Difference between revisions of "Sunderland Mk V"

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{{Specs-Card|code=sunderland_mk5}}
+
{{About
 +
| about = British bomber '''{{PAGENAME}}'''
 +
| usage = the other version
 +
| link = Sunderland Mk IIIa
 +
}}
 +
{{Specs-Card
 +
|code=sunderland_mk5
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. It was introduced in [[Update 1.65 "Way of the Samurai"]].
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
[[File:Sunderland Screenshot 4.jpg|thumb]]
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
The Sunderland Mk V is rather finicky in the air. Handling is not all that bad, turn time is about 20-25 seconds spaded with flaps. However, the wings can only take 3-4Gs before they snap off. Due to the low rip speed, this means you can potentially rip your wings when flying a spaded aircraft at top speed.
 +
 
 +
If there is no water available to land in, it will be necessary to belly land on the airfields. If so, take care to not let the pontoons touch the ground. However, after descending all the way for the landing, it will be necessary to continue the fight at a low altitude due to the Sunderland's atrocious climb rate forbidding any chance of reaching back to optimal bombing altitude in a timely manner.
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 4,267 m)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
! Stock
 +
| 384 || 377 || rowspan="2" | {{Specs|ceiling}} || 35.8 || 36.6 || 5.8 || 5.8 || rowspan="2" | 740
 +
|-
 +
! Upgraded
 +
| 420 || 401 || 34.2 || 35.0 || 10.2 || 7.8
 +
|-
 +
|}
 +
 
 +
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 395 || 232 || 204 || ~3 || ~2
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities (km/h)
 +
|-
 +
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 350 || < 350 || < 250 || > 312
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 1,860 m || 1,100 hp || 1,199 hp
 +
|-
 +
! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 3,810 m || 1,000 hp || 1,090 hp
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
There is no armour protection on this aircraft.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 +
[[File:Sunderland Screenshot 1.jpg|thumb|Sunderland flying away from its bombed target.]]
 +
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Browning (7.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 4 x 7.7 mm Browning machine guns, nose-mounted (500 rpg = 2,000 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|G.P. Mk.IV (250 lb)|G.P. Mk.IV (500 lb)|S.A.P. Mk.II (500 lb)}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* 8 x 250 lb G.P. Mk.IV bombs (2,000 lb total)
 +
* 4 x 500 lb G.P. Mk.IV bombs (2,000 lb total)
 +
* 4 x 500 lb S.A.P. Mk.II bombs (2,000 lb total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
{{Specs-Avia-Defensive}}
 +
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 +
{{main|M2 Browning (12.7 mm)|Browning (7.7 mm)|Vickers K (7.7 mm)}}
  
== Usage in the battles ==
+
The '''''{{PAGENAME}}''''' is defended by:
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
* 1 x 12.7 mm M2 Browning machine gun, 2 x beam turrets (500 rpg)
 +
* 2 x 7.7 mm Browning machine guns, nose turret (1,000 rpg = 2,000 total)
 +
* 2 x 7.7 mm Browning machine guns, dorsal turret (500 rpg = 1,000 total)
 +
* 4 x 7.7 mm Browning machine guns, tail turret (1,000 rpg = 4,000 total)
 +
* 1 x 7.7 mm Vickers K machine gun, 2 x beam turrets (600 rpg)
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 
 +
After unloading your ordnance, it's best to return to base (or wait for reload in arcade battles) and get another load. In RB/SB, taking note from the "Flight Performance" section, land appropriately and continue the fight at a lower altitude to get back quickly for another bomb drop.
 +
 
 +
At this low altitude, and with some degree of luck, the Sunderland can be used as a "gunship" fighter. It's possible to gunship manoeuvre into a furball and shoot down a plane or two. Against other bombers, attempting the "gunship" method is possible, however you must be careful of defensive weapons on the enemy bomber. The best bet is to fly just below the enemy fighter or side by side, as there are no bombers at this battle rating which have this kind of armament and the Sunderland's survivability against rifle calibre is exceptional. The forward MGs can be used, but it isn't as effective as the other turrets. The side of the aircraft is where all the main firepower is located. Knowing this, keeping your enemy in the top and rear hemisphere is advisable for maximum guns on target while being shielded from most defensive weapons.
 +
 
 +
=== Manual Engine Control ===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 +
|-
 +
! Oil !! Water !! Type
 +
|-
 +
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
 +
|-
 +
|}
 +
 
 +
[[File:Sunderland Screenshot 2.jpg|thumb|Sunderland Mk V dropping its 500 lb bombs]]
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* It has many turrets, equal or more effective than even the higher rank Wellingtons, Stirlings and Lancasters
 +
* Has 4 x offensive 7.7 mm machine guns
 +
* Its fuselage can soak up a lot of damage, especially from low calibre machine guns
 +
* Can land both on land (belly slide) and in the water (not on an aircraft carrier)
 +
* Great turret coverage, especially from the front, side, top and back of the plane
 +
* Has .50 calibre on the side which packs a punch and can obliterate enemy fighters if they hit
 +
* Turns rather well for a four-engine bomber
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Small bomb load
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/index.php?title=Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.''
+
* Handles like a flying train (A.K.A. not very well)
 +
* Due to the lack of a bomb bay, bombs are slid out from the hatches on the side of the aircraft which can make them hard to aim
 +
* The .50 calibre only cover the side of the aircraft, making them difficult to use effectively
 +
* No ventral turret coverage, a smart fighter will attack you from below
 +
* No armour. The crew are vulnerable. A few good hits on the cockpit and you're going down
 +
* Wooden fuselage means that you will catch fire easily
 +
* Slow, even biplanes can catch you
 +
* Does not dive well. Escaping from an enemy aircraft is difficult
 +
 
 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
[[File:Sunderland Screenshot 5.jpg|thumb|Cockpit of the Sunderland Mark V]]
 +
 
 +
The Short S.25 Sunderland is a British designed & built flying boat, designed primarily to fulfill the role of a patrol bomber, the Sunderland was used primarily by the RAF, but also saw use with the French Navy, RAAF & SAAF just to name a few. The Mark V version of the Sunderland was initially developed due to concerns that the aircraft was underpowered, due to this the Bristol Pegasus engines used on previous models were replaced by Pratt & Whitney R-1830 Twin Wasp (S3C4-G) engines, these new engines offered a considerable power increase while also not causing any reductions in range or flight time, a particular benefit of the new power plant was that the Mark V could remain airborne after 2 of its 4 engines failed, this greatly improved the aircraft's survivability in comparison to earlier versions. A total of 155 Mark V airframes were produced with an additional 33 earlier Mark III's converted to Mark V standard with the updated engines.
 +
 
 +
The Mark V also featured a new centimetric ASV Mark VI C radar, this is an updated version of the air to surface radar that was also featured on later production Mark III airframes and is especially noticeable by the antenna on the underside of the wings just outboard of the floats. This radars was primarily used in the aircraft's coastal command role for detecting enemy ships.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=sunderland_mk5 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''other literature.''-->
* ''page on aircraft encyclopedia;''
+
 
* ''other literature.''
+
* [https://forum.warthunder.com/index.php?/topic/341983-short-sunderland-mk-v/ Official data sheet - more details about the performance]
 +
 
 +
{{AirManufacturer Short}}
 +
{{Britain bombers}}

Latest revision as of 10:17, 4 November 2023

Introducing Wiki 3.0
This page is about the British bomber Sunderland Mk V. For the other version, see Sunderland Mk IIIa.
sunderland_mk5.png
GarageImage Sunderland Mk V.jpg
Sunderland Mk V
Research:4 600 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png

Description

The Sunderland Mk V is a rank II British bomber with a battle rating of 2.3 (AB/SB) and 2.0 (RB). It was introduced in Update 1.65 "Way of the Samurai".

General info

Sunderland Screenshot 4.jpg

Flight performance

Max speed
at 4 267 m401 km/h
Turn time35 s
Max altitude6 096 m
Engine4 х Pratt & Whitney S3C4-G
TypeRadial
Cooling systemAir
Take-off weight27 t

The Sunderland Mk V is rather finicky in the air. Handling is not all that bad, turn time is about 20-25 seconds spaded with flaps. However, the wings can only take 3-4Gs before they snap off. Due to the low rip speed, this means you can potentially rip your wings when flying a spaded aircraft at top speed.

If there is no water available to land in, it will be necessary to belly land on the airfields. If so, take care to not let the pontoons touch the ground. However, after descending all the way for the landing, it will be necessary to continue the fight at a low altitude due to the Sunderland's atrocious climb rate forbidding any chance of reaching back to optimal bombing altitude in a timely manner.

Characteristics Max Speed
(km/h at 4,267 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 384 377 6096 35.8 36.6 5.8 5.8 740
Upgraded 420 401 34.2 35.0 10.2 7.8

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
414 450 395 232 204 ~3 ~2
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 350 < 350 < 250 > 312
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,860 m 1,100 hp 1,199 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,810 m 1,000 hp 1,090 hp

Survivability and armour

Crew7 people
Speed of destruction
Structural414 km/h
Gear450 km/h

There is no armour protection on this aircraft.

Modifications and economy

Repair costBasic → Reference
AB636 → 872 Sl icon.png
RB938 → 1 286 Sl icon.png
SB1 544 → 2 118 Sl icon.png
Total cost of modifications8 440 Rp icon.png
9 510 Sl icon.png
Talisman cost640 Ge icon.png
Crew training4 500 Sl icon.png
Experts16 000 Sl icon.png
Aces180 Ge icon.png
Research Aces190 000 Rp icon.png
Reward for battleAB / RB / SB
50 / 100 / 200 % Sl icon.png
118 / 118 / 118 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
85 Ge icon.png
Mods radiator.png
Radiator
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
85 Ge icon.png
Mods armor frame.png
Airframe
Research:
630 Rp icon.png
Cost:
710 Sl icon.png
125 Ge icon.png
Mods compressor.png
Compressor
Research:
630 Rp icon.png
Cost:
710 Sl icon.png
125 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
530 Rp icon.png
Cost:
600 Sl icon.png
105 Ge icon.png
Mods new engine.png
Engine
Research:
530 Rp icon.png
Cost:
600 Sl icon.png
105 Ge icon.png
Mods armor cover.png
Cover
Research:
550 Rp icon.png
Cost:
620 Sl icon.png
110 Ge icon.png
Mods metanol.png
Engine injection
Research:
550 Rp icon.png
Cost:
620 Sl icon.png
110 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
550 Rp icon.png
Cost:
620 Sl icon.png
110 Ge icon.png
Mods ammo.png
bmg303_belt_pack
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
85 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
HMBC mk.2
Research:
420 Rp icon.png
Cost:
470 Sl icon.png
85 Ge icon.png
Mods weapon.png
bmg303_new_gun
Research:
630 Rp icon.png
Cost:
710 Sl icon.png
125 Ge icon.png
Mods ammo.png
bmg303_turret_belt_pack
Research:
530 Rp icon.png
Cost:
600 Sl icon.png
105 Ge icon.png
Mod arrow 0.png
Mods ammo.png
bmg50_turret_belt_pack
Research:
530 Rp icon.png
Cost:
600 Sl icon.png
105 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
bmg303_turret_new_gun
Research:
550 Rp icon.png
Cost:
620 Sl icon.png
110 Ge icon.png
Mods turret gun.png
bmg50_turret_new_gun
Research:
550 Rp icon.png
Cost:
620 Sl icon.png
110 Ge icon.png

Armaments

Sunderland flying away from its bombed target.

Offensive armament

Ammunition2 000 rounds
Fire rate1 000 shots/min
Main article: Browning (7.7 mm)

The Sunderland Mk V is armed with:

  • 4 x 7.7 mm Browning machine guns, nose-mounted (500 rpg = 2,000 total)

Suspended armament

List of setups (3)
Setup 18 x G.P. 250 lb Mk.IV bomb
Setup 24 x G.P. 500 lb Mk.IV bomb
Setup 34 x 500 LB S.A.P. Mk.II bomb

The Sunderland Mk V can be outfitted with the following ordnance:

  • 8 x 250 lb G.P. Mk.IV bombs (2,000 lb total)
  • 4 x 500 lb G.P. Mk.IV bombs (2,000 lb total)
  • 4 x 500 lb S.A.P. Mk.II bombs (2,000 lb total)

Defensive armament

Ammunition500 rounds
Fire rate750 shots/min
Turret2 x 7.7 mm Browning machine gun
Ammunition2000 rounds
Fire rate1000 shots/min
Turret2 x 7.7 mm Browning machine gun
Ammunition1000 rounds
Fire rate1000 shots/min
Turret4 x 7.7 mm Browning machine gun
Ammunition4000 rounds
Fire rate1000 shots/min
2 х Turret7.7 mm Vickers K machine gun
Ammunition600 rounds
Fire rate950 shots/min

The Sunderland Mk V is defended by:

  • 1 x 12.7 mm M2 Browning machine gun, 2 x beam turrets (500 rpg)
  • 2 x 7.7 mm Browning machine guns, nose turret (1,000 rpg = 2,000 total)
  • 2 x 7.7 mm Browning machine guns, dorsal turret (500 rpg = 1,000 total)
  • 4 x 7.7 mm Browning machine guns, tail turret (1,000 rpg = 4,000 total)
  • 1 x 7.7 mm Vickers K machine gun, 2 x beam turrets (600 rpg)

Usage in battles

After unloading your ordnance, it's best to return to base (or wait for reload in arcade battles) and get another load. In RB/SB, taking note from the "Flight Performance" section, land appropriately and continue the fight at a lower altitude to get back quickly for another bomb drop.

At this low altitude, and with some degree of luck, the Sunderland can be used as a "gunship" fighter. It's possible to gunship manoeuvre into a furball and shoot down a plane or two. Against other bombers, attempting the "gunship" method is possible, however you must be careful of defensive weapons on the enemy bomber. The best bet is to fly just below the enemy fighter or side by side, as there are no bombers at this battle rating which have this kind of armament and the Sunderland's survivability against rifle calibre is exceptional. The forward MGs can be used, but it isn't as effective as the other turrets. The side of the aircraft is where all the main firepower is located. Knowing this, keeping your enemy in the top and rear hemisphere is advisable for maximum guns on target while being shielded from most defensive weapons.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable
Sunderland Mk V dropping its 500 lb bombs

Pros and cons

Pros:

  • It has many turrets, equal or more effective than even the higher rank Wellingtons, Stirlings and Lancasters
  • Has 4 x offensive 7.7 mm machine guns
  • Its fuselage can soak up a lot of damage, especially from low calibre machine guns
  • Can land both on land (belly slide) and in the water (not on an aircraft carrier)
  • Great turret coverage, especially from the front, side, top and back of the plane
  • Has .50 calibre on the side which packs a punch and can obliterate enemy fighters if they hit
  • Turns rather well for a four-engine bomber

Cons:

  • Small bomb load
  • Handles like a flying train (A.K.A. not very well)
  • Due to the lack of a bomb bay, bombs are slid out from the hatches on the side of the aircraft which can make them hard to aim
  • The .50 calibre only cover the side of the aircraft, making them difficult to use effectively
  • No ventral turret coverage, a smart fighter will attack you from below
  • No armour. The crew are vulnerable. A few good hits on the cockpit and you're going down
  • Wooden fuselage means that you will catch fire easily
  • Slow, even biplanes can catch you
  • Does not dive well. Escaping from an enemy aircraft is difficult

History

Cockpit of the Sunderland Mark V

The Short S.25 Sunderland is a British designed & built flying boat, designed primarily to fulfill the role of a patrol bomber, the Sunderland was used primarily by the RAF, but also saw use with the French Navy, RAAF & SAAF just to name a few. The Mark V version of the Sunderland was initially developed due to concerns that the aircraft was underpowered, due to this the Bristol Pegasus engines used on previous models were replaced by Pratt & Whitney R-1830 Twin Wasp (S3C4-G) engines, these new engines offered a considerable power increase while also not causing any reductions in range or flight time, a particular benefit of the new power plant was that the Mark V could remain airborne after 2 of its 4 engines failed, this greatly improved the aircraft's survivability in comparison to earlier versions. A total of 155 Mark V airframes were produced with an additional 33 earlier Mark III's converted to Mark V standard with the updated engines.

The Mark V also featured a new centimetric ASV Mark VI C radar, this is an updated version of the air to surface radar that was also featured on later production Mark III airframes and is especially noticeable by the antenna on the underside of the wings just outboard of the floats. This radars was primarily used in the aircraft's coastal command role for detecting enemy ships.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Short Brothers plc
Bombers  Stirling B Mk I · Stirling B Mk III · Sunderland Mk IIIa · Sunderland Mk V

Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2