Difference between revisions of "USS Detroit"

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== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} American light cruiser {{Battle-rating}}. It was introduced during [[Update "Red Skies"]] as a reward for [[Battle Pass: Season IV, "Fearless Voltigeur"]].
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The '''{{Specs|name}}''' was laid down in November 1920, and commissioned in July of 1923 as the 5th of 10 [[Omaha (Family)|Omaha-class]] light cruisers. Her original design as a "Scout Cruiser" gave her class a unique armament with forward-facing casemate guns as part of her main battery. She would go on to serve in WW2, the only theater she saw action in being in the Aleutians, bombarding Attu and assisting in the landings. She did however, notably, bring 8 metric tons of gold and 12 metric tons of silver from the submarine USS Trout (which had evacuated it from Corredigor in the Philippines) to the US Treasury in San Francisco. She would serve uneventfully through the rest of WW2, and be sold for scrap in 1946.
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Introduced during [[Update "Red Skies"]], USS Detroit was a reward for [[Battle Pass: Season IV, "Fearless Voltigeur"]]. Compared to her sister ship [[USS Trenton]], Detroit is in her 1942 refit, notably gaining access to an anti-aircraft battery of 20 mm Oerlikons in addition to the {{Annotation|1.1-inch|28 mm}}, giving a large boost to the anti-aircraft capabilities. The Omaha-class has a distinct advantage when approaching the enemy bow in: the unique casemate design allows for 4-6 of the {{Annotation|6-inch|152 mm}} guns to be brought to bear whilst also lowering the silhouette of the ship.
  
 
== General info ==
 
== General info ==
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The one saving grace of this ship is its 6 inch artillery. Powerful enough to obliterate most destroyers in a few well placed hits, it unfortunately has a poor reload rate, and an even worse traverse rate. This vessel is essentially a support ship for more powerful ships in its BR range.
 
The one saving grace of this ship is its 6 inch artillery. Powerful enough to obliterate most destroyers in a few well placed hits, it unfortunately has a poor reload rate, and an even worse traverse rate. This vessel is essentially a support ship for more powerful ships in its BR range.
  
{| class="wikitable sortable" style="text-align:center" width="100%"
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{{:6 inch/53 Mk.12 (152 mm)/Ammunition|6 inch Mk.34 HC, 6 inch Mk.27 SC}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 1,000 m !! 2,500 m !! 5,000 m !! 7,500 m !! 10,000 m !! 15,000 m
 
|-
 
| Mk.34 HC || HE || 49 || 49 || 49 || 49 || 49 || 49
 
|-
 
| Mk.27 SC || SP Common || 210 || 179 || 138 || 107 || 85 || 60
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>mass (kg)
 
! rowspan="2" | Fuse delay<br>(s)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| Mk.34 HC || HE || 914 || 47.6 || 0 || 0.1 || 5,880 || 79° || 80° || 81°
 
|-
 
| Mk.27 SC || SP Common || 914 || 47.62 || 0.01 || 7 || 977.06 || 48° || 63° || 71°
 
|-
 
|}
 
  
 
=== Secondary armament ===
 
=== Secondary armament ===
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The 3 inch (76 mm) cannons do have HE-VT shells, meaning that they can ward off planes and ships, but only at close range.
 
The 3 inch (76 mm) cannons do have HE-VT shells, meaning that they can ward off planes and ships, but only at close range.
 +
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{{:3-inch Mark 10 (76 mm)/Ammunition|76 mm HC Mk.27, 76 mm AP Mk.29, 76 mm HE-VT}}
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
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{{main|1.1 inch/75 Mk.1 (28 mm)|20 mm/70 Oerlikon Mk.II (20 mm)}}
 
{{main|1.1 inch/75 Mk.1 (28 mm)|20 mm/70 Oerlikon Mk.II (20 mm)}}
  
The Raleigh is equipped with one Chicago Piano mount and eight single-mount Oerlikon cannons. This provides some decent AA cover at close range, though it certainly isn't winning any awards for defensive firepower. It is better to simply stay close to AA ships and destroyers for some extra protection.
+
The Detroit is equipped with one Chicago Piano mount and eight single-mount Oerlikon cannons. This provides some decent AA cover at close range, though it certainly isn't winning any awards for defensive firepower. It is better to simply stay close to AA ships and destroyers for some extra protection.
  
 
=== Additional armament ===
 
=== Additional armament ===
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=== Scout plane ===
 
=== Scout plane ===
{{main|SOC-1}}
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{{Specs-Fleet-Plane}}
  
 
Located on the stern are two catapults with one SOC-1 scout plane each which provide unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. Alongside the typical abilities of strafing, dropping 2 x 100 lb bombs, and capping zones, the SOC-1 and other scout planes have the added ability to lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! With two scout planes one can risk a cap attempt at the beginning of the match, saving the second for any opportunity that presents itself.
 
Located on the stern are two catapults with one SOC-1 scout plane each which provide unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. Alongside the typical abilities of strafing, dropping 2 x 100 lb bombs, and capping zones, the SOC-1 and other scout planes have the added ability to lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! With two scout planes one can risk a cap attempt at the beginning of the match, saving the second for any opportunity that presents itself.
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;Skins
 
;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=us_cruiser_omaha_class_detroit Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_cruiser_omaha_class_detroit Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  

Latest revision as of 21:53, 24 July 2023

This page is about the American light cruiser USS Detroit. For other Omaha-class cruisers, see Omaha (Family).
USS Detroit
us_cruiser_omaha_class_detroit.png
GarageImage USS Detroit.jpg
USS Detroit
AB RB SB
5.0 5.0 5.0
Show in game

Description

The Omaha-class, USS Detroit (CL-8), 1942 was laid down in November 1920, and commissioned in July of 1923 as the 5th of 10 Omaha-class light cruisers. Her original design as a "Scout Cruiser" gave her class a unique armament with forward-facing casemate guns as part of her main battery. She would go on to serve in WW2, the only theater she saw action in being in the Aleutians, bombarding Attu and assisting in the landings. She did however, notably, bring 8 metric tons of gold and 12 metric tons of silver from the submarine USS Trout (which had evacuated it from Corredigor in the Philippines) to the US Treasury in San Francisco. She would serve uneventfully through the rest of WW2, and be sold for scrap in 1946.

Introduced during Update "Red Skies", USS Detroit was a reward for Battle Pass: Season IV, "Fearless Voltigeur". Compared to her sister ship USS Trenton, Detroit is in her 1942 refit, notably gaining access to an anti-aircraft battery of 20 mm Oerlikons in addition to the 1.1-inch, giving a large boost to the anti-aircraft capabilities. The Omaha-class has a distinct advantage when approaching the enemy bow in: the unique casemate design allows for 4-6 of the 6-inch guns to be brought to bear whilst also lowering the silhouette of the ship.

General info

Survivability and armour

Armourfront / side / back
Citadel76 / 76 / 38 mm
Main fire tower6 / 6 / 6 mm
Hull25 mm (steel)
Superstructure8 mm (steel)
Number of section8
Displacement9 150 t
Crew612 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB73 / 29 km/h
RB63 / 25 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 73 29
RB/SB Stock ___ ___
Upgraded 63 25

Modifications and economy

Repair cost
AB4 014 Sl icon.png
RB3 160 Sl icon.png
Crew training10 000 Sl icon.png
Experts290 000 Sl icon.png
Aces700 Ge icon.png
Research Aces790 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 360 / 600 / 50 % Sl icon.png
Talisman.png 2 × 154 / 154 / 154 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods ship venting.png
Ventilation
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Mods apcbc tank.png
76 mm AP
Mods tank ammo.png
152mm_us_mk27_navy_special_common_ammo_pack
Mods apcbc tank.png
76 mm AP
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods he frag proxi fuze ship.png
76 mm HE-RF
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods torpedo.png
Torpedo Mode
Mods shipSupportPlane.png
Hydroplane

Armament

Primary armament

2 х Turret2 x 6 inch/53 Mk.12 cannon
Ammunition400 rounds
Vertical guidance-10° / 30°
6 х Turret6 inch/53 Mk.12 cannon
Ammunition200 rounds
Vertical guidance-10° / 20°

The one saving grace of this ship is its 6 inch artillery. Powerful enough to obliterate most destroyers in a few well placed hits, it unfortunately has a poor reload rate, and an even worse traverse rate. This vessel is essentially a support ship for more powerful ships in its BR range.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Mk.34 HC HE 49 49 49 49 49 49
Mk.27 SC SP Common 210 179 138 107 85 60
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Mk.34 HC HE 914 47.6 0 0.1 5,880 79° 80° 81°
Mk.27 SC SP Common 914 47.62 0.01 7 977.06 48° 63° 71°

Secondary armament

7 х Turret3-inch Mark 10 cannon
Ammunition100 rounds

The 3 inch (76 mm) cannons do have HE-VT shells, meaning that they can ward off planes and ships, but only at close range.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
HC Mk.27 HE 8 8 8 8 8 8
AP Mk.29 APCBC 111 90 71 56 44 36
AA Mk.31 HE-VT 7 7 7 7 7 7
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HC Mk.27 HE 823 5.9 0 0.1 500 79° 80° 81°
AP Mk.29 APCBC 823 5.9 0.01 4 133.28 48° 63° 71°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AA Mk.31 HE-VT 823 5.85 0 0.1 548 15 352.8 79° 80° 81°

Anti-aircraft armament

2 х Turret4 x 1.1 inch/75 Mk.1 automatic gun
Ammunition7800 rounds
Belt capacity65 rounds
Fire rate150 shots/min
10 х Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

The Detroit is equipped with one Chicago Piano mount and eight single-mount Oerlikon cannons. This provides some decent AA cover at close range, though it certainly isn't winning any awards for defensive firepower. It is better to simply stay close to AA ships and destroyers for some extra protection.

Additional armament

Setup 16 x 533 mm steam turbined Mk.15 torpedo
Main article: Mk.15 (533 mm)

The ship has a pair of torpedo launchers, but their poor placement and poor torpedoes makes them a poor choice to use.

Scout plane

Main article: 2 x SOC-1

Located on the stern are two catapults with one SOC-1 scout plane each which provide unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. Alongside the typical abilities of strafing, dropping 2 x 100 lb bombs, and capping zones, the SOC-1 and other scout planes have the added ability to lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! With two scout planes one can risk a cap attempt at the beginning of the match, saving the second for any opportunity that presents itself.

Usage in battles

While using the USS Detroit, try to exploit its mobility advantage and flank around the map. Use cover to make up for the subpar armour of the ship. When playing this ship, make sure you avoid higher-tier cruisers like IJN Mogami, HMS London or Admiral Hipper and go for destroyers and lower-tier cruisers.

Pros and cons

Pros:

  • Shell rooms are located deep beneath waterline, and rear shell room is also covered by fuel tanks
  • All six forward main guns can fire towards bow direction
  • Two scout seaplanes
  • 76 mm guns have HE-VT shells

Cons:

  • When firing on one broadside, the single-gun turrets draw ammo from shared ready racks, so they maintain fast-firing longer than the twin-gun turrets, resulting in unsynchronized firing pattern
  • Poor armour

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Photos
Videos

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Bethlehem Steel Corporation
Gun Destroyers (DD) 
Porter-class  USS Phelps · USS Moffett
Fletcher-class  USS Cowell
Destroyer Leaders (DL) 
Mitscher-class  USS Wilkinson
Cruiser, Light (CL) 
Omaha-class  USS Raleigh · USS Detroit
Heavy Cruisers (CA) 
Northampton-class  USS Northampton
Portland-class  USS Portland
Baltimore-class  USS Baltimore · USS Pittsburgh
Des Moines-class  USS Des Moines

USA light cruisers
Omaha-class  USS Detroit · USS Raleigh · USS Trenton
Atlanta-class  USS Atlanta
Brooklyn-class  USS Brooklyn · USS Helena
Cleveland-class  USS Cleveland
Fargo-class  USS Fargo
Worcester-class  USS Roanoke

USA premium ships
Motor torpedo boats  PT-3 · PT-109 · PT-174 · Thunderbolt (PT-556) · PT-658 · PT-811
Motor gun boats  LCM(6) Zippo · USS Douglas · USS Flagstaff
Sub-chasers  Carmi (PC-466)
Destroyers  USS Welborn C. Wood · USS Wilkinson · USS Bennion · USS Cowell · USS Davis · USS Moffett · USS Phelps · USS Frank Knox
Light cruisers  USS Detroit · USS Helena
Heavy cruisers  USS Des Moines
Battleships  USS Arkansas