Difference between pages "Type 93" and "P-39Q-15 (USSR)"

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{{Specs-Card|code=jp_type_93}}
+
{{About
 +
| about = gift Soviet fighter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = P-39 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=p-39q_15
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
|cockpit=cockpit_p-39q_15.jpg
 +
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. It was gifted to players who participated in the alpha test for a year or more.
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese SPAA {{Battle-rating}}. It was introduced in [[Update "Starfighters"]].
 
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
=== Flight performance ===
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
Armour protection on this vehicle is near non-existent, but the idea of "no armour is best armour" holds up true here. The armour is only suitable for stopping small arms fire as the vehicle is designed to be hidden away from the front lines. The hull armour is 5 mm thick all around, slightly more armour is offered on the wheels, chassis and the turret at around 10 mm. However there is a lot of empty space in this vehicle that means you can get lucky and avoid an otherwise critical hit.
+
Regarding flight performance for its rank, the P-39Q is, for the most part, an excellent aircraft. While not necessarily as manoeuvrable as spitfires of comparable battle rating. Its speed and climb rate can give experienced pilots the upper hand in a lot of fights, if they can utilise it correctly. Ideally, a player should try to avoid turn-fighting as the P-39Q shares a structural design flaw much like its predecessors, namely that the location of the fuel tanks are in the wings. With the fuel tanks situated where they are, this makes them much easier to hit and makes fuel fires more common on the P-39Q, which becomes fatal for the aircraft if the fires cannot be put out.
  
This lack of armour allows this vehicle to obtain some of the fastest speeds in game on flat roads and a more than adequate speed off-road.
+
Note that due to the engine being center mounted in the P-39Q, the plane has a habit of going into horizontal spins in realistic/simulator battles, as the center of gravity has been shifted towards the center of the aircraft rather than tip, so try to avoid low speed manoeuvres while flying with the wings perpendicular to the surface.
  
{| class="wikitable"
+
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 3,048 m)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
+
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| Hull || 5 mm || 5 mm ''Top'' <br>5 mm ''Bottom'' || 5  mm || 5 mm
+
! Stock
 +
| 596 || 577 || rowspan="2" | {{Specs|ceiling}} || 21.1 || 22.0 || 13.3 || 13.3 || rowspan="2" | 269
 
|-
 
|-
| Turret || 10  mm ''Turret front'' <br>10 mm ''Gun mantlet'' || 10 mm || 10 mm || 10 mm
+
! Upgraded
 +
| 658 || 624 || 19.7 || 20.0 || 23.5 || 17.5
 
|-
 
|-
 
|}
 
|}
  
=== Mobility ===
+
==== Details ====
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
+
{| class="wikitable" style="text-align:center" width="50%"
 
 
{{tankMobility|abMinHp=232|rbMinHp=133}}
 
 
 
== Armaments ==
 
=== Main armament ===
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|Type 91}}
 
 
 
The main armament for the Type 93 is a SAM launcher built by Toshiba Heavy Industries, loaded with Type 91 missiles. These missiles are a variant of the Type 91 SAM-2 fired from handheld launchers by infantry. Their design and purpose are similar to the [[AIM-92 Stinger]].
 
 
 
The launcher features a centralised optic system and 2 x 4 launchers located on either side. The turret is capable of 360 degree turning and elevation of 70 degrees, but there is no depression on the launcher meaning firing at targets below you will be difficult.
 
 
 
The missiles use an infared and image-guidance system. It can lock onto heat-emitting targets but is also smart enough to detect the target through countermeasures, thus nullifying common countermeasures such as flares. The optics contain a TV camera, infrared sensors, laser receivers and IFF antennas. These feed through to a launch control device located on the passenger side of the vehicle.
 
 
 
This optic also allows you to track onto targets within ±1 degree of the sight, however offers no radar itself to spot incoming enemies so they must be manually spotted and locked.
 
 
 
The launcher has a warm up time of 4s before it can gain a lock and fire the missiles. It is advised to keep the missiles warmed at all times to intercept fast-moving jets. Only 1 missile can be fired per target and warm up and lock on must be achieved again.
 
 
 
The launcher can be fired on the move unlike other SPAA.
 
 
 
{| class="wikitable" style="text-align:center" width="100%"
 
 
|-
 
|-
! colspan="5" | [[Type 91]] missile || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
+
! colspan="5" | Features
 
|-
 
|-
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
 
|-
 
|-
! ''Arcade''
+
| || || || X || X    <!-- ✓ -->
| rowspan="2" | 8 || rowspan="2" | 0°/+70° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 88.1 || __.__ || __.__ || __.__ || __.__ || rowspan="2" | 19.50 || rowspan="2" | 17.25 || rowspan="2" | 15.90 || rowspan="2" | 15.00
 
|-
 
! ''Realistic''
 
| 59.50 || __.__ || 85.00 || __.__ || __.__
 
 
|-
 
|-
 
|}
 
|}
  
==== Ammunition ====
+
{| class="wikitable" style="text-align:center" width="50%"
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="7" | Limits
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
 
|-
 
|-
! 0% !! 50% !! 100%
+
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 
|-
 
|-
| Type 91 || SAM || 1,000 || 7.70 || 1.0 || 10.0 || 648 || 47° || 56° || 65°
+
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| 886 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 426 || 396 || 241 || ~13 || ~9
 
|-
 
|-
 
|}
 
|}
  
==== [[Ammo racks]] ====
 
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! Full<br>ammo
+
! colspan="4" | Optimal velocities (km/h)
! 1st<br>rack empty
 
! Visual<br>discrepancy
 
 
|-
 
|-
| '''1''' || 0 ''(+ 1)'' || Yes
+
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 360 || < 380 || < 450 || > 250
 
|-
 
|-
 
|}
 
|}
  
== Usage in battles ==
+
=== Survivability and armour ===
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
{{Specs-Avia-Armour}}
One of the main advantages of this vehicle is the speed, your main goal will be not on the front lines but behind offering support or flanking to intercept air targets. With a range of 7 km in rear aspect and 4.5 km in all aspect you will need to move closer to the enemy than would be ideal for a vehicle like this. This vehicle is ideal for taking wide flanks through less trafficked parts of the map to get into position to lay ambushes for enemy air. While waiting for enemy air targets to spawn, you can also scout ground targets for your team.
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
* 15.87 mm Steel - Propeller hub plate
 +
* 15.87 mm Steel - Instrument panel plate
 +
* 7 mm Steel - Under the front canopy
 +
* 6 mm Steel - Behind the pilot seat
 +
* 6 mm Steel - Headrest frame
 +
* 6 mm Steel - Rear tail plate
 +
* 64 mm Bulletproof Glass - Pilot headrest
 +
* 38 mm Bulletproof Glass - Front canopy
 +
* No armour glazing
 +
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 +
* More fuel tanks located in wings near the fuselage
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 +
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|M4 (37 mm)|M2 Browning (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 1 x 37 mm M4 cannon, nose-mounted (30 rpg)
 +
* 2 x 12.7 mm M2 Browning machine guns, nose-mounted (200 rpg = 400 total)
 +
* 2 x 12.7 mm M2 Browning machine guns, wing-mounted (300 rpg = 600 total)
 +
 
 +
The P-39Q represents the epitome of development in the Airacobra fighter series and has finally replaced all of the small calibre machine guns with 12.7 mm machine guns, giving the plane's machine gun fire a much tighter grouping due to a similar trajectory. This weapons give the fighter a much-needed accuracy boost to its secondary armament and makes it a much more viable back up to the 37 mm cannon.
 +
 
 +
While the 37 mm cannon is indeed effective against all types of aircraft and usually dealt out critical amounts of damage, the pilot must take care to use it only under optimal conditions. The 37 mm projectiles are both slow and inaccurate and firing at targets further than 0.5 km away is optimistic at best, as the shot will not connect. Furthermore, if going against other fighters, the 37 mm tends not to detonate its explosive filler and glance off if it comes in contact with a fighter wing if flying straight behind the aircraft. Always try to fire the 37 mm against fighters only when they expose as much of their plane profile as possible (i.e. in a turn), or when you are close enough to shoot their tail off.
 +
 
 +
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|FAB-250sv (250 kg)}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
On some maps you can be key to getting a quick cap on a middle point, or decapping a less contested point giving your team a slight advantage. Using your speed you can get in and out before many tanks realise you were even there.
+
* Without load
 +
* 1 x 250 kg FAB-250sv bomb (250 kg total)
  
In SB this vehicle really shines as maps are larger to allow more flanking so you can set up ambushes easier. Though the downside is as this vehicle does not feature radar you will have to rely on sounds and team callouts to know where to aim. However this is offset by the fact your missile lock on does not set off early warning unless you activate tracking, and by the time enemies see you it will be too late to avoid.
+
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The general strategy at the start of a match for a P-39Q pilot should, in general, be to climb up and face enemy bombers as a priority, as the P39-Q has an excellent climb rate and will be able to intercept bombers before they can reach their targets. Get in close from a weak spot in the bombers gun coverage and use the 37 mm to destroy them, as bombers are huge targets and easy to hit the 37 mm. When the bombers are no longer a threat, engage enemy fighters. Be mindful of engaging them in direct head-ons as the 37 mm won't be of much use due to low velocity and accuracy.
  
=== Modules ===
+
=== Manual Engine Control ===
{| class="wikitable"
+
{| class="wikitable" style="text-align:center"
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="3" | Firepower
 
 
|-
 
|-
| I
+
! colspan="7" | MEC elements
| Tires
 
|
 
| Parts
 
| Horizontal Drive
 
| NVD
 
|
 
 
|-
 
|-
| II
+
! rowspan="2" | Mixer
| Suspension
+
! rowspan="2" | Pitch
| Brake System
+
! colspan="3" | Radiator
| FPE
+
! rowspan="2" | Supercharger
| Airstrike
+
! rowspan="2" | Turbocharger
|
 
|
 
 
|-
 
|-
| III
+
! Oil !! Water !! Type
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
|
 
|
 
 
|-
 
|-
| IV
+
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
| Laser rangefinder
 
| Improved optics
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 +
* Powerful 37 mm cannon in the nose
 +
* Great dive speed acceleration/pickup
 +
* Good secondary armament of four 12.7 mm HMG
 +
* Reasonable turn time
 +
 +
'''Cons:'''
 +
* Jack of all trades, but master of none
 +
* Radically different weapon trajectories makes it impossible to hit with all weapons at the same time
 +
* Slow rate of fire for the 37 mm cannon
 +
* Long countdown for the 37 mm in both overheating and reload
 +
* Inaccurate and slow travelling 37 mm projectiles
 +
* Tricycle landing gear, a challenge for inexperienced pilots
 +
* Glancing shots with the 37 mm cannon tend not to detonate, instead of bounce off, thus dealing minimal damage
 +
* Easy to stall with full controls
 +
* Tends to go into a horizontal spin in simulator/realistic battles due to the centre of gravity in the middle of the fuselage
 +
* Fuel tanks are placed across the wings and are easy to hit, making fires in the fuel tank inextinguishable and lethal
  
* Very high top speed for a ground vehicle
+
== History ==
* Its armament of SAMs can be deadly, especially at long range
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
* Lock on does not set off early warning for Jets or Helicopters
 
* Missiles can be fired on the move
 
* Fire and forget - after you successfully locked and launched missile, you can retreat without having to lead the target, unlike other SPAA
 
  
'''Cons:'''
+
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 +
The Q series became the most numerous and advanced of all the Airacobra family. It was a direct successor of the N series. The whole propeller-engine group remained unchanged: the Allison V-1710-85 engine, the reduction gear, the elongated shaft and the Aeroprop type propeller. Because of this, the flight characteristics remained virtually unchanged. However, a more efficient four-bladed propeller was fitted to the series from Q-21 to Q-25. As for the alterations, they mainly concerned the armament. The inefficient wing machine guns of rifle calibre were removed and usually replaced by two 12.7 mm Brownings in pods under the wings. But these were not always fitted. Most of the aircraft sent for export to the USSR had no wing machine guns. The 120-gallon suspension tank replaced the standard 87-gallon tank. A tank of 110 gallons (416 l) capacity was used in the Q-5 series.
 +
 
 +
The differences between the various Q series consisted mainly of the search for the optimum combination of armour protection and internal fuel tank capacity. Takeoff weight, range and load varied from version to version. Altogether, beginning with Q-1 and ending with Q-30, eight series of the fighter was built, to a total number of 4699 aircraft. Of these, 3291 became exports to the USSR. Furthermore, a few reconnaissance versions of this aircraft, fitted with photo-cameras, were built by the Q series.
  
* Missiles have a tendency to miss target with
+
This aircraft was not used at all in Great Britain, because the high-altitude speed characteristics of the Cobra were considered unsatisfactory. The US Army Air Corps used the fighter mainly in the Pacific, in places in which it was impossible to use any aircraft other than the Cobra because of the condition of the airstrips, where the P-39, because of its tricycle landing gear, had no difficulties. Nevertheless, the American pilots feared and disliked the aircraft, calling it "Iron dog" because of its rear-mounted engine and rear centring. Documented cases told of the aircraft being deliberately crashed to speed up re-equipment with the more popular P-38.
* Can easily be destroyed by heavy machine guns and strafing aircraft
+
{{Navigation-End}}
* As with nearly all light vehicles, it is susceptible to the "Hull Break" mechanic
 
* No gun armament for backup
 
* As with all "cars", this vehicle cannot pivot in place like tanks can
 
* Warm up time of 4s on the launcher and missiles.
 
  
== History ==
+
=== Notable pilots ===
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
[[File:Alexander_Pokryshkin_profile.jpg|thumb|none|200px|link=User:U64962917#Pokryshkin,_Alexander_I.|[[User:U64962917#Pokryshkin,_Alexander_I.|Alexander Pokryshkin]] flew the '''{{Specs|name}}''' once in which he landed on a stretch of German autobahn for a propaganda stunt in 1943.]]
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|MPdcryL47sk|'''The Shooting Range #205''' - ''Challenge'' section at 09:56 discusses jumping with the Type 93.}}
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=p-39q_15 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|k0xWIrlYSr4|'''The Shooting Range #55''' - ''Pages of History'' section at 03:35 discusses the Soviet P-39.}}
  
 
== See also ==
 
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* ''reference to the series of the vehicles;''
+
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the vehicles;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
* [[P-39 (Family)]]
 +
 
 +
;Aircraft of comparable role, configuration and era
 +
* [[P-63 (Family)]]
 +
 
 +
;Other US-supplied Soviet fighters
 +
* [[P-40E-1 (USSR)]]
 +
* [[P-47D-27 (USSR)]]
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
* [[wt:en/news/6737-development-type-93-breaking-barriers-and-airframes-en|[Devblog] Type 93: Breaking Barriers and Airframes]]
+
* [https://forum.warthunder.com/index.php?/topic/86419-bell-p-39q-5/ Official data sheet - more details about the performance]
* [https://forum.warthunder.com/index.php?/topic/444700-type-93-close-range-surface-to-air-missile-sam-3/ <nowiki>[Forum] Type 93 Close Range Surface to Air Missile (SAM-3)</nowiki>]
+
* [[wikipedia:Bell_P-39_Airacobra|[Wikipedia] Bell P-39 Airacobra]]
 +
* [http://www.airvectors.net/avp39.html#m3 <nowiki>[Air Vectors]</nowiki> The Bell P-39 Airacobra & P-63 Kingcobra - P-39 Variants]
  
{{Japan anti-aircraft vehicles}}
+
{{AirManufacturer Bell}}
 +
{{USSR fighters}}
 +
{{USSR premium aircraft}}

Latest revision as of 20:29, 9 December 2022

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This page is about the gift Soviet fighter P-39Q-15 (USSR). For other versions, see P-39 (Family).
▂P-39Q-15
p-39q_15.png
GarageImage P-39Q-15 (USSR).jpg
360://https://old-wiki.warthunder.com/images/2/28/Cockpit_p-39q_15.jpg
▂P-39Q-15

Description

The ▂P-39Q-15 Airacobra is a premium gift rank Soviet fighter with a battle rating of (AB), (RB), and (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27. It was gifted to players who participated in the alpha test for a year or more.

General info

Flight performance

Regarding flight performance for its rank, the P-39Q is, for the most part, an excellent aircraft. While not necessarily as manoeuvrable as spitfires of comparable battle rating. Its speed and climb rate can give experienced pilots the upper hand in a lot of fights, if they can utilise it correctly. Ideally, a player should try to avoid turn-fighting as the P-39Q shares a structural design flaw much like its predecessors, namely that the location of the fuel tanks are in the wings. With the fuel tanks situated where they are, this makes them much easier to hit and makes fuel fires more common on the P-39Q, which becomes fatal for the aircraft if the fires cannot be put out.

Note that due to the engine being center mounted in the P-39Q, the plane has a habit of going into horizontal spins in realistic/simulator battles, as the center of gravity has been shifted towards the center of the aircraft rather than tip, so try to avoid low speed manoeuvres while flying with the wings perpendicular to the surface.

Characteristics Max Speed
(km/h at 3,048 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 596 577 21.1 22.0 13.3 13.3 269
Upgraded 658 624 19.7 20.0 23.5 17.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
886 426 396 241 ~13 ~9
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 380 < 450 > 250

Survivability and armour

  • 15.87 mm Steel - Propeller hub plate
  • 15.87 mm Steel - Instrument panel plate
  • 7 mm Steel - Under the front canopy
  • 6 mm Steel - Behind the pilot seat
  • 6 mm Steel - Headrest frame
  • 6 mm Steel - Rear tail plate
  • 64 mm Bulletproof Glass - Pilot headrest
  • 38 mm Bulletproof Glass - Front canopy
  • No armour glazing
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

Modifications and economy

Armaments

Offensive armament

The P-39Q-15 (USSR) is armed with:

  • 1 x 37 mm M4 cannon, nose-mounted (30 rpg)
  • 2 x 12.7 mm M2 Browning machine guns, nose-mounted (200 rpg = 400 total)
  • 2 x 12.7 mm M2 Browning machine guns, wing-mounted (300 rpg = 600 total)

The P-39Q represents the epitome of development in the Airacobra fighter series and has finally replaced all of the small calibre machine guns with 12.7 mm machine guns, giving the plane's machine gun fire a much tighter grouping due to a similar trajectory. This weapons give the fighter a much-needed accuracy boost to its secondary armament and makes it a much more viable back up to the 37 mm cannon.

While the 37 mm cannon is indeed effective against all types of aircraft and usually dealt out critical amounts of damage, the pilot must take care to use it only under optimal conditions. The 37 mm projectiles are both slow and inaccurate and firing at targets further than 0.5 km away is optimistic at best, as the shot will not connect. Furthermore, if going against other fighters, the 37 mm tends not to detonate its explosive filler and glance off if it comes in contact with a fighter wing if flying straight behind the aircraft. Always try to fire the 37 mm against fighters only when they expose as much of their plane profile as possible (i.e. in a turn), or when you are close enough to shoot their tail off.

Suspended armament

Main article: FAB-250sv (250 kg)

The P-39Q-15 (USSR) can be outfitted with the following ordnance:

  • Without load
  • 1 x 250 kg FAB-250sv bomb (250 kg total)

Usage in battles

The general strategy at the start of a match for a P-39Q pilot should, in general, be to climb up and face enemy bombers as a priority, as the P39-Q has an excellent climb rate and will be able to intercept bombers before they can reach their targets. Get in close from a weak spot in the bombers gun coverage and use the 37 mm to destroy them, as bombers are huge targets and easy to hit the 37 mm. When the bombers are no longer a threat, engage enemy fighters. Be mindful of engaging them in direct head-ons as the 37 mm won't be of much use due to low velocity and accuracy.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Powerful 37 mm cannon in the nose
  • Great dive speed acceleration/pickup
  • Good secondary armament of four 12.7 mm HMG
  • Reasonable turn time

Cons:

  • Jack of all trades, but master of none
  • Radically different weapon trajectories makes it impossible to hit with all weapons at the same time
  • Slow rate of fire for the 37 mm cannon
  • Long countdown for the 37 mm in both overheating and reload
  • Inaccurate and slow travelling 37 mm projectiles
  • Tricycle landing gear, a challenge for inexperienced pilots
  • Glancing shots with the 37 mm cannon tend not to detonate, instead of bounce off, thus dealing minimal damage
  • Easy to stall with full controls
  • Tends to go into a horizontal spin in simulator/realistic battles due to the centre of gravity in the middle of the fuselage
  • Fuel tanks are placed across the wings and are easy to hit, making fires in the fuel tank inextinguishable and lethal

History


Archive of the in-game description

The Q series became the most numerous and advanced of all the Airacobra family. It was a direct successor of the N series. The whole propeller-engine group remained unchanged: the Allison V-1710-85 engine, the reduction gear, the elongated shaft and the Aeroprop type propeller. Because of this, the flight characteristics remained virtually unchanged. However, a more efficient four-bladed propeller was fitted to the series from Q-21 to Q-25. As for the alterations, they mainly concerned the armament. The inefficient wing machine guns of rifle calibre were removed and usually replaced by two 12.7 mm Brownings in pods under the wings. But these were not always fitted. Most of the aircraft sent for export to the USSR had no wing machine guns. The 120-gallon suspension tank replaced the standard 87-gallon tank. A tank of 110 gallons (416 l) capacity was used in the Q-5 series.

The differences between the various Q series consisted mainly of the search for the optimum combination of armour protection and internal fuel tank capacity. Takeoff weight, range and load varied from version to version. Altogether, beginning with Q-1 and ending with Q-30, eight series of the fighter was built, to a total number of 4699 aircraft. Of these, 3291 became exports to the USSR. Furthermore, a few reconnaissance versions of this aircraft, fitted with photo-cameras, were built by the Q series.

This aircraft was not used at all in Great Britain, because the high-altitude speed characteristics of the Cobra were considered unsatisfactory. The US Army Air Corps used the fighter mainly in the Pacific, in places in which it was impossible to use any aircraft other than the Cobra because of the condition of the airstrips, where the P-39, because of its tricycle landing gear, had no difficulties. Nevertheless, the American pilots feared and disliked the aircraft, calling it "Iron dog" because of its rear-mounted engine and rear centring. Documented cases told of the aircraft being deliberately crashed to speed up re-equipment with the more popular P-38.


Notable pilots

Alexander Pokryshkin flew the ▂P-39Q-15 Airacobra once in which he landed on a stretch of German autobahn for a propaganda stunt in 1943.

Media

Skins
Videos

See also

Related development
Aircraft of comparable role, configuration and era
Other US-supplied Soviet fighters

External links


Bell Aircraft Corporation
Aircraft 
Fighters  P-39N-0 · P-39Q-5
  P-400
  P-63A-10 · P-63A-5 · P-63C-5 · ␠Kingcobra
Jet Fighters  P-59A
Export  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 · ▄P-39Q-25
  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5 · ▄P-63C-5
Helicopters 
Attack  AH-1F · AH-1G · AH-1Z · AH-1W
  OH-58D
Utility  UH-1B · UH-1C · UH-1C XM-30
Export/Licensed  ▅UH-1B · ◄UH-1D
  Tzefa A · Tzefa B · Tzefa D/E · ▅AH-1S early · ▅AH-1S · ▅AH-1S Kisarazu · ␗AH-1W
  ␗OH-58D
See Also  Fuji Heavy Industries · Agusta

USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Eremin's Yak-3(e) · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5

USSR premium aircraft
Fighters  Krasnolutsky's I-15bis · I-16 type 28 · Zhukovsky's I-153-M62 · I-153P · I-180S · I-301 · ITP (M-1)
  LaGG-3-4 · LaGG-3-23 · LaGG-3-34 · Dolgushin's La-7 · La-11
  Eremin's Yak-3(e) · Yak-3 (VK-107) · Yak-3T · Golovachev's Yak-9M
  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 · ▂P-40E-1 · ▂P-47D-27 · ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5
  ▂Hurricane Mk IIB · ▂Spitfire Mk IXc · ▂Fw 190 D-9
Twin-engine fighters  I-29
Jet fighters  Su-11 · MiG-15bis ISh · MiG-17AS · MiG-21S (R-13-300) · MiG-23ML
Strike aircraft  IL-2M "Avenger" · IL-2 M-82 · IL-8 (1944) · Su-6 · Tandem MAI · TIS MA · Su-8 · Tu-1
  Yak-38 · Su-7BMK · Su-25K · Su-39
Bombers  Po-2M · Be-6 · MBR-2-M-34 · Pe-2-205 · TB-3M-17-32
  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30