Difference between revisions of "Magach 6M"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli medium tank {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].
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The '''{{Specs|name}}''' was part of the Israeli fleet of M60 tanks acquired from the United states that served alongside Centurion MBTs and other light tanks. This specific variant of the vehicle was the latest variant developed by Israel for the M60A3, it was identical to the Magach 6R but has a new Nachal Oz fire control system fitted. Other than that, the vehicle remained very similar to others in Israeli service with Blazer ERA blocks, but the tank was not very liked by the crew members since the reliability was relatively poor. With the introduction of more capable Magach tanks like the Magach 7, the Magach 6M quickly became obsolete and no further modifications were installed.
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It was introduced in [[Update "Drone Age"]]. This tank suffers from very poor survivability with its a mediocre armour and a lacklustre mobility. However it is still very competitive around its rank thanks to the much improved fire control system with thermal imaging system for the gunner. Unlike other M60 tanks, this one has the smaller commander cupola without the 12.7 mm heavy machine gun, which is a great plus since it was an easy target for HE shells. The Magach 6M is a tank that should not be played aggressively, instead, stay behind your teammates and, when you have possibility, flank the enemy under the cover of more capable frontline tanks like the Merkava. Another option is using your gun depression to stay back and play as a sniper, picking off enemies at long ranges with your thermal sight, this strategy works very well specially in downtiers when most tanks lack any sort of modern fire control systems.
  
 
== General info ==
 
== General info ==
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==== Ammunition ====
 
==== Ammunition ====
{{:Sharir (105 mm)/Ammunition|M152|M156|M111|M416}}
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{{:Sharir (105 mm)/Ammunition|M152, M156, M111, M416}}
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
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|}
 
|}
 
'''Notes'''
 
'''Notes'''
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* Shells are modelled to deplete in groups of two or three
 
* Shells are modelled to deplete in groups of two or three
 
* The last shell in rack 2 is grouped with the last shell in rack 3, and only disappears once rack 3 is depleted
 
* The last shell in rack 2 is grouped with the last shell in rack 3, and only disappears once rack 3 is depleted
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| Coaxial || 6,000 (200) || 600 || N/A || N/A
 
| Coaxial || 6,000 (200) || 600 || N/A || N/A
 
|-
 
|-
| Loader's hatch || 2,000 (200) || 600 || -__°/+__° || ±__°
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| Loader's hatch || 2,000 (200) || 600 || -/+50° || -60°/+120°
 
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|-
 
|}
 
|}
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Commander's hatch || 2,000 (250) || 500 || -__°/+__° || ±__°
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| Commander's hatch || 2,000 (250) || 500 || -120°/+60°
 
|-
 
|-
 
|}
 
|}
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'''Pros:'''
 
'''Pros:'''
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*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
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*
 
*
  
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;Skins
 
;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=il_magach_6m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_magach_6m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
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;Related development
 
;Related development
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* [[Magach (Family)]]
 
* [[Magach (Family)]]
  
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* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Latest revision as of 06:25, 18 December 2023

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This page is about the Israeli medium tank Magach 6M. For other versions, see Magach (Family).
Magach 6M
il_magach_6m.png
GarageImage Magach 6M.jpg
Magach 6M

Description

The Magach 6M was part of the Israeli fleet of M60 tanks acquired from the United states that served alongside Centurion MBTs and other light tanks. This specific variant of the vehicle was the latest variant developed by Israel for the M60A3, it was identical to the Magach 6R but has a new Nachal Oz fire control system fitted. Other than that, the vehicle remained very similar to others in Israeli service with Blazer ERA blocks, but the tank was not very liked by the crew members since the reliability was relatively poor. With the introduction of more capable Magach tanks like the Magach 7, the Magach 6M quickly became obsolete and no further modifications were installed.

It was introduced in Update "Drone Age". This tank suffers from very poor survivability with its a mediocre armour and a lacklustre mobility. However it is still very competitive around its rank thanks to the much improved fire control system with thermal imaging system for the gunner. Unlike other M60 tanks, this one has the smaller commander cupola without the 12.7 mm heavy machine gun, which is a great plus since it was an easy target for HE shells. The Magach 6M is a tank that should not be played aggressively, instead, stay behind your teammates and, when you have possibility, flank the enemy under the cover of more capable frontline tanks like the Merkava. Another option is using your gun depression to stay back and play as a sniper, picking off enemies at long ranges with your thermal sight, this strategy works very well specially in downtiers when most tanks lack any sort of modern fire control systems.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 1,162 Expression error: Unexpected round operator. __.__
Realistic 663 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: Sharir (105 mm)
105 mm Sharir Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 57 -9°/+19° ±180° Two-plane 22.8 31.6 38.4 42.5 45.2 8.71 7.70 7.10 6.70
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M152 HEATFS 400 400 400 400 400 400
M156 HESH 127 127 127 127 127 127
M111 APFSDS 337 335 330 322 314 306
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M152 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
M156 HESH 731 11.4 0.1 4 3.17 73° 77° 80°
M111 APFSDS 1,455 4.2 - - - 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 20 5 25 50

Ammo racks

Ammo racks of the Magach 6M
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
57 49 (+8) 34 (+23) 23 (+34) 17 (+40) (+56) No

Notes

  • Shells are modelled to deplete in groups of two or three
  • The last shell in rack 2 is grouped with the last shell in rack 3, and only disappears once rack 3 is depleted

Machine guns

7.62 mm FN MAG 60-40
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 6,000 (200) 600 N/A N/A
Loader's hatch 2,000 (200) 600 -5°/+50° -60°/+120°
7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Commander's hatch 2,000 (250) 500 -120°/+60°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6
  Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C
Tiran  Tiran 4 · Tiran 4S · Tiran 6
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol
  Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC