Difference between revisions of "Ro-Go"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
The '''{{Specs|name}}''' is a premium Rank {{specs|rank}} Japanese heavy tank {{Battle-rating|1}}. It was introduced in [[Update_1.67_"Assault"|Update 1.67 "Assault"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 35 mm ''Front plates'' <br> 25 mm (61°) ''Front glacis'' <br> 25 mm (68°) ''Lower glacis'' || 30 mm (0-56°) ''Top'' <br> 30 + 6 mm ''Bottom'' || 13 mm ''Top'' <br> 25 mm (0-32°) ''Bottom'' || 13 mm
 +
|-
 +
| Main Turret || 30 mm (8-78°) ''Turret front'' <br> 30 mm ''Gun mantlet'' || 25 mm (8-10°) <br> 15 mm (2-34°) || 25 mm (8°) ''Machine gun port'' || 8 mm
 +
|-
 +
| Secondary Turret #1 || 30 mm (0-1°) ''Turret front'' <br> 30 mm ''Gun mantlet'' || 25 mm || 25 mm || 8 mm
 +
|-
 +
| Secondary Turret #2 || 14-15 mm (0-3°) || 25 mm || 25 mm || 13 mm
 +
|-
 +
! Armour !! Sides !! Roof
 +
|-
 +
| Cupola || 25 mm || 8-13 mm
 +
|}
 +
'''Notes:'''
 +
* Suspension wheels and tracks are 15 mm thick. Suspension bogies are 10 mm thick.
 +
 
 +
==== Crew ====
 +
* Commander
 +
* Gunner
 +
* Loader
 +
* Secondary gunner
 +
* Machine gunner
 +
* Driver
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armour<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 25.5 || colspan="1" rowspan="2" | N/A || colspan="1" | 24.5 (AB)
 +
|-
 +
|23 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|374
 +
|____
 +
|-
 +
|''Realistic/Simulator''
 +
|256
 +
|____
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|14.67
 +
|__.__
 +
|-
 +
|''Realistic/Simulator''
 +
|10.04
 +
|__.__
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|Type 94 (70 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[Type 94 (70 mm)|70 mm Type 94]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 100 || -10°/+22° || ±180° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 10.3 || __.__ || __.__ || __.__ || __.__
 +
|-
 +
| ''Realistic'' || 6.44 || __.__ || __.__ || __.__ || __.__
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 5.2 || __.__ || __.__ || __.__
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| Type 95 APHE || APHE || 48 || 45 || 34 || 22 || 10 || 7
 +
|-
 +
| Type 90 HE || HE || 5 || 5 || 5 || 5 || 5 || 5
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| Type 95 APHE || APHE || 298 || 4.4 || 1.2 || 15 || 170 || -1° || 47° || 60° || 65°
 +
|-
 +
| Type 90 HE || HE || 300 || 2.4 || 2.0 || 0.1 || 250 || +0° || 79° || 80° || 81°
 +
|-
 +
|}
 +
 
 +
===== [[Ammo racks|Ammo racks]] =====
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
| '''100''' || 98&nbsp;''(+2)'' || 95&nbsp;''(+5)'' || 1&nbsp;''(+99)''|| style="text-align:left" | No
 +
|-
 +
|}
 +
 
 +
Turret empty: 95&nbsp;''(+5)''
  
 
=== Additional armament ===
 
=== Additional armament ===
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
<!--''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''-->
 +
{{main|Type 94 (37 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[Type 94 (37 mm)|37 mm Type 94]]
 +
|-
 +
! colspan="6" | ''Secondary turret mount''
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 50 || -8°/+20° || ±110° || N/A
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert Qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace Qualif.
 +
|-
 +
| 4.3 || __.__ || __.__ || __.__
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| Type 94 APHE || APHE || 44 || 39 || 29 || 17 || 9 || 7
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| Type 94 APHE || APHE || 575 || 0.67 || 1.3 || 15 || 13 || -1° || 47° || 60° || 65°
 +
|-
 +
|}
 +
 
 +
===== [[Ammo racks|Ammo racks]] =====
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |5th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
| '''150''' || 146&nbsp;''(+4)'' || 141&nbsp;''(+9)'' || 91&nbsp;''(+59)'' || 46&nbsp;''(+104)'' || 1&nbsp;''(+149)'' || style="text-align:left" | No
 +
|-
 +
|}
 +
 
 +
Turret empty: 141&nbsp;(+9)
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|Type 97 tank (7.7 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]
 +
|-
 +
! colspan="7" | ''Rear turret mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" | Fire rate <br> (shots/minute)
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
|-
 +
| colspan="4" | 1,950 (20) || 499 || -8°/+20° || ±110°
 +
|-
 +
|}
  
 
== Usage in the battles ==
 
== Usage in the battles ==
Line 27: Line 294:
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* Main gun with 70mm HE and the secondary with 37m AP are a deadly combination
 
+
* Great gun depression and good elevation
 +
* Six crew vehicle
 +
* The secondary frontal turret can act as a shield to absorb some hits
 
'''Cons:'''
 
'''Cons:'''
*
+
* Large ammo racks, combined with insufficient armor (for a heavy tank) makes the tank easy to flank and kill
 +
* Slow and heavy= bad at climbing
 +
* Slow turret traverse makes the Ro-Go easy to flank
 +
* Two different trajectories for the main guns
 +
* Back turret ammo runs out very quickly
  
 
== History ==
 
== History ==
Line 51: Line 323:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Japan heavy tanks}}
 +
{{Japan premium ground vehicles}}

Revision as of 00:46, 31 January 2019

Ro-Go
jp_type_95_heavy.png
Ro-Go
AB RB SB
1.3 1.3 1.3
Purchase:1 370 Specs-Card-Eagle.png
Show in game

Description

The Type 95 Ro-Go is a premium Rank I Japanese heavy tank with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.67 "Assault".

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 35 mm Front plates
25 mm (61°) Front glacis
25 mm (68°) Lower glacis
30 mm (0-56°) Top
30 + 6 mm Bottom
13 mm Top
25 mm (0-32°) Bottom
13 mm
Main Turret 30 mm (8-78°) Turret front
30 mm Gun mantlet
25 mm (8-10°)
15 mm (2-34°)
25 mm (8°) Machine gun port 8 mm
Secondary Turret #1 30 mm (0-1°) Turret front
30 mm Gun mantlet
25 mm 25 mm 8 mm
Secondary Turret #2 14-15 mm (0-3°) 25 mm 25 mm 13 mm
Armour Sides Roof
Cupola 25 mm 8-13 mm

Notes:

  • Suspension wheels and tracks are 15 mm thick. Suspension bogies are 10 mm thick.

Crew

  • Commander
  • Gunner
  • Loader
  • Secondary gunner
  • Machine gunner
  • Driver

Mobility

Mobility characteristic
Weight (tons) Add-on Armour
weight (tons)
Max speed (km/h)
25.5 N/A 24.5 (AB)
23 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 374 ____
Realistic/Simulator 256 ____
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 14.67 __.__
Realistic/Simulator 10.04 __.__

Armaments

Main armament

Main article: Type 94 (70 mm)
70 mm Type 94
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
100 -10°/+22° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 10.3 __.__ __.__ __.__ __.__
Realistic 6.44 __.__ __.__ __.__ __.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
5.2 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
Type 95 APHE APHE 48 45 34 22 10 7
Type 90 HE HE 5 5 5 5 5 5
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Type 95 APHE APHE 298 4.4 1.2 15 170 -1° 47° 60° 65°
Type 90 HE HE 300 2.4 2.0 0.1 250 +0° 79° 80° 81°
Ammo racks
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
100 98 (+2) 95 (+5) (+99) No

Turret empty: 95 (+5)

Additional armament

Main article: Type 94 (37 mm)
37 mm Type 94
Secondary turret mount
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
50 -8°/+20° ±110° N/A
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert Qualif. Prior + Ace Qualif.
4.3 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
Type 94 APHE APHE 44 39 29 17 9 7
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Type 94 APHE APHE 575 0.67 1.3 15 13 -1° 47° 60° 65°
Ammo racks
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
150 146 (+4) 141 (+9) 91 (+59) 46 (+104) (+149) No

Turret empty: 141 (+9)

Machine guns

Main article: Type 97 tank (7.7 mm)
7.7 mm Type 97
Rear turret mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,950 (20) 499 -8°/+20° ±110°

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Main gun with 70mm HE and the secondary with 37m AP are a deadly combination
  • Great gun depression and good elevation
  • Six crew vehicle
  • The secondary frontal turret can act as a shield to absorb some hits

Cons:

  • Large ammo racks, combined with insufficient armor (for a heavy tank) makes the tank easy to flank and kill
  • Slow and heavy= bad at climbing
  • Slow turret traverse makes the Ro-Go easy to flank
  • Two different trajectories for the main guns
  • Back turret ammo runs out very quickly

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Japan heavy tanks
Type 95  Ro-Go
Germany  ▅Heavy Tank No.6

Japan premium ground vehicles
Light tanks  Ha-Go Commander · Type 16 (FPS)
Medium tanks  Chi-Ha Short Gun · Chi-He (5th Regiment) · Ka-Chi · Chi-Nu II · Type 74 (G) · Type 90 (B) "Fuji"
Heavy tanks  Ro-Go · ▅Heavy Tank No.6
Tank destroyers  Ho-Ri Prototype · Type 75 MLRS