Difference between revisions of "Object 435"

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(Media: Added skins)
(Wrote intro, mobility, armaments, usage in battles, pros/cons)
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced in [[Update "La Royale"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced in [[Update "La Royale"]].
 +
 +
The Object 435 has a rather strange appearance like many other Soviet "Object" prototypes. The hull front has unusual angles that wouldn't seem out of place on the IS heavy tank family, but it has a very round turret reminiscent of the [[T-62]]. The suspension and roadwheels foreshadow the [[T-64A (1971)|T-64]]. It was designed as a next-generation medium tank to potentially replace the ubiquitous T-54/55, but ultimately was shelved for what eventually became the T-64.
 +
 +
In War Thunder, the Object 435 offers a similar experience to the T-62 while being placed in the T-64/T-80 MBT line in the tech tree. It has the same powerful 115 mm smoothbore cannon with good APFSDS rounds that can tackle most foes without any issues at the cost of a slow reload. Mobility and turret traverse are slightly improved. It trades the ESS system for an optical rangefinder. A nice bonus is that while the T-62 lacks any kind of pintle machine gun, not even a humble 12.7 mm DShK, the Object 435 packs a KPVT 14.5 mm heavy machine gun that can shred light vehicles and helicopters. Players transitioning from the [[T-10M]] will be very happy to still have an effective supplement to the main cannon.
  
 
== General info ==
 
== General info ==
Line 36: Line 40:
 
{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
  
 
{{tankMobility}}
 
{{tankMobility}}
 +
 +
The mobility of the Object 435 is slightly improved over the T-62, with a slightly higher power-to-weight ratio. The reverse speed has also been improved by a small amount. Unfortunately it still lacks behind speedy MBTs like the Leopard or AMX-30, so it is not great for flanking or rushing vantage points.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 50: Line 55:
 
{{main|U-5TS (115 mm)}}
 
{{main|U-5TS (115 mm)}}
  
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
The 115 mm U-5TS smoothbore cannon is the same as on the T-62. It reloads more quickly than the T-10M's 122 mm rifled gun, but lags far behind NATO guns. It is very important to make every shot count. The Object 435 does enjoy a better turret rotation speed than the T-62, matching the [[T-64A (1971)]], which is helpful for brawling. One degree of gun depression is lost compared to the T-62.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
Line 70: Line 75:
 
==== Ammunition ====
 
==== Ammunition ====
 
{{:U-5TS (115 mm)/Ammunition|3BM4, 3BM3, 3BK4, 3OF11}}
 
{{:U-5TS (115 mm)/Ammunition|3BM4, 3BM3, 3BK4, 3OF11}}
 +
 +
The Object 435's ammunition needs no introduction to T-62 veterans. The stock 3BM4 round is a solid steel dart with a high muzzle velocity and good angled penetration. It has poor flat penetration, especially compared to the T-10M's heavy 3BM-11 APDS, but practically any tank can be dispatched with a shot to the hull. Even after the other ammunition types are unlocked, 3BM4 should be a staple in the Object 435's arsenal.
 +
 +
The 3BM3 tungsten-cored APFSDS has much greater flat penetration, but its angled penetration is degraded significantly. Since the Object 435 will meet very few enemy tanks that 3BM3 would perform better against than 3BM4, it should be mostly disregarded.
 +
 +
The 3BK4 HEAT-FS round is quite impressive within its class, with good penetration and TNT equivalent. It has less consistent damage than APFSDS and can be defeated by ERA, so it should be reserved for either overpressuring light targets or attacking huge steel behemoths like the [[Maus]] or [[Object 279]] that can sometimes block APFSDS.
 +
 +
The 3OF11 is an ordinary HE shell containing 2.64 kg of TNT. While it's enough to overpressure light vehicles, it's a far cry from the infamous 125 mm 3OF26 rounds of later Soviet MBTs and will have a difficult time damaging anything with decent protection. The Object 435's slow reload also makes it very dangerous if an armoured target shows up when a HE shell is loaded. It helps to bring several for smacking light tanks or exposed cupolas opportunistically, but it should not be relied on as a primary tool.
 +
 +
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
Line 94: Line 109:
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|KPVT (14.5 mm)|SGMT (7.62 mm)}}
 
{{main|KPVT (14.5 mm)|SGMT (7.62 mm)}}
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
Line 115: Line 128:
 
|-
 
|-
 
|}
 
|}
 +
 +
The Object 435 has a pintle-mounted KPVT heavy machine gun on the loader's cupola and a coaxial SGMT general-purpose machine gun. The SGMT isn't worth writing home about but the high-caliber KPVT definitely is. With a mixed belt of API-T, cermet core, and IAI rounds, it can shred many light targets from at least the sides and is very good at setting helicopters and planes ablaze. The 50 round belt capacity is low, but it's enough to provide a good volume of fire while the tank's main cannon is reloading.
 +
 +
Keep in mind that since the KPVT is not a coaxial weapon, it is unavailable if the loader is knocked out. So the T-10M is still better as a KPVT carrier, having both coaxial and pintle mounts.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
The Object 435 looks and acts like a cross between the T-62 and T-64. Most of its characteristics are similar to the T-62, so it is worth examining which aspects are different.
 +
 
 +
The Object's offensive power is generally superior. The improvements to mobility and turret traverse make it a more effective brawler in urban combat and the KPVT machine gun is a helpful supplemental weapon; while a T-62 would need to hide and retreat if a light target survived a hit from the main gun, the Object can spray them down with 14.5 mm rounds and finish the job. Armoured targets can still be stripped of their tracks and barrels. At long distances, the new optical rangefinder is helpful for landing precise hits, even if it is not as effective as a laser rangefinder.
 +
 
 +
The main weakness of the Object 435 is that it has no sources of smoke, with no grenades, ESS, or smoke shells. This makes it difficult to escape from a bad situation or cover a retreat, so careful positioning is very important. Another flaw is its fixed-zoom, narrow FOV optics with 8.0x zoom. While this is fine at long distances, the lack of a low-zoom, wide FOV option can be an issue in close combat for players used to the T-55/T-62 family.
 +
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Same powerful gun as T-62 with improved gun handling
 +
* Fairly low profile
 +
* Powerful KPVT heavy machine gun
 +
* Optical rangefinder for long-distance shots
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* No protection against HEAT rounds
 +
* No sources of smoke
 +
* Slow reload
 +
 
  
 
== History ==
 
== History ==

Revision as of 23:31, 24 June 2023

Object 435
ussr_object_435.png
GarageImage Object 435.jpg
Object 435
AB RB SB
8.7 8.7 8.7
Class:
Research:160 000 Specs-Card-Exp.png
Purchase:450 000 Specs-Card-Lion.png
Show in game

Description

The Object 435 is a rank VI Soviet medium tank with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update "La Royale".

The Object 435 has a rather strange appearance like many other Soviet "Object" prototypes. The hull front has unusual angles that wouldn't seem out of place on the IS heavy tank family, but it has a very round turret reminiscent of the T-62. The suspension and roadwheels foreshadow the T-64. It was designed as a next-generation medium tank to potentially replace the ubiquitous T-54/55, but ultimately was shelved for what eventually became the T-64.

In War Thunder, the Object 435 offers a similar experience to the T-62 while being placed in the T-64/T-80 MBT line in the tech tree. It has the same powerful 115 mm smoothbore cannon with good APFSDS rounds that can tackle most foes without any issues at the cost of a slow reload. Mobility and turret traverse are slightly improved. It trades the ESS system for an optical rangefinder. A nice bonus is that while the T-62 lacks any kind of pintle machine gun, not even a humble 12.7 mm DShK, the Object 435 packs a KPVT 14.5 mm heavy machine gun that can shred light vehicles and helicopters. Players transitioning from the T-10M will be very happy to still have an effective supplement to the main cannon.

General info

Survivability and armour

Armourfront / side / back
Hull120 / 80 / 40
Turret250 / 160 / 65
Crew4 people
Visibility74 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB62 / 10 km/h
RB and SB56 / 9 km/h
Number of gears5 forward
1 back
Weight35.5 t
Engine power
AB1 107 hp
RB and SB580 hp
Power-to-weight ratio
AB31.2 hp/t
RB and SB16.3 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 62 10 35.5 _,___ 1,107 __.__ 31.18
Realistic 56 9 _,___ 580 __.__ 16.34

The mobility of the Object 435 is slightly improved over the T-62, with a slightly higher power-to-weight ratio. The reverse speed has also been improved by a small amount. Unfortunately it still lacks behind speedy MBTs like the Leopard or AMX-30, so it is not great for flanking or rushing vantage points.

Modifications and economy

Repair costBasic → Reference
AB4 719 → 6 181 Sl icon.png
RB5 134 → 6 725 Sl icon.png
SB6 562 → 8 596 Sl icon.png
Total cost of modifications131 100 Rp icon.png
227 000 Sl icon.png
Talisman cost2 400 Ge icon.png
Crew training130 000 Sl icon.png
Experts450 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces890 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 200 / 240 % Sl icon.png
214 / 214 / 214 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods new tank break.png
Brake System
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods new tank filter.png
Filters
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
500 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mods new tank engine.png
Engine
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 800 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 900 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods tank reinforcement ussr.png
Crew Replenishment
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
500 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
390 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
115mm_APDS_FS_ammo_pack
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
500 Ge icon.png
Mods art support.png
Artillery Support
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mods tank rangefinder.png
Rangefinder
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png
Mods tank ammo.png
115mm_HEAT_FS_ammo_pack
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
380 Ge icon.png

Armaments

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition37 rounds
First-order8 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Vertical guidance-5° / 16°
Main article: U-5TS (115 mm)

The 115 mm U-5TS smoothbore cannon is the same as on the T-62. It reloads more quickly than the T-10M's 122 mm rifled gun, but lags far behind NATO guns. It is very important to make every shot count. The Object 435 does enjoy a better turret rotation speed than the T-62, matching the T-64A (1971), which is helpful for brawling. One degree of gun depression is lost compared to the T-62.

115 mm U-5TS Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 37 -5°/+16° ±180° Two-plane __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3BM4 APFSDS 285 279 263 243 222 202
3BM3 APFSDS 350 347 322 300 283 270
3BK4 HEATFS 440 440 440 440 440 440
3OF11 HE 31 31 31 31 31 31
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
3BM4 APFSDS 1,615 4 - - - 72° 76° 78°
3BM3 APFSDS 1,615 4 - - - 76° 77° 80°
3BK4 HEATFS 950 12.97 0.05 0.1 1.85 65° 72° 77°
3OF11 HE 905 14.86 0.3 0.1 2.64 79° 80° 81°

The Object 435's ammunition needs no introduction to T-62 veterans. The stock 3BM4 round is a solid steel dart with a high muzzle velocity and good angled penetration. It has poor flat penetration, especially compared to the T-10M's heavy 3BM-11 APDS, but practically any tank can be dispatched with a shot to the hull. Even after the other ammunition types are unlocked, 3BM4 should be a staple in the Object 435's arsenal.

The 3BM3 tungsten-cored APFSDS has much greater flat penetration, but its angled penetration is degraded significantly. Since the Object 435 will meet very few enemy tanks that 3BM3 would perform better against than 3BM4, it should be mostly disregarded.

The 3BK4 HEAT-FS round is quite impressive within its class, with good penetration and TNT equivalent. It has less consistent damage than APFSDS and can be defeated by ERA, so it should be reserved for either overpressuring light targets or attacking huge steel behemoths like the Maus or Object 279 that can sometimes block APFSDS.

The 3OF11 is an ordinary HE shell containing 2.64 kg of TNT. While it's enough to overpressure light vehicles, it's a far cry from the infamous 125 mm 3OF26 rounds of later Soviet MBTs and will have a difficult time damaging anything with decent protection. The Object 435's slow reload also makes it very dangerous if an armoured target shows up when a HE shell is loaded. It helps to bring several for smacking light tanks or exposed cupolas opportunistically, but it should not be relied on as a primary tool.


Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
37 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition250 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Vertical guidance-5° / 60°
Ammunition2 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
14.5 mm KPVT
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°
7.62 mm SGMT
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

The Object 435 has a pintle-mounted KPVT heavy machine gun on the loader's cupola and a coaxial SGMT general-purpose machine gun. The SGMT isn't worth writing home about but the high-caliber KPVT definitely is. With a mixed belt of API-T, cermet core, and IAI rounds, it can shred many light targets from at least the sides and is very good at setting helicopters and planes ablaze. The 50 round belt capacity is low, but it's enough to provide a good volume of fire while the tank's main cannon is reloading.

Keep in mind that since the KPVT is not a coaxial weapon, it is unavailable if the loader is knocked out. So the T-10M is still better as a KPVT carrier, having both coaxial and pintle mounts.

Usage in battles

The Object 435 looks and acts like a cross between the T-62 and T-64. Most of its characteristics are similar to the T-62, so it is worth examining which aspects are different.

The Object's offensive power is generally superior. The improvements to mobility and turret traverse make it a more effective brawler in urban combat and the KPVT machine gun is a helpful supplemental weapon; while a T-62 would need to hide and retreat if a light target survived a hit from the main gun, the Object can spray them down with 14.5 mm rounds and finish the job. Armoured targets can still be stripped of their tracks and barrels. At long distances, the new optical rangefinder is helpful for landing precise hits, even if it is not as effective as a laser rangefinder.

The main weakness of the Object 435 is that it has no sources of smoke, with no grenades, ESS, or smoke shells. This makes it difficult to escape from a bad situation or cover a retreat, so careful positioning is very important. Another flaw is its fixed-zoom, narrow FOV optics with 8.0x zoom. While this is fine at long distances, the lack of a low-zoom, wide FOV option can be an issue in close combat for players used to the T-55/T-62 family.


Pros and cons

Pros:

  • Same powerful gun as T-62 with improved gun handling
  • Fairly low profile
  • Powerful KPVT heavy machine gun
  • Optical rangefinder for long-distance shots

Cons:

  • No protection against HEAT rounds
  • No sources of smoke
  • Slow reload


History

The prototype Object 435 medium tank was the most advanced in a series of experimental tanks being developed by Kharkov plant No. 75 under the "new medium tank" program at the very beginning of the 1960s. The Object 435 became a test vehicle for the newly developed 115mm U-5TS Molot unitary-loading smoothbore cannon that was later installed on tanks of the T-62 family. The tank had a short hull and an original hull armor layout at the front, which was supposed to provide the vehicle with a high level of protection against kinetic munitions. The Object 435 was canceled in 1961 in favor of another prototype, Object 432. A survivor Object 435 tank is on display at Patriot park near Moscow.

- From Devblog

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR medium tanks
T-28  T-28 (1938) · T-28 · T-28E
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-55  TO-55 · T-55A · T-55AM-1 · T-55AMD-1
T-62  T-62 · T-62M-1
T-64  Object 435 · T-64A (1971) · T-64B
T-72  T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna
T-80  T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · Т-80U-Е1 · T-80BVM · Object 292
T-90  Т-90А · T-90M
Trophies/Lend-Lease 
Germany  ▂T-III · ▂T-V
Great Britain  ▂МК-IX "Valentine"
USA  ▂M3 Medium · ▂M4A2