Difference between pages "MB.5" and "S.O.4050 Vautour IIB"

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{{About
 +
| about = French jet bomber '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Vautour (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
|code = mb_5
+
|code=so_4050_vautour_2b
|cockpit = cockpit_mb_5.jpg
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The S.O.4050 Vautour II was a French project with the intention of creating a capable multirole twin-engined aircraft that could be used as a frontline bomber, close air support, or as an all-weather interceptor. With different variants developed, each one to fulfil a separate task, the '''Vautour IIB''' was the bomber of the family. Compared to the previous Vautour IIA, this one added an additional crew member at the front of the aircraft in a transparent nose, tasked with acquiring the target to release the bombs. A total of 40 Vautour IIBs were built, with some being sold to Israel in 1960.
{{Break}}
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British fighter {{Battle-rating}}. It was introduced in [[Update 1.77 "Advancing Storm"]]. Originally a pack vehicle, it was removed from the store after the [[wt:en/news/6170-special-victory-day-en|2019 Victory Day Sale]], but was reintroduced for [[wt:en/news/6442-special-war-thunder-reaches-its-7th-year-en|War Thunder's 7th Anniversary]] purchaseable in-game for 4,300 Golden Eagles {{ge}}.
 
 
 
The MB.5 is usually played as an interceptor or an air superiority fighter, due to its high speed and hard-hitting armament. Add into the equation a contra-rotating propeller, and you have the perfect combination of the best aircraft of two nations.
 
  
The MB.5 is an unusual plane by the standards of British aircraft. It seems like it should be an American aircraft due to its shape, but yet it is not. In fact, it behaves almost as your average P-51D Mustang would- it even looks like a Mustang, only with the nose of a Spitfire. What sets it apart from most Rank IV planes is the presence of a contra-rotating propeller, which is also found on the [[Wyvern S4]]. The MB.5 is different than the Mustang in the armament it carries- four 20 mm Hispano Mk.II cannons rather than six .50 cals. The MB.5 has a high climb rate, as is expected of most British planes, which is nice for competing with same-tier German and Russian fighters. In short, the MB.5 is a sort of symbiosis of a Spitfire and a Mustang, which can be a match-deciding plane in the right hands.
+
It was introduced in [[Update 1.73 "Vive la France"]]. The '''{{Specs|name}}''' acts as a bomber, as such, your main objective in air battles is to destroy enemy bases or destroy ground units to drain enemy tickets. Since it has a very good acceleration, it is one of the first to take off from the runway. When bombing, there are two main options: climbing to high altitudes and releasing the bombs from there works well but only in downtiers, since your lack of countermeasures makes it easy for enemy interceptors to attack you. The other option is rushing the enemy base, this works better and your acceleration makes it easier to be one of the first to reach the base, stay close to your team since you lack the agility or the countermeasures to avoid being hit by a missile or intercepted by a fighter.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max Speed<br>(km/h at 7,315 m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
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|-
 
|-
 
! Stock
 
! Stock
| 702 || 687 || rowspan="2" | {{Specs|ceiling}} || 28.6 || 29.3 || 15.6 || 15.6 || rowspan="2" | 650
+
| 1,102 || 1,098 || rowspan="2" | {{Specs|ceiling}} || 32.6 || 33.2 || 43.5 || 39.6 || rowspan="2" | 900
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| 774 || 740 || 25.4 || 26.8 || 25.9 || 20.0
+
| 1,113 || 1,107 || 31.5 || 32.0 || 68.2 || 55.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
 +
[[File:Vautour IIB Fuel Tanks.png|thumb|300x300px|Vautour IIB's self-sealing fuel tanks (fuel tanks are coloured in red)]]
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| X || X || ✓ || X || X     <!-- ✓ -->
+
| ✓ || ✓ || || ✓ || X ||     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 273 || ~11 || ~5
+
| 1,166 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 584 || 564 || 463 || ~7 || ~3
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < 482 || < 400 || < 400 || > 430
+
| < 480 || < 620 || < 590 || N/A
 
|-
 
|-
 
|}
 
|}
  
=== Survivability and armour ===
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==== Engine performance ====
 
 
* No armour
 
* Self-sealing fuel tanks (2 below the pilot)
 
 
 
== Armaments ==
 
=== Offensive armament ===
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Hispano Mk.II (20 mm)}}
 
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
 
* 4 x 20 mm Hispano Mk.II cannons, wing-mounted (200 rpg = 800 total)
 
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
The primary, (and practically only) tactics when using the MB.5 is as an air superiority fighter or as an interceptor. This is given the MB.5 does not mount any external weapons, which renders it useless against ground vehicles unless it is an AA truck or open-topped vehicle. Aside from that, the two methods of using this plane are very similar, but there are some differences to using them.
 
 
 
*'''Air Superiority'''
 
 
 
Start by side-climbing at a constant speed of roughly 180 mph (289 km/h) until you reach roughly 15,583 feet (4,750 meters). This will allow you to get the jump on most enemy planes while keeping your energy up. The altitude is good when you are facing most same-tier vehicles, as the MB.5's contra-rotating propeller provides an excellent power plant for climbing. When you see an enemy aircraft, make sure that your speed is up, and always Boom n' Zoom with the MB.5. '''''While the plane is a combination of a Spitfire and a Mustang, it is not designed for prolonged turning engagements, and you will quickly lose energy in a turning battle.'''''  As you dive on your target, fire a quick burst of your 20 mm cannons then pull up and fly away. The speed of the MB.5 makes it very difficult for most planes to keep up with you. Once you have safely climbed away, repeat the following steps in search of targets.
 
 
 
*'''Bomber Interceptor'''
 
 
 
It is important to note that the MB.5 does not get an aerial spawn as your true interceptor does, so it is vital that you side-climb until you reach 18,044 feet (5,500 meters) to effectively intercept most enemy heavy bombers. Once you have reached altitude, keep your speed and energy up while continuing to slowly climb in search of targets. When you have found a target, always be sure you have the altitude advantage, otherwise, you risk losing your best asset- speed. '''Important! ''Before you begin your attack, be sure you have angled your attack run properly before attacking a bomber to present the smallest possible window for the enemy gunners.''''' Once you have set up you run correctly, make a quick pass and fire a moderate-sized burst, then pull away immediately. Be sure that you are certain you are out of range of the enemy gunner's, otherwise you risk becoming a flying fireball.
 
 
 
====Specific enemies worth noting====
 
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 
 
 
*'''German Aircraft'''
 
 
 
Just about every German aircraft at battle rating 5.0 and up will have the most dangerous ammunition in the game- the ''Minengeschoß'', or "mine shell." The round is designed to punch through the thin layers of an aircraft and explode inside. The most common enemy you will be facing is the Bf-109 G series. The 109 G is an excellent energy fighter and can mount external gun pods. The adversary that will give you the most problems is the Focke-Wulf Ta-152, which has heavy armament to punish any plane in its path. Another adversary to take into account is the Messerschmitt Me-410 B-6/R-3, which can rip through any opposing aircraft.
 
 
 
*'''Russian Aircraft'''
 
 
 
Any aircraft bearing the prefix "Yak" is an aircraft not to be taken lightly, as their nose-mounted weaponry and high manoeuvrability will give you a run for your money. The most dangerous adversary you will face here is the La-7B-20, which consists of three nose-mounted cannons. In addition, the La-7B has extremely good energy retention and the "Ground Target" ammunition for the cannons are notorious for tearing apart enemy aircraft. In addition, the most underestimated opponents on the Russians are the IL-10 and the Su-6, which have murderous primary armaments. '''Under no circumstances are you to engage these attackers head-on'''.
 
 
 
*'''American Aircraft'''
 
 
 
While you are better than most American aircraft in respect to climbing, some American aircraft are feared universally in War Thunder and deserve special note. The P-38L-5-LO Lightning will be one of the most dangerous opponents that are less common. The nose-mounted .50 cals and 20 mm cannon act like a buzz saw that tears apart anyone foolish enough to head-on or expose themselves to this plane. In addition, the P-38L has a better rate-of-climb and has a phenomenal roll-rate that will dance around you. The P-38K Lightning has some of the same aspects, only the P-38K is faster. The other heavy fighter that will give you a run for your money is the F-82E Twin Mustang, which not only has a better roll-speed that the Lightning, but it can mount the gun-pod that carries 8 additional .50 Caliber machine guns, which make this plane the most dangerous in any head-on engagement. Another plane to take into consideration is the P-51D Mustang, which is an excellent BnZ fighter that carries the feared M20 API-T Tracer rounds that turn it into a flamethrower. The P-47N Thunderbolt has the same principle, only it gets the "Interceptor" spawn and carries 8 .50 cals, making it the deadliest opponent on this list. Another American aircraft to take into consideration is the A-26B-50 Invader, which has ''14 .50 cals'', and two turrets, each with two .50 cals. The A-26B-50 is also frighteningly fast for its type and will give even fighters a run for their money. '''Avoid any frontal engagement with this attacker and do not tail it'''. The AD-2 and AD-4 Skyraiders are also surprisingly manoeuvrable for their type. While it is unlikely, you do have the possibility of facing the F8F-1 Bearcat, which boasts amazing manoeuvrability.
 
 
 
*'''Japanese Aircraft'''
 
 
 
Japan has the most manoeuvrable planes in the game, which means just about any of the planes you face from this nation are worth mentioning however, a few stand out. The A7M ''Reppū'' is the most common adversary you will face, which has a lethal combination of heavy machine gun and cannon fire. In addition, it has a turn-radius that will dance all over the MB.5. The J2M Raiden is also worth mentioning, as the Raiden will give even Mustang pilots a run for their money. The Ki-84 is also worth mentioning, due to its manoeuvrability and hard-hitting weaponry.
 
 
 
*'''Italian Aircraft'''
 
 
 
Italy has among the most manoeuvrable aircraft, more manoeuvrable than most German planes. However, the Italians fighters from rank II and up to rank IV feature the German MG 151 20 mm cannons, which utilise the very effective ''Minengeschoß'' rounds. One of the two most plausible adversaries you will face will be G.56, which has good energy retention and powerful armament. The other is the Bf-109 G-14/AS, which can mount MK 108 30 mm cannons in external gun pods. The additional firepower will tear the MB.5 apart, due to the MK 108s getting access to the ''Minengeschoß'' rounds. It is important to note that both of these planes have a significantly better rate of climb than the MB.5, so take care when facing the Italians.
 
 
 
====Counter-tactics====
 
<!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)-->
 
 
 
A smart MB.5 pilot will solely use the plane in a Boom & Zoom fashion and take almost any effort to not engage in a turn fight. The best way to eliminate an MB.5 is to either catch it in a turn if they make a critical error, or try to energy trap it. Some MB.5 pilots will be fooled into trying to energy fight you, especially if they have a significant amount of energy. Try to bait them into energy fighting and finish them off with a "Hammerhead" or wing-over manoeuvre.
 
 
 
If you cannot bait an MB.5 pilot into energy fighting, try to pull a corkscrew manoeuvre at the tip of their dive to get on their tail. This will work especially well if you are using an aircraft like the P-38L, Ta-152, or even a P-47N. The MB.5 has the bubble canopy, and thus leaves the pilot highly exposed to enemy fire.
 
 
 
'''**Important**''' It is not strongly advised to try and out-dive an MB.5, as the air-frame is highly resilient in a dive and quickly builds up speed and energy. If an MB.5 has made it onto your tail, attempt to make a few flat turns which will effectively bleed the aircraft's energy, making them easier to avoid and more vulnerable to a reverse attack.
 
 
 
=== Manual Engine Control ===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | MEC elements
+
! colspan="3" | Engine
 +
! colspan="4" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
 +
|-
 +
| colspan="2" | SNECMA Atar 101E5 || 2
 +
| colspan="2" | 11,500 kg || colspan="2" | 327 kg/m<sup>2</sup>
 +
|-
 +
! colspan="3" | Engine characteristics
 +
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 +
|-
 +
! Weight (each) || colspan="2" | Type
 +
! 8m fuel || 20m fuel || 26m fuel
 +
|-
 +
| 950 kg || colspan="2" | Axial-flow turbojet
 +
| 12,510 kg || 13,979 kg || 14,713 kg || 21,000 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="4" | Thrust to weight ratio @ 0 m (110%)
 
|-
 
|-
! rowspan="2" | Mixer
+
! Condition || 100% || 110%
! rowspan="2" | Pitch
+
! 8m fuel || 20m fuel || 26m fuel || MTOW
! colspan="3" | Radiator
 
! rowspan="2" | Supercharger
 
! rowspan="2" | Turbocharger
 
 
|-
 
|-
! Oil !! Water !! Type
+
| ''Stationary'' || 3,322 kgf || 3,787 kgf
 +
| 0.60 || 0.54 || 0.51 || 0.36
 
|-
 
|-
| Not controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Auto control available || Combined || Controllable<br>2 gears || Not controllable
+
| ''Optimal'' || 3,627 kgf<br />(1,100 km/h) || 4,135 kgf<br />(1,100 km/h)
 +
| 0.66 || 0.59 || 0.56 || 0.39
 
|-
 
|-
 
|}
 
|}
 +
[[File:Armor plates Vautour IIb.png|right|thumb|300px|Red = 50 mm Bulletproof glassYellow = 13.5 mm Steel plate  Yellowish green = 6 mm Steel plate  Green = 3 mm Steel plate  Turquoise = 2 mm Steel plate]]
 +
 +
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 +
* 50 mm Bulletproof glass in front of the pilot.
 +
* 13.5 mm Steel plate behind the pilot's head.
 +
* 6 + 13.5 mm Steel plate in nose.
 +
* 3 mm Steel shell surrounding the cockpit in the fuselage.
 +
* 2 mm Steel plate behind the fuel cells.
 +
* 2 mm Steel plate in the tail.
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 +
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 +
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
=== Modules ===
+
{| class="wikitable" style="text-align:center" width="100%"
{| class="wikitable"
+
|-
! Tier
+
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
! colspan="2" | Flight performance
+
| rowspan="6" width="30%" | <div class="ttx-image">[[File:Hardpoints_S.O.4050_Vautour_IIA.png]]</div>
! Survivability
 
! Weaponry
 
 
|-
 
|-
| I
+
! [[AN-M57 (250 lb)|250 lb AN-M57]] bombs
| Fuselage repair
+
| 1 || 1 || 6 || 1 || 1
| Radiator
 
|
 
| Offensive 20 mm
 
 
|-
 
|-
| II
+
! [[AN-M64A1 (500 lb)|500 lb AN-M64A1]] bombs
|
+
| 1 || 1 || 6 || 1 || 1
| Compressor
 
| Airframe
 
|
 
 
|-
 
|-
| III
+
! [[M117 cone 45 (750 lb)|750 lb M117 cone 45]] bombs
| Wings repair
+
| 1 || 1 || 6 || 1 || 1
| Engine
 
|
 
| New 20 mm cannons
 
 
|-
 
|-
| IV
+
! [[AN-M65A1 Fin M129 (1,000 lb)|1,000 lb AN-M65A1 Fin M129]] bombs
|
+
| 1 || 1 || 2 || 1 || 1
| Engine injection
 
| Cover
 
| Mk.II year 1943
 
 
|-
 
|-
! colspan="5" | This is a premium vehicle: all modifications are unlocked on purchase
+
| colspan="6" | Maximum permissible weight imbalance: 1,000 kg
 
|-
 
|-
 
|}
 
|}
 +
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 +
* 10 x 250 lb AN-M57 bombs (2,500 lb total)
 +
* 10 x 500 lb AN-M64A1 bombs (5,000 lb total)
 +
* 10 x 750 lb M117 cone 45 bombs (7,500 lb total)
 +
* 6 x 1,000 lb AN-M65A1 Fin M129 bombs (6,000 lb total)
 +
{{Navigation-End}}
 +
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 +
Vautour IIB has very good acceleration, after takeoff side climb to 5000 m. From there you have two options,
 +
 +
;'''Diving:'''
 +
 +
One way of playing the Vautour IIB is diving, rushing into a base bombing point and bombing it. Doing this can guaranteed a chance to drop a bomb at the base if the map is small enough to reach it. Following the bombing, the plane will still have a high speed due to the dive and so it can quickly withdraw back to the base to land and reload. However; this tactic doesn't work as well on larger maps where it would take a longer time to reach a base to bomb. Not to mention that doing so will sacrifice altitude and cause the Vautour to be below many enemy fighters, which the Vautour cannot defend itself due to lack of armaments.
 +
 +
;'''Keeping your altitude:'''
 +
 +
The other way of using the Vautour IIB is by keeping your altitude and climbing and then using your bombsight to bomb a base. Staying at a high altitude can prove safer as it can cause the Vautour to stay atop of many enemy fighters. However, bombing can be harder due to many more variables to keep account for when using the bomb sight. Getting up to altitude at standard speed can also make reaching the base harder, and so it would take a longer time to complete a bombing run. In some cases, more well-performing fighters like the F-100s can make this tactic moot as their speed will ensure they catch up and destroy the Vautour before it has a chance to drop its payload.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 187: Line 180:
 
'''Pros:'''
 
'''Pros:'''
  
* British 20 mm Hispano Mk.II cannons, which have the powerful "Air Targets" ammunition
+
* Insane acceleration
* Contra-Rotating propeller, which provides amazing thrust
+
* Climbs exceptionally well without ordnance
* Excellent speed for its Battle-Rating
+
* Energy retention is great
* Nice Silver Lions earner
+
* Airbrakes, you will need them to avoid compressing in a dive
* Plentiful ammunition for the 20 mm cannons
+
* Possesses a bombsight
* Good roll-rate when you get up to speed
 
* Excellent cockpit visibility (Simulator Battles)
 
* Excellent speed in a dive
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* "Only" Hispano Mk.IIs, effective, but not as efficient as Mk.V variants
+
* Lacks the rocket payload options of the Vautour IIA
* Bleeds energy quickly in a turning engagement, haemorrhages energy and speed in flat turns
+
* Compresses at high speed
* Engine overheats fairly quickly
+
* Massive penalties in-flight performance when carrying full payloads
* Bubble canopy leaves the pilot exposed to fire- pilot snipes are not uncommon
+
* Turns like a brick
* Less effective engine cooling system
+
* Roll rate is also unimpressive
* Inadequate climbing rate to have an altitude advantage in battles
+
* Fragile engines; a hit to an engine will make you easy prey for enemy fighters
 +
* Relies heavily on team support even more than the Vautour IIA does
 +
* Massive target
 +
* No offensive armament
 +
* 110% will easily overheat your engines after short use
 +
* Lack countermeasures
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
Founded in the 1930s, Martin-Baker was focused on designing all-metal, high-performance aircraft with the most advanced technology available—and then arming them to the teeth with as many weapons as possible.
 
  
By the early 1940s, Martin-Baker's powerful MB-3 prototype—the M.B.5's predecessor—took to the skies for the first time. It achieved good speed (668 km/h) and aerial agility while carrying an unprecedented primary armament of six 20mm cannons.
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The S.O.4050 Vautour IIB was developed by Sud Aviation after World War Two to meet the demand for the French Armée de l'Air. This was a challenging task, after the German occupation in France. Many aircraft design teams have scattered. France was also new to the new jet propulsion area. The requirements issued by the French government called for a jet-powered multi-role attack aircraft that can perform as a bomber, low-level attack aircraft, and an all-weather interceptor. SNCASO met those requirements with a modified version of the S.O 4000. The new plane was designated the S.O.4050 Vautour and was manufactured in three different variants. The plane would serve in the AdA for several decades before replaced the newer Dassault Mirage. The Vautour was also one of the stop-gap measures used by the AdA as a nuclear deterrent. The Vautour would later be exported to Israel and serve with the IAF to counter Egypt's IL-28 twin-engine bomber.
  
In September 1942, James Martin, the lead engineer and founder of Martin-Baker, continued developing the MB-3. But fighter requirements changed in 1943 and he abandoned the MB-3 design to work on the M.B.5. Although borrowing characteristics from the MB-3, the M.B.5 ended up being a completely different aircraft.
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The IIB, which differed from the previous IIA by adding a second crew member in a transparent nose, was a dedicated bomber variant. Its prototype first flew in December 1954. In total 40 of the IIB would be built. All were sold along with all of France's Vautour IIAs to Israel in 1960.
  
The M.B.5's primary armament was reduced to four 20mm cannons. In addition, a new Rolls-Royce Griffon 83 engine powering 2 contra-rotating propellers was installed.
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== Media ==
 
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
The M.B.5 prototype was finished in 1944 and conducted its maiden flight on 23 May 1944. After resolving some minor stability issues and more than 80 hours of test flights, the M.B.5 was finally submitted for official, final testing in 1946.
 
  
During testing the M.B.5 achieved a top speed of 740 km/h and received high praise from test pilots for its superb cockpit layout. Maintenance crews also liked the M.B.5 for its ease of maintenance.
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;Skins
  
But because the Second World War had ended and the British RAF had begun replacing its piston engine aircraft with jet fighters. As a result, the RAF wasn't interested in the M.B.5 and the project was eventually shut down. Attempts to sell the M.B.5 abroad also failed.
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* [https://live.warthunder.com/feed/camouflages/?vehicle=so_4050_vautour_2b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
Bad market timing and newer jet technology ultimately stopped the M.B.5 from ever leaving the prototype stage. In addition, Martin-Baker eventually stopped designing aircraft altogether, and instead developed and manufactured aircraft ejection seats. This ultimately worked out very well for them, and today, Martin-Baker is one of the biggest brands in the field of ejection seat development—an achievement that often overshadows their aircraft manufacturing history.
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;Images
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<gallery mode="packed-hover">
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Image:Damage Vautour IIb.png|<small>Damaged Vautour IIb</small>
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</gallery>
  
''- From [[wt:en/news/5327-development-martin-baker-m-b-5-hold-my-tea-en|Devblog]]''
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;Videos
 
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{{Youtube-gallery|5ybEEheCSXA|'''The S.O.4050 Vautour IIB Bomber''' - ''Orangefan''}}
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
{{Youtube-gallery|6vPOqfNbv3A|'''Premium Vehicles: Martin-Baker MB.5''' - ''War Thunder Wiki''|rVvmp7zEmes|'''The Shooting Range #93''' - ''Metal Beasts'' section at 00:32 discusses the MB.5.}}
 
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the series of the aircraft;''
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* ''links to approximate analogues of other nations and research trees.'' -->
  
* ''reference to the series of the aircraft;''
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* [[Yak-28B]]
* ''links to approximate analogues of other nations and research trees.''
 
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
* [[wt:en/news/5327-development-martin-baker-m-b-5-hold-my-tea-en|[Devblog] Martin-Baker M.B.5: Hold My Tea]]
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* [[wikipedia:Sud_Aviation_Vautour|[Wikipedia] Sud Aviation Vautour]]
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* [http://www.airvectors.net/avmir4.html <nowiki>[Air Vectors]</nowiki> The Sud Ouest Vautour II & Dassault Mirage IV]
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* [https://forum.warthunder.com/index.php?/topic/385708-sud-aviation-so4050-vautour-iib/ Official data sheet - more details about the performance]
  
{{AirManufacturer Martin-Baker}}
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{{AirManufacturer SNCA SO}}
{{Britain fighters}}
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{{France jet aircraft}}
{{Britain premium aircraft}}
 

Latest revision as of 18:41, 23 December 2023

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This page is about the French jet bomber S.O.4050 Vautour IIB. For other versions, see Vautour (Family).
S.O.4050 Vautour IIB
so_4050_vautour_2b.png
GarageImage S.O.4050 Vautour IIB.jpg
ArtImage S.O.4050 Vautour IIB.jpg
S.O.4050 Vautour IIB

Description

The S.O.4050 Vautour II was a French project with the intention of creating a capable multirole twin-engined aircraft that could be used as a frontline bomber, close air support, or as an all-weather interceptor. With different variants developed, each one to fulfil a separate task, the Vautour IIB was the bomber of the family. Compared to the previous Vautour IIA, this one added an additional crew member at the front of the aircraft in a transparent nose, tasked with acquiring the target to release the bombs. A total of 40 Vautour IIBs were built, with some being sold to Israel in 1960.

It was introduced in Update 1.73 "Vive la France". The S.O.4050 Vautour IIB acts as a bomber, as such, your main objective in air battles is to destroy enemy bases or destroy ground units to drain enemy tickets. Since it has a very good acceleration, it is one of the first to take off from the runway. When bombing, there are two main options: climbing to high altitudes and releasing the bombs from there works well but only in downtiers, since your lack of countermeasures makes it easy for enemy interceptors to attack you. The other option is rushing the enemy base, this works better and your acceleration makes it easier to be one of the first to reach the base, stay close to your team since you lack the agility or the countermeasures to avoid being hit by a missile or intercepted by a fighter.

General info

Flight performance

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,102 1,098 32.6 33.2 43.5 39.6 900
Upgraded 1,113 1,107 31.5 32.0 68.2 55.0

Details

Vautour IIB's self-sealing fuel tanks (fuel tanks are coloured in red)
Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,166 584 564 463 ~7 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 480 < 620 < 590 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
SNECMA Atar 101E5 2 11,500 kg 327 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 8m fuel 20m fuel 26m fuel
950 kg Axial-flow turbojet 12,510 kg 13,979 kg 14,713 kg 21,000 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (110%)
Condition 100% 110% 8m fuel 20m fuel 26m fuel MTOW
Stationary 3,322 kgf 3,787 kgf 0.60 0.54 0.51 0.36
Optimal 3,627 kgf
(1,100 km/h)
4,135 kgf
(1,100 km/h)
0.66 0.59 0.56 0.39
Red = 50 mm Bulletproof glassYellow = 13.5 mm Steel plate Yellowish green = 6 mm Steel plate Green = 3 mm Steel plate Turquoise = 2 mm Steel plate

Survivability and armour

  • 50 mm Bulletproof glass in front of the pilot.
  • 13.5 mm Steel plate behind the pilot's head.
  • 6 + 13.5 mm Steel plate in nose.
  • 3 mm Steel shell surrounding the cockpit in the fuselage.
  • 2 mm Steel plate behind the fuel cells.
  • 2 mm Steel plate in the tail.

Modifications and economy

Armaments

Suspended armament

The S.O.4050 Vautour IIB can be outfitted with the following ordnance:

1 2 3 4 5
Hardpoints S.O.4050 Vautour IIA.png
250 lb AN-M57 bombs 1 1 6 1 1
500 lb AN-M64A1 bombs 1 1 6 1 1
750 lb M117 cone 45 bombs 1 1 6 1 1
1,000 lb AN-M65A1 Fin M129 bombs 1 1 2 1 1
Maximum permissible weight imbalance: 1,000 kg
Default weapon presets
  • 10 x 250 lb AN-M57 bombs (2,500 lb total)
  • 10 x 500 lb AN-M64A1 bombs (5,000 lb total)
  • 10 x 750 lb M117 cone 45 bombs (7,500 lb total)
  • 6 x 1,000 lb AN-M65A1 Fin M129 bombs (6,000 lb total)

Usage in battles

Vautour IIB has very good acceleration, after takeoff side climb to 5000 m. From there you have two options,

Diving:

One way of playing the Vautour IIB is diving, rushing into a base bombing point and bombing it. Doing this can guaranteed a chance to drop a bomb at the base if the map is small enough to reach it. Following the bombing, the plane will still have a high speed due to the dive and so it can quickly withdraw back to the base to land and reload. However; this tactic doesn't work as well on larger maps where it would take a longer time to reach a base to bomb. Not to mention that doing so will sacrifice altitude and cause the Vautour to be below many enemy fighters, which the Vautour cannot defend itself due to lack of armaments.

Keeping your altitude:

The other way of using the Vautour IIB is by keeping your altitude and climbing and then using your bombsight to bomb a base. Staying at a high altitude can prove safer as it can cause the Vautour to stay atop of many enemy fighters. However, bombing can be harder due to many more variables to keep account for when using the bomb sight. Getting up to altitude at standard speed can also make reaching the base harder, and so it would take a longer time to complete a bombing run. In some cases, more well-performing fighters like the F-100s can make this tactic moot as their speed will ensure they catch up and destroy the Vautour before it has a chance to drop its payload.

Pros and cons

Pros:

  • Insane acceleration
  • Climbs exceptionally well without ordnance
  • Energy retention is great
  • Airbrakes, you will need them to avoid compressing in a dive
  • Possesses a bombsight

Cons:

  • Lacks the rocket payload options of the Vautour IIA
  • Compresses at high speed
  • Massive penalties in-flight performance when carrying full payloads
  • Turns like a brick
  • Roll rate is also unimpressive
  • Fragile engines; a hit to an engine will make you easy prey for enemy fighters
  • Relies heavily on team support even more than the Vautour IIA does
  • Massive target
  • No offensive armament
  • 110% will easily overheat your engines after short use
  • Lack countermeasures

History

The S.O.4050 Vautour IIB was developed by Sud Aviation after World War Two to meet the demand for the French Armée de l'Air. This was a challenging task, after the German occupation in France. Many aircraft design teams have scattered. France was also new to the new jet propulsion area. The requirements issued by the French government called for a jet-powered multi-role attack aircraft that can perform as a bomber, low-level attack aircraft, and an all-weather interceptor. SNCASO met those requirements with a modified version of the S.O 4000. The new plane was designated the S.O.4050 Vautour and was manufactured in three different variants. The plane would serve in the AdA for several decades before replaced the newer Dassault Mirage. The Vautour was also one of the stop-gap measures used by the AdA as a nuclear deterrent. The Vautour would later be exported to Israel and serve with the IAF to counter Egypt's IL-28 twin-engine bomber.

The IIB, which differed from the previous IIA by adding a second crew member in a transparent nose, was a dedicated bomber variant. Its prototype first flew in December 1954. In total 40 of the IIB would be built. All were sold along with all of France's Vautour IIAs to Israel in 1960.

Media

Skins
Images
Videos

See also

External links


SNCA SO (Société nationale des constructions aéronautiques du sud-ouest)
Fighters  S.O.8000 Narval
Jet Fighters  S.O.4050 Vautour IIN (late)
Jet Bombers  S.O.4050 Vautour IIA · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN
Export  Vautour IIA IDF/AF · Vautour IIA · Vautour IIN

France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)
Belgium  ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM
Netherlands  ◘Sea Hawk Mk.50 · ◘Hunter F.6