Difference between pages "Magach 6" and "Magach 3 (ERA) (USA)"

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{{About
 
{{About
| about = Israeli medium tank '''{{PAGENAME}}'''
+
| about = medium tank '''{{PAGENAME}}'''
 
| usage = other versions
 
| usage = other versions
 
| link = Magach (Family)
 
| link = Magach (Family)
 
}}
 
}}
 
{{Specs-Card
 
{{Specs-Card
|code=il_magach_6
+
|code=us_magach_3
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|GarageImage_{{PAGENAME}}+Blazer.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli medium tank {{Battle-rating}}. It was introduced in [[Update "Wind of Change"]].
+
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} American medium tank {{Battle-rating}}. It was introduced as a [[wt:en/news/5329-development-magach-3-chariot-of-war-en|premium pack]] in [[Update 1.77 "Advancing Storm"]]. It was removed from the store at the start of the Israeli [[wt:en/news/7573-development-zachlam-m3-tager-half-track-abroad-en|ground forces CBT]].
 +
 
 +
In a sense, the Magach 3 is a combination of features between the [[M48A1|M48 Patton]] and the [[M60]]. Sharing the rounded cast hull shape of the M48 hull chassis and a rounded turret housing the 105 mm M68 gun. However, unlike the usual M48A1, the Magach 3 has the M60 engine installed and its engine grilles and exhausts on the rear are similar to that of the M60.
 +
 
 +
Features exclusive to the Magach 3 are plentiful however. From the front, smoke grenade launchers can be seen on the gun mantlet sides, with a total of 20 smoke grenades that could be launched. On the turret roof, the prominent commander's cupola infamous on the M48A1 and the M60 designs has been replaced with the Urdan design, which has a drastically smaller profile at the expense of the commander's 12.7 mm machine gun. In its place, a 7.62 mm Browning on a pintle-mount is available on the roof.
 +
 
 +
More prominently throughout the Magach 3 are mountings for the Blazer ERA on the hull front, turret front, and turret sides. More than likely however, these mountings on the battlefield would be covered by the Blazer ERA which would fill up the Magach 3 profile with large blocks running vertically throughout the design. Though similar to the [[M60A1 RISE (P)]] in ERA placement, the ERA on the Magach 3 are long smooth blocks running up and down with the tank's profile while the M60A1 RISE (P) has them in tiles, each with four bolts on that mounts them onto the tank.
  
 
== General info ==
 
== General info ==
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
 
'''Armour type:'''
 
'''Armour type:'''
  
* Cast homogeneous armour
+
*Cast homogeneous armour (Front hull, Turret)
* Rolled homogeneous armour (Engine roof, engine vents)
+
*Rolled homogeneous armour (Side, Rear, Roof)
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Armour !! Front (Slope Angle) !! Sides !! Rear !! Roof
+
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 85-200 mm (59-74°) ''Front glacis'' <br> 63-200 mm (13-60°) ''Lower glacis'' || 76 mm (0-44°) ''Front'' <br> 51 mm (0-44°) ''Rear'' || 30 mm (0-3°) ''Top'' <br> 25 mm (26-59°) ''Bottom'' || 57 mm ''Front'' <br> 20 mm ''Rear''
 +
|-
 +
| Turret || 105-128 mm (6-71°) ''Turret front'' <br> 152 mm (3-28°) ''Gun mantlet'' || 66-97 mm (2-46°) || 45-50 mm (4-55°) <br> 25.4 mm (70-71°) ''Turret underside'' || 24-65 mm
 +
|-
 +
| Cupola || 70 mm || 70 mm || 70 mm || 30 mm
 
|-
 
|-
| Hull || 93 mm (65°) ''Upper glacis'' <br> 137 mm (55°) ''Lower glacis'' || 36-70 mm (27-34°) || 25 mm ''Upper plate'' <br> 40 mm (26°) ''Lower plate'' <br> 28 mm (59°) ''Lower glacis'' || 93 mm (25°) ''Front glacis'' <br> 36 mm (5°) ''Driving compartment'' <br> 10-25 mm (10°) ''Engine compartment''
+
|}
 +
{| class="wikitable"
 
|-
 
|-
| Turret || 127 mm (spherical) ''Turret front'' <br> 152 mm (21°) ''Gun mantlet'' || 50.8-100 mm (conical) || 46 mm (29°) || 24 mm (0-16°)
+
! Special armour* !! Kinetic !! Chemical
 
|-
 
|-
| Cupola || colspan="4" | 25.4 mm (spherical)
+
| ERA || 5 mm || 260 mm
 
|-
 
|-
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
  
* Suspension wheels, tracks, and torsion bars are 20 mm thick.
+
* Suspension wheels and tracks are 20 mm thick.
* Belly armour is 19 mm thick for the front half, 13 mm for the rear half.
+
* Belly armour is 38 mm in the front and 25 mm in the rear.
 +
* Rangefinder device on the turret sides count as 127 mm cast armour.
 +
* ERA can be attached on turret and front hull via modification.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
  
{{tankMobility|abMinHp=1,162|rbMinHp=663}}
+
{{tankMobility|abMinHp=1,162|rbMinHp=663|AoAweight=0.876}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 57 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
+
| rowspan="2" | 57 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.85 || 31.62 || 38.40 || 42.47 || 45.18 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0
+
| 14.28 || 16.80 || 20.40 || 22.56 || 24.00
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{{:M68 (105 mm)/Ammunition|M393A2, M156, M152, M416}}
+
* '''M392A2 APDS''' (Armour-Piercing Discarding Sabot) is capable of easily penetrating the majority of the foes it meets, but these rounds do require finesse as to their placing.<br />Because the shell lacks an explosive filler, the best bet is to try and either knock out the majority of the enemy tank's crew, or to destroy the enemy by ammo or fuel detonation through hitting their respective storage capacities. This, of course, requires knowledge about the vehicles the Magach may face - so be sure to use the game's X-Ray view in the hangar and analyse the potential foes for their weak spots! Also keep in mind that with increased armour thickness the amount of shrapnels shrinks.
 +
 
 +
* '''M156 HESH''' (High-Explosive Squash-Head) works very differently than other shell-types. It ignores any angle, except for ricochet and deals damage by metal-flakes which are blown off inside the armour by the exterior explosion. Basically the fighting compartment is showered in metal rain. Currently only true armour thickness (opposed to line of sight thickness) will provide sufficient means of protection, benefitting the USSR turret designs and in general German tanks. Like all high-explosive shells the fuse is very sensitive and can be set-off by most objects e.g. fences, trees, pillars.
 +
 
 +
* '''M152 HEATFS''' (High-Explosive Anti-Tank Fin-Stabilised): The knowledge of enemy vehicle layouts gained from the stock shell (M392A2), will be handy to use for the Magach's fullest potential - as the M152 is a round that can penetrate most vehicle's armour frontally. Like the APDS shot, increased armour thickness results in reduced amount of shrapnels after penetration. Unlike APDS it has one downside: Given that it is a chemical energy round, its fuse is highly sensitive in regards to its practical application in battle. As a result, virtually anything, such as trees or even a fence, will set it off prematurely, so the HEATFS round cannot fire through obstructions with this kind.
 +
 
 +
{{:M68 (105 mm)/Ammunition|M392A2, M156, M152, M416}}
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
[[File:Ammoracks_Magach_3_(ERA)_(USA).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 
<!-- '''Last updated: 2.19.0.78''' -->
 
<!-- '''Last updated: 2.19.0.78''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
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|-
 
|-
 
|}
 
|}
'''Notes'''
 
* Shells are modelled to deplete in groups of two or three
 
* The last shell in rack 2 is grouped with the last shell in rack 3, and only disappears once rack 3 is depleted
 
  
 
=== Machine guns ===
 
=== Machine guns ===
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{{Specs-Tank-Weapon|3}}
 
{{Specs-Tank-Weapon|3}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
{{main|FN MAG 60-40 (7.62 mm)|M73 (7.62 mm)}}
+
{{main|M1919A4 (7.62 mm)|M73 (7.62 mm)}}
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[M73 (7.62 mm)|7.62 mm M73]]
+
! colspan="5" | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Coaxial || 6,000 (250) || 500 || N/A || N/A
+
| Pintle || 1,250 (250) || 500 || -15°/+60° || ±180°
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | [[FN MAG 60-40 (7.62 mm)|7.62 mm FN MAG 60-40]]
+
! colspan="5" | [[M73 (7.62 mm)|7.62 mm M73]]
 
|-
 
|-
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Commander's hatch || 1,800 (200) || 600 || -10°/+50° || ±120°
+
| Coaxial || 6,000 (250) || 500 || N/A || N/A
|-
 
| Loader's hatch || 1,800 (200) || 600 || -10°/+50° || ±120°
 
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
To use this tank effectively do not charge straight into battle, instead, go around. Use the terrain, make it harder to be identifiable by selecting the appropriate camouflage and navigate using the map. To flank, the opponents from the sides or the rear, use a flanking tactic to surprise the enemy tankers and destroy them. However, do not let the Magach be seen and the longer it can stay hidden, the higher the chances of finding more tanks off guard and surviving the match. Try to attack from long distances: The Magach has a very powerful and accurate cannon. This can be equipped with some of the most lethal ammunition in the game. It will turn the biggest and most powerful tanks into blazing wrecks.
 +
 +
The Magach looks similar to the T-54 series of tanks an unskilled T-54 player will pause for a short amount of time to identify the tank. This will give the tank extra time to angle the tank and to calculate a perfect shot and destroy vital parts of the enemy tank. Do not expose/show the rear of the tank as this will give away the Magach immediately since the rear does not resemble a T-54 and is one of the weakest places on this tank.
  
When playing the Magach 6, try not to be at the frontlines of the battle too often and instead, stay a bit farther back, supporting your teammates that are on the frontline or provide flanking cover, where the enemy will least expect you to be. Make sure to move from cover to cover if possible, and hide behind hills to reduce the likelihood of being shot at. The Magach 6 is quite a tall tank and can be easily spotted moving across terrain. Equipped with the 105 mm M68 cannon, the Magach 6 can damage any tank. Usually your main shell will be APDS, as it offers the best overall performance, though HEATFS does offer more penetration but has its own set of disadvantages.
+
Playing on maps which have villages, towns, and city centres modelled, such as Poland, Advance to the Rhine, Normandy etc. These require a more specific tactic to survive in these locations as being flanked and not knowing about it until it's too late is very common. A good way of preventing this while using a Magach tank is to not enter the urban environment. In these environments, the Magach will be normally too close for the armour to work as effectively. However, if going around the sides of the town and move in and out of streets, this will prevent the enemy team to predict where the Magach will go. The Magach, once upgraded, offers some of the best handling in the game, use that as an advantage in narrow and congested streets.
  
If on a map with close quarters battles/urban environments, try to stay away from confined spaces, and stay on the flanks to find a position where ambushing enemies are possible. Be aware that most light tanks and certain medium tanks/MBTs can get to a position before you as they have better mobility than you. If you prefer being near the epicentre of the battle, hang back a bit and support your teammates from the rear, and guard their flanks if needed. Your armour at very close range is usually negated, and while you can shrug off a few AP rounds, medium and heavy tanks can still aim at your weak spots and put you out of combat. Try to have an ally nearby if aiming for an objective to reduce the chances of you being surprised/flanked. Be aware of lightly-armoured vehicles such as BMPs or the R3 T106, as the Magach 6 does not have a .50 cal HMG to gun them down, and will require you to time your shots correctly. HEATFS or HESH would be the best to knock out these light tanks, especially with HESH being able to overpressure light tanks.
+
When engaging with other medium tanks, the Magach offers an excellent gun which can dominate any other medium tank. If the HEATFS is unlocked, the Magach will be able to terminate any tank with one hit most of the time. The closer to the enemy tank, the higher the odds of ending it with an instant termination. When using HESH rounds, do not hit the sides of the enemy tank, it won't really do much damage. However, when the enemy has exposed the front, especially the Upper Glacis of the tank, using the HESH rounds will cause a lot of damage to the Crew and could also end that tank in one shot. Examples are the [[T-54 (1949)|T-54's]], [[IS-3]] and [[IS-4M|-4Ms]]. Against [[T-10M]]s, its not that reliable because of spaced armour.
  
With the Magach 6 lacking a HMG, it will be hard to shoot down air targets with only 3 x 7.62 mm machine guns.
+
Make sure to not expose the rear or sides of the tank and turret. These are weakest parts and if hit is likely to end the tank.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
 
+
* E.R.A. provides some extra protection from Sabot and HEAT rounds
* Great protection from the front hull against most solid AP rounds.
+
* Removal of the tall commander's cupola on the M48A1 Patton = slightly lower silhouette
* Good mobility
+
* Hard-hitting and accurate 105 mm L7 gun
* Great handling and turning manoeuvres
+
*Very accurate gun at long ranges when upgraded
* Good gun handling
+
*Good stock shell (APDS)
* Great gun at its tier
+
* HEATFS and HESH shells available
 +
* Decent turning capability
 +
* Very good stock turret transverse speed
 +
* Great off-road speed (but not as great compared to [[Leopard I|Leopards]] and [[T-10M]]s)
 +
* Front hull impenetrable against most Rank IV & some Rank V tanks
  
 
'''Cons:'''
 
'''Cons:'''
 
+
* Sides are only 41 mm thick, they can be penetrated easily
* No .50 cal HMG to kill lightly-armoured vehicles or low-flying aircraft
+
* Gun mantlet is 152 mm thick with little sloping, can easily be penetrated even by lower-tier tanks
* Turret mantlet isn't heavily armoured and can be penetrated easily
+
* Turret ring can be penetrated by enemy rounds
* Turret ring is a noticeable weak spot
+
* Front is vulnerable to HEAT and the most powerful APHE ([[T-10M]], [[Maus]]) at close range
* Vulnerable to HEATFS and APDS shells
+
* No shells with HE core
* Cupola is a weak spot and APHE can knock out your turret crew
+
* Gun can't depress over the engine bay; makes it difficult to combat flankers.
 +
* E.R.A. doesn't help against regular AP rounds
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
During the 1960s and '70s, Israel purchased a number of M48 and M60 tanks from West Germany and later the USA. These tanks and their subsequent upgraded versions were named Magach. The first two Magach tanks were for the most part "stock" versions Israel initially received, without any significant retrofits. However, the first wave of major upgrades became visible with the Magach 3. This version intended to upgrade the Israeli M48s to the A4 standard, following the Six-Day-War of 1967. The Magach 3 introduced several major improvements over the previous versions, including the replacement of the 90 mm with the L7 105 mm cannon, an improved diesel engine and transmission as well as a low-profile commanders cupola, just to name a few.
 +
 
 +
During the Yom Kippur War of 1973, Israel suffered heavy tank losses at the hands of entrenched Egyptian infantry on the Sinai peninsula. After the war, the Israeli tank force was more than halved. Once a critical vulnerability was discovered with the location of the highly flammable hydraulic fluid of the Magach tanks, the decision was made to replace the losses sustained in the previous war with newer Magach 5 and 6 tanks during the 1970s. The newer Magach tanks would introduce more improvements over time that further tailored their performance to the IDF's needs, but that's a story for another day. The Magachs remained the frontline MBT of the IDF until the '80s and '90s until they were gradually being replaced by Israel's new domestically designed Merkava tank. By 2006, all Megachs were decommissioned from active service.
 +
 
 +
''- From [[wt:en/news/5329-development-magach-3-chariot-of-war-en|Devblog]]''
  
 
== Media ==
 
== Media ==
Line 158: Line 184:
  
 
;Skins
 
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_magach_3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_magach_6 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
;Videos
 +
{{Youtube-gallery|91duRbIoCPM|'''The Shooting Range #91''' - ''Metal Beasts'' section at 00:23 discusses the Magach 3.|a8_8L-F44ts|'''Premium Vehicles: Magach 3''' - ''War Thunder Wiki''|Xwid3UCLr5U|'''The Patton Family''' discusses the {{PAGENAME}} at 7:33 - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
Line 165: Line 193:
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the vehicles;''
+
* [[Magach (Family)]]
* ''links to approximate analogues of other nations and research trees.''
+
** [[Magach 3]]
 +
* [[M48A1]] - The original vehicle base that make up the Magach 3.
 +
* [[M48A2 G A2]] - Similarly modified M48 with a 105 mm gun in the German tech tree.
  
 
== External links ==
 
== External links ==
Line 174: Line 203:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [[wt:en/news/5329-development-magach-3-chariot-of-war-en|[Devblog] Magach 3 - Chariot of War]]
* ''other literature.''
+
* [[wt:en/news/5530-development-magach-3-new-defensive-abilities-en|[Devblog] Magach 3: New Defensive Abilities]]
  
 
{{TankManufacturer Israeli Ordnance Corps}}
 
{{TankManufacturer Israeli Ordnance Corps}}
{{Israel medium tanks}}
+
{{USA medium tanks}}
 +
{{USA premium ground vehicles}}

Latest revision as of 21:27, 6 February 2023

This version of the wiki is no longer supported
Use Wiki 3.0
This page is about the medium tank Magach 3 (ERA) (USA). For other versions, see Magach (Family).
▃Magach 3 (ERA)
us_magach_3.png
GarageImage Magach 3 (ERA) (USA).jpg
GarageImage Magach 3 (ERA) (USA)+Blazer.jpg
▃Magach 3 (ERA)

Description

The ▃Magach 3 (ERA) is a premium gift rank American medium tank with a battle rating of (AB), (RB), and (SB). It was introduced as a premium pack in Update 1.77 "Advancing Storm". It was removed from the store at the start of the Israeli ground forces CBT.

In a sense, the Magach 3 is a combination of features between the M48 Patton and the M60. Sharing the rounded cast hull shape of the M48 hull chassis and a rounded turret housing the 105 mm M68 gun. However, unlike the usual M48A1, the Magach 3 has the M60 engine installed and its engine grilles and exhausts on the rear are similar to that of the M60.

Features exclusive to the Magach 3 are plentiful however. From the front, smoke grenade launchers can be seen on the gun mantlet sides, with a total of 20 smoke grenades that could be launched. On the turret roof, the prominent commander's cupola infamous on the M48A1 and the M60 designs has been replaced with the Urdan design, which has a drastically smaller profile at the expense of the commander's 12.7 mm machine gun. In its place, a 7.62 mm Browning on a pintle-mount is available on the roof.

More prominently throughout the Magach 3 are mountings for the Blazer ERA on the hull front, turret front, and turret sides. More than likely however, these mountings on the battlefield would be covered by the Blazer ERA which would fill up the Magach 3 profile with large blocks running vertically throughout the design. Though similar to the M60A1 RISE (P) in ERA placement, the ERA on the Magach 3 are long smooth blocks running up and down with the tank's profile while the M60A1 RISE (P) has them in tiles, each with four bolts on that mounts them onto the tank.

General info

Survivability and armour

Armour type:

  • Cast homogeneous armour (Front hull, Turret)
  • Rolled homogeneous armour (Side, Rear, Roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 85-200 mm (59-74°) Front glacis
63-200 mm (13-60°) Lower glacis
76 mm (0-44°) Front
51 mm (0-44°) Rear
30 mm (0-3°) Top
25 mm (26-59°) Bottom
57 mm Front
20 mm Rear
Turret 105-128 mm (6-71°) Turret front
152 mm (3-28°) Gun mantlet
66-97 mm (2-46°) 45-50 mm (4-55°)
25.4 mm (70-71°) Turret underside
24-65 mm
Cupola 70 mm 70 mm 70 mm 30 mm
Special armour* Kinetic Chemical
ERA 5 mm 260 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick.
  • Belly armour is 38 mm in the front and 25 mm in the rear.
  • Rangefinder device on the turret sides count as 127 mm cast armour.
  • ERA can be attached on turret and front hull via modification.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock AoA Stock Upgraded Stock Upgraded
Arcade -0.9 0.876 1,162 -1326.48 __.__
Realistic 663 -756.85 __.__

Modifications and economy

Armaments

Main armament

Main article: M68 (105 mm)
105 mm M68 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 57 -9°/+19° ±180° N/A 22.85 31.62 38.40 42.47 45.18 8.71 7.70 7.10 6.70
Realistic 14.28 16.80 20.40 22.56 24.00

Ammunition

  • M392A2 APDS (Armour-Piercing Discarding Sabot) is capable of easily penetrating the majority of the foes it meets, but these rounds do require finesse as to their placing.
    Because the shell lacks an explosive filler, the best bet is to try and either knock out the majority of the enemy tank's crew, or to destroy the enemy by ammo or fuel detonation through hitting their respective storage capacities. This, of course, requires knowledge about the vehicles the Magach may face - so be sure to use the game's X-Ray view in the hangar and analyse the potential foes for their weak spots! Also keep in mind that with increased armour thickness the amount of shrapnels shrinks.
  • M156 HESH (High-Explosive Squash-Head) works very differently than other shell-types. It ignores any angle, except for ricochet and deals damage by metal-flakes which are blown off inside the armour by the exterior explosion. Basically the fighting compartment is showered in metal rain. Currently only true armour thickness (opposed to line of sight thickness) will provide sufficient means of protection, benefitting the USSR turret designs and in general German tanks. Like all high-explosive shells the fuse is very sensitive and can be set-off by most objects e.g. fences, trees, pillars.
  • M152 HEATFS (High-Explosive Anti-Tank Fin-Stabilised): The knowledge of enemy vehicle layouts gained from the stock shell (M392A2), will be handy to use for the Magach's fullest potential - as the M152 is a round that can penetrate most vehicle's armour frontally. Like the APDS shot, increased armour thickness results in reduced amount of shrapnels after penetration. Unlike APDS it has one downside: Given that it is a chemical energy round, its fuse is highly sensitive in regards to its practical application in battle. As a result, virtually anything, such as trees or even a fence, will set it off prematurely, so the HEATFS round cannot fire through obstructions with this kind.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M392A2 APDS 350 347 333 317 302 287
M156 HESH 127 127 127 127 127 127
M152 HEATFS 400 400 400 400 400 400
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M392A2 APDS 1,478 4 - - - 75° 78° 80°
M156 HESH 731 11.4 0.1 4 3.17 73° 77° 80°
M152 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 16 5 25 50

Ammo racks

Ammo racks of the Magach 3 (ERA) (USA)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
57 49 (+8) 34 (+23) 23 (+34) 17 (+40) (+56) No

Machine guns

7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,250 (250) 500 -15°/+60° ±180°
7.62 mm M73
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 6,000 (250) 500 N/A N/A

Usage in battles

To use this tank effectively do not charge straight into battle, instead, go around. Use the terrain, make it harder to be identifiable by selecting the appropriate camouflage and navigate using the map. To flank, the opponents from the sides or the rear, use a flanking tactic to surprise the enemy tankers and destroy them. However, do not let the Magach be seen and the longer it can stay hidden, the higher the chances of finding more tanks off guard and surviving the match. Try to attack from long distances: The Magach has a very powerful and accurate cannon. This can be equipped with some of the most lethal ammunition in the game. It will turn the biggest and most powerful tanks into blazing wrecks.

The Magach looks similar to the T-54 series of tanks an unskilled T-54 player will pause for a short amount of time to identify the tank. This will give the tank extra time to angle the tank and to calculate a perfect shot and destroy vital parts of the enemy tank. Do not expose/show the rear of the tank as this will give away the Magach immediately since the rear does not resemble a T-54 and is one of the weakest places on this tank.

Playing on maps which have villages, towns, and city centres modelled, such as Poland, Advance to the Rhine, Normandy etc. These require a more specific tactic to survive in these locations as being flanked and not knowing about it until it's too late is very common. A good way of preventing this while using a Magach tank is to not enter the urban environment. In these environments, the Magach will be normally too close for the armour to work as effectively. However, if going around the sides of the town and move in and out of streets, this will prevent the enemy team to predict where the Magach will go. The Magach, once upgraded, offers some of the best handling in the game, use that as an advantage in narrow and congested streets.

When engaging with other medium tanks, the Magach offers an excellent gun which can dominate any other medium tank. If the HEATFS is unlocked, the Magach will be able to terminate any tank with one hit most of the time. The closer to the enemy tank, the higher the odds of ending it with an instant termination. When using HESH rounds, do not hit the sides of the enemy tank, it won't really do much damage. However, when the enemy has exposed the front, especially the Upper Glacis of the tank, using the HESH rounds will cause a lot of damage to the Crew and could also end that tank in one shot. Examples are the T-54's, IS-3 and -4Ms. Against T-10Ms, its not that reliable because of spaced armour.

Make sure to not expose the rear or sides of the tank and turret. These are weakest parts and if hit is likely to end the tank.

Pros and cons

Pros:

  • E.R.A. provides some extra protection from Sabot and HEAT rounds
  • Removal of the tall commander's cupola on the M48A1 Patton = slightly lower silhouette
  • Hard-hitting and accurate 105 mm L7 gun
  • Very accurate gun at long ranges when upgraded
  • Good stock shell (APDS)
  • HEATFS and HESH shells available
  • Decent turning capability
  • Very good stock turret transverse speed
  • Great off-road speed (but not as great compared to Leopards and T-10Ms)
  • Front hull impenetrable against most Rank IV & some Rank V tanks

Cons:

  • Sides are only 41 mm thick, they can be penetrated easily
  • Gun mantlet is 152 mm thick with little sloping, can easily be penetrated even by lower-tier tanks
  • Turret ring can be penetrated by enemy rounds
  • Front is vulnerable to HEAT and the most powerful APHE (T-10M, Maus) at close range
  • No shells with HE core
  • Gun can't depress over the engine bay; makes it difficult to combat flankers.
  • E.R.A. doesn't help against regular AP rounds

History

During the 1960s and '70s, Israel purchased a number of M48 and M60 tanks from West Germany and later the USA. These tanks and their subsequent upgraded versions were named Magach. The first two Magach tanks were for the most part "stock" versions Israel initially received, without any significant retrofits. However, the first wave of major upgrades became visible with the Magach 3. This version intended to upgrade the Israeli M48s to the A4 standard, following the Six-Day-War of 1967. The Magach 3 introduced several major improvements over the previous versions, including the replacement of the 90 mm with the L7 105 mm cannon, an improved diesel engine and transmission as well as a low-profile commanders cupola, just to name a few.

During the Yom Kippur War of 1973, Israel suffered heavy tank losses at the hands of entrenched Egyptian infantry on the Sinai peninsula. After the war, the Israeli tank force was more than halved. Once a critical vulnerability was discovered with the location of the highly flammable hydraulic fluid of the Magach tanks, the decision was made to replace the losses sustained in the previous war with newer Magach 5 and 6 tanks during the 1970s. The newer Magach tanks would introduce more improvements over time that further tailored their performance to the IDF's needs, but that's a story for another day. The Magachs remained the frontline MBT of the IDF until the '80s and '90s until they were gradually being replaced by Israel's new domestically designed Merkava tank. By 2006, all Megachs were decommissioned from active service.

- From Devblog

Media

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See also

External links


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
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  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT

USA premium ground vehicles
Light tanks  LVT(A)(4) · M2A4 (1st Arm.Div.) · M3A1 (USMC) · ▃Stuart VI (5th CAD) · M8 LAC · M8A1 GMC
  M18 "Black Cat" · Super Hellcat · T18E2 · M551(76) · T114 · M1128 Wolfpack
Medium tanks  ▃Grant I · M4A5 · Calliope · T20 · M26 T99 · M26E1 · M46 "Tiger" · T54E1 · T54E2 · ▃Magach 3 (ERA) · M728 CEV
  XM1 (GM) · XM1 (Chrysler) · M1 KVT · M1A1 Click-Bait
Heavy tanks  T14 · Cobra King · M6A2E1 · T29 · T30
Tank destroyers  T28 · T55E1