Difference between pages "IL-10" and "T-10A"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
m (Added the IL-10(46) in the "see also" section)
 
(Description)
 
Line 1: Line 1:
 
{{About
 
{{About
| about = Soviet strike aircraft '''{{PAGENAME}}'''
+
| about = Soviet heavy tank '''{{PAGENAME}}'''
| usage = other versions
+
| usage = the other version
| link = IL-10 (Family)
+
| link = T-10M
 
}}
 
}}
 
{{Specs-Card
 
{{Specs-Card
|code=il-10
+
|code=ussr_t_10a
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
|market=items_Т-10А (USSR)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced in [[Update 1.41]].
+
The '''T-10A''' is an improved modification of the seventh variant of the IS heavy tank family. It was a Soviet heavy tank designed as a complementary counterpart to the initial T-10 variant until a more substantial upgrade could be assembled. It was developed in the early 1950s as part of the Soviet Union's efforts to modernize its armoured forces. Compared to the [[IS-3]], it had better armour protection, a more powerful engine, improved firepower, and the T-10A itself added a vertical stabilizer. The layout of the turret was also changed, making it much simpler to reload the ammunition for the main gun. Despite this, the upgrades were deemed insufficient, prompting the development of subsequent iterations, most notably the T-10B and [[T-10M]], which were considered significant improvements over the T-10A and a step in the right direction for the future of the Soviet Army.
  
The IL-10 is the result of the experience of the Ilyushin design bureau in an attempt to made a worthy successor of the famous [[IL-2M (1943)|IL-2M]] ground attack aircraft. Thus, the IL-10 is essentially a reincarnation of IL-2M with various problems of its predecessor being ironed out (most notably its slow flight speed).
+
Introduced in [[Update "New Power"]] as a reward for [[Battle Pass: Season I]], it's the earliest Soviet heavy tank to feature a simple one-plane stabilizer, which makes it much easier to fire on the move and, as a result, is better for more dynamic gameplay. However, it should be noted that the T-10A's armour is not dependable at its battle rating and struggles against high-explosive anti-tank fin-stabilised (HEATFS) and armour-piercing discarding sabot (APDS) rounds. Despite this, the T-10A compensates with its powerful 122 mm D-25TS tank gun, which has a considerably lower reload time than the older 122 mm D-25T tank gun found in previous Soviet IS heavy tank variants.
 
 
This version of the IL-10 is the 1945 version, equipped with exactly the same armaments with the "Sturmovik", featuring two 23 mm VYa-23 cannons and two 7.62 mm ShKAS machine guns as its offensive armaments, while the gunner is equipped with a 12.7 mm Berezin machine gun.
 
  
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Survivability and armour ===
{{Specs-Avia-Flight}}
+
{{Specs-Tank-Armour}}
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
The IL-10 offers a much needed mobility improvement compared to IL-2. While the aircraft is still quite heavy and sluggish to turn at times, the IL-10 is able to reach its flat top speed quickly, and is capable of executing some turnfighting moves to caught an enemy off guard. Though you might need to be more careful since the IL-10 bleeds a considerable amount of energy while turning.
+
The armour protection of the hull, as it is a T-10 hull, is very good except against powerful APDS, APFSDS, HEATFS and ATGMs. In a downtier the armour will work well against the majority of vehicles, however chemical rounds such as HEAT shells and ATGMs will have no issues penetrating the hull as well as APFSDS shells. Moving to the turret, it is poorly armoured even against APDS beside the gun breech. The turret may stop APCBC and some APDS shells but should not be relied on to stop HEAT and ATGM nor APFSDS.
  
{| class="wikitable" style="text-align:center" width="70%"
+
{| class="wikitable"
! rowspan="2" | Characteristics
+
|-
! colspan="2" | Max Speed<br>(km/h at 2,800 m)
+
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(metres/second)
 
! rowspan="2" | Take-off run<br>(metres)
 
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
| Hull || 120 mm (57°) ''Front glacis'' <br> 120 mm (49°) ''Lower glacis'' <br> 40-60 mm (78-79°) ''Driver's port'' || 120 mm (50°) ''Top'' <br> 80 mm (0-64°) ''Middle'' <br> 30 mm (60°) ''Bottom'' || 50 mm (53°) ''Top'' <br> 60 mm (21°) ''Bottom'' || 30 mm
 
|-
 
|-
! Stock
+
| Turret || 120-250 mm (26-60°) ''Turret front'' <br> 100 + 250 mm (0-75°) ''Gun mantlet'' || 130-190 mm (3-55°) || 102 mm (21-47°) || 30 mm
| 529 || 510 || rowspan="2" | {{Specs|ceiling}} || 25.3 || 26.6 || 7.6 || 7.6 || rowspan="2" | 550
 
 
|-
 
|-
! Upgraded
+
| Cupola || 40 mm || 40 mm || 40 mm || 30 mm
| 578 || 551 || 22.7 || 24.0 || 13.8 || 10.4
 
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
=== Mobility ===
{| class="wikitable" style="text-align:center" width="50%"
+
{{Specs-Tank-Mobility}}
|-
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
! colspan="5" | Features
+
 
|-
+
In terms of mobility, the T10A lacks speed as well as agility. But it can been seen as quite fast for a heavy tank, the horsepower generated by the engine makes this a beast when moving obstacles and even dead tanks. The mass can be seen as a pro and a con. Due to heavy mass, it has more traction and will not be flipped by explosions or pushed so easily by tanks. However, the mass reduced drastically the top speed as well as the acceleration.
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
 
|-
+
{{tankMobility|abMinHp=1,085|rbMinHp=619}}
| ✓ || ✓ || ✓ || X || X    <!-- -->
+
 
|-
+
=== Modifications and economy ===
|}
+
{{Specs-Economy}}
 +
 
 +
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 +
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|D-25TS (122 mm)}}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | [[D-25TS (122 mm)|122 mm D-25TS]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
! rowspan="2" | Gear (km/h)
+
! Stock !! Upgraded !! Full !! Expert !! Aced
! colspan="3" | Flaps (km/h)
+
! Stock !! Full !! Expert !! Aced
! colspan="2" | Max Static G
 
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! ''Arcade''
 +
| rowspan="2" | 30 || rowspan="2" | -3°/+17° || rowspan="2" | ±180° || rowspan="2" | {{Annotation|Vertical|up to 24 km/h}} || 11.3 || 15.7 || 19.0 || 21.1 || 22.4 || rowspan="2" | 19.50 || rowspan="2" | 17.25 || rowspan="2" | 15.90 || rowspan="2" | 15.00
 
|-
 
|-
| 720 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 498 || 469 || 320 || ~14 || ~14
+
! ''Realistic''
 +
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0
 
|-
 
|-
 
|}
 
|}
  
 +
==== Ammunition ====
 +
{{:D-25TS (122 mm)/Ammunition|BR-471, BR-471B, BR-471D, OF-471}}
 +
 +
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated: 2.3.0.62''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! Full<br>ammo
 +
! Ammo<br>part
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
| '''30''' || ''Projectiles'' <br> ''Propellants'' || 27&nbsp;''(+3)'' <br> 27&nbsp;''(+3)'' || 24&nbsp;''(+6)'' <br> 24&nbsp;''(+6)'' || 20&nbsp;''(+10)'' <br> 20&nbsp;''(+10)'' || 17&nbsp;''(+13)'' <br> 17&nbsp;''(+13)'' || 14&nbsp;''(+16)'' <br> 14&nbsp;''(+16)'' || 11&nbsp;''(+19)'' <br> 11&nbsp;''(+19)''
 
|-
 
|-
| < 370 || < 410 || < 400 || > 322
+
! 7th<br>rack empty
 +
! 8th<br>rack empty
 +
! 9th<br>rack empty
 +
! 10th<br>rack empty
 +
! 11th<br>rack empty
 +
! 12th<br>rack empty
 +
! Visual<br>discrepancy
 +
|-
 +
| 10&nbsp;''(+20)'' <br> 10&nbsp;''(+20)'' || 9&nbsp;''(+21)'' <br> 9&nbsp;''(+21)'' || 7&nbsp;''(+23)'' <br> 7&nbsp;''(+23)'' || 5&nbsp;''(+25)'' <br> 5&nbsp;''(+25)'' || 3&nbsp;''(+27)'' <br> 3&nbsp;''(+27)'' || 1&nbsp;''(+29)'' <br> 1&nbsp;''(+29)''|| No
 
|-
 
|-
 
|}
 
|}
  
=== Survivability and armour ===
+
=== Machine guns ===
{{Specs-Avia-Armour}}
+
{{Specs-Tank-Weapon|2}}
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
+
{{Specs-Tank-Weapon|3}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|DShK (12.7 mm)}}
  
* 5 mm steel on both sides of pilot and gunner
+
{| class="wikitable" style="text-align:center" width="50%"
* 5 mm steel on top of frontal fuel tank
 
* 6 mm steel covering the underside
 
* 6 mm steel disc behind propeller spinner
 
* 6 mm steel on both sides of pilot's head
 
* 6 mm steel in front of and below windshield
 
* 7 mm steel above engine
 
* 8 mm steel surrounding the nose (except for the top)
 
* 8 mm steel behind pilot's head
 
* 8.5 mm steel behind central fuel tank
 
* 8.5 mm steel in front of gunner*
 
* 64 mm bulletproof glass in front of pilot
 
* Self-sealing fuel tanks, with neutral gas pressurization system (1 in front of pilot, 1 underneath pilot)
 
 
 
<nowiki>*</nowiki>Note that the gunner is rear-facing
 
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
 
 
== Armaments ==
 
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|VYa-23 (23 mm)|ShKAS (7.62 mm)}}
 
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
 
* 2 x 23 mm VYa-23 cannons, wing-mounted (150 rpg = 300 total)
 
* 2 x 7.62 mm ShKAS machine guns, wing-mounted (750 rpg = 1,500 total)
 
 
 
The IL-10 is equipped with the powerful 23 mm VYa-23 guns already found on the IL-2M, as it is essentially a faster version of the IL-2M. These guns are still effective at its battle rating. The two VYa-23 cannons have a very high rate of fire and a surprisingly effective incendiary tracer that allows it to light up the enemy's engine on fire during head-on or a chase.
 
 
 
While the two 7.62 mm ShKAS machine guns lack stopping power are not the best offensive armament, you can still use them to strafe soft targets, while reserving cannons for heavier ground targets and aircraft. You can use these guns separately via weapon selection to conserve the proper ammunition for a suitable target
 
 
 
While the IL-10 sports less anti-air stopping power when compared to the four 23 mm NS-23 cannons on the [[IL-10 (1946)|1946 version]], its 23 mm VYa-23 cannons offer a greater penetration power which compensates the lack of additional cannons.
 
 
 
=== Suspended armament ===
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|FAB-50sv (50 kg)|FAB-100sv (100 kg)|FAB-250sv (250 kg)}}
 
{{main|M-8|M-13UK|RBS-82|RBS-132}}
 
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
 
 
* Without load
 
* 2 x 50 kg FAB-50sv bombs (100 kg total)
 
* 2 x 100 kg FAB-100sv bombs (200 kg total)
 
* 2 x 250 kg FAB-250sv bombs (500 kg total)
 
* 2 x 50 kg FAB-50sv bombs + 4 x M-8 rockets (100 kg total)
 
* 2 x 50 kg FAB-50sv bombs + 4 x RBS-82 rockets (100 kg total)
 
* 2 x 50 kg FAB-50sv bombs + 4 x M-13UK rockets (100 kg total)
 
* 2 x 50 kg FAB-50sv bombs + 4 x RBS-132 rockets (100 kg total)
 
* 2 x 100 kg FAB-100sv bombs + 4 x M-8 rockets (200 kg total)
 
* 2 x 100 kg FAB-100sv bombs + 4 x RBS-82 rockets (200 kg total)
 
* 2 x 100 kg FAB-100sv bombs + 4 x M-13UK rockets (200 kg total)
 
* 2 x 100 kg FAB-100sv bombs + 4 x RBS-132 rockets (200 kg total)
 
 
 
=== Defensive armament ===
 
{{Specs-Avia-Defensive}}
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|Berezin UB (12.7 mm)}}
 
 
 
The '''''{{PAGENAME}}''''' is defended by:
 
 
 
* 1 x 12.7 mm Berezin UB machine gun, dorsal turret (300 rpg)
 
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
Being essentially a faster IL-2M with less payload, the early IL-10 has several shortcomings that made the plane less forgiving to fly. However, it still had great potential to dominate the match.
 
 
 
While you're faster than before, so does your enemy. Unlike the match in the IL-2M where your enemy is slower and you have more time to react, the enemy you'll have to face at this BR is fast and well-armed enough to kill you in seconds if you do not pay attention. You're still able to win a dogfight against fighters via turnfighting, though you may need to be decisive and finish the enemy off as soon as possible due to the IL-10's poor energy retention.
 
 
 
Ground-pounding capability-wise, the IL-10 has a problem with its mediocre payload, it will occasionally struggle to destroy heavier targets with its bombs and rockets. Though the IL-10 is able to strafe various heavy targets from above thanks to the 23 mm VYa cannons, it also carries 2 x 7.62 mm ShKAS machine guns which are good at strafing soft targets, allowing you to conserve the ammunition of the 23 mm to deal with hard targets.
 
 
 
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="7" | MEC elements
+
! colspan="5" | [[DShK (12.7 mm)|12.7 mm DShK]]
 
|-
 
|-
! rowspan="2" | Mixer
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
! rowspan="2" | Pitch
 
! colspan="3" | Radiator
 
! rowspan="2" | Supercharger
 
! rowspan="2" | Turbocharger
 
 
|-
 
|-
! Oil !! Water !! Type
+
| Coaxial || 500 (50) || 600 || N/A || N/A
 
|-
 
|-
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Auto control available || Combined || Not controllable<br>1 gear || Not controllable
+
| Pintle || 250 (50) || 600 || -5°/+85° || ±180°
 
|-
 
|-
 
|}
 
|}
 +
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 +
Even though you have thick armour, HEATFS and APDS will go right through it so be careful. The T-10A's gun is powerful but for targets such as the M-103, you will have a hard time killing due to its effective armour. Your reload time is also very long, you can expect around an 18-second reload which is way less than a IS-3 or IS-4 but still long. When taking a enemy position or cap, try bringing at least 2 allies to help and support you. Since it is a Soviet tank you have a low gun depression of -3°, so avoid positions that need gun depression like hills or rough terrain. One special feature that sets the T-10A from other heavy Soviet tanks is a stabilizer which makes a huge difference in combat, however this works only at lower speeds. You also have a 12.7 mm DShK machine gun to take out lightly- armoured targets, planes, or helicopters.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Airframe can take some beatings before going down
+
* Good turret armour and effective pike nose hull armour, can bounce most kinetic rounds
* Well-armoured pilot and gunner seats, as well as engine cover
+
* Good side armour which can occasionally protect you from heavy tank shells
* Effective multi-purposes armaments
+
* Decent mobility for such a heavily armoured vehicle
* Quite fast and manoeuvrable for its weight
+
* Has a powerful 122 mm gun that can knock a majority of opponents with a single shot
 +
* Has night vision device
 +
* Has a vertical stabiliser allowing for even more effective "shoot and scoot" tactics familiar to IS commanders
 +
* 12.7 mm DShK coaxial and commander's weapons make short work of light vehicles, allowing conservation of main gun rounds
  
 
'''Cons:'''
 
'''Cons:'''
  
* Mediocre climb rate and poor energy retention
+
* Armour is not thick enough to reliably defend against HEATFS and APDS projectiles
* Defensive armament can prove unreliable at times
+
* Cannot angle due to flat cheeks and ammo stored directly behind
* Payload options are not impressive
+
* Low power-to-weight ratio in RB
* Usually faces strong and fast opponents with powerful armaments
+
* Bad reverse speed
 +
* Long reload time
 +
* No NVD for gunner view
 +
* Limited ammo reserves and clip sizes for secondary weapons means you may be reloading at inconvenient times
 +
* Lacks access to modern projectiles like HEATFS and APFSDS, making it a headache to fight against enemy with decent sloped armour
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
+
{{main|T-10M#History|l1=History of the T-10M}}
{{break}}
+
The T-10A is an early variant of the T-10 heavy tank. It included a single-plane stabilizer which allowed the gun to be fired accurately while moving. It was developed in 1956, and was later succeeded by the T-10B, and finally the [[T-10M]].
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 
{{Navigation-First-Simple-Line}}
 
The IL-10 Sturmovik was a Soviet WWII-era attack aircraft created by the Ilyushin Design Bureau in 1944. It first saw combat on 16th April 1945. Serial production of the IL-10 was set up at three factories, Numbers 1, 18 and 64 and continued for five years. A total of over 4,600 IL-10s were produced, as well as 280 training IL-10Us. A licensed version of the IL-10 was also produced at the Avia factory in Czechoslovakia from December 1951 until 1955, designated Avia B-33. In 1953 and 1954, Czech-produced variants were also exported to Poland, Hungary, Romania and Bulgaria. B-33s were armed with four NS-23RM cannon with 150 shells each. A total of 1,200 aircraft were built by Avia.
 
 
 
The heavily-armoured IL-10 with the AM-42 engine was a perfect embodiment of the Soviet "flying infantry fighting vehicle" concept, whose combat efficiency when providing close air support was increased by "high mobility" over the battlefield, and somewhat improved armament compared to those used on the previous mainstay Soviet ground attack aircraft, the IL-2. The IL-10's top speed at sea level was 540 km/h, 596 km/h at 2,600 m, and roughly 620 km/h at 5,000 m. This meant that contemporary propeller-driven fighters could only catch up to the IL-10 given initial altitude advantage, or when using engine boost. Also, aerial combat was not easy.
 
{{Navigation-End}}
 
  
 
== Media ==
 
== Media ==
Line 206: Line 156:
 
;Skins
 
;Skins
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=il-10 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_10a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Images
 +
<gallery mode="packed-hover">
 +
Image:T-10A Devblog Image 001.jpg|<small>T-10A devblog image</small>
 +
</gallery>
 +
 
 +
;Videos
 +
{{Youtube-gallery|OR18NRGT7uw|'''The Shooting Range #254''' - ''Pages of History'' section at 03:03 discusses the T-10.|gENL-q_x5Tc|'''SOVIET SUFFERING: T-10A Review''' - ''Sako Sniper''|MsSxTpwTq-I|'''The Heavy Problem - T-10A''' - ''JustinPlaysYT''}}
  
 
== See also ==
 
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* ''reference to the series of the aircraft;''
+
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
  
* [[IL-2 (Family)]]
+
;Vehicles equipped with the same chassis
* [[Su-6 (Family)]]
+
 
* [[IL-10 (1946)|IL-10(1946)]]
+
* [[T-10M]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
  
* ''topic on the official game forum;''
+
* [[wikipedia:T-10_tank|[Wikipedia] T-10 tank]]
* ''other literature.''
 
  
{{AirManufacturer Ilyushin}}
+
{{TankManufacturer ChTZ}}
{{USSR strike aircraft}}
+
{{USSR heavy tanks}}
 +
{{USSR premium ground vehicles}}

Latest revision as of 07:56, 22 September 2023

This version of the wiki is no longer supported
Use Wiki 3.0
This page is about the Soviet heavy tank T-10A. For the other version, see T-10M.
T-10A
ussr_t_10a.png
GarageImage T-10A.jpg
ArtImage T-10A.png
T-10A

Description

The T-10A is an improved modification of the seventh variant of the IS heavy tank family. It was a Soviet heavy tank designed as a complementary counterpart to the initial T-10 variant until a more substantial upgrade could be assembled. It was developed in the early 1950s as part of the Soviet Union's efforts to modernize its armoured forces. Compared to the IS-3, it had better armour protection, a more powerful engine, improved firepower, and the T-10A itself added a vertical stabilizer. The layout of the turret was also changed, making it much simpler to reload the ammunition for the main gun. Despite this, the upgrades were deemed insufficient, prompting the development of subsequent iterations, most notably the T-10B and T-10M, which were considered significant improvements over the T-10A and a step in the right direction for the future of the Soviet Army.

Introduced in Update "New Power" as a reward for Battle Pass: Season I, it's the earliest Soviet heavy tank to feature a simple one-plane stabilizer, which makes it much easier to fire on the move and, as a result, is better for more dynamic gameplay. However, it should be noted that the T-10A's armour is not dependable at its battle rating and struggles against high-explosive anti-tank fin-stabilised (HEATFS) and armour-piercing discarding sabot (APDS) rounds. Despite this, the T-10A compensates with its powerful 122 mm D-25TS tank gun, which has a considerably lower reload time than the older 122 mm D-25T tank gun found in previous Soviet IS heavy tank variants.

General info

Survivability and armour

The armour protection of the hull, as it is a T-10 hull, is very good except against powerful APDS, APFSDS, HEATFS and ATGMs. In a downtier the armour will work well against the majority of vehicles, however chemical rounds such as HEAT shells and ATGMs will have no issues penetrating the hull as well as APFSDS shells. Moving to the turret, it is poorly armoured even against APDS beside the gun breech. The turret may stop APCBC and some APDS shells but should not be relied on to stop HEAT and ATGM nor APFSDS.

Armour Front (Slope angle) Sides Rear Roof
Hull 120 mm (57°) Front glacis
120 mm (49°) Lower glacis
40-60 mm (78-79°) Driver's port
120 mm (50°) Top
80 mm (0-64°) Middle
30 mm (60°) Bottom
50 mm (53°) Top
60 mm (21°) Bottom
30 mm
Turret 120-250 mm (26-60°) Turret front
100 + 250 mm (0-75°) Gun mantlet
130-190 mm (3-55°) 102 mm (21-47°) 30 mm
Cupola 40 mm 40 mm 40 mm 30 mm

Mobility

In terms of mobility, the T10A lacks speed as well as agility. But it can been seen as quite fast for a heavy tank, the horsepower generated by the engine makes this a beast when moving obstacles and even dead tanks. The mass can be seen as a pro and a con. Due to heavy mass, it has more traction and will not be flipped by explosions or pushed so easily by tanks. However, the mass reduced drastically the top speed as well as the acceleration.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 1,085 Expression error: Unexpected round operator. __.__
Realistic 619 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: D-25TS (122 mm)
122 mm D-25TS Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 30 -3°/+17° ±180° Vertical 11.3 15.7 19.0 21.1 22.4 19.50 17.25 15.90 15.00
Realistic 8.3 9.8 11.9 13.2 14.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-471 APHE 205 201 182 161 143 127
BR-471B APHEBC 205 203 192 178 166 155
BR-471D APCBC 230 227 215 200 186 173
OF-471 HE 37 37 37 37 37 37
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-471 APHE 795 25 1.2 19 246.4 47° 60° 65°
BR-471B APHEBC 795 25 1.2 19 246.4 48° 63° 71°
BR-471D APCBC 800 25 1.2 19 192.5 48° 63° 71°
OF-471 HE 795 25 0 0.1 3,600 79° 80° 81°

Ammo racks

Ammo racks of the T-10A
Full
ammo
Ammo
part
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
30 Projectiles
Propellants
27 (+3)
27 (+3)
24 (+6)
24 (+6)
20 (+10)
20 (+10)
17 (+13)
17 (+13)
14 (+16)
14 (+16)
11 (+19)
11 (+19)
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
Visual
discrepancy
10 (+20)
10 (+20)
(+21)
(+21)
(+23)
(+23)
(+25)
(+25)
(+27)
(+27)
(+29)
(+29)
No

Machine guns

Main article: DShK (12.7 mm)
12.7 mm DShK
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 500 (50) 600 N/A N/A
Pintle 250 (50) 600 -5°/+85° ±180°

Usage in battles

Even though you have thick armour, HEATFS and APDS will go right through it so be careful. The T-10A's gun is powerful but for targets such as the M-103, you will have a hard time killing due to its effective armour. Your reload time is also very long, you can expect around an 18-second reload which is way less than a IS-3 or IS-4 but still long. When taking a enemy position or cap, try bringing at least 2 allies to help and support you. Since it is a Soviet tank you have a low gun depression of -3°, so avoid positions that need gun depression like hills or rough terrain. One special feature that sets the T-10A from other heavy Soviet tanks is a stabilizer which makes a huge difference in combat, however this works only at lower speeds. You also have a 12.7 mm DShK machine gun to take out lightly- armoured targets, planes, or helicopters.

Pros and cons

Pros:

  • Good turret armour and effective pike nose hull armour, can bounce most kinetic rounds
  • Good side armour which can occasionally protect you from heavy tank shells
  • Decent mobility for such a heavily armoured vehicle
  • Has a powerful 122 mm gun that can knock a majority of opponents with a single shot
  • Has night vision device
  • Has a vertical stabiliser allowing for even more effective "shoot and scoot" tactics familiar to IS commanders
  • 12.7 mm DShK coaxial and commander's weapons make short work of light vehicles, allowing conservation of main gun rounds

Cons:

  • Armour is not thick enough to reliably defend against HEATFS and APDS projectiles
  • Cannot angle due to flat cheeks and ammo stored directly behind
  • Low power-to-weight ratio in RB
  • Bad reverse speed
  • Long reload time
  • No NVD for gunner view
  • Limited ammo reserves and clip sizes for secondary weapons means you may be reloading at inconvenient times
  • Lacks access to modern projectiles like HEATFS and APFSDS, making it a headache to fight against enemy with decent sloped armour

History

Main article: History of the T-10M

The T-10A is an early variant of the T-10 heavy tank. It included a single-plane stabilizer which allowed the gun to be fired accurately while moving. It was developed in 1956, and was later succeeded by the T-10B, and finally the T-10M.

Media

Skins
Images
Videos

See also

Vehicles equipped with the same chassis

External links


Chelyabinsk Tractor Plant (Челябинский тракторный завод)
IFVs 
BMP-1  BMP-1
Heavy Tanks 
KV  KV-85 · KV-122
IS-1/2  IS-1 · IS-2 · IS-2 (1944) · IS-2 "Revenge" · IS-2 No.321
T-10  T-10A · T-10M
Other IS Tanks  IS-3 · IS-4M
Tank Destroyers 
KV Derivatives  SU-152
IS Derivatives  ISU-152 · ISU-122 · ISU-122S · Object 268
Export 
IS-2  ␗IS-2 · IS-2 No.402 · ␗IS-2 (1944)
ISU  ␗ISU-152 · ␗ISU-122
IFVs  SPz BMP-1
See Also  Leningrad Kirov Plant

USSR heavy tanks
KV-1  KV-1 (L-11) · KV-1 (ZiS-5) · KV-1E · KV-1S
KV-2  KV-2 (1939) · KV-2 (1940) · KV-2 (ZiS-6)
Other KVs  KV-85 · KV-122 · KV-220
IS-1/2  IS-1 · IS-2 · IS-2 (1944) · IS-2 No.321 · IS-2 "Revenge" · Object 248
Other IS tanks  IS-3 · IS-4M · IS-6 · IS-7
T-10  T-10A · T-10M
Multi-turreted  T-35 · SMK
Other  Object 279
Lend-Lease  ▂MK-II "Matilda"

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37