Difference between revisions of "ASRAD-R"
U148469566 (talk | contribs) m (Changing the elevation and horizontal speed of the main armament for the ASRAD-R due to the sever update 15.07.2024.) (Tag: Visual edit) |
U135933205 (talk | contribs) m (added a comma after necessary.) (Tag: Visual edit) |
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| + | {{About | ||
| + | | about = Swedish SPAA '''{{PAGENAME}}''' | ||
| + | | usage = other versions | ||
| + | | link = M113 (Family) | ||
| + | }} | ||
{{Specs-Card | {{Specs-Card | ||
|code=sw_asrad_r | |code=sw_asrad_r | ||
| Line 6: | Line 11: | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
| − | The | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish SPAA {{Battle-rating}}. It was introduced in [[Update "Hot Tracks"]]. |
| − | + | The ASRAD-R received a number of improvements over the [[Lvrbv 701]]: The launcher array is now unmanned and located higher above the ground, which allows for the hull to remain in cover while still being effective in all directions thanks to the increased horizontal traverse angles. With access to 8 long-range supersonic missiles, the ASRAD-R proves to be quite deadly, especially against enemy helicopters. | |
== General info == | == General info == | ||
| Line 14: | Line 19: | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
| − | + | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary, use a visual template to indicate the most secure and weak zones of the armour.'' | |
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | ||
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
* Cast homogeneous armour (Turret, Transmission area) --> | * Cast homogeneous armour (Turret, Transmission area) --> | ||
| − | |||
| − | |||
| − | |||
| − | |||
{| class="wikitable" | {| class="wikitable" | ||
| + | |- | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
| − | | Hull || | + | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm |
|- | |- | ||
| − | |Turret || | + | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm |
| + | |- | ||
| + | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm | ||
|- | |- | ||
|} | |} | ||
| Line 35: | Line 39: | ||
'''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | ||
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | ||
| − | |||
| − | |||
| − | |||
=== Mobility === | === Mobility === | ||
{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
| − | |||
{{tankMobility|abMinHp=305|rbMinHp=190}} | {{tankMobility|abMinHp=305|rbMinHp=190}} | ||
| Line 65: | Line 65: | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
| − | | rowspan="2" | 8 (4) || rowspan="2" | - | + | | rowspan="2" | 8 (4) || rowspan="2" | -5°/+35° || rowspan="2" | ±180° || rowspan="2" | N/A || 26.4 || 36.5 || 44.3 || 49.0 || 52.1 || rowspan="2" | 19.50 || rowspan="2" | 17.25 || rowspan="2" | 15.90 || rowspan="2" | 15.00 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
| − | | | + | | 17.9 || 21.0 || 25.5 || 28.2 || 30.0 |
|- | |- | ||
|} | |} | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
| − | {{: | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
| + | ! colspan="8" | Penetration statistics | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! colspan="6" | Penetration @ 0° Angle of Attack (mm) | ||
| + | |- | ||
| + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
| + | |- | ||
| + | | RB 70 Mk.2 || SAM || 200 || 200 || 200 || 200 || 200 || 200 | ||
| + | |- | ||
| + | | BOLIDE || SAM || 200 || 200 || 200 || 200 || 200 || 200 | ||
| + | |- | ||
| + | |} | ||
| + | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
| + | ! colspan="11" | Shell details | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! rowspan="2" | Velocity<br>(m/s) | ||
| + | ! rowspan="2" | Range<br>(m) | ||
| + | ! rowspan="2" | Projectile<br>Mass (kg) | ||
| + | ! rowspan="2" | Fuse delay<br>(m) | ||
| + | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
| + | ! colspan="3" | Ricochet | ||
| + | |- | ||
| + | ! 0% !! 50% !! 100% | ||
| + | |- | ||
| + | | RB 70 Mk.2 || SAM || 580 || 7,000 || 16.5 || 0.05 || 0.1 || 1,440 || 79° || 80° || 81° | ||
| + | |- | ||
| + | | BOLIDE || SAM || 700 || 9,000 || 17 || 0.05 || 0.1 || 1,440 || 79° || 80° || 81° | ||
| + | |- | ||
| + | |} | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
| Line 105: | Line 138: | ||
* BOLIDE missiles with greater range (9 km) and velocity (700 m/s) are a tier II modification | * BOLIDE missiles with greater range (9 km) and velocity (700 m/s) are a tier II modification | ||
* Access to 1st generation thermals and high magnification in the gunner sight | * Access to 1st generation thermals and high magnification in the gunner sight | ||
| − | |||
| − | |||
'''Cons:''' | '''Cons:''' | ||
| − | * Limited anti-ground capabilities due to low penetration of 200 mm | + | * Limited anti-ground capabilities due to poor gun depression of -5° and low penetration of 200 mm |
* Subpar mobility and armour protection as a result of using the M113 chassis | * Subpar mobility and armour protection as a result of using the M113 chassis | ||
* High profile and thus easy to spot, especially when the radar is active | * High profile and thus easy to spot, especially when the radar is active | ||
| − | |||
== History == | == History == | ||
| − | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
| − | + | ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' | |
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== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
| − | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | |
| − | |||
| − | |||
| − | |||
== See also == | == See also == | ||
| Line 138: | Line 157: | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
| + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
| − | ; | + | * ''reference to the series of the vehicles;'' |
| − | + | * ''links to approximate analogues of other nations and research trees.'' | |
| − | * | ||
== External links == | == External links == | ||
| Line 147: | Line 166: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
| + | ''Paste links to sources and external resources, such as:'' | ||
| − | * | + | * ''topic on the official game forum;'' |
| − | * | + | * ''other literature.'' |
{{TankManufacturer AB Bofors}} | {{TankManufacturer AB Bofors}} | ||
{{Sweden anti-aircraft vehicles}} | {{Sweden anti-aircraft vehicles}} | ||
Revision as of 13:44, 24 October 2022
| This page is about the Swedish SPAA ASRAD-R. For other versions, see M113 (Family). |
Contents
Description
The ASRAD-R is a rank Swedish SPAA with a battle rating of (AB), (RB), and (SB). It was introduced in Update "Hot Tracks".
The ASRAD-R received a number of improvements over the Lvrbv 701: The launcher array is now unmanned and located higher above the ground, which allows for the hull to remain in cover while still being effective in all directions thanks to the increased horizontal traverse angles. With access to 8 long-range supersonic missiles, the ASRAD-R proves to be quite deadly, especially against enemy helicopters.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary, use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
| Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
| Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
| Arcade | Expression error: Unexpected * operator. | 305 | Expression error: Unexpected round operator. | __.__ | |||
| Realistic | 190 | Expression error: Unexpected round operator. | __.__ | ||||
Modifications and economy
Armaments
Main armament
| Rbs 70 missile | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity (Belt) | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | 8 (4) | -5°/+35° | ±180° | N/A | 26.4 | 36.5 | 44.3 | 49.0 | 52.1 | 19.50 | 17.25 | 15.90 | 15.00 |
| Realistic | 17.9 | 21.0 | 25.5 | 28.2 | 30.0 | ||||||||
Ammunition
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| RB 70 Mk.2 | SAM | 200 | 200 | 200 | 200 | 200 | 200 |
| BOLIDE | SAM | 200 | 200 | 200 | 200 | 200 | 200 |
| Shell details | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | ||||||||
| RB 70 Mk.2 | SAM | 580 | 7,000 | 16.5 | 0.05 | 0.1 | 1,440 | 79° | 80° | 81° |
| BOLIDE | SAM | 700 | 9,000 | 17 | 0.05 | 0.1 | 1,440 | 79° | 80° | 81° |
Ammo racks
| Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|---|
| 2 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Horizontal traverse of 360° allows for more flexibility compared to the Lvrbv 701
- BOLIDE missiles with greater range (9 km) and velocity (700 m/s) are a tier II modification
- Access to 1st generation thermals and high magnification in the gunner sight
Cons:
- Limited anti-ground capabilities due to poor gun depression of -5° and low penetration of 200 mm
- Subpar mobility and armour protection as a result of using the M113 chassis
- High profile and thus easy to spot, especially when the radar is active
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
| AB Bofors | |
|---|---|
| MBTs | |
| Strv 103 | Strv 103-0 · Strv 103A · Strv 103С |
| Tank Destroyers | SAV 20.12.48 · Bkan 1C |
| SPAA | Lvkv 42 |
| Radar | VEAK 40 |
| SAM | ASRAD-R* |
| See Also | BAE Systems AB |
| *Saab Bofors Dynamics | |
| Sweden anti-aircraft vehicles | |
|---|---|
| SPAA | Pvlvv fm/42 · Lvtdgb m/40 · Pbv 301 · Lvkv 42 · U-SH 204 GK |
| Radar SPAA | VEAK 40 · Lvkv 9040C |
| SAM | Lvrbv 701 · ASRAD-R |
| Finland | L-62 ANTI II · ▄ZSU-57-2 · ItO 90M · ItPsV Leopard |


