Difference between pages "AB 41" and "AMD.35"

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(See also: Added vehicles)
 
(New Description Project - France Priority: Tanks - Automitrailleuse de Découverte (AMD) Panhard modèle 1935)
 
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{{Specs-Card|code=it_ab_41}}
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{{About
 +
| about = French light tank '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = AMD.35 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=fr_amd_35
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage {{PAGENAME}}.jpg|420px|thumb|left]]
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The '''Automitrailleuse de Découverte (AMD) Panhard modèle 1935''' is a light French reconnaissance 4x4 armoured car built for cavalry units prior to World War II. It was crewed by four individuals and armed with a powerful 25 mm SA35 L/72 tank gun. The AMD Panhard modèle 1935 had been kept as light as possible to fulfil its role as an effective long-range reconnaissance vehicle. The mobility was impressive for the time: a top speed of 72.6 km/h, a cruising speed of 47 km/h, and a practical range of approximately 300 km made possible by two fuel tanks, the main one positioned at the far back of the hull. Following the fall of France in 1940, a few of these vehicles were taken over by the Germans and designated Panzerspähwagen P204 (f).
{{Break}}
+
 
The '''{{Specs|name}}''' or '''{{PAGENAME}}''' is a rank {{Specs|rank}} Italian light tank {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
+
Introduced in [[Update 1.93 "Shark Attack"]], the AMD Panhard modèle 1935 is best described as an armoured car with a powerful main armament. Despite its lack of armour protection, it is mobile, lethal, and remarkably survivable. The 25 mm SA35 L/72 tank gun has a high penetration value. Most adversaries at its rank will be no match for this armament. On roads and paved surfaces, it has a significant speed advantage. However, it struggles to go uphill and has poor mobility on soft terrain. Even when travelling on a road, fast turns cause the vehicle to lose a lot of speed. It is recommended that players take advantage of the high on-road speed to swiftly get to a firing position at the start of the battle to set up an ambush for adversaries before immediately relocating.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
'''Armour type:''':
+
'''Armour type:'''
  
* Rolled Homogeneous Armor (hull, turret)
+
* Rolled homogeneous armour (hull, turret)
* Gun Steel (main gun, machine gun)
 
 
* Wheel (tires)
 
* Wheel (tires)
  
Line 21: Line 29:
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 8 mm (22°) ''Upper Plate'' <br> 8 mm (44-68°) ''Upper Glacis'' <br> 8 mm (19-50°) ''Lower Glacis'' || 8 mm (29°) ''Top'' <br> 8 mm (12°) ''Bottom'' || 8 mm (16°) ''Crew Compartment'' <br> 18 mm (spherical) ''Rear MG Port'' <br> 5 mm (33°) ''Engine Compartment'' <br> 6 mm (27°) ''Lower plate'' || 6 mm ''Crew Compartment'' <br> 6 mm (18°) ''Engine Compartment - Centre'' <br> 8 mm (39°) ''Engine Compartment - Sides''
+
| Hull || 20 mm (22°) ''Upper plate'' <br> 15 mm (66°) ''Upper glacis'' <br> 26 mm ''Lower plate'' <br> 15 mm (38°) ''Lower glacis'' || 15 mm ''Hull side'' <br> 20 mm ''Driver viewport'' || 15 mm (23°) ''Crew compartment'' <br> 15 mm () ''Rear plate'' <br> 15 mm (44°) ''Lower glacis'' || 15 mm (24°) ''Front glacis'' <br> 7 mm ''Crew compartment'' <br> 7 mm () ''Engine compartment''
 +
|-
 +
|Turret || 26 mm (25°) ''Turret front'' <br> 20 mm ''Gun mantlet'' <br> 20 + 26 mm ''MG port'' || 15 mm (15-24°) || 15 mm (31°) || 7 mm (7°)
 
|-
 
|-
| Turret || 18 mm (11°) ''Turret front''  <br> 8 mm (cylindrical) ''Gun mantlet'' || 8 mm (24-25°) || 8 mm (17-18°) || 6 mm
 
 
|}
 
|}
'''Notes:'''
 
  
* The wheels are 10 mm thick.
+
* Wheels are 10 mm thick.
* The gun barrel is 10 mm thick while the coaxial machine gun is 5 mm thick.
+
* Storage boxes and mudguards are 5 mm thick
* Viewports on the turret are 6 mm thick.
+
* Belly armour is 7 mm thick.
* Mudguards are 8 mm thick.
+
* The cupola is just a ventilation cupola and 7 mm thick.
 +
* Internal plates (7 mm thick) separate the crew compartment from the engine compartment, as well as the engine compartment in half and cover the commander from the top and the rear.
  
The armor of the {{PAGENAME}} is very weak, and will not protect it from any weapons, including some light machine guns at close range. From the front an inexperienced enemy may shoot the turret, which is the most heavily armored portion, but even that is easy to penetrate by all anti-tank weapons. From the side many shots will over penetrate, killing only two of the four crew members at most; from the side the crew is well spaced out. From the front the crew members are lined up, making it an easy one shot kill. The ammunition stowage is a large target from the side, but it will not always explode when hit.
+
The {{PAGENAME}}'s armour thickness is similar to other French rank I armoured cars.
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 124|rbMinHp= 71}}
+
{{tankMobility|abMinHp= 163|rbMinHp= 93}}
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
{{Specs-Tank-Weapon|1}}
{{main|Breda Mod.35 (20 mm)}}
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|SA35 L/72 (25 mm)}}
 +
 
 +
The AMD.35 possesses the same gun as the AMR.35 ZT3: the 25 mm SA35 L/72. Its high (950 m/s) velocity gives its shells a very flat trajectory, making rangefinding a relatively easy task.
 +
 
 +
The penetration capability is acceptable, but the post-penetration damage, because of the shell type (only APC), is very light. You will have to shoot multiple times in order to destroy an enemy tank.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="6" | [[Breda Mod.35 (20 mm)|20 mm Breda Mod.35]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
+
! colspan="5" | [[SA35 L/72 (25 mm)|25 mm SA35 L/72]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 456 (8) || rowspan="2" | 240 || rowspan="2" | -12°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.9 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 7.80 || rowspan="2" | 6.90 || rowspan="2" | 6.36 || rowspan="2" | 6.00
+
| rowspan="2" | 48 || rowspan="2" | -12°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan="2" | 3.90 || rowspan="2" | 3.45 || rowspan="2" | 3.18 || rowspan="2" | 3.00
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0
+
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
 
+
{{:SA35 L/72 (25 mm)/Ammunition|Mle1934 TP (Ch.F)}}
* '''Default:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}} - Half the belt is composed of {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}, such shell will do negligible damage against armored targets. However against aircrafts and vehicles with exposed crew, such shell can prove deadly.
 
* '''Perforante mod.35:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}} - Intermediate usage until the better PzGr 40 can be used. Decent enough against light tanks and other vehicles from the rear.
 
* '''PzGr 40:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}} - Highest penetrating belt. However, the damage effects are very poor. In close combat, aiming for modules and crewmember is advised. It's effects against angled armor is limited due to the nature of the HVAP shells, however the base penetration compensates such drawback.
 
 
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Belt
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| Default  || 38 || 36 || 27 || 19 || 14 || 10
 
|-
 
| Perforante mod.35 || 38 || 36 || 27 || 19 || 14 || 10
 
|-
 
| PzGr 40 || 64 || 63 || 27 || 29 || 14 || 10
 
|-
 
|}
 
 
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Belt details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| Perforante mod.35 || API-T || 832 || 0.14 || 1.2 || 9 || 1.7 || 47° || 60° || 65°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated: 2.1.0.94''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Full<br>ammo
 
! Full<br>ammo
 
! 1st<br>rack empty
 
! 1st<br>rack empty
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
! 7th<br>rack empty
 
! 8th<br>rack empty
 
! 9th<br>rack empty
 
! 10th<br>rack empty
 
! 11th<br>rack empty
 
! 12th<br>rack empty
 
! 13th<br>rack empty
 
! 14th<br>rack empty
 
! 15th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''57''' || 53&nbsp;''(+4)'' || 49&nbsp;''(+8)'' || 45&nbsp;''(+12)'' || 41&nbsp;''(+16)'' || 37&nbsp;''(+20)'' || 33&nbsp;''(+24)'' || 29&nbsp;''(+28)'' || 25&nbsp;''(+32)'' || 21&nbsp;''(+36)'' || 17&nbsp;''(+40)'' || 13&nbsp;''(+44)'' || 9&nbsp;''(+48)'' || 6&nbsp;''(+51)'' || 3&nbsp;''(+54)'' || 1&nbsp;''(+56)'' || No
+
| '''48''' || 1&nbsp;''(+47)'' || No
 
|-
 
|-
 
|}
 
|}
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
+
Notes:
 +
 
 +
* Shells are modeled individually and disappear after having been shot or loaded.
 +
* Recommended ammo load is the full 48 as not only is the full stowage small in size and is an adequate number for the gun's rate of fire (provides 2.5-3 minutes of continuous fire), but reducing the ammo count brings negligible results in this case due to the way the ammo depletes.
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
{{Specs-Tank-Weapon|2}}
{{main|Breda Mod. 38 (8 mm)}}
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|MAC 31 (7.5 mm)}}
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[Breda Mod. 38 (8 mm)|8 mm Breda Mod. 38]]
+
! colspan="5" | [[MAC 31 (7.5 mm)|7.5 mm MAC 31]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Coaxial || 1,992 (31) || 600 || N/A || N/A
+
| Coaxial || 900 (150) || 551 || -12°/+15° || ±15°
 
|-
 
|-
 
|}
 
|}
 +
 +
The AMD.35 is equipped with a single coaxial MAC 31 installed in a separate mantlet to the left of the main gun. It is loaded with 800 rounds organised in AP/AP/T belts, with a maximum 10 mm of penetration and a decent fire-rate and velocity. It is loaded with a pan magazine loaded with 150 rounds (100 AP and 50 T) per magazine. The machine gun is able to provide continuous fire for around 6.5 seconds before having to be reloaded, taking 6 seconds with a stock crew.
 +
 +
The small calibre of the MAC 31 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
;Combat tactics
+
The AMD.35 is best thought of as an armoured car with a great gun. Although it has poor armour protection, like most armoured cars, it is mobile, lethal, and surprisingly survivable.
Even though the armour of the {{PAGENAME}} is lacking, if played to its advantages it can become a vital part of achieving victory over the other team. This armoured car has 2 main things going for it: a very good mobility and a very effective, fast-firing autocannon that can decimate enemies at close to medium range.  
 
  
With these advantages in mind, there are several playstyles for this vehicle:
+
Its gun is a 25 mm cannon with high penetration values. This weapon will have no problem dealing with the vast majority of enemies at this tier. Just try to stay under 300 m of range, or else there may be significant deviation in the rounds. However be aware that the post-penetration damage is quite small so it is advisable to aim for the breech or the gunner first.
* The first option is to play a harasser role. Using the excellent mobility, the {{PAGENAME}} can get to the best positions on the map early and ambush enemy vehicles. Once you have struck and taken an enemy out, use the mobility to relocate to a new position and repeat the process.
 
* A second option is to use this vehicle to flank the enemy tanks while your teammates face them. Using your speed and mobility, you go around to take the enemy in a pincer movement.
 
* As third option, you can play it so as to get to cap zones before the other teams do, and afterwards use your vehicle as a support tank along with your teammates tanks taking up a position behind them and overextending when needed.
 
  
;Notable opponents:
+
This vehicle is unlike most ground vehicles in the game in that it is wheeled. Because of this, it has a great speed advantage on roads and paved surfaces. However, it has poor mobility on soft terrain, and struggles to go uphill. Even when driving on roads, quick turns cause the vehicle to lose much speed. Finally, the AMD.35 has quite ineffective brakes when stock. It is recommended that the tanker use the AMD.35's great on-road speed to quickly attain a firing position at the beginning of a match, and move quickly around the map to avoid detection. If a good firing position is found, then the AMD.35 will be able to utilise its powerful cannon to great effect.
* [[S.35]] - Very well armoured but slow (flank if possible)
 
* [[B1 bis]] - Very well armoured for its BR and can be very dangerous with several cannons (avoid if possible)
 
* [[T-70]] / [[T-80]] - Strong frontal armour that will be hard to penetrate (but thinner side and rear armour), if you find yourself fighting one of these try to flank its position and catch it off guard.
 
* Most tanks of this tier can be penetrated easily by your autocannon, but be careful as some of these tanks will carry .50 cal machine guns which can penetrate your armour.
 
  
;Defeating the {{PAGENAME}}:
+
Most vehicles at this tier are poorly armoured, and this one is no exception. However, with 4 crew members it is actually quite survivable, and can usually take a few hits before being destroyed. Still, it is always best to avoid taking fire if possible, and in that regard, the AMD.35's high top speed will be a boon.
Being a very lightly armoured vehicle, it remains a vehicle easy to destroy: the 2 quickest ways to deal with the {{PAGENAME}} are autocannons and HEAT/HE projectiles. But any shell with explosive filler will do.
 
Avoid close quarters and engage from long distance to increase your armour advantage while decreasing the {{PAGENAME}}'s firepower.
 
You can also force your opponent to play on a terrain hindering its mobility (mud, snow, sand) to negate its main advantage. Aim for the driver or the engine to immobilize it, meaning almost certain death for an armoured car.
 
  
===Modules===
+
=== Pros and cons ===
{| class="wikitable"
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="2" | Firepower
 
|-
 
| I
 
| Tires
 
|
 
| Parts
 
| Horizontal Drive
 
|
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
| Perforante mod.35
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation mechanism
 
|
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
| PzGr 40
 
|-
 
|}
 
  
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
'''Pros:'''
 
'''Pros:'''
  
* Unlocks potent PzGr 40 APCR belt that is identical to the German 20 mm autocannons
+
* High straight-line top speed on paved surfaces
* Reasonably fast on flat paved terrain especially roads
+
* Excellent reverse gear
* Good acceleration
+
* Great penetration and shell velocity
* Much quicker than other tracked competitors because it can steer both sides at 45° angle
+
* Quick reload speed
* Very sharp turns
+
* High crew count and good survivability
  
 
'''Cons:'''
 
'''Cons:'''
  
* The "Armor" is only barely adequate at stopping rifle calibre bullets, everything else will shred it
+
* Poor cross-country performance
* Only 8 rounds per magazine, which is quickly expended
+
* Weak brakes
* Long reload for a small magazine
+
* Slow turret rotation an gun elevation
* Individual shells don't do much internal damage upon penetration
+
* Below-average gun depression
* PzGr 40 belt requires unlocking a tier IV modification
+
* Lightly armoured flanks and rear
* Default belt is 50/50 API-T and HEF-T Shells
 
* API-T struggles at longer ranges or even at slightly angled armour
 
* Off-road is lacklustre
 
* Sharp turns make it prone to tipping over
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
The AMD.35 or ''Automitrailleuse de Découverte'', also known as the ''Panhard 178'' was a French 4x4 specialised long-range armoured reconnaissance car built by Panhard. Designed to a 1931 specification to replace older models of armoured cars, Panhard completed a prototype in October of 1933 which was evaluated in January and February of 1934. Out of four competing models, built by Panhard, Renault, Berliet and Latil, the Panhard design was considered the best, being a highly advanced design for its time. After further trials by the French Cavalry, the Panhard 178 was accepted for production as the ''AMD Panhard Modèle 1935''. Initial use revealed some issues like engine overheating and cracking of the gun sight, resulting in a major modification program in 1937 which saw numerous modifications introduced.
 +
 
 +
In order to obtain a vehicle capable of a long-range and relatively high speed for its class, Panhard designed the 178 to be relatively light. As a result, the vehicle was relatively lightly armoured, ranging from 7 mm armour bottom plates to 13 mm flank armour and 26 mm frontal armour. As a result, the vehicle had a road speed of 72 km/h (45 mph) and a range of about 300 km (186 miles), but due to its long wheelbase and leaf-spring suspension, its off-road top speed lay at 42 km/h (26 mph) and its wading and trench-crossing capacity lay at just 60 cm (2 ft). The vehicle also had its shortcomings: it had a cramped interior, poor cross-country performance, a slow turret rotation speed and a weak clutch.
 +
 
 +
Unusually for a French light reconnaissance vehicle, the Panhard 178 was equipped with a 2-man turret at a time when even most of their tanks had one-man turrets: the AP3X turret housed a commander and gunner, who had a 25 mm Hotchkiss Modèle 34 main gun and 7.5 mm Reibel coaxial machine gun at their disposal. The turret also housed a reserve machine gun which could be mounted on top for anti-aircraft defence, but which was rarely mounted in practice. The Hotchkiss gun had tungsten rounds at its disposal, capable of penetrating up to 50 mm of armour, however, these rounds performed poorly when confronted with angled armour. Already early on the poor armour-penetrating capabilities of the Hotchkiss Modèle 34 were recognised, and work was started on up-arming the AMD.35 with a 47 mm SA 35 gun. Early designs would have seen the gun fitted in the rear driver's post creating a tank-destroyer with two AT guns (the turreted Hotchkiss gun and a hull-mounted SA 35 gun), but this was abandoned in favour of a vehicle with a turreted SA 35 in an enlarged turret. Even so, by May of 1940, in the response of events in Poland, plans were already being drawn up to phase out production of the lightly armoured AMD.35 in favour of the more heavily armed and armoured AM40P.
  
An advanced automotive design, with the similar AB 40 it gave the Italian Army a modern armoured car during the Second World War. The {{PAGENAME}} had a 4x4 layout, with four-wheel steering and fully independent suspension. The freely rotating spare wheels, positioned midway along the sides of the hull, prevented the vehicle from bellying out when crossing obstacles. It also had a rear driver position. The AB 40 had 2 coaxial machine guns in the turret and a third rear-facing machine gun. The AB 41 had the 20 mm gun in place of one of the turret machine guns, and also had an increase in engine horsepower over the other design. In total 24 AB 40 and 560 AB 41s were built. They served in the reconnaissance units of armoured, motorized and cavalry divisions, as well as in independent recon companies and platoons, with 4 vehicles per platoon. The AB 40s only were used in North Africa, but AB 41s were active on all fronts, including 30 sent to Russia.  
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Events decided differently, and following the German invasion of France in May of 1940, the AMD.35 proved its worth, outclassing its German counterparts. In a number of direct confrontation, German reconnaissance vehicles proved vulnerable to the Panhard's Hotchkiss gun, while their own 20 mm main gun proved ineffective against the Panhard. As a result, following the defeat of France, the Panhard 178 was taken into production for the German army as the ''Panzerspähwagen P204 (f)''. In German service, some of these vehicles were refitted with the 37 mm KwK36; in 1944, a batch of captured ex-Vichy Panhards were fitted with the 50 mm KwK38 L/42 or L/60 in an open turret.
  
The Germans seized 37 AB 41 and another 20 in production when Italy fell in 1943. They used these, along with 102 AB 43s converted back to a 20 mm main gun, and known as AB 41/43s.
+
Following the Liberation of France in 1944, production of the Panhard 178 was reinstated for the French Army, and consideration was given to up-arming the design with the 75 mm SA 45 L/32. A larger turret was designed which could fit this gun, however, before production started the decision was taken to fit the new Panhard 178B with the pre-war 47 mm SA 35 instead. The up-armed Panhard 178B was produced for the French Army, entering service after the War: it served both in France and its colonies, such as Syria, Tahiti, Madagascar and Indo-China. The Panhard 178B was phased out of French army service in 1960; examples taken over by Syria following its independence in 1946 continued service into the mid-1960, when it was finally phased out in favour of Soviet-supplied equipment.
  
 
== Media ==
 
== Media ==
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;Skins
 
;Skins
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=italy&vehicleType=tank&vehicleClass=light_tank&vehicle=it_ab_41 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_amd_35 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Videos
 
;Videos
{{Youtube-gallery|XKdfhUHK81Y|'''What is more important: Rate of fire or Penetration? Autoblinda 41''' - ''HowToPlay1337''|ejKAkRG1Dv0|'''{{PAGENAME}} Review, Fun as heck!''' - ''Joseph 2000''}}
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{{Youtube-gallery|WgmbLGEVWGg|'''The Shooting Range #352''' - ''Pages of History'' section at 03:24 discusses the {{PAGENAME}}.|xPq54SeNigk|'''The {{PAGENAME}} Light Tank (Well... Reconnaissance Car)''' - ''Orangefan''|gqSXbVsxFXM|'''Spade Review, {{PAGENAME}}. An upgrade from the current Reserves''' - ''Joseph 2000''}}
  
 
== See also ==
 
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* ''reference to the series of the aircraft;''
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* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.''-->
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* ''links to approximate analogues of other nations and research trees.'' -->
  
;Vehicles equipped with the same chassis
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;Other vehicles of similar configuration and role
* [[AB 43]]
 
  
;Tanks of comparable role, configuration and era
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* [[Sd.Kfz.221 (s.Pz.B.41)]]
* [[Sd.Kfz.234/1]]
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* [[AB 41]]
* [[AMD.35]]
 
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
* [[wikipedia:Autoblindo_Fiat-Ansaldo|[Wikipedia] Autoblindo Fiat-Ansaldo]]
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* [[Wikipedia:Panhard_178|[Wikipedia<nowiki>]</nowiki> Panhard 178]]
* [https://tanks-encyclopedia.com/ww2/italy/autoblinda_AB40_AB41_AB43.php <nowiki>[Tanks Encyclopedia]</nowiki> Autoblinda AB 40/41/43]
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* [https://tanks-encyclopedia.com/ww2/france/Panhard-178_AMD-35.php [Tanks-Encyclopedia<nowiki>]</nowiki> Panhard 178]
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=379 <nowiki>[Military Factory]</nowiki> Autoblinda 40/41 (AB 40/41)]
 
  
{{Italy light tanks}}
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{{TankManufacturer Panhard}}
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{{France light tanks}}
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[[Category:Wheeled ground vehicles]]

Latest revision as of 11:03, 22 October 2023

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This page is about the French light tank AMD.35. For other versions, see AMD.35 (Family).
AMD.35
fr_amd_35.png
GarageImage AMD.35.jpg
ArtImage AMD.35.png
AMD.35

Description

The Automitrailleuse de Découverte (AMD) Panhard modèle 1935 is a light French reconnaissance 4x4 armoured car built for cavalry units prior to World War II. It was crewed by four individuals and armed with a powerful 25 mm SA35 L/72 tank gun. The AMD Panhard modèle 1935 had been kept as light as possible to fulfil its role as an effective long-range reconnaissance vehicle. The mobility was impressive for the time: a top speed of 72.6 km/h, a cruising speed of 47 km/h, and a practical range of approximately 300 km made possible by two fuel tanks, the main one positioned at the far back of the hull. Following the fall of France in 1940, a few of these vehicles were taken over by the Germans and designated Panzerspähwagen P204 (f).

Introduced in Update 1.93 "Shark Attack", the AMD Panhard modèle 1935 is best described as an armoured car with a powerful main armament. Despite its lack of armour protection, it is mobile, lethal, and remarkably survivable. The 25 mm SA35 L/72 tank gun has a high penetration value. Most adversaries at its rank will be no match for this armament. On roads and paved surfaces, it has a significant speed advantage. However, it struggles to go uphill and has poor mobility on soft terrain. Even when travelling on a road, fast turns cause the vehicle to lose a lot of speed. It is recommended that players take advantage of the high on-road speed to swiftly get to a firing position at the start of the battle to set up an ambush for adversaries before immediately relocating.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour (hull, turret)
  • Wheel (tires)
Armour Front (Slope angle) Sides Rear Roof
Hull 20 mm (22°) Upper plate
15 mm (66°) Upper glacis
26 mm Lower plate
15 mm (38°) Lower glacis
15 mm Hull side
20 mm Driver viewport
15 mm (23°) Crew compartment
15 mm (2°) Rear plate
15 mm (44°) Lower glacis
15 mm (24°) Front glacis
7 mm Crew compartment
7 mm (8°) Engine compartment
Turret 26 mm (25°) Turret front
20 mm Gun mantlet
20 + 26 mm MG port
15 mm (15-24°) 15 mm (31°) 7 mm (7°)
  • Wheels are 10 mm thick.
  • Storage boxes and mudguards are 5 mm thick
  • Belly armour is 7 mm thick.
  • The cupola is just a ventilation cupola and 7 mm thick.
  • Internal plates (7 mm thick) separate the crew compartment from the engine compartment, as well as the engine compartment in half and cover the commander from the top and the rear.

The AMD.35's armour thickness is similar to other French rank I armoured cars.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 163 Expression error: Unexpected round operator. __.__
Realistic 93 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: SA35 L/72 (25 mm)

The AMD.35 possesses the same gun as the AMR.35 ZT3: the 25 mm SA35 L/72. Its high (950 m/s) velocity gives its shells a very flat trajectory, making rangefinding a relatively easy task.

The penetration capability is acceptable, but the post-penetration damage, because of the shell type (only APC), is very light. You will have to shoot multiple times in order to destroy an enemy tank.

25 mm SA35 L/72 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 48 -12°/+15° ±180° N/A 23.8 32.9 40.0 44.2 47.1 3.90 3.45 3.18 3.00
Realistic 14.9 17.5 21.3 23.5 25.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Mle1934 TP (Ch.F) APC 71 68 56 44 34 27
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Mle1934 TP (Ch.F) APC 950 0.31 - - - 48° 63° 71°

Ammo racks

Ammo racks of the AMD.35
Full
ammo
1st
rack empty
Visual
discrepancy
48 (+47) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Recommended ammo load is the full 48 as not only is the full stowage small in size and is an adequate number for the gun's rate of fire (provides 2.5-3 minutes of continuous fire), but reducing the ammo count brings negligible results in this case due to the way the ammo depletes.

Machine guns

Main article: MAC 31 (7.5 mm)
7.5 mm MAC 31
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 900 (150) 551 -12°/+15° ±15°

The AMD.35 is equipped with a single coaxial MAC 31 installed in a separate mantlet to the left of the main gun. It is loaded with 800 rounds organised in AP/AP/T belts, with a maximum 10 mm of penetration and a decent fire-rate and velocity. It is loaded with a pan magazine loaded with 150 rounds (100 AP and 50 T) per magazine. The machine gun is able to provide continuous fire for around 6.5 seconds before having to be reloaded, taking 6 seconds with a stock crew.

The small calibre of the MAC 31 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.

Usage in battles

The AMD.35 is best thought of as an armoured car with a great gun. Although it has poor armour protection, like most armoured cars, it is mobile, lethal, and surprisingly survivable.

Its gun is a 25 mm cannon with high penetration values. This weapon will have no problem dealing with the vast majority of enemies at this tier. Just try to stay under 300 m of range, or else there may be significant deviation in the rounds. However be aware that the post-penetration damage is quite small so it is advisable to aim for the breech or the gunner first.

This vehicle is unlike most ground vehicles in the game in that it is wheeled. Because of this, it has a great speed advantage on roads and paved surfaces. However, it has poor mobility on soft terrain, and struggles to go uphill. Even when driving on roads, quick turns cause the vehicle to lose much speed. Finally, the AMD.35 has quite ineffective brakes when stock. It is recommended that the tanker use the AMD.35's great on-road speed to quickly attain a firing position at the beginning of a match, and move quickly around the map to avoid detection. If a good firing position is found, then the AMD.35 will be able to utilise its powerful cannon to great effect.

Most vehicles at this tier are poorly armoured, and this one is no exception. However, with 4 crew members it is actually quite survivable, and can usually take a few hits before being destroyed. Still, it is always best to avoid taking fire if possible, and in that regard, the AMD.35's high top speed will be a boon.

Pros and cons

Pros:

  • High straight-line top speed on paved surfaces
  • Excellent reverse gear
  • Great penetration and shell velocity
  • Quick reload speed
  • High crew count and good survivability

Cons:

  • Poor cross-country performance
  • Weak brakes
  • Slow turret rotation an gun elevation
  • Below-average gun depression
  • Lightly armoured flanks and rear

History

The AMD.35 or Automitrailleuse de Découverte, also known as the Panhard 178 was a French 4x4 specialised long-range armoured reconnaissance car built by Panhard. Designed to a 1931 specification to replace older models of armoured cars, Panhard completed a prototype in October of 1933 which was evaluated in January and February of 1934. Out of four competing models, built by Panhard, Renault, Berliet and Latil, the Panhard design was considered the best, being a highly advanced design for its time. After further trials by the French Cavalry, the Panhard 178 was accepted for production as the AMD Panhard Modèle 1935. Initial use revealed some issues like engine overheating and cracking of the gun sight, resulting in a major modification program in 1937 which saw numerous modifications introduced.

In order to obtain a vehicle capable of a long-range and relatively high speed for its class, Panhard designed the 178 to be relatively light. As a result, the vehicle was relatively lightly armoured, ranging from 7 mm armour bottom plates to 13 mm flank armour and 26 mm frontal armour. As a result, the vehicle had a road speed of 72 km/h (45 mph) and a range of about 300 km (186 miles), but due to its long wheelbase and leaf-spring suspension, its off-road top speed lay at 42 km/h (26 mph) and its wading and trench-crossing capacity lay at just 60 cm (2 ft). The vehicle also had its shortcomings: it had a cramped interior, poor cross-country performance, a slow turret rotation speed and a weak clutch.

Unusually for a French light reconnaissance vehicle, the Panhard 178 was equipped with a 2-man turret at a time when even most of their tanks had one-man turrets: the AP3X turret housed a commander and gunner, who had a 25 mm Hotchkiss Modèle 34 main gun and 7.5 mm Reibel coaxial machine gun at their disposal. The turret also housed a reserve machine gun which could be mounted on top for anti-aircraft defence, but which was rarely mounted in practice. The Hotchkiss gun had tungsten rounds at its disposal, capable of penetrating up to 50 mm of armour, however, these rounds performed poorly when confronted with angled armour. Already early on the poor armour-penetrating capabilities of the Hotchkiss Modèle 34 were recognised, and work was started on up-arming the AMD.35 with a 47 mm SA 35 gun. Early designs would have seen the gun fitted in the rear driver's post creating a tank-destroyer with two AT guns (the turreted Hotchkiss gun and a hull-mounted SA 35 gun), but this was abandoned in favour of a vehicle with a turreted SA 35 in an enlarged turret. Even so, by May of 1940, in the response of events in Poland, plans were already being drawn up to phase out production of the lightly armoured AMD.35 in favour of the more heavily armed and armoured AM40P.

Events decided differently, and following the German invasion of France in May of 1940, the AMD.35 proved its worth, outclassing its German counterparts. In a number of direct confrontation, German reconnaissance vehicles proved vulnerable to the Panhard's Hotchkiss gun, while their own 20 mm main gun proved ineffective against the Panhard. As a result, following the defeat of France, the Panhard 178 was taken into production for the German army as the Panzerspähwagen P204 (f). In German service, some of these vehicles were refitted with the 37 mm KwK36; in 1944, a batch of captured ex-Vichy Panhards were fitted with the 50 mm KwK38 L/42 or L/60 in an open turret.

Following the Liberation of France in 1944, production of the Panhard 178 was reinstated for the French Army, and consideration was given to up-arming the design with the 75 mm SA 45 L/32. A larger turret was designed which could fit this gun, however, before production started the decision was taken to fit the new Panhard 178B with the pre-war 47 mm SA 35 instead. The up-armed Panhard 178B was produced for the French Army, entering service after the War: it served both in France and its colonies, such as Syria, Tahiti, Madagascar and Indo-China. The Panhard 178B was phased out of French army service in 1960; examples taken over by Syria following its independence in 1946 continued service into the mid-1960, when it was finally phased out in favour of Soviet-supplied equipment.

Media

Skins
Videos

See also

Other vehicles of similar configuration and role

External links


Panhard
Armoured Cars  AML-90
AMD.35  AMD.35 · AMD.35 (SA35)
E.B.R.  E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963)
Export  AML-90

France light tanks
AMC.34/35  AMC.34 YR · AMC.35 (ACG.1)
H.35/39  H.35 · H.39 · H.39 "Cambronne"
AMX-13  AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT)
Wheeled  AML-90 · AMX-10RC · Vextra 105
AMD.35  AMD.35 · AMD.35 (SA35)
E.B.R.  E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963)
Other  FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30)
Austria  SK-105A2
Great Britain  ▄Crusader Mk.II
Netherlands  CV 9035NL
USA  LVT-4/40 · ▄M3A3 Stuart