M39 Igla - The Igla is almost identical to the ATAS, but however features a 0.5 m proximity fuse. It is overall less reliable than the Mistral, but can hit targets at slightly further ranges.

The Mistral has the worst seeker out of all the missiles, however due to its FoV+ Seeker shutoff IRCCM of the missile, this difference can not be felt and the missile will feel exactly like the other helicopter-borne AAMs.

The Mistral however has the lowest seeker warm-up timer (only 2 seconds) compared to the 4-5 seconds of its competition, making it a slightly better choice at defending from enemy planes at close range.

Usage in battles

The Mistral air-to-air missile can only be found on helicopters, making it only usable in a limited amount of modes.

In Ground Realistic battles, the Mistral should be used as an offensive weapon rather than defensive. If fired at unsuspecting planes that are not dogfighting or turning, it generally has a very high hit chance. However if the enemy plane knows about your existence, and sees the Mistral incoming, the Mistral will have a hard time hitting the enemy. The Mistral should be fired from cover at around 4 km distance maximum to ensure the best chance of hitting.

In Arcade Assault or Heli Arcade EC, the Mistral can only be fired against bots. It has a very easy time taking down enemy AI planes in both modes. One mistral should be fired at one target. It is best to be fired head-on and from as long range as possible.

Pros and cons

Pros:

  • 16G overload factor
  • Very good seeker, able to lock from 6 km in front aspect, and 11 km in rear aspect
  • Highest explosive mass compared to other MANPADS-type missiles
  • Very strong IRCCM, consisting of FoV gating and seeker shutoff, making it almost impossible to flare from in any situation
  • Very low seeker warm-up time of only 2 seconds

Cons:

  • Lowest kinetic energy compared to competitors, making it slightly worse than its competition at longer ranges
  • Can easily miss enemy manoeuvring planes

History

The Mistral is a versatile and highly effective man-portable air-defense system (MANPADS) developed by the French company Matra, now part of MBDA. Its development and operational history span several decades, reflecting significant advancements in both technology and tactical deployment in modern warfare.

Development History

The development of the Mistral missile began in the 1970s. France, recognizing the need for an effective short-range air defense system, initiated the project to replace older systems and to offer a more reliable and accurate solution against a wide range of targets, from fixed-wing aircraft and helicopters to UAVs and cruise missiles.. The Mistral was designed with a very specific goal in mind: to provide a highly portable, easy-to-operate, and extremely accurate missile system for use by ground troops.

One of the key features of the Mistral is its infrared homing guidance system. Unlike older MANPADS that relied on simpler guidance mechanisms, the Mistral uses an advanced infrared seeker. This allows for greater accuracy and reduces the chances of missing the target due to operator error or evasive manoeuvres by the enemy aircraft.

Combat Usage

The combat history of the Mistral is extensive. Its success led to its wide export, and it is now in service with over 30 countries worldwide, and is/was used in different conflicts and exercises around the world. This widespread adoption is a testament to its effectiveness and reliability. The system has also been adapted for use on ships and vehicles, further extending its operational versatility.

Conclusion

The Mistral MANPADS is a prime example of a military technology that has adapted and evolved over time, maintaining its relevance in the ever-changing landscape of modern warfare. Its development, technical sophistication, and combat history underscore its significant role in global military strategy.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile