Difference between pages "M4A5" and "M2A4"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
(Updated template w/ new design)
 
(Undo revision 174708 by U153435799 (talk))
 
Line 1: Line 1:
{{Specs-Card|code=us_m4a5_ram_2}}
+
{{About
 +
| about = American light tank '''{{PAGENAME}}'''
 +
| usage = the premium version
 +
| link = M2A4 (1st Arm.Div.)
 +
}}
 +
{{Specs-Card
 +
|code=us_m2a4
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_M4A5.jpg|420px|thumb|left]]
+
The '''M2A4''' was the fourth variant of the M2 light tank family (formally Light Tank, M2) that served in the U.S. Army during the interwar period. This ultimately led to the development of the [[M3 Stuart (Family)|M3 Stuart family]] of light tanks later in World War II. The U.S. observations of the Spanish Civil War raised concern that their tank fleet, which consisted primarily of machine gun-armed [[M2A2]] light tanks, was inadequate for the type of armoured warfare expected to occur in the future conflict. Initial recommendations included improving the armour thickness of their tanks and also introducing a 37 mm anti-tank gun. The first step towards implementing these modifications came on December 29, 1938, when it was ordered that a production M2A3 be modified into M2A4 light tank specifications for trial. After a series of U.S. Army trials and additional changes, the M2A4 was approved for production in May 1940, which would run until April 1942 with 375 tanks built. The M2A4 was the U.S. military's primary light tank when World War II started and would see service with the U.S. Marines in the Battle for Guadalcanal. The M2A4 would be replaced in production and usage by the M3 Stuart, which would achieve more combat fame in the European Theatre.
{{break}}
 
The '''M4A5 Ram II''' is a premium Rank II American medium tank with a battle rating of 3.7. It was introduced in [[Update 1.61 "Road to Glory"]]. The first Canadian tank added into War Thunder, the Ram II was an attempt by the Canadians to produce their own turreted tank with the [[M3 Lee|M3 Medium]] chassis. The Ram can be called a "hybrid" between the M3 medium tanks and the [[M4|M4 Sherman]].
 
  
The M4A5 is quite a hybrid of a variety of traits among the British and American ground forces tree. The Ram is made up of the transmission, suspension, and engine from the American M3 Lee, the turreted platform of an M4 Sherman, and the [[Ordnance QF 6-pounder Mk.III (57 mm)|6-pounder]] gun from the British. Thus, in its place in Rank 2, the play style is akin to the M3 Lee's mobility with the power of a turreted tank. It should then be played like like any standard American medium tank, with extra caution on the weak points presented on the front armour right next to the front machine gun turret.
+
Introduced in [[Update 1.45 "Steel Generals"]] alongside the initial American ground tree, the M2A4 is a reserve light tank available for new players. The M2A4 light tank gives a good view into the M3 Stuart family of light tanks available for future research, presenting a fast and nimble vehicle with a respectable 37 mm anti-tank gun, though having subpar protection against close-range shots. While the M2A4 may not exceed in traits when coming up against its peers, these characteristics allow the M2A4 to perform flexibly, whether coming into a direct encounter with an enemy tank or outmanoeuvring the enemy to hit them in their weak spots with the 37 mm gun without being spotted.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
{{Specs-Tank-Armour}}
 +
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armour (Gun mantlet)
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
'''Armour type:'''
 
*Cast homogenous armour
 
*Rolled homogenous armour (Machine gun turret, Transmission, Lower side hull, Rear engine, Roof)
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear (Slope angle) !! Roof
+
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 88.9 mm (26-66°) ''Front glacis'' <br> 50.8 mm (0-58°) ''Lower glacis'' <br> 50.8 mm (12-87°) ''Driver's port'' || 63.5 mm (0-67°) ''Upper'' <br> 38.1 mm ''Lower'' || 38.1 mm (0-64°) ''Top'' <br. 38.1 mm (0-52°) || 38.1 mm <br> 25.4 mm ''Engine deck''
+
| Hull || 25.4 mm (19°) ''Front plate''<br> 15.8 mm (69°) ''Front Glacis'' <br> 25.4 mm (20°) ''Lower glacis'' || 25.4 mm || 25.4 mm ''Top'' <br> 25.4 mm (18°) ''Bottom'' || 6.35 mm
 
|-
 
|-
| Turret || 60.325 mm (22-26°) ''Turret front'' <br> 69.85 (0-71°) + 38.1 mm ''Gun shield'' <br> 44.45 + 63.5 mm''Gun mantlet'' || 69.85 - 76.2 mm (0-70°) || 69.85 mm (0-58°) || 38.1 mm
+
| Turret || 25.4 mm (11°) ''Turret front'' <br> 25.4 mm (12-65°) ''Gun mantlet'' || 25.4 mm || 25.4 mm || 6.35 mm
 
|-
 
|-
| Machine gun turret || 63.5 + 50.8 mm || 63.5 mm || 63.5 mm || 50.8 mm
+
| Cupola || 25.4 mm || 25.4 mm || 25.4 mm || 6.35 mm
|-
 
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 22.2 + 50.8 mm || 25.4 mm
 
 
|-
 
|-
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
* Suspension wheels are 15 mm thick, bogies are 10 mm thick, and tracks are 17 mm thick.
+
 
* 8 mm RHA plate separating the engine and crew compartment.
+
* Suspension wheels are 15 mm thick, tracks are 10 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
+
{{Specs-Tank-Mobility}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
|-
+
The overall mobility is decent. The top speed is great, easily getting to around 50 km/h on solid roads which is faster than most of the reserve tanks like Pz.II, T-26. However, wheeled vehicles like the Sd.Kfz. 140/1 can easily outrun the M2A4 on road. On softer roads like grassland and sand, it remains around 30 km/h which is still quite fast.
!colspan="3" | Mobility characteristic
+
 
|-
+
The hull traverse brings the overall mobility down quite a bit, since when the tank is still it turns very sluggishly, especially on soft terrain. The hull traverse gets faster when the tank is moving, but in full speed, it starts to snake around like a wheeled vehicle which makes it hard to control. Thus you must get used to this handling.
! Weight (tons)
+
 
!colspan="1" | Add-on Armor<br>weight (tons)
+
The reverse speed is only adequate to dodge shots from a distance. Do not expect to quickly reverse back to cover like a Puma.
!colspan="1" | Max speed (km/h)
+
 
|-
+
{{tankMobility|abMinHp=406|rbMinHp=232}}
|rowspan="2" | 29.5 || colspan="1" rowspan="2" | N/A || colspan="1" | 44 (AB)
+
 
|-
+
=== Modifications and economy ===
|40 (RB/SB)
+
{{Specs-Economy}}
|-
 
!colspan="3" | Engine power (horsepower)
 
|-
 
!colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|620
 
|763
 
|-
 
|''Realistic/Simulator''
 
|354
 
|400
 
|-
 
!colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
!colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|21.02
 
|25.86
 
|-
 
|''Realistic/Simulator''
 
|12.00
 
|13.56
 
|-
 
|}
 
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
{{Specs-Tank-Weapon|1}}
{{main|Ordnance QF 6-pounder Mk.III (57 mm)}}
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|M5 (37 mm)}}
  
{| class="wikitable" style="text-align:center"
+
The overall firepower is decent for the reserve battle rating. The main cannon has an adequate penetration of about 60 mm which is more than enough to go through most tanks below 2.0, for example, T-26, Pz.III and Pz.35(t). Although the available ammunition rounds are all solid shells, they still create large amounts of shrapnel when penetrating which is enough to knock out compact tanks like T-26 and Pz.35(t) with a single shot. For larger tanks like the LVT(A), accurate shots aimed at the crew's positions are required, which might be a little hard for new players. The cannon has enough accuracy to precisely target a weak spot on an enemy tank within 500 m. If one shot misses, the reload time of around 3.5 seconds allows for quick follow-up shots.
 +
 
 +
There is a nice stabiliser for the cannon which is a big advantage when exchanging fire, as it allows you to move out of cover and fire (usually before the enemy) without having to wait for your tank to stop wobbling. The stabiliser should be utilised to maximise your chance of surviving and killing. Note that it only works below 10 km/h, so remember to slow down or it will not stabilise the gun.
 +
 
 +
Targets like the 15cm sIG 33 B Sfl or M3 GMC can be quite hard to destroy, as their armour is thin enough to create little shrapnel, but are also thick enough to stop MG bullets. Against them, you can only rely on you fire rate, accuracy and of course your knowledge of their crew position to knock out their crew members one by one. Always go for the gunners or drivers first, if you failed then they can always fire back at you and disable you.
 +
 
 +
The main cannon is effective in close-quarter combat (usually within 200 m) or against weakly armoured targets since the penetration drops drastically as the range increases, plus the small calibre makes the shells easy to ricochet. When encountering fairly well armoured tanks like the M13/40 or H.35, try to break their gun barrels first or detrack them. If they are too far away, pin them on the map and call teammates to help.
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="6" | [[Ordnance QF 6-pounder Mk.III (57 mm)|57 mm OQF 6-pounder Mk.III]]
+
! colspan="5" | [[M5 (37 mm)|37 mm M5]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
! rowspan="1" | Vertical <br> guidance
+
! Stock !! Upgraded !! Full !! Expert !! Aced
! rowspan="1" | Horizontal <br> guidance
+
! Stock !! Full !! Expert !! Aced
! rowspan="1" | Stabilizer
 
 
|-
 
|-
| colspan="3" | 92 || -7.5°/+20° || ±180° || Vertical
+
! ''Arcade''
 +
| rowspan="2" | 103 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | {{Annotation|Shoulder|up to 10 km/h}} || 19.5 || 27.0 || 32.8 || 36.3 || 38.6 || rowspan="2" | 3.77 || rowspan="2" | 3.33 || rowspan="2" | 3.07 || rowspan="2" | 2.90
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
! ''Realistic''
|-
+
| 12.2 || 14.4 || 17.4 || 19.3 || 20.5
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 11.9 || 16.5 || 20.0 || 22.1 || 23.5
 
|-
 
| ''Realistic'' || 11.9 || 14.0 || 17.0 || 18.8 || 20.0
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 5.20 || 4.60 || 4.24 || 4.00
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:M5 (37 mm)/Ammunition|M74 shot, M51B1}}
! colspan="8" | Penetration statistics
+
 
|-
+
==== [[Ammo racks]] ====
! rowspan="2" data-sort-type="text" | Ammunition
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
<!-- '''Last updated: 2.3.0.69''' -->
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
{| class="wikitable" style="text-align:center"
|-
 
! 10m
 
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
|-
 
| Shot Mk.5 || AP || 101 || 100 || 83 || 67 || 51 || 45
 
|-
 
| Shell Mk.10 || HE || 9 || 9 || 9 || 9 || 9 || 9
 
|-
 
| Shot Mk.5 HV || AP || 112 || 111 || 92 || 74 || 57 || 50
 
 
|-
 
|-
| Shot Mk.8 || APC || 94 || 92 || 83 || 72 || 63 || 52
+
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! Visual<br>discrepancy
 
|-
 
|-
| Shot Mk.9 || APCBC || 113 || 112 || 100 || 90 || 84 || 80
+
| '''103''' || 84&nbsp;''(+19)'' || 41&nbsp;''(+62)'' || 1&nbsp;''(+102)'' || No
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| Shot Mk.5 || AP || 807 || 2.8 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
 
|-
 
| Shell Mk.10 || HE || 655 || 2.7 || 0.1 || 0.1 || 590 || +0° || 79° || 80° || 81°
 
|-
 
| Shot Mk.5 HV || AP || 853 || 2.8 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
 
|-
 
| Shot Mk.8 || APC || 853 || 2.9 || N/A || N/A || N/A || +4° || 48° || 63° || 71°
 
|-
 
| Shot Mk.9 || APCBC || 801 || 3.2 || N/A || N/A || N/A || +4° || 48° || 63° || 71°
 
 
|-
 
|-
 
|}
 
|}
 +
Note:
  
===== [[Ammo racks|Ammo racks]] =====
+
* Racks disappear after you've fired all shells in the rack.
[[File:Ammoracks_M4A5.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the M4A5 Ram II.]]
 
{| class="wikitable sortable" style="text-align:center"
 
|-
 
! class="wikitable unsortable" |Full<br /> ammo
 
! class="wikitable unsortable" |1st<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|| '''92''' || XX&nbsp;''(X+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || style="text-align:left" | no
 
|-
 
|}
 
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
{{Specs-Tank-Weapon|2}}
{{main|Browning (7.62 mm)}}
+
{{Specs-Tank-Weapon|3}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|M1919A4 (7.62 mm)}}
 +
 
 +
The machine gun is only powerful enough to destroy poorly protected vehicles such as AS 42, FlakPz I and GAZ-AAA. The penetration of around 10 mm is not enough to go through the frontal armour of those not-so-weakly-armoured tanks like SU-5-1, Panzerjäger 1 or 15cm sIG 33 B Sfl. If you are skilled the two MG can effectively damage low-flying biplanes and help zone out enemy ground attack aircraft.
  
{| class="wikitable" style="text-align:center"
+
The fixed machine guns in the hull are of little use most of the times, as it is very hard to point the hull directly at a target with the poor hull traverse of the M2A4.
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="7" | [[Browning (7.62 mm)|7.62 mm M1919A4]]
+
! colspan="5" | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| Coaxial || 5,250 (250) || 500 || N/A || N/A
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 1,480 (250) || 500 || N/A || N/A
+
| Pintle || 3,000 (250) || 500 || -10°/+45° || ±90°
 
|-
 
|-
! colspan="7" | ''Pintle mount''
+
| Machine gunner || 5,250 (250) || 500 || N/A || N/A
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| Hull (left side) || 5,250 (250) || 500 || N/A || N/A
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 1,480 (250) || 500 || -10°/+70° || ±60°
+
| Hull (right side) || 5,250 (250) || 500 || N/A || N/A
|-
 
! colspan="7" | ''Hull turret''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 1,480 (250) || 500 || -8°/+60° || -120°/+50°
 
 
|-
 
|-
 
|}
 
|}
  
== Usage in battles ==
+
==Usage in battles==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The M2A4 light tank is the reserve tank for the USA. As such, it is very manoeuvrable and fast, being a light tank. However, it has many distinguishing features that make it a forgiving beginners tank.
  
===Modules===
+
The M2A4 is most comparable to a cross between a BT-5 and T-26. The M2 has slightly less mobility than the BT-5 while being a larger target and having better armour, like the T-26. The M2A4 also has a fast-firing 37 mm M5 cannon that can fire M74 or M51 shot, as well as the M61 shell.
{| class="wikitable"
+
 
! Tier
+
Its gun has better accuracy than the majority of tanks on its rank, and it's APC ammo retains its penetration at most ranges. This ability to hit rapidly from range and still penetrate in part makes up for the somewhat anaemic damage of the 37 mm gun.
! colspan="2"|Mobility
+
 
! Protection
+
Like all tanks of this rank, it is lightly armoured and can be damaged or knocked out by any other vehicle from anywhere on the map. A useful tactic is to make use of its speed by engaging at range and then relocating when the fire gets too heavy around you.
! colspan="2"|Firepower
+
 
|-
+
'''Enemies worth noting:'''
| I
+
 
| Tracks||
+
Specific enemy vehicles that bear mentioning are firstly any Germans with the [[KwK38 (20 mm)|20 mm KwK/FlaK38]] cannon, this gun might be small but can have up to 48 mm of penetration, which is enough to go through the M2A4 almost anywhere. These guns can also fire 10 rounds at 280 rounds/min before having to reload the clip, meaning that they will very easily take out your crew before you have a chance to respond. To counter, the best chance you have is to angle your frontal armour which can make it difficult for the PzGr 40 rounds to penetrate. The Russian [[T-50]] and [[T-126]] are vehicles you will also see commonly, these have fairly thick and angled frontal armour that will prevent you from easily getting through. These tanks can also carry an APHEBC round that will destroy you in one shot with little difficulty, so to counter you should use your speed to attempt to get a side shot into either the turret or engine. If the T-50 cannot move you can outrun its turret and finish it without much difficulty.
| Parts
+
 
| Horizontal Drive||Shot Mk.5 HV
+
=== Pros and cons ===
|-
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
| II
 
| Suspension||Brake System
 
| FPE
 
| Shot Mk.8||Adjustment of Fire
 
|-
 
| III
 
| Filters||
 
| Crew Replenishment
 
| Shot Mk.9||Elevation Mechanism
 
|-
 
| IV
 
| Transmission||Engine
 
|
 
| Artillery Support||
 
|-
 
|}
 
  
===Pros and cons===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''-->
 
 
'''Pros:'''
 
'''Pros:'''
* Strong frontal armour, especially the upper glacis, 100+ mm of effective thickness.
+
 
* Well armoured at the rank.
+
* Fast and agile
* Lots of camouflages to unlock.
+
* Acceptable gun
* 63.5 mm of side armour, works well when angled.
+
* Fair armour all around
* 57 mm gun that can handle every foe it encounters.
+
* Machine gun secondary armament allows for flexibility in taking out exposed SPAA and tank destroyers
* Has .30 cal anti-aircraft defence.
+
* Roof-mounted .30 calibre is quite effective at taking out unarmoured aircraft
* Somehow adequate top armour.
+
 
* Great mobility.
 
* One of the few tanks that has all it's machine guns modeled and working properly.
 
* Relatively cheap in GE price.
 
* Relatively easy to play in matches.
 
* Extremely good at taking hits and creating distractions.
 
* Very hard for contemporary enemy tanks to knock it out in one hit.
 
* This tank will feel like home for M4A3E2 Jumbo players because of its similar play style.
 
 
'''Cons:'''
 
'''Cons:'''
* Front armour has some weak spots due to unusual slopes
+
 
* Driver hatch is a prominent weak point on front armour.
+
* Thin armour
* Armour protecting the transmission is only 50.8 mm thick.
+
* Terrible for hull-down postions due to lack of armour
* Only the upper hull sides are 63.5 mm thick, the lower part is still only 38.1 mm
+
* Prone to catching fire
* Gun mantlet has average thickness.
+
* Uneasy handling, prone to slide at high speeds
* 57 mm gun lacks explosive filler.
+
* Terrible steering, not adequate under 2<sup>nd</sup> gear
* Reverse speed is bad.
+
* While fast on flat ground, it has problems with climbing steep hills
* Very cramped turret, a single shot will likely disable all 3 crew members.
+
* Driving this straight into a wall at a fast speed can result in a crew knock out
* Most ammo racks are located below the turret and underneath the upper hull where it's only protected by 38.1 mm unangled armour.
+
* Can struggle to destroy larger vehicles due to lack of explosive filler
* Unlike the usual Shermans with top-mounted .50 cal, this only has 0.30 cal.
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
===Development===
 
===Development===
The aftermath of the Battle of France left the British military decimated as most of their equipments had to be left behind in their withdrawal at Dunkirk. Desperate for military equipment, especially tanks, they requested from the U.S. to help produce the necessary vehicles to supplement the armoured forces. Another firm assisting the British in armoured productions was Canada via the Canadian Pacific Railway’s Angus Shops with a contract to build 300 [[Valentine Mk I|Valentine tanks]]. Later, Canada themselves ordered 488 Valentines to build up their own tank forces, but realize that they need a cruiser tank to attack and exploit breakthroughs. Complications between adapting British designs to North American standards and difference in material quality cause the Canadians to seek an American-derived cruiser tank rather than a British design.
+
The '''M2 Light Tank''' series was an American pre-World War II design as their answer to a fast, effective tank in a cavalry role.
  
The current standard U.S. Tank at the time was the interim design [[M3 Lee|M3 Lee]]. With the 75 mm gun on a sponson rather than its own turret, the M3 Medium tank currently isn’t a suitable candidate as the standard cruiser tank. In 1941, the Canadian Interdepartmental Tank Committee decided to use the M3 chassis as a foundation for a new and better, locally-produced design. The British took interest on this redesigning of the M3 Medium tank and sent a tank expert L.E.Carr to assist in the designing of the hull and turret. The hull itself was to be cast and the turret was designed around the expectations to mount the [[Ordnance QF 6-pounder Mk.V (57 mm)|6-pounder]] or the 75 mm gun. The name for the design was the '''Ram'''. The US would designate the Canadian models as the '''M4A5'''
+
The idea of light tanks started with the Defense Act of 1920, which defined tanks as an infantry support weapon. However, multiple theorists brought up the idea of a cavalry role for the tanks to which the British were the first to incorporate with the ''cruiser tanks''. Limitation in American development leads to the establishment of light tanks as the ''combat cars''. The development team soon looked at the tank prototypes ''T1 light tank'' and the ''T2 medium tank'' from which they decided to use them as the basis for the light tank design.
  
Throughout the Ram’s designing and testings, the Canadians ran into problems of inexperience around building a tank and lacking the necessary production lines to begin producing tank parts. Deriving the Ram off the M3 Medium required parts like the transmission and engine that were currently being produced in America, which were always in low numbers given American tank production at the time. America assisted in the production of the Ram by producing the pilot models and the Canadian Tank Arsenal was to be built by Montreal Locomotive Works, themselves a subsidiary of the American Locomotive Company who had experience building M3 tanks for the Americans.
+
Modifications made onto the experimental tanks including installing the new Vertical Volute Spring Suspension (VVSS) which became the main suspension in future American tank development, made the tanks into the '''M2A1 light tank'''. The main version used before the war was designated the [[M2A2|'''M2A2''']] and had two turrets, both with a .50 calibre M2 Browning machine gun as their armament. However, the Spanish Civil War demonstrated that this kind of light tank was insufficient for the ever-evolving tank warfare. Revising the armament of the tank, the two M2 Browning turrets were removed and replaced with a turret outfitted with a 37 mm cannon and improved armour. This became the '''M2A4''' and served as the main light tank variant in US service prior to World War II.
  
The first prototype was produced in June 1941 and featured a full 360 traversable turret with a cast steel body, featuring the same powertrain and engine as the M3 it was derived from. The Ram was also adapted for British specifications with adaption to a right-hand drive and weaponry. Overall the Ram was also shorter than the M3. It also featured the side doors and an machine gun turret on the front, but these were later removed in later productions. Production for the Ram started in November. Though intended to be fitted with the 6-pounder, the first 50 Rams produced used a 2-pounder due to lack of guns or mounts available for the Canadians. These were labeled ''Ram Mk.I''. By February 1942, the Ram design switched back to the 6-pounder, which was designated the '''Ram Mk.II''', which production continued until July 1943. During that time span, about 2,032 Rams and its variants were produced.  
+
===Combat usage===
 +
Although the M2 light tanks were promising in their introduction, they were soon succeeded by the [[M3 Stuart|M3]] and [[M5A1|M5]] light tanks. While development projects were in the works for bigger and better tanks, the M2 light tanks was a stopgap solution which filled a dire and immediate need for training crews and fielding tanks on the battlefield. By December 1941, the M2 light tanks were being used for training purposes only with the US Army, however, the US Marine Corps (specifically Company A, 1st Marine Tank Battalion) used a small number in combat during the Battle of Guadalcanal in the Pacific due to the lack of M3 light tanks available.
  
===Combat history===
+
Britain ordered some M2 light tanks in early 1941 in part of the Lend-Lease Act, but only 36 were delivered before switching to the improved M3 light tanks. They were not used in combat.
Unfortunately, around the time the Ram became battle-worthy for the front-lines, the Americans started their mass-production of the [[M4|M4 Shermans]]. The M4 Sherman was by all mean similar in automotive performances, but benefited by the mass-production of the American industry. The Sherman quickly made the Ram, which only saving grace was giving the M3 Medium a turret, unnecessary. In March 1942, the Canadian government made the decision to switch all production lines to produce the [[M4A1|M4A1]], with the Ram production only continuing until the proper machinery was ready, which then the Ram design remained idle. The Ram never saw combat usage and was only used as a training vehicle in Britain until mid-1944.
 
  
The Ram never saw combat as a tank, but its variants had a better record. Many Ram tanks were converted into armoured personnel carriers known as the ''Kangaroo'', flamethrower vehicles known as the ''Badger'', artillery observation vehicles, ammunition carriers, armoured recovery vehicles, and anti-tank gun tractor. Its most combat-oriented variant was the ''Sexton'' self-propelled gun with the 25-pounder howitzer developed to support the infantry, though the Sexton was also produced by the chassis from the Grizzly design.  
+
A common feature on early US tanks was a large number of machine guns. Aside from the coaxial and the bow gunner's ball mounted gun, two machine guns were fixed facing forward on the sides of the hull, fired by the driver. Yet another M1919 Browning machine gun could be mounted on top of the turret in an anti-aircraft capacity.
  
After World War II, the Netherlands were free to take possession of any Ram tanks in army dumps on their territory. The Dutch used these tanks to equip their first tank units, the 1st and 2nd Tank Battalions. The Rams were in poor state from low maintenance and disuse so they received additional Rams from Britain in slightly better conditions in 1947. By 1950, most of the Rams were broken down and only 50 were available for use between the two battalions. They were all replaced, along with Shermans in their inventory, by the [[Centurion Mk 3|Centurion]] tank in 1952, supplied by the Americans. The Rams only usage past that was as static pill boxes on the IJssel line facing the Soviets in the Cold War.
+
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}
 +
{{Navigation-First-Simple-Line}}
 +
The M2 series traced its family tree back to the experimental T2s, with the M2A4 ending up the largest and most successful modification. Development began in 1939 after running trials for light tanks designed for infantry support as well as the M1 series. The M2 infantry tank was used as the base for construction, a model that was to undergo significant modification. The turret armour as well as the front end were thickened to 25 mm, capable of withstanding hits by light cannons and high-calibre machine guns.
  
===Legacy===
+
The tank's weaponry was also improved with the installation of an M5 37 mm cannon paired with a 7.62 mm machine gun in the single turret. Another 7.62 mm machine gun was mounted in the front hull plate, with two more on the sides. An antiaircraft machine gun could be mounted on the top of the turret, and additional viewing slits were cut out of the turret and cupola. Most tanks featured the 360 hp Continental W-670-9A engine, which pushed their top speed to 56 km/h. Several tanks in the series were equipped with Guiberson T1020 diesel engines.
The Ram unfortunately went down in history as one of Canada’s war design failures, with the M4 Sherman being produced in parallel by the U.S. overtaking it. It is also a testament to the disparity in the industrial base between the two countries. The Ram could still be attributed to kick starting Canadian production lines to be able to produce the M4A1 Shermans, which were designated the ''Grizzly''.
 
  
About 6 Ram tanks still survive today, with only 3 being the original tank design.
+
Given that September 1939 saw a spike in orders, the Rock Island Arsenal was no longer able to keep up on its own with the demand being placed on it by the US army. A tender for an additional batch was announced and won by American Car & Foundry. In October 1939 a contract for 329 tanks was signed, though it was soon expanded to 365. The last ten were assembled in April 1941 by Baldwin Locomotive Works, meaning that 375 M2A4s were produced in 1940.
 +
 
 +
The tanks only saw action on Guadalcanal and other Pacific islands. A few others were shipped to the UK via Lend-Lease and used there to train M3 medium tank crews.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_m2a4 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|yB4xDRk67hI|'''Survival Guide - The M2A4 - The American Reserve BR Workhorse''' - ''IllusiveThunder''|1yg1DAEbG8A|'''The Stuart Family''' discusses the {{PAGENAME}} at 0:22 - ''War Thunder Official Channel''|p9_XD0TgdiA|'''TOP 5 Reserve Tanks'''  discusses the {{PAGENAME}} at 3:11  - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
 +
 
 +
;Other vehicles of similar configuration and role
 +
 
 +
* [[M3 Stuart (Family)]]
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''other literature.'' -->
* ''other literature.''-->
+
 
* [http://warthunder.com/en/news/4164-development-m4a5-canadian-cadet-en/ [Devblog<nowiki>]</nowiki> M4A5: Canadian Cadet]
+
* [[wt:en/news/2917/current|[Vehicle Profile] M2A4 Light Tank]]
 +
* [[wikipedia:M2_light_tank|[Wikipedia] M2 light tank]]
 +
* [https://www.tanks-encyclopedia.com/ww2/US/M2_Light_Tank.php <nowiki>[Tanks Encyclopedia]</nowiki> M2 Light Tank]
 +
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=560 <nowiki>[Military Factory]</nowiki> M2 (Light Tank, M2)]
  
{{USA medium tanks}}
+
{{TankManufacturer Rock Island Arsenal}}
{{USA premium ground vehicles}}
+
{{USA light tanks}}

Latest revision as of 15:10, 19 October 2023

This version of the wiki is no longer supported
Use Wiki 3.0
This page is about the American light tank M2A4. For the premium version, see M2A4 (1st Arm.Div.).
M2A4
us_m2a4.png
GarageImage M2A4.jpg
ArtImage M2A4.png
M2A4

Description

The M2A4 was the fourth variant of the M2 light tank family (formally Light Tank, M2) that served in the U.S. Army during the interwar period. This ultimately led to the development of the M3 Stuart family of light tanks later in World War II. The U.S. observations of the Spanish Civil War raised concern that their tank fleet, which consisted primarily of machine gun-armed M2A2 light tanks, was inadequate for the type of armoured warfare expected to occur in the future conflict. Initial recommendations included improving the armour thickness of their tanks and also introducing a 37 mm anti-tank gun. The first step towards implementing these modifications came on December 29, 1938, when it was ordered that a production M2A3 be modified into M2A4 light tank specifications for trial. After a series of U.S. Army trials and additional changes, the M2A4 was approved for production in May 1940, which would run until April 1942 with 375 tanks built. The M2A4 was the U.S. military's primary light tank when World War II started and would see service with the U.S. Marines in the Battle for Guadalcanal. The M2A4 would be replaced in production and usage by the M3 Stuart, which would achieve more combat fame in the European Theatre.

Introduced in Update 1.45 "Steel Generals" alongside the initial American ground tree, the M2A4 is a reserve light tank available for new players. The M2A4 light tank gives a good view into the M3 Stuart family of light tanks available for future research, presenting a fast and nimble vehicle with a respectable 37 mm anti-tank gun, though having subpar protection against close-range shots. While the M2A4 may not exceed in traits when coming up against its peers, these characteristics allow the M2A4 to perform flexibly, whether coming into a direct encounter with an enemy tank or outmanoeuvring the enemy to hit them in their weak spots with the 37 mm gun without being spotted.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 25.4 mm (19°) Front plate
15.8 mm (69°) Front Glacis
25.4 mm (20°) Lower glacis
25.4 mm 25.4 mm Top
25.4 mm (18°) Bottom
6.35 mm
Turret 25.4 mm (11°) Turret front
25.4 mm (12-65°) Gun mantlet
25.4 mm 25.4 mm 6.35 mm
Cupola 25.4 mm 25.4 mm 25.4 mm 6.35 mm

Notes:

  • Suspension wheels are 15 mm thick, tracks are 10 mm thick.

Mobility

The overall mobility is decent. The top speed is great, easily getting to around 50 km/h on solid roads which is faster than most of the reserve tanks like Pz.II, T-26. However, wheeled vehicles like the Sd.Kfz. 140/1 can easily outrun the M2A4 on road. On softer roads like grassland and sand, it remains around 30 km/h which is still quite fast.

The hull traverse brings the overall mobility down quite a bit, since when the tank is still it turns very sluggishly, especially on soft terrain. The hull traverse gets faster when the tank is moving, but in full speed, it starts to snake around like a wheeled vehicle which makes it hard to control. Thus you must get used to this handling.

The reverse speed is only adequate to dodge shots from a distance. Do not expect to quickly reverse back to cover like a Puma.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 406 Expression error: Unexpected round operator. __.__
Realistic 232 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: M5 (37 mm)

The overall firepower is decent for the reserve battle rating. The main cannon has an adequate penetration of about 60 mm which is more than enough to go through most tanks below 2.0, for example, T-26, Pz.III and Pz.35(t). Although the available ammunition rounds are all solid shells, they still create large amounts of shrapnel when penetrating which is enough to knock out compact tanks like T-26 and Pz.35(t) with a single shot. For larger tanks like the LVT(A), accurate shots aimed at the crew's positions are required, which might be a little hard for new players. The cannon has enough accuracy to precisely target a weak spot on an enemy tank within 500 m. If one shot misses, the reload time of around 3.5 seconds allows for quick follow-up shots.

There is a nice stabiliser for the cannon which is a big advantage when exchanging fire, as it allows you to move out of cover and fire (usually before the enemy) without having to wait for your tank to stop wobbling. The stabiliser should be utilised to maximise your chance of surviving and killing. Note that it only works below 10 km/h, so remember to slow down or it will not stabilise the gun.

Targets like the 15cm sIG 33 B Sfl or M3 GMC can be quite hard to destroy, as their armour is thin enough to create little shrapnel, but are also thick enough to stop MG bullets. Against them, you can only rely on you fire rate, accuracy and of course your knowledge of their crew position to knock out their crew members one by one. Always go for the gunners or drivers first, if you failed then they can always fire back at you and disable you.

The main cannon is effective in close-quarter combat (usually within 200 m) or against weakly armoured targets since the penetration drops drastically as the range increases, plus the small calibre makes the shells easy to ricochet. When encountering fairly well armoured tanks like the M13/40 or H.35, try to break their gun barrels first or detrack them. If they are too far away, pin them on the map and call teammates to help.

37 mm M5 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 103 -10°/+20° ±180° Shoulder 19.5 27.0 32.8 36.3 38.6 3.77 3.33 3.07 2.90
Realistic 12.2 14.4 17.4 19.3 20.5

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M74 shot AP 77 74 64 53 44 36
M51B1 APCBC 86 83 71 59 49 40
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M74 shot AP 870 0.87 - - - 47° 60° 65°
M51B1 APCBC 870 0.87 - - - 48° 63° 71°

Ammo racks

Ammo racks of the M2A4
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
103 84 (+19) 41 (+62) (+102) No

Note:

  • Racks disappear after you've fired all shells in the rack.

Machine guns

Main article: M1919A4 (7.62 mm)

The machine gun is only powerful enough to destroy poorly protected vehicles such as AS 42, FlakPz I and GAZ-AAA. The penetration of around 10 mm is not enough to go through the frontal armour of those not-so-weakly-armoured tanks like SU-5-1, Panzerjäger 1 or 15cm sIG 33 B Sfl. If you are skilled the two MG can effectively damage low-flying biplanes and help zone out enemy ground attack aircraft.

The fixed machine guns in the hull are of little use most of the times, as it is very hard to point the hull directly at a target with the poor hull traverse of the M2A4.

7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 5,250 (250) 500 N/A N/A
Pintle 3,000 (250) 500 -10°/+45° ±90°
Machine gunner 5,250 (250) 500 N/A N/A
Hull (left side) 5,250 (250) 500 N/A N/A
Hull (right side) 5,250 (250) 500 N/A N/A

Usage in battles

The M2A4 light tank is the reserve tank for the USA. As such, it is very manoeuvrable and fast, being a light tank. However, it has many distinguishing features that make it a forgiving beginners tank.

The M2A4 is most comparable to a cross between a BT-5 and T-26. The M2 has slightly less mobility than the BT-5 while being a larger target and having better armour, like the T-26. The M2A4 also has a fast-firing 37 mm M5 cannon that can fire M74 or M51 shot, as well as the M61 shell.

Its gun has better accuracy than the majority of tanks on its rank, and it's APC ammo retains its penetration at most ranges. This ability to hit rapidly from range and still penetrate in part makes up for the somewhat anaemic damage of the 37 mm gun.

Like all tanks of this rank, it is lightly armoured and can be damaged or knocked out by any other vehicle from anywhere on the map. A useful tactic is to make use of its speed by engaging at range and then relocating when the fire gets too heavy around you.

Enemies worth noting:

Specific enemy vehicles that bear mentioning are firstly any Germans with the 20 mm KwK/FlaK38 cannon, this gun might be small but can have up to 48 mm of penetration, which is enough to go through the M2A4 almost anywhere. These guns can also fire 10 rounds at 280 rounds/min before having to reload the clip, meaning that they will very easily take out your crew before you have a chance to respond. To counter, the best chance you have is to angle your frontal armour which can make it difficult for the PzGr 40 rounds to penetrate. The Russian T-50 and T-126 are vehicles you will also see commonly, these have fairly thick and angled frontal armour that will prevent you from easily getting through. These tanks can also carry an APHEBC round that will destroy you in one shot with little difficulty, so to counter you should use your speed to attempt to get a side shot into either the turret or engine. If the T-50 cannot move you can outrun its turret and finish it without much difficulty.

Pros and cons

Pros:

  • Fast and agile
  • Acceptable gun
  • Fair armour all around
  • Machine gun secondary armament allows for flexibility in taking out exposed SPAA and tank destroyers
  • Roof-mounted .30 calibre is quite effective at taking out unarmoured aircraft

Cons:

  • Thin armour
  • Terrible for hull-down postions due to lack of armour
  • Prone to catching fire
  • Uneasy handling, prone to slide at high speeds
  • Terrible steering, not adequate under 2nd gear
  • While fast on flat ground, it has problems with climbing steep hills
  • Driving this straight into a wall at a fast speed can result in a crew knock out
  • Can struggle to destroy larger vehicles due to lack of explosive filler

History

Development

The M2 Light Tank series was an American pre-World War II design as their answer to a fast, effective tank in a cavalry role.

The idea of light tanks started with the Defense Act of 1920, which defined tanks as an infantry support weapon. However, multiple theorists brought up the idea of a cavalry role for the tanks to which the British were the first to incorporate with the cruiser tanks. Limitation in American development leads to the establishment of light tanks as the combat cars. The development team soon looked at the tank prototypes T1 light tank and the T2 medium tank from which they decided to use them as the basis for the light tank design.

Modifications made onto the experimental tanks including installing the new Vertical Volute Spring Suspension (VVSS) which became the main suspension in future American tank development, made the tanks into the M2A1 light tank. The main version used before the war was designated the M2A2 and had two turrets, both with a .50 calibre M2 Browning machine gun as their armament. However, the Spanish Civil War demonstrated that this kind of light tank was insufficient for the ever-evolving tank warfare. Revising the armament of the tank, the two M2 Browning turrets were removed and replaced with a turret outfitted with a 37 mm cannon and improved armour. This became the M2A4 and served as the main light tank variant in US service prior to World War II.

Combat usage

Although the M2 light tanks were promising in their introduction, they were soon succeeded by the M3 and M5 light tanks. While development projects were in the works for bigger and better tanks, the M2 light tanks was a stopgap solution which filled a dire and immediate need for training crews and fielding tanks on the battlefield. By December 1941, the M2 light tanks were being used for training purposes only with the US Army, however, the US Marine Corps (specifically Company A, 1st Marine Tank Battalion) used a small number in combat during the Battle of Guadalcanal in the Pacific due to the lack of M3 light tanks available.

Britain ordered some M2 light tanks in early 1941 in part of the Lend-Lease Act, but only 36 were delivered before switching to the improved M3 light tanks. They were not used in combat.

A common feature on early US tanks was a large number of machine guns. Aside from the coaxial and the bow gunner's ball mounted gun, two machine guns were fixed facing forward on the sides of the hull, fired by the driver. Yet another M1919 Browning machine gun could be mounted on top of the turret in an anti-aircraft capacity.


Archive of the in-game description

The M2 series traced its family tree back to the experimental T2s, with the M2A4 ending up the largest and most successful modification. Development began in 1939 after running trials for light tanks designed for infantry support as well as the M1 series. The M2 infantry tank was used as the base for construction, a model that was to undergo significant modification. The turret armour as well as the front end were thickened to 25 mm, capable of withstanding hits by light cannons and high-calibre machine guns.

The tank's weaponry was also improved with the installation of an M5 37 mm cannon paired with a 7.62 mm machine gun in the single turret. Another 7.62 mm machine gun was mounted in the front hull plate, with two more on the sides. An antiaircraft machine gun could be mounted on the top of the turret, and additional viewing slits were cut out of the turret and cupola. Most tanks featured the 360 hp Continental W-670-9A engine, which pushed their top speed to 56 km/h. Several tanks in the series were equipped with Guiberson T1020 diesel engines.

Given that September 1939 saw a spike in orders, the Rock Island Arsenal was no longer able to keep up on its own with the demand being placed on it by the US army. A tender for an additional batch was announced and won by American Car & Foundry. In October 1939 a contract for 329 tanks was signed, though it was soon expanded to 365. The last ten were assembled in April 1941 by Baldwin Locomotive Works, meaning that 375 M2A4s were produced in 1940.

The tanks only saw action on Guadalcanal and other Pacific islands. A few others were shipped to the UK via Lend-Lease and used there to train M3 medium tank crews.


Media

Skins
Videos

See also

Other vehicles of similar configuration and role

External links


Rock Island Arsenal
Tanks 
Light Tank  Light Tank M2A2 · Light Tank M2A4
Medium Tank  Medium Tank M2

USA light tanks
LVT  LVT(A)(1) · ○LVT(A)(1) · LVT(A)(4)
M2  M2A2 · M2A4 · M2A4 (1st Arm.Div.)
M3/M5 Stuart  M3 Stuart · M3A1 Stuart · M3A1 (USMC) · M5A1 · M5A1 TD · ▃Stuart VI (5th CAD)
M22 Locust  M22
M24 Chaffee  M24 · M24 (TL)
M18 Hellcat  M18 GMC · M18 "Black Cat" · Super Hellcat
M41 Walker Bulldog  M41A1
M551 Sheridan  M551 · M551(76)
M3 Bradley  M3 Bradley · M3A3 Bradley
Wheeled  M8 LAC · T18E2 · M1128 · M1128 Wolfpack
Other  M8A1 GMC · T92 · T114 · HSTV-L · CCVL · XM8 · XM800T · AGS