Difference between pages "Hurricane Mk IIB (USSR)" and "Radkampfwagen 90"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
(Media: Added videos)
 
(Description)
 
Line 1: Line 1:
{{Specs-Card|code=hurricanemkii_ussr}}
+
{{Specs-Card
{{About
+
|code=germ_radpanzer_90
| about = premium Russian fighter '''{{PAGENAME}}'''
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
| usage = other uses
 
| link = Hurricane (Family)
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''Radkampfwagen 90''', also known as the Radpanzer 90, is an eight-wheeled combat vehicle prototype created by Daimler-Benz at the request of the German Federal Ministry of Defence. In the early 1980s, the German Federal Ministry of Defence tasked Daimler-Benz with building an armoured wheeled combat vehicle in response to the success of other countries' wheeled armoured vehicles, such as the French [[AMX-10RC]]. The combat weight was to be around 30 tonnes. In late 1983, Daimler-Benz began developing and manufacturing what was formerly known as the "Wheeled Demonstration Vehicle" and then the "Wheeled Experimental Vehicle (88)". The vehicle was ultimately designated "Radkampfwagen 90". The prototype was finished in 1986. Due to budget cuts and a deteriorating defense market, the Radkampfwagen 90 was never developed beyond the prototype stage. However, the test results were incorporated into the investigations conducted as part of the experimental program "Test Carrier Armored Transport Vehicle with Integrated Overall Protection," which later developed into the GTK Boxer armoured fighting vehicle. The prototype is now displayed in Germany's Wehrtechnische Studiensammlung (Defense Technology Study Collection) in Koblenz. The turret is a prototype version of the [[Leopard 2 (Family)|Leopard 2 main battle tank]]'s.
{{break}}
+
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet fighter {{Battle-rating}}. It was introduced in [[Update 1.51 "Cold Steel"]].
+
Introduced in [[Update 1.97 "Viking Fury"]], the Radkampfwagen 90 is a lightning-fast, heavy-hitting armoured wheeled vehicle for German Army ground forces. The Radkampfwagen 90 is armed with the well-known 105 mm Royal Ordnance L7A3 tank gun and has access to an assortment of ammunition for various situations. The Radkampfwagen 90, with a top speed of more than 100 km/h, is a dangerous flanking vehicle in the right hands. However, it lacks thermal imaging equipment, which is featured in several other tanks of its rank. It is most likely given that the Radkampfwagen 90 is still in the prototype stage. Nonetheless, with a two-plane fully automatic stabilization system and a laser rangefinder, the Radkampfwagen 90 can undoubtedly deliver devastating blows to the adversary if used to its full potential.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Survivability and armour ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Tank-Armour}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
|-
+
The Radkampfwagen 90, being a light tank, is surprisingly survivable. When talking about the survivability of this vehicle, it is best to separate the tank into two parts, the turret, and the hull.
! colspan="8" | Characteristics
+
 
|-
+
'''The Hull'''
! colspan="8" | ''Stock''
+
 
 +
The hull of the Radkampfwagen 90 is the weakest part of the tank. While the hull does have "spaced armour", this is deceiving, as this will only protect you from HESH shells, and at its BR, HESH is effectively useless, and in any case, most players will not be using it as their main shell. When hit by HE shells, the hull of the Radkampfwagen is vulnerable to overpressure, but when hit with APFSDS, the tank can possibly survive a few hits, as long as the ammo is not detonated. In conclusion, the Radkampfwagen's hull, at least from the front, can protect against non-APFSDS autocannons, but the sides will be easily penetrated by even the Soviet 14.5 mm, and the rear by American .50 cals.
 +
 
 +
'''The Turret'''
 +
 
 +
The turret of the Radkampfwagen 90 is surprisingly bouncy and well armoured. It features, at least on the front and sides, spaced armour, but as mentioned before, this will only protect you from HESH and small calibre AP and HE rounds. The turret face also features many weird angles, that have the possibility of ricocheting enemy rounds off of the sides. Another thing to note is that because of the large amounts of empty space in the turret, coupled with the lower damage of modern rounds, can allow you to survive multiple hits to the turret, even sometimes with enemy shells doing no damage. However, as with any armour, this should never be relied on, and should only be used as a last ditch effort.
 +
 
 +
In conclusion, you can take hits sometimes, but in any case, it is better to not get spotted or hit in the first place, and to get the first shot off.
 +
 
 +
Unlike other light tanks, with the exception of the turret ring, your front is immune to all heavy machine guns and most autocannon rounds (from IFVs and SPAA for example)!
 +
 
 +
This allows you to engage such vehicles with relative ease and destroy them whereas other light vehicles would get penetrated killed.
 +
 
 +
'''Armour Type'''
 +
 
 +
* High Hardness Rolled Armour (HHRA)
 +
* Rolled Homogeneous Armour (RHA)
 +
* Cast Homogeneous Armour
 +
 
 +
{| class="wikitable"
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
+
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run<br>(meters)
 
 
|-
 
|-
! AB
+
| Hull || 38 mm (75°) ''Upper glacis'' <br> 38 mm (46°) ''Frontal plate'' <br> Spaced armour (29 mm HHRA, 200 mm Air, 38 mm RHA) ''Lower glacis'' <br> 10 mm ''Sponsons'' || 10 mm ''Top'' <br> 29 mm ''Bottom'' || 15 mm ''Engine compartment'' <br> 10 mm ''Sponsons'' || 20 mm ''Crew compartment'' <br> 10 mm ''Sponsons'' <br> 5 - 15 mm ''Engine deck''
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 480 || 470 || 11,500 || 20.3 || 20.7 || 8.3 || 10.0 || 360
+
| Turret || 50 mm ''Upper front'' <br> Spaced armour (38 mm HHRA, 127 mm Air, 84 mm RHA) ''Lower front'' <br> 33 mm (67°) ''Upper mantlet'' <br> Spaced armour (33 mm HHRA, 120 mm Air, 26 mm RHA) ''Lower mantlet'' <br> 38 mm ''Mantlet sides'' || Spaced armour (38 mm HHRA, 127 mm Air, 84 mm RHA) ''Side front'' <br> Spaced armour (16 mm HHRA, 80 mm Air, 29 mm RHA) ''Side rear'' || 29 mm + 10 mm || 20 mm ''Turret roof'' <br> 50 mm ''Rear mantlet top''
|-
 
! colspan="8" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 529 || 504 || 11,500 || 17.8 || 19.0 || 20.3 || 13.3 || 360
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
'''Notes:'''
{| class="wikitable" style="text-align:center"
+
 
|-
+
* There is a lining of 16 mm RHA between the sponsons and the crew compartment, creating spaced armour on the sides of the vehicle.
! colspan="5" | Features
+
* There are optics apertures at the sides of the turret, which have a 50 mm armour plate and a 8 mm armour plate, along with the 20 mm optics. These are essentially a hole in the spaced armour of the turret sides, but most rounds go through the spaced armour anyway so it isn't really a weakness.
|-
+
* Turret Ring - 50 mm
! Combat flap
+
* Tires and Suspension - 10 mm
! Take-off flap
+
 
! Landing flap
+
=== Mobility ===
! Air brakes
+
{{Specs-Tank-Mobility}}
! Arrestor gear
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
|-
+
 
| ✓ || ✓ || ✓ || X || X    <!-- -->
+
{{tankMobility|abMinHp=1,286|rbMinHp=734}}
|-
+
 
|}
+
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 +
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|L7A3 (105 mm)}}
 +
 
 +
The L7A3 105 mm gun mounted on the Radkampfwagen 90 is the same as the gun that the Leopard 1 series uses, and is the same in many aspects. Similar to the Leopard A1A1, the gun is equipped with a two-plane stabilizer allowing for firing on the move. The gun also has faster targeting speed at 5.1 degrees per second compared to the Leopard 1's 3.1 degrees per second in the vertical plane, but the turret traverse speed of the Radkampfwagen, or horizontal targeting speed, certainly leaves something to be desired. A unique thing about this particular L7 is that it fires one of the best L7 APFSDS shells in the game, with higher penetration than even the first Rheinmetall 120 mm L44 APFSDS shell.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="5" | [[L7A3 (105 mm)|105 mm L7A3]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
! rowspan="2" | Gear limit<br>(km/h)
+
! Stock !! Upgraded !! Full !! Expert !! Aced
! rowspan="2" | Combat flap<br> (km/h)
+
! Stock !! Full !! Expert !! Aced
! colspan="2" | Max Static G
 
 
|-
 
|-
! +
+
! ''Arcade''
! -
+
| rowspan="2" | 42 || rowspan="2" | -9°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 22.85 || 31.62 || 38.40 || 42.47 || 45.18 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
 
|-
 
|-
| 630 || 230 || 465 || ~11 || ~11
+
! ''Realistic''
 +
| 14.28 || 16.80 || 20.40 || 22.56 || 24.00
 
|-
 
|-
 
|}
 
|}
  
 +
==== Ammunition ====
 +
{{:L7A3 (105 mm)/Ammunition|DM12, DM512, DM23, DM33}}
 +
 +
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x200px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated:''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! Visual<br>discrepancy
 
|-
 
|-
! Ailerons<br>(km/h)
+
| '''42''' || 31&nbsp;''(+11)'' || 28&nbsp;''(+14)'' || 12&nbsp;''(+30)'' || 1&nbsp;''(+41)'' || No
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < 340 || < 380 || < 380 || > 240
 
 
|-
 
|-
 
|}
 
|}
 +
'''Notes:'''
 +
 +
* The 4th rack is a first stage ammo rack, so it refills from the other racks in the designated order.
 +
 +
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|MG3A1 (7.62 mm)}}
 +
 +
The coaxially mounted 7.62 mm MG3A1 is, in most situations, not useful. While being able to "blind" opponents by shooting at their optics, as with any MG, and able to easily dispatch of vehicles with exposed crew that have uptiered themselves, such as the [[M56]], 2 factors really hold this MG back from being truly useful. These are:
 +
 +
* The MG is mounted coaxially, limiting its traverse and AA capabilities (especially against helicopters)
 +
* This MG has very low penetration, as almost any thin armoured plate can withstand its fire
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 3,675 m || 1,160 hp || 1,340 hp
 
 
|-
 
|-
! colspan="3" | Setting 2
+
! colspan="5" | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]
 
|-
 
|-
! Optimal altitude
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| 5,200 m || 1,170 hp || 1,346 hp
+
| Coaxial || 4,000 (200) || 1,200 || N/A || N/A
 
|-
 
|-
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
 
=== Survivability and armour ===
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
 
* 38 mm Bulletproof glass in the cockpit front
 
* 12.7 mm Steel plate in the pilot's rear
 
* 6.35 mm Steel plate between the top fuel tank and oil cooling system
 
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near the fuselage
 
 
== Armaments ==
 
=== Offensive armament ===
 
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 
{{main|ShVAK (20 mm)|Berezin UB (12.7 mm)}}
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
* 2 x 20 mm ShVAK cannon, wing-mounted (120 rpg = 240 total)
 
* 2 x 12.7 mm Berezin UB machine gun, wing-mounted (100 rpg = 200 total)
 
 
=== Suspended armament ===
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets, and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
{{main|RS-82|RBS-82}}
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 
 
* Without load
 
* 6 x 82 mm RS-82 rockets
 
* 6 x 82 mm RBS-82 rockets
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
'''General Playstyle'''
  
Although a highly successful and popular fighter, by 1940 the Hurricane Mk I was already showing itself to be inferior to enemy fighters such as the Messerschmitt 109. Experience from the Battle of Britain had also proved that the Hurricane’s rifle-calibre 0.303 machine guns were inferior to larger calibre weapons being operated by enemy aircraft.  
+
The Radkampfwagen 90 may be used in a flanking manner thanks to its speed, being able to go around the enemy and surprise them where they do not expect. When flanking, it is recommended to use roads if possible, as the Radkampfwagen is a wheeled vehicle, and rough terrain will slow it down. However, even offroad, the vehicle is still capable of speeds that are much higher than many other contemporary MBTs. The scouting ability of the Radkampfwagen can also be very useful, as it can help you support your team without risking the possibility of being spotted/noticed by firing your gun. The only downside to this playstyle is that the Radkampfwagen is unusually large in size, most notably the hull, which makes it easier to be spotted.
  
The Hurricane II was developed by adding the 1,280 HP Rolls Royce Merlin XX engine and slightly lengthening the fuselage. This Hurricane Mk IIA was further modified by adding the ‘universal wing’ to allow the use of underwing ordnance such as rockets.
+
The Radkampfwagen may also be used in a playstyle of a fast MBT. While the hull of the Radkampfwagen is weak, not really well armoured, and prone to overpressure damage, and easy to hit, the turret of the vehicle has multiple well angled and very bouncy plates, both interior and exterior, which allows the turret to sometimes take hits without damage, or even ricochet some shells. This bouncy turret can be used in a hull-down position, like a ridgeline, or a pile or rubble. However, it is important to note that even though enemy shells have a chance of bouncing, it is best not to rely on this, and to use the vehicle's stabilizer and situational awareness to get the first shot off.
  
The aircraft arrived via Lend-lease in Russia during the early stages of the Great Patriotic War (1941-1942). Before putting the Hurricane into service, the Soviets replaced the 7.7 mm Brownings with their indigenous 2 x 12.7 mm Berezin-UB MGs and 2 x 20 mm ShVAK cannons. This armament proved to be much more powerful, even surpassing its contemporary rivals, such as the Bf 109 F, in weight of fire. The Soviet Hurricane had far more weight of fire than its Commonwealth counterpart and this is why it resides at its rank position, much like the [[Sea_Hurricane_Mk_IС|Sea Hurricane Mk IC]] and its four Hispano 20 mm cannons.
+
'''Arcade Battles'''
  
In battle, the Hurricane does not have sufficient performance to beat such formidable enemies as the Bf 109 F-4 or P-63C-5 in a 1 vs 1 duel, particularly when in an up-tier situation. The pilot should climb at an angle between 250-270 kph IAS, while slightly side climbing.  This will almost always prevent you from being the first person engaged and leave you above the ball of dogfighters mixing it up at the lower altitudes. From here pick on targets of opportunity, those low on energy or wounded.  Here you can benefit your team by using your heavy armament (double that of a typical Russian fighter at this rank) to quickly dispatch these targets before escaping. Bear in mind your low ammo count; only 100 RPG on the machine guns, half of most fighters. While the Hurricane ''can'' outturn many other fighters if forced into a 1 vs 1, against both Allied (Spitfire) and Axis (A6M, Ki-44, Ki-43) there will almost always be another plane which can outturn it. Here you want to pick your battles while turning with some and with others extending away to reclaim an energy advantage and try again.
+
In Arcade, the playstyle of the Radkampfwagen changes a bit. Due to markers that will tell everyone where the Radkampfwagen is, flanking is not as good of a strategy. However, the vehicle retains all other advantages, and due to the slight engine boost in arcade, will be able to hit very high speeds even offroad. Of course, enemies will also be faster in general, which makes this extra speed redundant. The vehicle's scouting abilities are useful in aiding the team. Your gun, for its tier, is good, and its decently low shell drop will aid in those long range shots that are common in arcade. Just remember - this is a light vehicle in a game mode where it can't really hide, so when playing this vehicle in Arcade, be cautious.
  
===Manual Engine Control===
+
'''Realistic Battles'''
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" |Mixer
 
! rowspan="2" |Pitch
 
! colspan="3" |Radiator
 
! rowspan="2" |Supercharger
 
! rowspan="2" |Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
  
===Modules===
+
In Realistic, the Radkampfwagen's speed and scouting abilities are even more prominent. As mentioned above, it can flank around the enemy with stealth, and either scout enemies for the team or quickly knock them out with its very punchy gun. The team also will benefit from its scouting abilities, as in a game mode without enemy markers, intel on the enemies whereabouts can be crucial to the team's victory.
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
| Offensive 12 mm
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 12 mm MGs
 
|
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
|
 
| Offensive 20 mm
 
| RO-82
 
|-
 
| IV
 
|
 
| Engine Injection
 
| Cover
 
| New 20 mm Cannons
 
|
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Strong armament compared to contemporaries
+
* Very mobile and very fast on both roads and cross-country terrain
* Small turn radius at low speeds
+
* Has DM33 round available for research
 +
* Very competitive, gun performs great even in uptiered battles
 +
* Hull is resistant against most heavy machine guns
 +
* Spaced armour in the front and is resistant against low calibre SPAA and IFV fire
 +
* Same turret as the Leopard 2K, can sometimes bounce shots
 +
* Is not sluggish at low speed
 +
* Great reverse speed
 +
* Has great optics (8x-16x zoom), making it a great sniper
  
 
'''Cons:'''
 
'''Cons:'''
  
* Low top speed
+
* Does not have anti-aircraft machine gun
* Bad roll rate
+
* Can be destroyed with overpressure by HE shells, artillery strikes and bombs
* Bad acceleration and dive characteristics
+
* Does not have thermal sights, putting it at a disadvantage of other vehicles at its rank
* Vulnerable to Boom & Zoom aircraft  such as the P-47
+
* Has a large silhouette
* Limited ammunition
+
* Only average turret rotation of 24°/sec spaded, below average for such a mobile vehicle which would benefit from better gun handling (i.e. like the Rooikat)
 +
* Is littered with ammo
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
Right after Hitler invaded the Soviet Union in June 1941, Britain offered immediate assistance and send a wing with two Hurricane equipped squadrons to Murmansk in September. The Brits were happily welcomed near the front-line by their Russian Hosts. Flt Lt. Jack Ross, who recently gained ace status, wrote in his memoirs: "The whole wing passed out completely after drinking vodka. I was so bad I completely missed the concert given in our honour."<ref name="'hurri1">[https://ospreypublishing.com/hurricane-aces-1941-45], Thomas, ''Hurricane Aces 1941–45'', (2003), Aircraft of the Aces Series No.57, Osprey Publishing Ltd.</ref> During the deployment, No. 151 Wing got quite some action, before defensive patrols and training duty became predominant. Many Russian pilots were trained by the Brits, before the Hurricanes were handed over to the Soviets on 18 October. The Wing has scored 15 kills for the loss of one aircraft.  
+
In the early 1980s, the German Federal Ministry of Defence, known as the Bundesministerium der Verteidigung (BMVg) in German, initiated a program to produce an eight-wheeled combat vehicle. The reason for the program's creation was the success of the Spähpanzer 2 Luchs and the Transportpanzer Fuchs, along with vehicles operated by other countries, such as the French AMX-10RC. Daimler-Benz was tasked with the construction of such a vehicle, and the requirements were for an 8 x 8 wheeled combat vehicle with a weight of less than 30 tons and a powerful armament and adequate armour. The first prototype was built in 1983, and was first known as the Demonstrationsfahrzeug Rad (demonstration vehicle wheeled) and then the Experimentalfahrzeug Rad (8×8), meaning experimental vehicle wheeled (8×8). It finally received the name Radpanzer 90, and it is known as the Radkampfwagen 90 in War Thunder. The final production model was completed in 1986. It featured a rear-mounted engine, had an independent suspension for the wheels, and the turret was that of the Leopard 1A3. The Radpanzer 90 never entered service, but the information gathered from the program was later used in the development of the GTK Boxer wheeled vehicle.
  
In late 1941, Hurricanes started to arrive in the Soviet Union as a key part of the first batch of lend-lease aircraft supplied by the Western Allies, together with Curtiss Tomahawks IIs and Kittyhawk Is and Bell P-39 Airacobras. They joined the latest generation of Soviet fighters - LaGG-3 and Yak-1 -at a time when production of the MiG-3 had been discontinued. Each type had advantages and disadvantages. Indifference to the other aircraft, the Hurricane had been developed and combat proved since its creation: the other aircraft were still operational and design defects. The main drawback for the Hurricane was its lack of speed, although all the fighters in the Russian inventory lagged behind their main rival, the BF-109 F, in speed and rate of climb. However, in the turning fight, the Hurricane was superior to any BF-109."<ref name="'hurri2">[https://ospreypublishing.com/soviet-hurricane-aces-of-world-war-2], Thomas, ''Soviet Hurricane Aces of World War 2'', (2012), Aircraft of the Aces Series No.107, Osprey Publishing Ltd.</ref>
+
=== [[wt:en/news/6635-development-radkampfwagen-90-a-leopard-on-wheels-en|Devblog]] ===
 +
In the early 1980s, the West German Ministry of Defense sought to procure a wheeled tank themselves, after observing the success of similar designs of other nations such as the French AMX-10RC. The mostly positive experiences made with the introduction of the wheeled Luchs in the years prior, further convinced the German military of this idea.
  
Most combats between Soviet and German fighters in 1941-42 began with a head-on formation attack. Usually, a ‘defensive circle’ would then be formed in which pilots would protect the tail of the aircraft flying in front of them. In a defensive circle, the parameters of maximum speed and rate of climb had no practical significance, which nullified the advantages of the Luftwaffe fighters. Firepower was often the decisive factor, and the Hurricane in Soviet service had no equal in this respect. The Soviet Hurricane, with its two 20 mm ShVAK guns and two 12.7 mm large calibre UBK machine guns producing a weight of fire of 3.84 kg (8.45 lb) per second, surpassed not only all single-engine Soviet fighters but also its German opponents. The Bf 109 F, armed with just one 20 mm MG 151 cannon and two 7.92 mm MG 17 machine guns, produced a weight of fire of 1.99 kg (4.38 lbs) per second. Consequently, its pilots declined to engage Hurricanes in head-on attacks. The British fighter’s sturdy construction and relative bulk also made it a stable gun platform, being able to pour a concentrated stream of fire onto its target.<ref name="'hurri2" />
+
As a result, the Ministry of Defense tasked the Daimler-Benz company, who had also been involved in the development of the successful Spähpanzer Luchs before, with developing this new wheeled tank. By late 1983, the first mock-up was created and the project received its official name - Radkampfwagen 90, or alternatively, Radpanzer 90.
  
In 1942 the Hurricane was the most numerous Western Allied fighter in the inventory of the Soviet Union’s Red Army and Naval Air Force units serving on the large Soviet-German front. A major expansion of Red Army Air Force fighter regiments had been made possible by the monthly shipments of equipment from the Allies under lend-lease, which had been arriving since December 1941. In the winter of 1941-42, these shipments were needed more than ever. The halting of the German advance on Moscow in January 1942 encouraged the Soviet command to build on this achievement with a series of offensive operations along the western, northwestern and Kalinin fronts. Many of the fighter regiments equipped with the Hurricane were the first to be mobilized along these fronts. The Hurricane’s contribution to the Soviet war effort has tended to be overshadowed. Its performance was considered inferior to that of the Messerschmitt Bf 109 Fs and Gs opposing it. Many reports from this period, when Soviet fighter units suffered heavy losses, characterized the Hurricane as obsolete, bulky and slow. It was almost considered to be a burden on the fighter units operating it. And the Hurricane was unlikely to be the mount of an ace fighter pilot. Of course, there is a grain of truth in this. It was difficult to measure the Hurricane’s strengths against the latest Messerschmitt fighters, and it was hardly surprising that the more highly trained pilots tried to get themselves transferred to units operating faster and more manoeuvrable fighters at the earliest opportunity.  
+
The first, and what would end up being the only prototype was constructed in 1986, subsequently undergoing various trials. Despite proving itself as a highly capable vehicle and producing favorable test results, the dissolution of the Eastern Bloc and its Warsaw Pact alliance, caused not only the need for a vehicle such as the Radkampfwagen 90 to disappear, but also for a valid justification of accepting its high production costs. As the direct result of a combination of all these factors, further development of the project was suspended in the late '80s - early '90s, with the Radkampfwagen 90 project being ultimately abandoned.
  
The highest scoring ace of the Northern Fleet Air Force, twice Hero of the Soviet Union (HSU) Boris Feoktistovich Safonov, led the first Soviet fighter air regiment equipped with Hurricanes. He flew 44 sorties between October 1941 and February 1942 with the type. Although he encountered enemy aircraft only twice during this time, on each occasion, he was able to increase his personal score. He was credited with shooting down a Bf 109 and a He 111 for his 15th and 16th aerial victories. But when more modern Kittyhawk I's arrived in-theatre Safonov immediately transferred from the Hurricane to the American fighter, which, until his death in combat on 30 May 1942, enabled him to account for four more aircraft (three of these were Ju 88s downed on his final ill-fated mission).<ref name="'hurri2" />
+
== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
Another reason for the negative attitude towards the Hurricane was that Soviet fighter regiments equipped with imported aircraft quickly lost their operational readiness during the intense combat of 1942. The continued negative attitude was due to inadequate flying training and a lack of replacement pilots and aircraft in reserve to make good losses suffered after just two or three weeks of combat. Units had to be pulled back to the rear to be re-equipped, as a rule, with another aircraft type. It was factors such as these that left bitter memories of the Hurricane with many Soviet pilots, who flew the fighter for such a short period that there was no possibility of them becoming aces.
+
;Skins
  
To sum up this analysis of the Hurricane, it was a fighter whose combat, and flying characteristics enabled it to stand above its contemporaries in the Red Army Air Force inventory during the first half of 1942. Thanks to these traits, most combat reports from Soviet fighter regiments of the period highlighted the aircraft’s positive combat characteristics. The Hurricane can, therefore, be described as a fighter that fully met the demands of the air war being fought in the complex circumstances of the Soviet-German front in 1942. It was simple to fly, did not require special training and was able to operate from airstrips in the field. Pilots with little training not only became rapidly familiar with the aircraft but could also fly it confidently, and were able, with the improved Soviet armament installed in the Hurricane IIB, to shoot down enemy bombers. They could also successfully engage any hostile aircraft.<ref name="'hurri2" />
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_radpanzer_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
=== In-game description ===
+
;Images
The RAF’s first eight gun monoplane fighter, the Hawker Hurricane was revolutionary when it first entered service in December 1937. The Hurricane was the result of Hawker Aircraft Ltd’s efforts to create a monoplane fighter based on one of the best biplane fighters of the time, the Fury. The fuselage required minimal changes to install an enclosed cockpit; the tail unit was taken from the aircraft’s predecessor and the landing gear was made retractable using a hydraulic drive. The engine selected was a 1030 HP Rolls-Royce Merlin II, and the new fighter was armed with eight 0.303 inch Browning machine guns.
+
<gallery mode="packed" heights="150">
 +
File:Radpanzer 90 WTWallpaper 01.jpg|
 +
File:Radpanzer 90 WTWallpaper 02.jpg|
 +
File:Radpanzer 90 WTWallpaper 03.jpg|
 +
File:Radpanzer 90 WTWallpaper 04.jpg|
 +
File:Radpanzer 90 WTWallpaper 05.jpg|
 +
File:Radpanzer 90 WTWallpaper 06.jpg|
 +
</gallery>
  
The Hurricane was a robust, reliable, easy to maintain and agile fighter with a good rate of turn at low level. Its survival rate was high, and it became well-loved by its pilots. By the outbreak of the war, the Hurricane’s original two blade fixed pitch propeller was replaced by a three bladed variable pitch design; early combat experience in France also highlighted a requirement to replace the fabric covered wing with a stressed metal skin, plus the addition of a bullet proof windscreen and armor for the pilot and the more powerful Rolls Royce Merlin III. The Hurricane Mk I achieved legendary status during the Battle of Britain, where it equipped 32 of RAF Fighter Command’s squadrons, compared to only 19 squadrons of Spitfires. Whilst not as fast or agile as the Spitfire, the Hurricane had a greater ability to tolerate battle damage and possessed a more stable firing platform for its armament; for this reason, a standard Fighter Command tactic was, where possible, for Spitfires to deal with German fighters whilst the Hurricanes tackled the bombers. RAF Fighter Command’s sole Victoria Cross was honoured upon a Hurricane pilot; on 17th August 1940, Flt Lt JB Nicholson of 249 Squadron received severe burns when he gallantly remained at the controls of his blazing Hurricane to shoot down a Messerschmitt 110.
 
 
All in all, 14,533 of these aircraft were built (including all of the various modified designs).
 
 
== Media ==
 
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 
 
;Videos
 
;Videos
{{Youtube-gallery|2JpeO4QgcWY|'''Pages of History: Hawker Chariton''' - ''War Thunder Official Channel''|e1e7dEJigJQ|'''The Shooting Range #74''' - ''Pages of History'' section at 08:08 recounts the destruction of a large Ju 87 formation by a few Hurritons in 1942.}}
+
{{Youtube-gallery|chjZ6Hra--c|'''Best wheeled tanks''' discusses the {{PAGENAME}} at 04:49 - ''War Thunder Official Channel''|KZ6O1OKiShA|'''Should You Buy The RadKampfWagen 90?''' - ''Sako Sniper''|d5oJGOKiUV8|'''{{PAGENAME}} Tank Review''' - ''Napalmratte''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
* ''reference to the series of the aircraft;''
+
;Other vehicles of similar configuration and role
* ''links to approximate analogues of other nations and research trees.''
 
  
== References ==
+
* [[Class 3 (P)]]
<references />
+
* [[Rooikat 105]]
 +
* [[Type 16]]
 +
* [[WMA301]]
 +
* [[Centauro I 105 R]]
 +
* [[AMX-10RC]]
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on aircraft;''
+
* ''other literature.'' -->
* ''other literature.''-->
+
 
 +
* [[wt:en/news/6635-development-radkampfwagen-90-a-leopard-on-wheels-en|[Devblog] Radkampfwagen 90: A leopard on wheels]]
 +
 
 +
=== References ===
 +
 
 +
;Biblbiography
  
* [https://warthunder.com/en/news/3361/current/ [Devblog<nowiki>]</nowiki> Hurricane Mk. IV and Mk. IIB]
+
* Radpanzer 90. (2020, February 22). In ''Wikipedia''. https://de.wikipedia.org/w/index.php?title=Radpanzer_90&oldid=197067150
* [https://warthunder.com/en/news/3361/current/ [Vehicle Profile<nowiki>]</nowiki> Soviet Hurricane Mk. IIB]
 
  
{{AirManufacturer Hawker}}
+
{{Germany light tanks}}
{{USSR fighters}}
+
[[Category:Wheeled ground vehicles]]
{{USSR premium aircraft}}
 

Latest revision as of 13:28, 1 September 2023

This version of the wiki is no longer supported
Use Wiki 3.0
Radkampfwagen 90
germ_radpanzer_90.png
GarageImage Radkampfwagen 90.jpg
ArtImage Radkampfwagen 90.png
Radkampfwagen 90

Description

The Radkampfwagen 90, also known as the Radpanzer 90, is an eight-wheeled combat vehicle prototype created by Daimler-Benz at the request of the German Federal Ministry of Defence. In the early 1980s, the German Federal Ministry of Defence tasked Daimler-Benz with building an armoured wheeled combat vehicle in response to the success of other countries' wheeled armoured vehicles, such as the French AMX-10RC. The combat weight was to be around 30 tonnes. In late 1983, Daimler-Benz began developing and manufacturing what was formerly known as the "Wheeled Demonstration Vehicle" and then the "Wheeled Experimental Vehicle (88)". The vehicle was ultimately designated "Radkampfwagen 90". The prototype was finished in 1986. Due to budget cuts and a deteriorating defense market, the Radkampfwagen 90 was never developed beyond the prototype stage. However, the test results were incorporated into the investigations conducted as part of the experimental program "Test Carrier Armored Transport Vehicle with Integrated Overall Protection," which later developed into the GTK Boxer armoured fighting vehicle. The prototype is now displayed in Germany's Wehrtechnische Studiensammlung (Defense Technology Study Collection) in Koblenz. The turret is a prototype version of the Leopard 2 main battle tank's.

Introduced in Update 1.97 "Viking Fury", the Radkampfwagen 90 is a lightning-fast, heavy-hitting armoured wheeled vehicle for German Army ground forces. The Radkampfwagen 90 is armed with the well-known 105 mm Royal Ordnance L7A3 tank gun and has access to an assortment of ammunition for various situations. The Radkampfwagen 90, with a top speed of more than 100 km/h, is a dangerous flanking vehicle in the right hands. However, it lacks thermal imaging equipment, which is featured in several other tanks of its rank. It is most likely given that the Radkampfwagen 90 is still in the prototype stage. Nonetheless, with a two-plane fully automatic stabilization system and a laser rangefinder, the Radkampfwagen 90 can undoubtedly deliver devastating blows to the adversary if used to its full potential.

General info

Survivability and armour

The Radkampfwagen 90, being a light tank, is surprisingly survivable. When talking about the survivability of this vehicle, it is best to separate the tank into two parts, the turret, and the hull.

The Hull

The hull of the Radkampfwagen 90 is the weakest part of the tank. While the hull does have "spaced armour", this is deceiving, as this will only protect you from HESH shells, and at its BR, HESH is effectively useless, and in any case, most players will not be using it as their main shell. When hit by HE shells, the hull of the Radkampfwagen is vulnerable to overpressure, but when hit with APFSDS, the tank can possibly survive a few hits, as long as the ammo is not detonated. In conclusion, the Radkampfwagen's hull, at least from the front, can protect against non-APFSDS autocannons, but the sides will be easily penetrated by even the Soviet 14.5 mm, and the rear by American .50 cals.

The Turret

The turret of the Radkampfwagen 90 is surprisingly bouncy and well armoured. It features, at least on the front and sides, spaced armour, but as mentioned before, this will only protect you from HESH and small calibre AP and HE rounds. The turret face also features many weird angles, that have the possibility of ricocheting enemy rounds off of the sides. Another thing to note is that because of the large amounts of empty space in the turret, coupled with the lower damage of modern rounds, can allow you to survive multiple hits to the turret, even sometimes with enemy shells doing no damage. However, as with any armour, this should never be relied on, and should only be used as a last ditch effort.

In conclusion, you can take hits sometimes, but in any case, it is better to not get spotted or hit in the first place, and to get the first shot off.

Unlike other light tanks, with the exception of the turret ring, your front is immune to all heavy machine guns and most autocannon rounds (from IFVs and SPAA for example)!

This allows you to engage such vehicles with relative ease and destroy them whereas other light vehicles would get penetrated killed.

Armour Type

  • High Hardness Rolled Armour (HHRA)
  • Rolled Homogeneous Armour (RHA)
  • Cast Homogeneous Armour
Armour Front (Slope angle) Sides Rear Roof
Hull 38 mm (75°) Upper glacis
38 mm (46°) Frontal plate
Spaced armour (29 mm HHRA, 200 mm Air, 38 mm RHA) Lower glacis
10 mm Sponsons
10 mm Top
29 mm Bottom
15 mm Engine compartment
10 mm Sponsons
20 mm Crew compartment
10 mm Sponsons
5 - 15 mm Engine deck
Turret 50 mm Upper front
Spaced armour (38 mm HHRA, 127 mm Air, 84 mm RHA) Lower front
33 mm (67°) Upper mantlet
Spaced armour (33 mm HHRA, 120 mm Air, 26 mm RHA) Lower mantlet
38 mm Mantlet sides
Spaced armour (38 mm HHRA, 127 mm Air, 84 mm RHA) Side front
Spaced armour (16 mm HHRA, 80 mm Air, 29 mm RHA) Side rear
29 mm + 10 mm 20 mm Turret roof
50 mm Rear mantlet top

Notes:

  • There is a lining of 16 mm RHA between the sponsons and the crew compartment, creating spaced armour on the sides of the vehicle.
  • There are optics apertures at the sides of the turret, which have a 50 mm armour plate and a 8 mm armour plate, along with the 20 mm optics. These are essentially a hole in the spaced armour of the turret sides, but most rounds go through the spaced armour anyway so it isn't really a weakness.
  • Turret Ring - 50 mm
  • Tires and Suspension - 10 mm

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 1,286 Expression error: Unexpected round operator. __.__
Realistic 734 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: L7A3 (105 mm)

The L7A3 105 mm gun mounted on the Radkampfwagen 90 is the same as the gun that the Leopard 1 series uses, and is the same in many aspects. Similar to the Leopard A1A1, the gun is equipped with a two-plane stabilizer allowing for firing on the move. The gun also has faster targeting speed at 5.1 degrees per second compared to the Leopard 1's 3.1 degrees per second in the vertical plane, but the turret traverse speed of the Radkampfwagen, or horizontal targeting speed, certainly leaves something to be desired. A unique thing about this particular L7 is that it fires one of the best L7 APFSDS shells in the game, with higher penetration than even the first Rheinmetall 120 mm L44 APFSDS shell.

105 mm L7A3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 42 -9°/+20° ±180° Two-plane 22.85 31.62 38.40 42.47 45.18 8.71 7.70 7.10 6.70
Realistic 14.28 16.80 20.40 22.56 24.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DM12 HEATFS 400 400 400 400 400 400
DM512 HESH 127 127 127 127 127 127
DM23 APFSDS 337 335 330 322 314 306
DM33 APFSDS 408 405 398 389 379 370
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
DM12 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
DM512 HESH 732 11.2 0.1 4 4.31 73° 77° 80°
DM23 APFSDS 1,455 4.2 - - - 78° 80° 81°
DM33 APFSDS 1,455 3.79 - - - 78° 80° 81°

Ammo racks

Ammo racks of the Radkampfwagen 90
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
42 31 (+11) 28 (+14) 12 (+30) (+41) No

Notes:

  • The 4th rack is a first stage ammo rack, so it refills from the other racks in the designated order.

Machine guns

Main article: MG3A1 (7.62 mm)

The coaxially mounted 7.62 mm MG3A1 is, in most situations, not useful. While being able to "blind" opponents by shooting at their optics, as with any MG, and able to easily dispatch of vehicles with exposed crew that have uptiered themselves, such as the M56, 2 factors really hold this MG back from being truly useful. These are:

  • The MG is mounted coaxially, limiting its traverse and AA capabilities (especially against helicopters)
  • This MG has very low penetration, as almost any thin armoured plate can withstand its fire
7.62 mm MG3A1
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,000 (200) 1,200 N/A N/A

Usage in battles

General Playstyle

The Radkampfwagen 90 may be used in a flanking manner thanks to its speed, being able to go around the enemy and surprise them where they do not expect. When flanking, it is recommended to use roads if possible, as the Radkampfwagen is a wheeled vehicle, and rough terrain will slow it down. However, even offroad, the vehicle is still capable of speeds that are much higher than many other contemporary MBTs. The scouting ability of the Radkampfwagen can also be very useful, as it can help you support your team without risking the possibility of being spotted/noticed by firing your gun. The only downside to this playstyle is that the Radkampfwagen is unusually large in size, most notably the hull, which makes it easier to be spotted.

The Radkampfwagen may also be used in a playstyle of a fast MBT. While the hull of the Radkampfwagen is weak, not really well armoured, and prone to overpressure damage, and easy to hit, the turret of the vehicle has multiple well angled and very bouncy plates, both interior and exterior, which allows the turret to sometimes take hits without damage, or even ricochet some shells. This bouncy turret can be used in a hull-down position, like a ridgeline, or a pile or rubble. However, it is important to note that even though enemy shells have a chance of bouncing, it is best not to rely on this, and to use the vehicle's stabilizer and situational awareness to get the first shot off.

Arcade Battles

In Arcade, the playstyle of the Radkampfwagen changes a bit. Due to markers that will tell everyone where the Radkampfwagen is, flanking is not as good of a strategy. However, the vehicle retains all other advantages, and due to the slight engine boost in arcade, will be able to hit very high speeds even offroad. Of course, enemies will also be faster in general, which makes this extra speed redundant. The vehicle's scouting abilities are useful in aiding the team. Your gun, for its tier, is good, and its decently low shell drop will aid in those long range shots that are common in arcade. Just remember - this is a light vehicle in a game mode where it can't really hide, so when playing this vehicle in Arcade, be cautious.

Realistic Battles

In Realistic, the Radkampfwagen's speed and scouting abilities are even more prominent. As mentioned above, it can flank around the enemy with stealth, and either scout enemies for the team or quickly knock them out with its very punchy gun. The team also will benefit from its scouting abilities, as in a game mode without enemy markers, intel on the enemies whereabouts can be crucial to the team's victory.

Pros and cons

Pros:

  • Very mobile and very fast on both roads and cross-country terrain
  • Has DM33 round available for research
  • Very competitive, gun performs great even in uptiered battles
  • Hull is resistant against most heavy machine guns
  • Spaced armour in the front and is resistant against low calibre SPAA and IFV fire
  • Same turret as the Leopard 2K, can sometimes bounce shots
  • Is not sluggish at low speed
  • Great reverse speed
  • Has great optics (8x-16x zoom), making it a great sniper

Cons:

  • Does not have anti-aircraft machine gun
  • Can be destroyed with overpressure by HE shells, artillery strikes and bombs
  • Does not have thermal sights, putting it at a disadvantage of other vehicles at its rank
  • Has a large silhouette
  • Only average turret rotation of 24°/sec spaded, below average for such a mobile vehicle which would benefit from better gun handling (i.e. like the Rooikat)
  • Is littered with ammo

History

In the early 1980s, the German Federal Ministry of Defence, known as the Bundesministerium der Verteidigung (BMVg) in German, initiated a program to produce an eight-wheeled combat vehicle. The reason for the program's creation was the success of the Spähpanzer 2 Luchs and the Transportpanzer Fuchs, along with vehicles operated by other countries, such as the French AMX-10RC. Daimler-Benz was tasked with the construction of such a vehicle, and the requirements were for an 8 x 8 wheeled combat vehicle with a weight of less than 30 tons and a powerful armament and adequate armour. The first prototype was built in 1983, and was first known as the Demonstrationsfahrzeug Rad (demonstration vehicle wheeled) and then the Experimentalfahrzeug Rad (8×8), meaning experimental vehicle wheeled (8×8). It finally received the name Radpanzer 90, and it is known as the Radkampfwagen 90 in War Thunder. The final production model was completed in 1986. It featured a rear-mounted engine, had an independent suspension for the wheels, and the turret was that of the Leopard 1A3. The Radpanzer 90 never entered service, but the information gathered from the program was later used in the development of the GTK Boxer wheeled vehicle.

Devblog

In the early 1980s, the West German Ministry of Defense sought to procure a wheeled tank themselves, after observing the success of similar designs of other nations such as the French AMX-10RC. The mostly positive experiences made with the introduction of the wheeled Luchs in the years prior, further convinced the German military of this idea.

As a result, the Ministry of Defense tasked the Daimler-Benz company, who had also been involved in the development of the successful Spähpanzer Luchs before, with developing this new wheeled tank. By late 1983, the first mock-up was created and the project received its official name - Radkampfwagen 90, or alternatively, Radpanzer 90.

The first, and what would end up being the only prototype was constructed in 1986, subsequently undergoing various trials. Despite proving itself as a highly capable vehicle and producing favorable test results, the dissolution of the Eastern Bloc and its Warsaw Pact alliance, caused not only the need for a vehicle such as the Radkampfwagen 90 to disappear, but also for a valid justification of accepting its high production costs. As the direct result of a combination of all these factors, further development of the project was suspended in the late '80s - early '90s, with the Radkampfwagen 90 project being ultimately abandoned.

Media

Skins
Images
Videos

See also

Other vehicles of similar configuration and role

External links

References

Biblbiography


Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic
Sd.Kfz.234  Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD
Marder  Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105
SPz PUMA  PUMA · PUMA VJTF
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS
Other  Ru 251 · SPz 12-3 LGS
Argentina  TAM · TAM 2C · TAM 2IP · JaPz.K A2
Czechoslovakia  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1
France  Pz.Sp.Wg.P204(f) KwK
Lithuania  Vilkas
USA  leKPz M41
USSR  SPz BMP-1